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Author SHA1 Message Date
loathingKernel 96c833be64 GameInfo: Fix list to boolean conversion
SideTabBar: Add padding option
2023-02-04 17:38:07 +02:00
loathingKernel 406c018f29 GameInfo: Enable DLC tab only when the game is installed 2023-02-04 17:38:07 +02:00
loathingKernel 90021e34f2 RareGame: Add enqueue and dequeue signals
They are used to insert and remove updates from downloads when
the installation of a game changes through `RareGame.set_installed`.
They piggy-back the signals with the same names in `GlobalSignals`

When importing a game from EGL, also check
2023-02-04 17:38:07 +02:00
loathingKernel 0830c17ee5 ImportGroup: Add progress reporting in the form 2023-02-04 17:38:07 +02:00
loathingKernel c219f347d1 ImportGroup: Fix missing text due to ElideLabel change 2023-02-04 17:38:07 +02:00
loathingKernel 304ad0388e GameDlc: Re-write the form to use a QToolBox instead of two separate QGroupBoxes.
By using a QToolBox, we can better utilize the available space for
long lists of DLCs. `GameDlcWidget` is now responsible for handling
installing and uninstalling the DLC based on RareGame's functionality.

Since `GameUtils` is not used for uninstalling any more, remove it the
arguments of `GameInfoTabs` completely.
2023-02-04 17:38:07 +02:00
loathingKernel cf5332004a Add name inference based on type in widget_object_name 2023-02-04 17:38:07 +02:00
loathingKernel 9e077f74ed Stylesheets: Refactor css widget selectors based on objectName()
The `objectName()` of onstall and uninstall buttons should be set
to `InstallButton` and `UninstallButton` respectively for them to
pick up their special CSS properties.

Make QToolBox tab text bold

Clean-up deprecated widget object names in the CSS
2023-02-04 17:38:07 +02:00
loathingKernel 65c56bd366 ImportGroup: Handle each imported game as soon as it ready
Emit and handle the each imported game with the progress signal.
The result signal still handles showing the summary of the
process to the user
2023-02-04 17:38:07 +02:00
loathingKernel 1959516b3f GameWidget: Toggle buttons on widget update
ElidedLabel: Use `sizeHint()` for width

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00
loathingKernel fc7e45a43a UninstallDialog: Implement it to work similarly to InstallDialog
Similarly to the installation procedure, when an uninstall is
requested, an `UninstallOptionsModel` is emitted by the `RareGame`.
`DownloadsTab` handles the signal and spawns the `UninstallDialog`.
After the `UninstallDialog` is closed, a worker thread handles
uninstalling the application to avoid UI lock-ups when a large
number of files is deleted.

Allows for uninstall actions to be spawned from anything having
access to the `RareGame` instance.

LaunchDialog: Don't check health on DLCs, they always will require
verification if they don't specify an executable.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00
loathingKernel b02483eb80 GameInfo: Refactor the move game stack to re-use the existing widgets
instead of adding them again to the layout. Move game should still
switch to RareGame, similar to the way it works for verifing.

Also add non-functional "Import Game" button
2023-02-04 17:38:07 +02:00
loathingKernel 915c41309d GameWidgets: Remove GameUtils from GameWidgets
Also remove attributes tracking the state of each application, those
are handled by `RareGame`

Temporarily disable save syncing related code, pending the move to
the game launcher process
2023-02-04 17:38:07 +02:00
loathingKernel 620e8f721c ImportGroup: Adjust for RareGame 2023-02-04 17:38:07 +02:00
loathingKernel 56876227dd GameInfo: Move uninstall_game from GameUtils to GameInfo
When `Uninstall` is used from the widgets, it will take the user to
the `GameInfo` page similar to how `Install` works.

`GameInfo` is not connected to the `RareGame` instance's `installed`
and `uninstalled` signals to refresh the contents of the page based
on the related functionality.
2023-02-04 17:38:07 +02:00
loathingKernel 4063195b4d DownloadsTab: Refactor downloads tab
When updates are queued, they are removed from the update's list. An exceptions is made
when the queued item comes from repairing (without updating), in which case the update is
disabled for the runtime.

A queued item can be either removed (if it is an update it will be added back to the
updates groups) or forced to be updated now. If a queued item is forced, the currently
running item will be added to the front of the queue. Downloads will be queued if
there is no active download but there is a queue already.

The download thread is now responsible for emitting the progress to `RareGame`

InstallDialog: Pass `RareGame` and `InstallOptionsModel` only as arguments.
The `update`, `repair` and `silent` arguments are already part of `InstallOptionsModel`
`RareGame` is used to query information about the game.

InstallInfoWorker: Pass only `InstallOptionsModel` as argument
Emit `InstallQueueItemModel` as result, to re-use the worker when queuing stopped games

RareGame: Query and store metadata property about entitlement grant date
RareGame: Add `RareEosOverlay` class that imitates `RareGame` to handle the overlay

LibraryWidgetController: Remove dead signal routing code, these signals are handled by `RareGame`
Directly parent library widgets instead of reparenting them

GameWidgets: Remove unused signals

EOSGroup: Set install location based on preferences and use EOSOverlayApp from legendary

GamesTab: Connect the `progress` signals of dlcs to the base game's signals
GamesTab: Remove dead code

GlobalSignals: Remove `ProgresSignals`

RareCore: Mangle internal signleton's names

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00
loathingKernel 8dd58dc5e9 EGLSync: Subclass EGLSyncListGroup and EGLSyncListItem
Subclass `EGLSyncListGroup` and `EGLSyncListItem` into import/export
specific classes. This way we don't have to specify the type of
operation at instatiation and improves code clarity and intention.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00
loathingKernel 0d4b75d399 GameProcess: Make it a persistent member of RareGame
The `GameProcess` class now acts as a persistent member of `RareGame`
that can be re-used for launching games. Its signals are handled and
repeated by `RareGame`.

Implements launching directly into `RareGame`

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 79bae4374d GameInfo: Transition to RareGame
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel c9b8774422 GameInfoTabs: Disable metadata tabs when --debug is not defined
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel db0724fba0 GameInfo: Use RareGame to keep the VerifyWorker running on a game and connect progress to the widget.
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 2923c09bad GamesTab: Also scroll to top when filter changes.
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel ab596139af RareCore: Add RareGames to a data structure in RareCore
This merges a few of the internal features of RareCore such us
RareGame filtering and thus game grouping based on attributes.

This is required to properly connect a single signal from RareCore to
the downloads tab for game installation. This also includes filtering
games based on updates and other attributes.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel b0c4fb4212 GameUtils: Adapt to use RareGame
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 5d209e1805 GameWidgets: Split status label to two
The original status_label is used to reflect the state of the game,
the tooltip_label is used to reflect the action of the current hovered
widget.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 9ca39d94ab GlobalSignals: Reorganize signals into groups
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 83df445de9 GlobalSignals: Fix signal names in EGLSyncGroup and ImportGroup
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 857b3a3cc0 WineResolver: Pass LegendaryCore at instantiation
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel b73fc328d2 GameInfo: Use ui member instead of double inheritance for the UI module
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 7b6a3e181a Shared: Move GameUtils and CloudSaveUtils into rare.shared
Removed `rare.utils.legendary_utils`, the `uninstall_game` function
was moved to `rare.shared.game_utils` for now

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 96b80bc423 Library: Introduce new tile design from refactor_backend
Currently broken but Rare starts

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 672a283472 GameInfoTabs: Emit back signal instead of accessing parent when Esc is pressed
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel e059db1984 LibraryWidget: Remove class variables
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 6eb4e19807 GameInfo: Adapt tab to handle uninstalled games too
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 4796fb5efa GameSettings: Check if Igame has save_path attribute before using it
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel d7a5404517 VerifyWorker: Move to rare/shared/workers
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel c5e2893f64 UninstalledInfoTabs: Remove
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel a58e385f8b GameInfo: Add all currently available tabs to GameInfo
Prepares for removal of dedicated UninstalledGameInfo tab

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 4239acea24 GameDlc: Replace double inheritance with UI member class
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 652968b6bf RareGame: Introduce RareGame from refactor_backend branch
Shared: Move WineResolver to `rare/shared/workers`
PathSpec: Move to `rare/models`

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel cb49e8b678 Integrations: EOS -> Epic Overlay 2022-11-04 02:44:45 +02:00
loathingKernel b84d8a5c67 ImportSync: Rename to Integrations due to expanding their use. 2022-11-03 22:50:21 +02:00
loathingKernel 61749f9acd EOSWidget/UbiActivationHelper: Move them from Settings to ImportSync 2022-11-03 22:34:50 +02:00
loathingKernel da79519e80 GameListHeadBar: Combine the "Import" and "EGL Sync" buttons into a menu
The "EOS and Ubisoft" tab is currently empy
2022-11-03 14:53:58 +02:00
loathingKernel 5370355e5d Lgndr: Restructure module to follow legendary's file hierarchy
Move overloaded class files into the folders following
legendary's structure. Move Rare's integration classes into
their own subfolder.
2022-10-29 14:50:18 +03:00
loathingKernel e6ff2bb41e ImportGroup: Enable the button when "Import DLCs" changes 2022-10-29 14:50:18 +03:00
loathingKernel 47b474a31a StyleSheets: Remove last use of custom noBorder property
Instead, use `QFrame.NoFrame` as `FrameShape` to set `0px` border width.
2022-10-29 14:50:18 +03:00
lennard 923aa1b90d
Migrate to legendary 0.20.30 2022-10-26 21:36:16 +02:00
Stelios Tsampas 53cab3ecb9 GameInfo: Add missing space 2022-10-19 17:53:37 +03:00
lennard 68868c6259
Set game to not running, if an error occurred 2022-10-18 21:26:48 +02:00
lennard 24774b07c0
Fix move game on Windows 2022-09-27 21:09:41 +02:00
loathingKernel 52108688d3 LaunchDialog: Use ElideLabel for progress information 2022-09-10 22:42:47 +03:00
Stelios Tsampas 7a1935335e GameInfo: Work-around slowdown on widget update_game() request 2022-09-10 19:04:40 +03:00
loathingKernel 5029921b09 Move a bunch of class attributes to instance attributes 2022-09-07 18:21:50 +03:00
Dummerle 4f91c6b422
Move widgets and uninstalled_games attributes to __init__() 2022-09-05 22:46:44 +02:00
Dummerle 333bb40ad7
Fix wrong origin classification for ue plugins without assets 2022-09-05 20:50:10 +02:00
loathingKernel 1ebd0b18d8 Introduce a very basic RareCore to handle signletons and their cleanup. 2022-09-04 20:39:03 +03:00
Dummerle 4e325eb3d8
Ignore some pylint errors 2022-08-30 01:33:08 +02:00
loathingKernel a6d1cae8a8 Lgndr: Temporary fix for DLManager monkeypatching in Windows 2022-08-30 01:22:08 +02:00
Dummerle cb3f316bf0
Fix proton visibility on Windows 2022-08-27 12:47:17 +02:00
Dummerle 70a51902d2
Move move game stuff to external file
I know it's weird
2022-08-27 12:32:20 +02:00
Dummerle 2797485e69
Fix reason for cloud save edit, if nothing wrong 2022-08-27 12:32:20 +02:00
loathingKernel 38dfdc8bc2 Lgndr: Remove LegendaryCLISingleton
Since `LegendaryCLI` isn't stateful, we can instantiate
it when needed
2022-08-02 10:42:38 +03:00
loathingKernel e5c7b029ff GameInfo: Offer to also update the game after a verification if there is one 2022-08-02 10:42:38 +03:00
loathingKernel 785aaf648e GameInfo: Detect repair_and_update requirement
If a game was partially installed and it was imported
through the import functionality, if `repair_and_update`
is specified it will report `0` download size if there
is no real update to be done. Fix it by detecting the
need for an update explicitly.

This will also force games that have failed verification
to also update while repairing them, fixing the
long-standing issue of repairing an older version of a
game and then doing the update in a separate step.
2022-08-02 10:42:38 +03:00
loathingKernel f375357a2c Utils: fix unresolved references 2022-08-02 10:42:38 +03:00
loathingKernel 3ecbae0564 Utils: Rename utils.py to misc.py to not confuse PyCharm checker 2022-08-02 10:42:38 +03:00
loathingKernel f51563ea93 Models: Move installation related models into their own file 2022-08-02 10:42:38 +03:00
loathingKernel ee5adce18b Implement LgndrIndirectLogger to return the last logged message from LegendaryAPI
The indirect return is stored in a `LgndrIndirectStatus` object that provides checking and unpacking features

Lgndr: `LgndrInstallGameArgs.install_tag` default to None
Lgndr: add default `move` method.
Lgndr: monkeypatch `dlm.status_queue` after preparing a download to reduce `InstallQueueItemModel`
InstallOptionsModel: implement `as_install_kwargs` to pass only relevant arguments to `LgndrInstallGameArgs` in InstallDialog
InstallOptionsModel: rename `sdl_list` to `install_tag` as they were the same thing
LegendaryUtils: Update to use `LgndrIndirectStatus`
UninstallDialog: Add option to keep configuration decoupled from keeping game data
GameUtils: Add messagebox to show error messages from legendary after uninstalling a game
InstallDialog: Update to use `LgndrIndirectStatus`
InstallDialog: Update selectable download handling to match legendary's
DownloadThread: Remove multiple instance variables, instead reference them directly from `InstallQueueItemModel` instance
ImportGroup: Replace `info_label` with an `ElideLabel` for displaying long messages
ImportGroup: Don't translate message strings in the `ImportWorker`
GameInfo: Call `repair()` if needed after verification instead of handling it locally
GamesTab: Fix string matching for capitalized strings and scroll to top on when searching
2022-08-02 10:42:38 +03:00
loathingKernel 28531eec38 Lgndr: Add logger monkey class
The class acts as an intermediate between the logger and the function call
It keeps the last message that was sent to the logger. The instance of the
class can be returned as a return value from the LegendaryCLI methods to
provide return status and the message related to it.

The level at which it considers the logged message as an error is configurable.
By default it considers logging.ERROR and above as faulty return values
2022-08-02 10:42:38 +03:00
loathingKernel bbaff5f42c Lgndr: Add re-implemented uinstall_game
Lgndr: Change the exception level to CRITICAL for core
LegendaryUtils: Use uninstall_game from our Lgndr
UninstallDialog: Update to return a tuple of values
App: Keep files if the install directory was lost
App: Run legendary's exit procedures on exit
2022-08-02 10:42:38 +03:00
loathingKernel 2bf41f20d1 Lgndr: Match the arguments of legendary's get_boolean_choice 2022-08-02 10:42:38 +03:00
loathingKernel d05f74b286 ImportGroup: Add option to import DLCs 2022-08-02 10:42:38 +03:00
loathingKernel 14087a3c6c Lgndr: Add default implementation for get_boolean_choice that returns False 2022-08-02 10:42:38 +03:00
loathingKernel 545d77ef07 Lgndr: Expose 'resolve_aliases' for outside usage 2022-08-02 10:42:38 +03:00
loathingKernel 3aae3887f6 Lgndr: Create argument models for consistent function arguments and cleaner implementation.
Lgndr: Prefix files that aren't part of legendary with 'api_'
Lgndr: Return statistics from 'verify_game' instead of parsing the exception
VerifyWorker: Add 'error' signal for exceptions.
2022-08-02 10:42:38 +03:00
loathingKernel 197f915fb3 InstallOptionsModel: Rename fields to use the same names as Legendary's arguments 2022-08-02 10:42:38 +03:00
loathingKernel 883bd268ff Mirror Legendary classes structure in the shim.
Lgndr: Move code segments copied from `prepare_download` back to their original location in `install_game`
Lgndr: Add the LgndrLogHandler at initialization instead of every function.
Lgndr: Move `verify_game` to its original place in `LegendaryCLI`
Lgndr: Change the way DLManager is patched into LegendaryCore proper
Shared: Add singleton for LegendaryCLI, LegendaryCoreSignleton returns core from LegendaryCLI
VerifyWorker: Update to use `verify_game` from `LegendaryCLI` directly
PreLaunchThread: Initialize LegendaryCLI to get LegendaryCore from it
InstallDialog: Update `prepare_install` argument names
2022-08-02 10:42:38 +03:00
loathingKernel 3892f4a594 ImportGroup: Update the shim stuff for the import worker 2022-08-02 10:42:38 +03:00
loathingKernel 2c2f44c97c Use a loggin handler in stead of monkeypatching for raising LgndrException 2022-08-02 10:42:38 +03:00
loathingKernel ad81546b35 Adjust EGLSyncGroup to use LgndrException 2022-08-02 10:42:38 +03:00
loathingKernel c302775acd Remove dead code from EGLSyncGroup 2022-08-02 10:42:38 +03:00
Stelios Tsampas 04a76ed2ff Include PoC implementation of LegendaryCLI for the import_game method 2022-08-02 10:42:38 +03:00
Dummerle e6fc2323f1
Do not exit console, when game exited 2022-08-01 01:22:37 +02:00
loathingKernel e005423d0a GameUtils: Remove functions moved to LaunchHelper 2022-07-11 23:07:00 +03:00
loathingKernel 43c8cf8b52 LaunchHelper: Move console into the game_launch_helper folder
LaunchHelper: Log stderr to the console
2022-07-11 22:18:26 +03:00
loathingKernel 406cfc136f ImportGroup: Close file after reading app_name 2022-07-11 22:18:26 +03:00
Dummerle 87ea29d005
Fix appname error in game_info.py and error in postinstall 2022-07-10 01:18:19 +02:00
loathingKernel 0d6c9a8505 ImportGroup: Show messagebox when importing multiple games (scanning install folder)
I moved around a few things because the separate lists felt like they
would make the handling a bit complicated.
2022-07-02 22:19:40 +03:00
loathingKernel 76cd33054a EGLSyncListGroup: Move message box outside of thread to prevent "parent in other thread" crash 2022-07-02 11:48:33 +03:00
Dummerle 667ca0ecb6
Move import games to separate thread 2022-07-01 17:43:25 +02:00
Dummerle 35f4807a26
Fix Attribute error on too old Qt version 2022-06-29 21:45:15 +02:00
loathingKernel 1ad5413e02 LibraryWidget: Always update the progress label to work-around layout issue 2022-06-26 14:31:12 +03:00
loathingKernel b8668854db Move the installed and available games count to the head bar.
Moving them to the head bar makes the library containers
simpler structurally as there the library's frame can be removed.

Remove games_tab UI files as they were getting very thin,
what they contained is being setup manually instead

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-25 19:21:24 +03:00
Dummerle 7cba799d21
Merge pull request #220 from loathingKernel/fixups
Bug fixes for merged features
2022-06-23 22:13:57 +02:00
Dummerle 583f75d235
Fix some errors 2022-06-23 22:01:14 +02:00
Dummerle 43369ae143
Revert "Add a restart function in debug settings to easier test game helper"
This reverts commit cbf51b6bb7.
2022-06-23 20:11:09 +02:00
loathingKernel fe40dac368 Don't show the installing widget for Epic Overlay and DLCs
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-23 17:54:26 +03:00
loathingKernel 9e394f9981 GamesTab: Create methods for repeated widget removal and deletion code segments
HeadBar: Compact the headbar, re-use ButtonLineEdit from shop for the search function
SelectViewWidget: Remove content margins and make widget naming consistent

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-22 20:00:00 +03:00
loathingKernel 5eb3ae7f80 Add SlidingStackedWidget from #196 2022-06-22 16:53:26 +03:00
Dummerle b3843b095f
Merge pull request #215 from aznd/enhancements_moving_game
Small enhancements in moving game
2022-06-20 22:32:46 +02:00
loathingKernel 08ab130c5c LibraryLayout from #196
Introduces the LibraryLayout from #196.
This layout distributes the available space in either horizontal side and in-between the widgets.

Known issues: When searching for a game, it will re-align visible widgets, effectively centering the results.
This is because the search and grouping functions are interleaved. #196 handles it differently by adjusting
the opacity and re-ordering of the irrelevant widgets.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-20 19:04:46 +03:00
aznd 9535885318 Change "Available space" text in pop up for uniformity 2022-06-20 16:13:34 +02:00
aznd d51bba60db Use shutil.disk_usage because statvfs not available outside of UNIX 2022-06-20 16:11:58 +02:00
Dummerle d772c4000e
Merge pull request #213 from loathingKernel/image_widget
Add ImageWidget and LibraryWidget from #196
2022-06-19 22:53:11 +02:00
Dummerle cbf51b6bb7
Add a restart function in debug settings to easier test game helper 2022-06-19 22:50:13 +02:00
Dummerle 87a110b62b
Fix missing game environment and add last played to game meta 2022-06-19 22:07:21 +02:00
loathingKernel 6335293eef Add ImageWidget and LibraryWidget from #196
Add the Image and Library widgets from #196. In this iteration they replace the image `QLabel` in the existing widgets.

The `PaintWidget` in the `InstallingWidget` has been replaced by the future `LibraryWidget` that has progress indication.

The `ImageWidget` was also used to replace the image `QLabel` in `GameInfo` and `GameDlc` widgets.

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-19 20:42:49 +03:00
loathingKernel 3a28f2f0a2 Implement image manager
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2022-06-19 17:12:59 +03:00
Dummerle 37ae6e2b6e
Fix most errors 2022-06-18 13:25:39 +02:00
Dummerle 8a9ef67d2f
Check for running games at startup 2022-06-13 22:59:35 +02:00
Dummerle 0bb1d0ef7e
Add communication system for game helper 2022-06-13 22:59:35 +02:00
Dummerle c4617de206
Add offline and some other options and cleanup code 2022-06-13 22:59:34 +02:00
Dummerle 4d441c4068
Integrate helper with rare to launch games 2022-06-13 22:59:34 +02:00
Dummerle 46614e4b1d
Merge pull request #199 from aznd/feature-move-across-drives
Update move game to support moving across different drives
2022-06-12 23:16:42 +02:00
Dummerle 89d7b62f92
Fix click on unreal engine assets 2022-06-12 00:20:16 +02:00
aznd ca25e9ad7c MoveGameAcrossDrive: Implementation 2022-05-30 22:26:45 +02:00
aznd ab55325591 Fix typo 2022-05-13 22:29:09 +02:00
Stelios Tsampas f91b3651ae Console: Move Environment Variables UI to a file
Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2022-05-05 13:27:39 +03:00
Stelios Tsampas 1c296474c5 Add a bunch of accumulated fixes.
Shared: Require an argument to initialize the each singleton, if it is called uninitialized, raise a RuntimeError
InstallDialog: Use QCheckBox label for the information text and remove the layout
LaunchDialog: Minor code clarity improvements
Console: add a Dialog with the process's environment variables
GameUtils: Inherit the system's environment and not a clean one
ImportGroup: Add the ability to automatically import all games in a folder
RareStyle: Use rgb values, remove hex codes and rgba values
IndicatorLineEdit/PathEdit: Infer object names from class name, don't override layout method
Models: Type fields as Optional (`Union[<something>, None]`)
Paths: Use pathlib for everything

Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2022-05-05 13:27:39 +03:00
Dummerle 1ae1f81915
Fix Error, that origin games are not shown 2022-04-26 21:03:43 +02:00
Dummerle d2436c0cda
Show waning text, if game has no metadata. Only launching offline 2022-04-25 23:32:32 +02:00
aznd 87c3534da4
Fix uninstall for third party launcher games (#200)
* Dont allow third party launcher games to be uninstalled

* Fix indentation
2022-04-23 17:03:03 +02:00
aznd 7a82091285
Implement moving game installations (#193)
Implement moving game installations
2022-04-10 21:14:46 +02:00
Dummerle 57f10b7ec0
Fix game finished signal, if rare exited 2022-04-04 23:12:21 +02:00
MultisampledNight e234656951
Use QStandardPaths everywhere needed 2022-03-31 21:58:18 +02:00
BuildTools ee766b72a9 Add line space between processes in debug console 2022-03-28 21:11:22 +02:00
Dummerle a978771d82
Update console and origin launch 2022-03-27 23:03:48 +02:00
Dummerle 8ac9a1c41f
Rewrite game launch code; Fix override_exe; auto renew session 2022-03-27 21:52:32 +02:00
Dummerle a98ffb766e
Fix question, if no save path exists and move env vars to default game settings 2022-03-22 20:40:23 +01:00
Dummerle 44e0bbb14a
Better text for pre launch command 2022-03-21 23:01:55 +01:00
Dummerle b996aac3f7
Fix Wine Resolver, mangohud, pre launch, 2022-03-21 23:01:55 +01:00
Dummerle 81da5faec9
Change Linux settings to default game settings 2022-03-21 23:01:53 +01:00
Dummerle 49c68917a7
Rename filter "All" to "All games" 2022-03-21 23:00:33 +01:00
Dummerle d077e2bc24
Add pre_launch settings 2022-03-21 23:00:33 +01:00
Dummerle 1a84abcb2b
Move Proton Settings so separate file 2022-03-21 23:00:32 +01:00
Dummerle 6de9a4c15e
Merge pull request #180 from aznd/envvars
Implement environment variables
2022-03-21 22:53:20 +01:00
aznd c84cc388fb Implement env_vars 2022-03-19 16:57:56 +01:00
Stelios Tsampas c70e9e9b02 Avoid making window smaller than horizontal contents 2022-03-18 19:36:47 +02:00
Stelios Tsampas 717945d729 SideTabWidget: Add container widget with a title and a scrollarea as the master widget for each tab 2022-03-18 18:03:14 +02:00
aznd c2a117e226 Delete comments and stub functions 2022-03-17 20:01:57 +01:00
aznd 9540c2c40f Ask user what to do when env var already exists 2022-03-17 20:01:57 +01:00
aznd 8de1ca7c4e Use filewatcher to update table when required and use different layout so user can use escape key in the env var table to go one index back 2022-03-17 20:01:57 +01:00
aznd 6929c04c72 Satisfy linter 2022-03-17 20:01:57 +01:00
aznd 0f03c06dab Implement env_vars 2022-03-17 20:01:57 +01:00
Dummerle 16fa26e1df
Fix crash for Fortnite extension pack 2022-03-16 17:47:18 +01:00
Dummerle 66ae7c614f
Show wrapper widget for proton and mangohud with disabled button 2022-03-14 17:23:55 +01:00
Dummerle 01e7e6c463
Some fixes in game_utils.py and fixed height for scroll area 2022-03-14 17:23:55 +01:00
Dummerle 53f1f1802d
Add drag and drop to reorder wrappers 2022-03-14 17:23:54 +01:00
Dummerle 3beef49705
Add support for wrappers with spaces 2022-03-14 17:23:54 +01:00
Dummerle 59a59ddfcc
Rename settings_widgets + fix pylint error 2022-03-14 17:23:54 +01:00
Dummerle 58c9e69231
Add MangoHud Settings + move some settings widgets to extra folder 2022-03-14 17:23:54 +01:00
Dummerle cc92322d43
Update dxvk settings,to use new overlay settings 2022-03-14 17:23:54 +01:00
Dummerle d1df48e837
Update Wrapper settings 2022-03-14 17:23:53 +01:00
Dummerle 66c29f5a2f
Some changes to prepare flatpak support 2022-03-14 17:23:53 +01:00
Dummerle ebe1714f74
Add STEAM_COMPAT_CLIENT_INSTALL_PATH for proton to fix #186 2022-03-14 17:23:53 +01:00
Dummerle 36e84bce9f
Fix Discord RPC 2022-03-14 17:23:52 +01:00
Stelios Tsampas 063e7ddbaf
GameSettings: Convert to scrollarea (#183) 2022-03-14 17:23:52 +01:00
MultisampledNight 9796175826
Fix crash upon opening game info while verifying 2022-02-26 14:46:04 +01:00
Stelios Tsampas d6ef44b2f9
Rare: Implement global objects as functions that return a single instance 2022-02-25 20:22:45 +02:00
Dummerle 733e784f97
Add check if executable exists on Windows 2022-02-05 16:45:20 +01:00
Dummerle e916301999
Add config_helper.py to automatically check sections and options 2022-02-05 14:48:50 +01:00
MultisampledNight 43125e846a
Remove leftover + from f-string refactor 2022-02-04 20:58:05 +01:00
aznd 9b59707a10
Unify strings formatting (#158)
* Part 1: Unifying strings

* Part 2: Unifying strings

* Part 3: Unifying strings

* Fix missing close bracket

* Remove unneeded str()
2022-02-01 22:29:34 +01:00
Dummerle b13daed37a
Add some checks, if no wine prefixes exist and update prefixes, when changing in linux settings 2022-01-24 16:56:15 +01:00
Dummerle 45163eafb5
Fix startup_check and verification 2022-01-24 16:56:14 +01:00
Dummerle 25c04d2812
Add Reasons to IndicatorLineEdit as tooltip 2022-01-24 16:56:14 +01:00
Dummerle 0cea43f0d1
Add Epic Overlay Settings in Legendary Settings + Update Legendary submodule 2022-01-24 16:56:12 +01:00
Dummerle de6c06906e
Some fixes for installing_game_widget.py 2022-01-23 01:45:16 +01:00
Dummerle d554043ffe
Fix Game info for Origin games 2022-01-18 21:46:12 +01:00
Dummerle 16f28656f9
Fix issue when closing cloud sync dialog on manually sync 2022-01-18 21:28:25 +01:00
Dummerle 241d0a3b3c
Make ProtonDB labels invisible, if it is an unreal engine 2022-01-08 17:38:17 +01:00
Dummerle 89e589da11
Fix conflict error with unreal engine assets, which have no image 2022-01-07 01:49:29 +01:00
Dummerle f32eb5cbc4
Add Unreal Engine Version to app_title and fix AttributeError, when installing UnrealEngine 2022-01-07 00:29:29 +01:00
Dummerle 92c6f77c37
Add support for unreal engine 2022-01-07 00:16:06 +01:00
Dummerle a197faef02
Disable/Enable Wine settings, if proton enabled/disabled 2022-01-06 23:46:26 +01:00
Dummerle 6f99c22a72
Merge pull request #154 from Dummerle/game_meta
Save last played time and add quick launch for tray icon
2022-01-06 18:27:37 +01:00
Dummerle 0bc15be1f6
Fix Icon error for Ubuntu LTS, which uses QtAwesome 0.4.4 2022-01-05 15:44:29 +01:00
Dummerle eb8ce30169
Save last played and add quick launch for tray icon 2022-01-02 22:52:43 +01:00
Dummerle 868ef90a77
Dynamically add filters in head bar 2021-12-31 01:03:59 +01:00
Dummerle bf1b8d6d27
Fix some bugs, if no widget available in gamelist 2021-12-27 16:19:57 +01:00
Dummerle 4820719bef
Fix #151 2021-12-27 00:37:13 +01:00
Stelios Tsampas 8f89eb6e88
Rare: pass through Black formatter 2021-12-27 00:37:13 +01:00
Dummerle b05c008ca5
Fix critical hover bug for origin games 2021-12-22 19:27:25 +01:00
Dummerle 0d5659a82f
Fix error in installed widget, if no igame exists 2021-12-22 18:00:31 +01:00
Dummerle 1d4fd38d89
Add override launch executable in game settings 2021-12-19 23:43:43 +01:00
Dummerle fed1e53ab5
Fix error with update check if no igame exists 2021-12-19 20:32:26 +01:00
Dummerle 36568c6cc5
Add Codename to about page and fix error with assets in base_installed_widget.py 2021-12-12 01:41:38 +01:00
Dummerle e370841532
Fix many bugs:
- launch command
- offline mode
- shop search results shows more than 1 game
2021-12-09 20:03:34 +01:00
Dummerle 3116147d8f
Fix empty field in list widgets 2021-12-05 22:24:51 +01:00
Dummerle 4f9bbd0b1b
Set date in CloudSavesDialog depending on locale 2021-12-05 21:45:55 +01:00
Dummerle 387793dbeb
Fix windows error, that linux settings are shown 2021-12-05 21:26:04 +01:00
Dummerle ea0c153a23
Show error message after error occurred in verification 2021-12-05 20:57:51 +01:00
Dummerle 32e3d1fd55
Remove games in dl_tab, when game uninstalled. 2021-12-05 20:36:29 +01:00
Dummerle 206733b468
Some fixes:
- Fixes for macOS
- Use app_name to update games in GameInfo
- Check wine executable at game launch
2021-12-05 20:11:11 +01:00
Dummerle a9ce9df758
Fix Show an error message after import failed. Fix DLC error 2021-12-05 19:47:06 +01:00
Dummerle 026d5374a3
Add Multiplatform support for MacOS and Win32 2021-12-05 19:47:03 +01:00
Stelios Tsampas 29cc9088eb
GameDlcWidget: Make the image label adjust to the widget size 2021-12-05 02:34:17 +02:00
Dummerle 31932aa8a0
Fix installing game widget, which displays progress wrong; update get_uninstalled_pixmap() 2021-12-01 20:14:41 +01:00
Dummerle 1abcf16583
Add update in dl tab, when imported game, with available update 2021-11-30 23:15:00 +01:00