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Implement env_vars

This commit is contained in:
aznd 2022-03-01 22:36:16 +01:00
parent 324530171e
commit 0f03c06dab
4 changed files with 357 additions and 0 deletions

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@ -0,0 +1,219 @@
from PyQt5.QtGui import QKeyEvent
from PyQt5.QtWidgets import QGroupBox, QTableWidgetItem, QMessageBox
import qtawesome
from rare.ui.components.tabs.games.env_vars import Ui_EnvVars
from rare.utils import config_helper
from rare.shared import LegendaryCoreSingleton
from PyQt5 import QtCore
class EnvVars(QGroupBox, Ui_EnvVars):
def __init__(self, parent):
super(EnvVars, self).__init__(parent=parent)
self.setupUi(self)
self.app_name = None
self.core = LegendaryCoreSingleton()
self.latest_item = None
self.list_of_readonly = ["STEAM_COMPAT_DATA_PATH", "DXVK_HUD", "WINEPREFIX"]
self.warn_msg = "Readonly, please edit this via the relative setting."
def compare_config_and_table(self):
list_of_keys_in_table = []
row_count = self.env_vars_table.rowCount()
for i in range(row_count):
item = self.env_vars_table.item(i, 0)
try:
list_of_keys_in_table.append(item.text())
except AttributeError:
pass
list_of_keys_in_config = []
try:
for key in self.core.lgd.config[f"{self.app_name}.env"]:
list_of_keys_in_config.append(key)
except KeyError:
pass
def import_env_vars(self):
self.env_vars_table.disconnect()
self.env_vars_table.clearContents()
list_of_keys = []
list_of_values = []
# First, we try to get all keys and values from the config
try:
for key in self.core.lgd.config[f"{self.app_name}.env"]:
list_of_keys.append(key)
for i in list_of_keys:
list_of_values.append(self.core.lgd.config[f"{self.app_name}.env"][i])
except KeyError:
pass
# We count how many keys we have and insert new lines
# (as many as we need).
# Each iteration we have to create a new QTableWidgetItem object,
# else we segfault. (For using the same object in multiple references.)
count = len(list_of_keys)
for i in range(count):
self.env_vars_table.insertRow(i)
trash_icon = QTableWidgetItem()
trash_icon.setIcon(qtawesome.icon("mdi.delete"))
self.env_vars_table.setVerticalHeaderItem(i, trash_icon)
# We set the row count to the length of the list_of_keys
if len(list_of_keys) == 0:
self.env_vars_table.setRowCount(1)
else:
self.env_vars_table.setRowCount(len(list_of_keys))
for index, val in enumerate(list_of_keys):
new_item = QTableWidgetItem()
new_item.setText(val)
if new_item.text() in self.list_of_readonly:
new_item.setFlags(new_item.flags() ^ QtCore.Qt.ItemIsEnabled)
new_item.setToolTip(self.warn_msg)
self.env_vars_table.setItem(index, 0, new_item)
for index, val in enumerate(list_of_values):
new_item = QTableWidgetItem()
new_item.setText(val)
# We need to check if the first_item is in the list of readonly vars.
# If yes, we also need to disable column 1.
first_item = self.env_vars_table.item(index, 0)
if first_item.text() in self.list_of_readonly:
new_item.setFlags(new_item.flags() ^ QtCore.Qt.ItemIsEnabled)
new_item.setToolTip(self.warn_msg)
self.env_vars_table.setItem(index, 1, new_item)
row_count = self.env_vars_table.rowCount()
last_item = self.env_vars_table.item(row_count - 1, 0)
if last_item is not None:
self.env_vars_table.insertRow(row_count)
trash_icon = QTableWidgetItem()
trash_icon.setIcon(qtawesome.icon("mdi.delete"))
self.env_vars_table.setVerticalHeaderItem(row_count, trash_icon)
new_thing = QTableWidgetItem()
new_thing.setIcon(qtawesome.icon("mdi.delete"))
self.env_vars_table.setVerticalHeaderItem(0, new_thing)
self.compare_config_and_table()
# We need to call this at the end, since at startup we import the
# config and update the table. Thus, the cellChanged signal reacts, but
# we don't want that. Maybe we should only call this once, at startup?
# Like this we always connect at every update_game.
self.env_vars_table.cellChanged.connect(self.update_env_vars)
self.env_vars_table.verticalHeader().sectionClicked.connect(self.remove_row)
def update_env_vars(self, row):
row_count = self.env_vars_table.rowCount()
first_item = self.env_vars_table.item(row, 0)
second_item = self.env_vars_table.item(row, 1)
list_of_keys = []
try:
for key in self.core.lgd.config[f"{self.app_name}.env"]:
list_of_keys.append(key)
except KeyError:
pass
list_of_keys_in_table = []
for i in range(row_count):
item = self.env_vars_table.item(i, 0)
try:
list_of_keys_in_table.append(item.text())
except AttributeError:
pass
missing_item = list(set(list_of_keys) - set(list_of_keys_in_table))
if len(missing_item) != 0:
config_helper.remove_option(f"{self.app_name}.env", missing_item[0])
# A env var always needs to have a key.
# If it's none, we return.
if first_item is None:
return
if first_item.text() in self.list_of_readonly:
error_dialog = QMessageBox()
error_dialog.setText("Please don't manually add this environment variable. Use the appropriate game setting above.")
error_dialog.exec()
first_item.setText("")
return
if first_item.text():
# When the second_item is None, we just use an empty string for the value.
if second_item is None:
if self.latest_item in list_of_keys:
config_helper.remove_option(f"{self.app_name}.env", self.latest_item)
config_helper.save_config()
config_helper.add_option(f"{self.app_name}.env", first_item.text(), "")
config_helper.save_config()
else:
if self.latest_item in list_of_keys:
config_helper.remove_option(f"{self.app_name}.env", self.latest_item)
config_helper.save_config()
config_helper.add_option(
f"{self.app_name}.env",
first_item.text(),
second_item.text()
)
config_helper.save_config()
row_count = self.env_vars_table.rowCount()
last_item = self.env_vars_table.item(row_count - 1, 0)
if last_item is not None:
if last_item.text():
self.env_vars_table.insertRow(row_count)
trash_icon = QTableWidgetItem()
trash_icon.setIcon(qtawesome.icon("mdi.delete"))
self.env_vars_table.setVerticalHeaderItem(row_count, trash_icon)
def remove_row(self, index):
# The user also should be able to delete the row,
# even if rowCount() is lower than 1, but then the row
# should be just cleared. (And not deleted)
first_item = self.env_vars_table.item(index, 0)
# The first item needs to have some text, else we don't delete it.
if first_item is None:
return
# If the user tries to delete one of the readonly vars, we show a message and return.
if first_item.text() in self.list_of_readonly:
error_dialog = QMessageBox()
error_dialog.setText("Please use the appropriate setting above to remove this key.")
error_dialog.exec()
return
if first_item is not None:
self.env_vars_table.removeRow(index)
try:
list_of_keys = []
for key in self.core.lgd.config[f"{self.app_name}.env"]:
list_of_keys.append(key)
config_helper.remove_option(f"{self.app_name}.env", list_of_keys[index])
except (KeyError, IndexError):
pass
def keyPressEvent(self, e):
if e.key() == QtCore.Qt.Key_Delete or e.key() == QtCore.Qt.Key_Backspace:
selected_items = self.env_vars_table.selectedItems()
for i in selected_items:
config_helper.remove_option(f"{self.app_name}.env", i.text())
self.env_vars_table.removeRow(i.row())
def update_game(self, app_name):
self.app_name = app_name
self.import_env_vars()

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@ -5,6 +5,7 @@ from pathlib import Path
from typing import Tuple
from PyQt5.QtCore import QSettings, QThreadPool, Qt
from PyQt5.QtGui import QKeyEvent
from PyQt5.QtWidgets import (
QWidget,
QFileDialog,
@ -19,6 +20,7 @@ from legendary.models.game import InstalledGame, Game
from rare.components.tabs.settings.linux import LinuxSettings
from rare.components.tabs.settings.widgets.wrapper import WrapperSettings
from rare.ui.components.tabs.games.game_info.game_settings import Ui_GameSettings
from rare.components.tabs.games.env_vars import EnvVars
from rare.utils import config_helper
from rare.utils.extra_widgets import PathEdit
from rare.utils.utils import WineResolver, get_raw_save_path
@ -141,6 +143,8 @@ class GameSettings(QWidget, Ui_GameSettings):
self.linux_settings.mangohud.set_wrapper_activated.connect(
lambda active: self.wrapper_settings.add_wrapper("mangohud")
if active else self.wrapper_settings.delete_wrapper("mangohud"))
self.env_vars = EnvVars(self)
self.game_settings_contents_layout.addWidget(self.env_vars)
def compute_save_path(self):
if (
@ -359,8 +363,11 @@ class GameSettings(QWidget, Ui_GameSettings):
self.core.lgd.config.get(self.game.app_name, "override_exe", fallback="")
)
self.change = True
self.env_vars.update_game(app_name)
class LinuxAppSettings(LinuxSettings):
def __init__(self):
super(LinuxAppSettings, self).__init__()

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@ -0,0 +1,64 @@
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/env_vars.ui'
#
# Created by: PyQt5 UI code generator 5.15.6
#
# WARNING: Any manual changes made to this file will be lost when pyuic5 is
# run again. Do not edit this file unless you know what you are doing.
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_EnvVars(object):
def setupUi(self, EnvVars):
EnvVars.setObjectName("EnvVars")
EnvVars.resize(720, 561)
EnvVars.setMinimumSize(QtCore.QSize(0, 200))
self.verticalLayout = QtWidgets.QVBoxLayout(EnvVars)
self.verticalLayout.setObjectName("verticalLayout")
self.env_vars_table = QtWidgets.QTableWidget(EnvVars)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
sizePolicy.setHeightForWidth(self.env_vars_table.sizePolicy().hasHeightForWidth())
self.env_vars_table.setSizePolicy(sizePolicy)
self.env_vars_table.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded)
self.env_vars_table.setSizeAdjustPolicy(QtWidgets.QAbstractScrollArea.AdjustToContents)
self.env_vars_table.setObjectName("env_vars_table")
self.env_vars_table.setColumnCount(2)
self.env_vars_table.setRowCount(1)
item = QtWidgets.QTableWidgetItem()
self.env_vars_table.setVerticalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.env_vars_table.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.env_vars_table.setHorizontalHeaderItem(1, item)
self.env_vars_table.horizontalHeader().setStretchLastSection(True)
self.env_vars_table.verticalHeader().setStretchLastSection(False)
self.verticalLayout.addWidget(self.env_vars_table)
self.retranslateUi(EnvVars)
QtCore.QMetaObject.connectSlotsByName(EnvVars)
def retranslateUi(self, EnvVars):
_translate = QtCore.QCoreApplication.translate
EnvVars.setWindowTitle(_translate("EnvVars", "GroupBox"))
EnvVars.setTitle(_translate("EnvVars", "Environment variables"))
item = self.env_vars_table.verticalHeaderItem(0)
item.setText(_translate("EnvVars", "-"))
item = self.env_vars_table.horizontalHeaderItem(0)
item.setText(_translate("EnvVars", "Key"))
item = self.env_vars_table.horizontalHeaderItem(1)
item.setText(_translate("EnvVars", "Value"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
EnvVars = QtWidgets.QGroupBox()
ui = Ui_EnvVars()
ui.setupUi(EnvVars)
EnvVars.show()
sys.exit(app.exec_())

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@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>EnvVars</class>
<widget class="QGroupBox" name="EnvVars">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>720</width>
<height>561</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>200</height>
</size>
</property>
<property name="windowTitle">
<string>GroupBox</string>
</property>
<property name="title">
<string>Environment variables</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTableWidget" name="env_vars_table">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="verticalScrollBarPolicy">
<enum>Qt::ScrollBarAsNeeded</enum>
</property>
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustToContents</enum>
</property>
<attribute name="horizontalHeaderStretchLastSection">
<bool>true</bool>
</attribute>
<attribute name="verticalHeaderStretchLastSection">
<bool>false</bool>
</attribute>
<row>
<property name="text">
<string>-</string>
</property>
</row>
<column>
<property name="text">
<string>Key</string>
</property>
</column>
<column>
<property name="text">
<string>Value</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>