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354 commits

Author SHA1 Message Date
loathingKernel 4239acea24 GameDlc: Replace double inheritance with UI member class
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel 652968b6bf RareGame: Introduce RareGame from refactor_backend branch
Shared: Move WineResolver to `rare/shared/workers`
PathSpec: Move to `rare/models`

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel cb49e8b678 Integrations: EOS -> Epic Overlay 2022-11-04 02:44:45 +02:00
loathingKernel b84d8a5c67 ImportSync: Rename to Integrations due to expanding their use. 2022-11-03 22:50:21 +02:00
loathingKernel 61749f9acd EOSWidget/UbiActivationHelper: Move them from Settings to ImportSync 2022-11-03 22:34:50 +02:00
loathingKernel da79519e80 GameListHeadBar: Combine the "Import" and "EGL Sync" buttons into a menu
The "EOS and Ubisoft" tab is currently empy
2022-11-03 14:53:58 +02:00
loathingKernel 5370355e5d Lgndr: Restructure module to follow legendary's file hierarchy
Move overloaded class files into the folders following
legendary's structure. Move Rare's integration classes into
their own subfolder.
2022-10-29 14:50:18 +03:00
loathingKernel e6ff2bb41e ImportGroup: Enable the button when "Import DLCs" changes 2022-10-29 14:50:18 +03:00
loathingKernel 47b474a31a StyleSheets: Remove last use of custom noBorder property
Instead, use `QFrame.NoFrame` as `FrameShape` to set `0px` border width.
2022-10-29 14:50:18 +03:00
lennard 923aa1b90d
Migrate to legendary 0.20.30 2022-10-26 21:36:16 +02:00
Stelios Tsampas 53cab3ecb9 GameInfo: Add missing space 2022-10-19 17:53:37 +03:00
lennard 68868c6259
Set game to not running, if an error occurred 2022-10-18 21:26:48 +02:00
lennard 24774b07c0
Fix move game on Windows 2022-09-27 21:09:41 +02:00
loathingKernel 52108688d3 LaunchDialog: Use ElideLabel for progress information 2022-09-10 22:42:47 +03:00
Stelios Tsampas 7a1935335e GameInfo: Work-around slowdown on widget update_game() request 2022-09-10 19:04:40 +03:00
loathingKernel 5029921b09 Move a bunch of class attributes to instance attributes 2022-09-07 18:21:50 +03:00
Dummerle 4f91c6b422
Move widgets and uninstalled_games attributes to __init__() 2022-09-05 22:46:44 +02:00
Dummerle 333bb40ad7
Fix wrong origin classification for ue plugins without assets 2022-09-05 20:50:10 +02:00
loathingKernel 1ebd0b18d8 Introduce a very basic RareCore to handle signletons and their cleanup. 2022-09-04 20:39:03 +03:00
Dummerle 4e325eb3d8
Ignore some pylint errors 2022-08-30 01:33:08 +02:00
loathingKernel a6d1cae8a8 Lgndr: Temporary fix for DLManager monkeypatching in Windows 2022-08-30 01:22:08 +02:00
Dummerle cb3f316bf0
Fix proton visibility on Windows 2022-08-27 12:47:17 +02:00
Dummerle 70a51902d2
Move move game stuff to external file
I know it's weird
2022-08-27 12:32:20 +02:00
Dummerle 2797485e69
Fix reason for cloud save edit, if nothing wrong 2022-08-27 12:32:20 +02:00
loathingKernel 38dfdc8bc2 Lgndr: Remove LegendaryCLISingleton
Since `LegendaryCLI` isn't stateful, we can instantiate
it when needed
2022-08-02 10:42:38 +03:00
loathingKernel e5c7b029ff GameInfo: Offer to also update the game after a verification if there is one 2022-08-02 10:42:38 +03:00
loathingKernel 785aaf648e GameInfo: Detect repair_and_update requirement
If a game was partially installed and it was imported
through the import functionality, if `repair_and_update`
is specified it will report `0` download size if there
is no real update to be done. Fix it by detecting the
need for an update explicitly.

This will also force games that have failed verification
to also update while repairing them, fixing the
long-standing issue of repairing an older version of a
game and then doing the update in a separate step.
2022-08-02 10:42:38 +03:00
loathingKernel f375357a2c Utils: fix unresolved references 2022-08-02 10:42:38 +03:00
loathingKernel 3ecbae0564 Utils: Rename utils.py to misc.py to not confuse PyCharm checker 2022-08-02 10:42:38 +03:00
loathingKernel f51563ea93 Models: Move installation related models into their own file 2022-08-02 10:42:38 +03:00
loathingKernel ee5adce18b Implement LgndrIndirectLogger to return the last logged message from LegendaryAPI
The indirect return is stored in a `LgndrIndirectStatus` object that provides checking and unpacking features

Lgndr: `LgndrInstallGameArgs.install_tag` default to None
Lgndr: add default `move` method.
Lgndr: monkeypatch `dlm.status_queue` after preparing a download to reduce `InstallQueueItemModel`
InstallOptionsModel: implement `as_install_kwargs` to pass only relevant arguments to `LgndrInstallGameArgs` in InstallDialog
InstallOptionsModel: rename `sdl_list` to `install_tag` as they were the same thing
LegendaryUtils: Update to use `LgndrIndirectStatus`
UninstallDialog: Add option to keep configuration decoupled from keeping game data
GameUtils: Add messagebox to show error messages from legendary after uninstalling a game
InstallDialog: Update to use `LgndrIndirectStatus`
InstallDialog: Update selectable download handling to match legendary's
DownloadThread: Remove multiple instance variables, instead reference them directly from `InstallQueueItemModel` instance
ImportGroup: Replace `info_label` with an `ElideLabel` for displaying long messages
ImportGroup: Don't translate message strings in the `ImportWorker`
GameInfo: Call `repair()` if needed after verification instead of handling it locally
GamesTab: Fix string matching for capitalized strings and scroll to top on when searching
2022-08-02 10:42:38 +03:00
loathingKernel 28531eec38 Lgndr: Add logger monkey class
The class acts as an intermediate between the logger and the function call
It keeps the last message that was sent to the logger. The instance of the
class can be returned as a return value from the LegendaryCLI methods to
provide return status and the message related to it.

The level at which it considers the logged message as an error is configurable.
By default it considers logging.ERROR and above as faulty return values
2022-08-02 10:42:38 +03:00
loathingKernel bbaff5f42c Lgndr: Add re-implemented uinstall_game
Lgndr: Change the exception level to CRITICAL for core
LegendaryUtils: Use uninstall_game from our Lgndr
UninstallDialog: Update to return a tuple of values
App: Keep files if the install directory was lost
App: Run legendary's exit procedures on exit
2022-08-02 10:42:38 +03:00
loathingKernel 2bf41f20d1 Lgndr: Match the arguments of legendary's get_boolean_choice 2022-08-02 10:42:38 +03:00
loathingKernel d05f74b286 ImportGroup: Add option to import DLCs 2022-08-02 10:42:38 +03:00
loathingKernel 14087a3c6c Lgndr: Add default implementation for get_boolean_choice that returns False 2022-08-02 10:42:38 +03:00
loathingKernel 545d77ef07 Lgndr: Expose 'resolve_aliases' for outside usage 2022-08-02 10:42:38 +03:00
loathingKernel 3aae3887f6 Lgndr: Create argument models for consistent function arguments and cleaner implementation.
Lgndr: Prefix files that aren't part of legendary with 'api_'
Lgndr: Return statistics from 'verify_game' instead of parsing the exception
VerifyWorker: Add 'error' signal for exceptions.
2022-08-02 10:42:38 +03:00
loathingKernel 197f915fb3 InstallOptionsModel: Rename fields to use the same names as Legendary's arguments 2022-08-02 10:42:38 +03:00
loathingKernel 883bd268ff Mirror Legendary classes structure in the shim.
Lgndr: Move code segments copied from `prepare_download` back to their original location in `install_game`
Lgndr: Add the LgndrLogHandler at initialization instead of every function.
Lgndr: Move `verify_game` to its original place in `LegendaryCLI`
Lgndr: Change the way DLManager is patched into LegendaryCore proper
Shared: Add singleton for LegendaryCLI, LegendaryCoreSignleton returns core from LegendaryCLI
VerifyWorker: Update to use `verify_game` from `LegendaryCLI` directly
PreLaunchThread: Initialize LegendaryCLI to get LegendaryCore from it
InstallDialog: Update `prepare_install` argument names
2022-08-02 10:42:38 +03:00
loathingKernel 3892f4a594 ImportGroup: Update the shim stuff for the import worker 2022-08-02 10:42:38 +03:00
loathingKernel 2c2f44c97c Use a loggin handler in stead of monkeypatching for raising LgndrException 2022-08-02 10:42:38 +03:00
loathingKernel ad81546b35 Adjust EGLSyncGroup to use LgndrException 2022-08-02 10:42:38 +03:00
loathingKernel c302775acd Remove dead code from EGLSyncGroup 2022-08-02 10:42:38 +03:00
Stelios Tsampas 04a76ed2ff Include PoC implementation of LegendaryCLI for the import_game method 2022-08-02 10:42:38 +03:00
Dummerle e6fc2323f1
Do not exit console, when game exited 2022-08-01 01:22:37 +02:00
loathingKernel e005423d0a GameUtils: Remove functions moved to LaunchHelper 2022-07-11 23:07:00 +03:00
loathingKernel 43c8cf8b52 LaunchHelper: Move console into the game_launch_helper folder
LaunchHelper: Log stderr to the console
2022-07-11 22:18:26 +03:00
loathingKernel 406cfc136f ImportGroup: Close file after reading app_name 2022-07-11 22:18:26 +03:00
Dummerle 87ea29d005
Fix appname error in game_info.py and error in postinstall 2022-07-10 01:18:19 +02:00