Interaction
!battle <Member>
Challenges the provided player to a battle. The outcome of the battle is randomized, from a list of outcomes, with a 50% chance to win
!accept
Accepts a battle that you have been challenged to
!decline
Declines a battle that you have been challenged to
# Note, this does not have any affect on your battling stats
!boop <Member>
Boops another member.
Such a simple yet eloquent command