manuskript/manuskript/load_save/version_1.py
2016-03-06 09:26:59 +01:00

368 lines
11 KiB
Python

#!/usr/bin/env python
# --!-- coding: utf8 --!--
# Version 1 of file saving format.
# Aims at providing a plain-text way of saving a project
# (except for some elements), allowing collaborative work
# versioning and third-partty editing.
import os
import string
import zipfile
from PyQt5.QtCore import Qt, QModelIndex
from PyQt5.QtGui import QColor
from manuskript import settings
from manuskript.enums import Character, World, Plot
from manuskript.functions import mainWindow, iconColor
from lxml import etree as ET
try:
import zlib # Used with zipfile for compression
compression = zipfile.ZIP_DEFLATED
except:
compression = zipfile.ZIP_STORED
cache = {}
def formatMetaData(name, value, tabLength=10):
# Multiline formatting
if len(value.split("\n")) > 1:
value = "\n".join([" " * (tabLength + 1) + l for l in value.split("\n")])[tabLength + 1:]
# Avoid empty description (don't know how much MMD loves that)
if name == "":
name = "None"
# Escapes ":" in name
name = name.replace(":", "_.._")
return "{name}:{spaces}{value}\n".format(
name=name,
spaces=" " * (tabLength - len(name)),
value=value
)
def slugify(name):
"""
A basic slug function, that escapes all spaces to "_" and all non letters/digits to "-".
@param name: name to slugify (str)
@return: str
"""
valid = string.ascii_letters + string.digits
newName = ""
for c in name:
if c in valid:
newName += c
elif c in string.whitespace:
newName += "_"
else:
newName += "-"
return newName
def saveProject(zip=None):
"""
Saves the project. If zip is False, the project is saved as a multitude of plain-text files for the most parts
and some XML or zip? for settings and stuff.
If zip is True, everything is saved as a single zipped file. Easier to carry around, but does not allow
collaborative work, versionning, or third-party editing.
@param zip: if True, saves as a single file. If False, saves as plain-text. If None, tries to determine based on
settings.
@return: Nothing
"""
if zip is None:
zip = False
# Fixme
# List of files to be written
files = []
# List of files to be removed
removes = []
mw = mainWindow()
# General infos (book and author)
# Saved in plain text, in infos.txt
path = "infos.txt"
content = ""
for name, col in [
("Title", 0),
("Subtitle", 1),
("Serie", 2),
("Volume", 3),
("Genre", 4),
("License", 5),
("Author", 6),
("Email", 7),
]:
val = mw.mdlFlatData.item(0, col).text().strip()
if val:
content += "{name}:{spaces}{value}\n".format(
name=name,
spaces=" " * (15 - len(name)),
value=val
)
files.append((path, content))
# Summary
# In plain text, in summary.txt
path = "summary.txt"
content = ""
for name, col in [
("Situation", 0),
("Sentence", 1),
("Paragraph", 2),
("Page", 3),
("Full", 4),
]:
val = mw.mdlFlatData.item(1, col).text().strip()
if val:
content += formatMetaData(name, val, 12)
files.append((path, content))
# Label & Status
# In plain text
for mdl, path in [
(mw.mdlStatus, "status.txt"),
(mw.mdlLabels, "labels.txt")
]:
content = ""
# We skip the first row, which is empty and transparent
for i in range(1, mdl.rowCount()):
color = ""
if mdl.data(mdl.index(i, 0), Qt.DecorationRole) is not None:
color = iconColor(mdl.data(mdl.index(i, 0), Qt.DecorationRole)).name(QColor.HexRgb)
color = color if color != "#ff000000" else "#00000000"
text = mdl.data(mdl.index(i, 0))
if text:
content += "{name}{color}\n".format(
name=text,
color= "" if color == "" else ":" + " " * (20 - len(text)) + color
)
files.append((path, content))
# Characters (self.mdlCharacter)
# In a character folder
path = os.path.join("characters", "{name}.txt") # Not sure wheter os.path allows this
_map = [
(Character.name, "Name"),
(Character.ID, "ID"),
(Character.importance, "Importance"),
(Character.motivation, "Motivation"),
(Character.goal, "Goal"),
(Character.conflict, "Conflict"),
(Character.summarySentence, "Phrase Summary"),
(Character.summaryPara, "Paragraph Summary"),
(Character.summaryFull, "Full Summary"),
(Character.notes, "Notes"),
]
mdl = mw.mdlCharacter
for c in mdl.characters:
content = ""
for m, name in _map:
val = mdl.data(c.index(m.value)).strip()
if val:
content += formatMetaData(name, val, 20)
for info in c.infos:
content += formatMetaData(info.description, info.value, 20)
cpath = path.format(name="{ID}-{slugName}".format(
ID=c.ID(),
slugName=slugify(c.name())
))
if c.lastPath and cpath != c.lastPath:
removes.append(c.lastPath)
c.lastPath = cpath
files.append((
cpath,
content))
# Texts
# In an outline folder
# TODO
# World (mw.mdlWorld)
# Either in an XML file, or in lots of plain texts?
# More probably text, since there might be writing done in third-party.
path = "world.opml"
mdl = mw.mdlWorld
root = ET.Element("opml")
root.attrib["version"] = "1.0"
body = ET.SubElement(root, "body")
addWorldItem(body, mdl)
content = ET.tostring(root, encoding="UTF-8", xml_declaration=True, pretty_print=True)
files.append((path, content))
# Plots (mw.mdlPlots)
# Either in XML or lots of plain texts?
# More probably XML since there is not really a lot if writing to do (third-party)
path = "plots.opml"
mdl = mw.mdlPlots
root = ET.Element("opml")
root.attrib["version"] = "1.0"
body = ET.SubElement(root, "body")
addPlotItem(body, mdl)
content = ET.tostring(root, encoding="UTF-8", xml_declaration=True, pretty_print=True)
files.append((path, content))
# Settings
# Saved in readable text (json) for easier versionning. But they mustn't be shared, it seems.
# Maybe include them only if zipped?
# Well, for now, we keep them here...
files.append(("settings.txt", settings.save(protocol=0)))
project = mw.currentProject
# Save to zip
if zip:
project = os.path.join(
os.path.dirname(project),
"_" + os.path.basename(project)
)
zf = zipfile.ZipFile(project, mode="w")
for filename, content in files:
zf.writestr(filename, content, compress_type=compression)
zf.close()
# Save to plain text
else:
dir = os.path.dirname(project)
folder = os.path.splitext(os.path.basename(project))[0]
print("Saving to folder", folder)
for path in removes:
if path not in [p for p,c in files]:
filename = os.path.join(dir, folder, path)
print("* Removing", filename)
os.remove(filename)
cache.pop(path)
for path, content in files:
filename = os.path.join(dir, folder, path)
os.makedirs(os.path.dirname(filename), exist_ok=True)
print("* Saving file", filename)
# TODO: the first time it saves, it will overwrite everything, since it's not yet in cache.
# Or we have to cache while loading.
if not path in cache or cache[path] != content:
print(" Not in cache or changed: we write")
mode = "w"+ ("b" if type(content) == bytes else "")
with open(filename, mode) as f:
f.write(content)
cache[path] = content
else:
print(" In cache, and identical. Do nothing.")
def addWorldItem(root, mdl, parent=QModelIndex()):
"""
Lists elements in a world model and create an OPML xml file.
@param root: an Etree element
@param mdl: a worldModel
@param parent: the parent index in the world model
@return: root, to which sub element have been added
"""
# List every row (every world item)
for x in range(mdl.rowCount(parent)):
# For each row, create an outline item.
outline = ET.SubElement(root, "outline")
for y in range(mdl.columnCount(parent)):
val = mdl.data(mdl.index(x, y, parent))
if not val:
continue
for w in World:
if y == w.value:
outline.attrib[w.name] = val
if mdl.hasChildren(mdl.index(x, y, parent)):
addWorldItem(outline, mdl, mdl.index(x, y, parent))
return root
def addPlotItem(root, mdl, parent=QModelIndex()):
"""
Lists elements in a plot model and create an OPML xml file.
@param root: an Etree element
@param mdl: a plotModel
@param parent: the parent index in the plot model
@return: root, to which sub element have been added
"""
# List every row (every plot item)
for x in range(mdl.rowCount(parent)):
# For each row, create an outline item.
outline = ET.SubElement(root, "outline")
for y in range(mdl.columnCount(parent)):
index = mdl.index(x, y, parent)
val = mdl.data(index)
if not val:
continue
for w in Plot:
if y == w.value:
outline.attrib[w.name] = val
if y == Plot.characters.value:
if mdl.hasChildren(index):
characters = []
for cX in range(mdl.rowCount(index)):
for cY in range(mdl.columnCount(index)):
cIndex = mdl.index(cX, cY, index)
characters.append(mdl.data(cIndex))
outline.attrib[Plot.characters.name] = ",".join(characters)
else:
outline.attrib.pop(Plot.characters.name)
elif y == Plot.subplots.value and mdl.hasChildren(index):
outline.attrib.pop(Plot.subplots.name)
# addWorldItem(outline, mdl, index)
return root
def loadProject(project):
"""
Loads a project.
@param project: the filename of the project to open.
@return: an array of errors, empty if None.
"""
# Don't forget to cache everything that is loaded
# In order to save only what has changed.
pass