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loathingKernel 785aaf648e GameInfo: Detect repair_and_update requirement
If a game was partially installed and it was imported
through the import functionality, if `repair_and_update`
is specified it will report `0` download size if there
is no real update to be done. Fix it by detecting the
need for an update explicitly.

This will also force games that have failed verification
to also update while repairing them, fixing the
long-standing issue of repairing an older version of a
game and then doing the update in a separate step.
2022-08-02 10:42:38 +03:00
..
components GameInfo: Detect repair_and_update requirement 2022-08-02 10:42:38 +03:00
game_launch_helper Mirror Legendary classes structure in the shim. 2022-08-02 10:42:38 +03:00
lgndr GameInfo: Detect repair_and_update requirement 2022-08-02 10:42:38 +03:00
models Lgndr: Don' use lambda with default argument 2022-08-02 10:42:38 +03:00
resources Implement image manager 2022-06-19 17:12:59 +03:00
shared Lgndr: Use custom wrapped decorator to wrap LegendaryCLI functions 2022-08-02 10:42:38 +03:00
ui Implement LgndrIndirectLogger to return the last logged message from LegendaryAPI 2022-08-02 10:42:38 +03:00
utils GameInfo: Detect repair_and_update requirement 2022-08-02 10:42:38 +03:00
widgets Utils: Rename utils.py to misc.py to not confuse PyCharm checker 2022-08-02 10:42:38 +03:00
__init__.py Fix Desktop shortcut and login dialog task bar icon + bump version 2022-04-25 23:32:26 +02:00
__main__.py Utils: Rename utils.py to misc.py to not confuse PyCharm checker 2022-08-02 10:42:38 +03:00
app.py Lgndr: Add re-implemented uinstall_game 2022-08-02 10:42:38 +03:00