loathingKernel
a3da8e339a
Workflows: Merge pre-release and snapshot workflows
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When the snapshot is manually triggered, it will also create a pre-release
2023-12-26 19:35:15 +02:00
loathingKernel
040e03716f
Workflows: Setup prerelease workflow
2023-12-26 19:05:40 +02:00
loathingKernel
7309e6f1a6
Workflows: Update issue template
2023-12-26 17:34:59 +02:00
loathingKernel
9a56f4b079
Workflows: Add version reusable workflow
2023-12-26 17:31:49 +02:00
loathingKernel
e5b445d37a
Workflows: bump windows and macos to python 3.12
2023-12-26 00:48:01 +02:00
loathingKernel
40e5aacd68
RareStyle: Add proper disabled colors for wrappers widget
2023-12-25 14:56:23 +02:00
Stelios Tsampas
826d38ca55
Merge pull request #352 from loathingKernel/next
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Preparation for future features
2023-12-24 21:31:43 +02:00
loathingKernel
600441a614
Rare: Import platform specific modules only on said platforms
2023-12-24 21:08:26 +02:00
loathingKernel
870aeea748
EOSGroup: Use UI membership instead of double inheritance
2023-12-24 21:08:26 +02:00
loathingKernel
1a7f89687b
ConfigHelper: Fix an issue with wine prefix resolution
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This probably should be split into separate wine and proton
discovery functions.
2023-12-24 21:08:26 +02:00
loathingKernel
83328f400d
ConfigHelper: Add generic functions to query config options with fallback
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* Extend `get_wine_prefix` and `get_wine_prefixes` to take Proton prefixes
into account.
2023-12-24 21:08:26 +02:00
loathingKernel
f6a372cc1f
ConfigHelper: Add wine related functions
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`get_wine_prefixes`: Returns all prefixes defined in legendary's configuration
`get_wine_prefix`: Returns wine prefix associated with a game
2023-12-24 21:08:26 +02:00
loathingKernel
efe9031211
Proton: Add functions to find and integrate compatibilty tools and runtimes
2023-12-24 21:08:26 +02:00
loathingKernel
1f34ad4b13
ProtonSettings: Move proton search function into utils/proton.py
2023-12-24 21:08:26 +02:00
loathingKernel
616df235cd
ListWidget: Use line variant for qta icon
2023-12-24 21:08:26 +02:00
loathingKernel
400625975d
Dialogs: Re-implement Launch and Login dialogs on top of a few common super-classes
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To keep dialogs in a common format and allow them to share the same
properties, three classes of dialogs have been implemented inheriting from
each other.
The classes are `BaseDialog` -> `ButtonDialog` -> `ActionDialog`
* Basedialog: is the basis of all dialogs and is responsible for
rejecting close requests from the window manager and the keyboard.
It also restricts access to `exec()` and `exec_()` because they are harmful.
It serves as the basis of Launch and Login dialogs
* ButtonDialog: is offering buttons for accepting or rejecting the presented
option. It implements its own buttons and exposes abstract methods to
implement handling in them. It restricts access to `close()` because these
dialogs should always product a result.
It is the basis of Uninstall, Selective dialogs.
* ActionDialog: in addition to the ButtonDialog, it offers an action buttom
with to validate the form or to make the dialog unable to close. It serves
as the basis of Install and Move dialogs.
2023-12-24 21:08:26 +02:00
Stelios Tsampas
95d73ea234
Merge pull request #351 from loathingKernel/next
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Usability fixes
2023-12-23 14:27:01 +02:00
loathingKernel
69a73882f5
Lgndr: Don't try to anonymize
2023-12-23 13:48:21 +02:00
loathingKernel
51904efa90
GameWidget: Request pixmap in paintEvent.
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Requesting the pixmap in `paintEvent` only loads the
pixmap when the widget first becomes visible, making loading
the library smoother. Also avoid spawning multiple singleshot
QTimers and use QObject's internal timer, with CoarseTimer precision.
2023-12-23 13:46:12 +02:00
loathingKernel
eb0d727d34
Misc: exclude deleted files in ui2py.sh
2023-12-23 13:45:12 +02:00
loathingKernel
6d3dd3784e
RareCore: Temporarily disable automatic egl sync and remove UI option.
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Also set some more defaults for legendary because Rare lacks support for
them. Forced at startup.
* Set `disable_auto_crossover` to `false` because we don't support CX yet.
* Set `egl_sync` to `false` because issues.
2023-12-23 13:38:29 +02:00
Stelios Tsampas
a2baa3a978
Merge pull request #350 from loathingKernel/next
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Update readme
2023-12-20 12:26:00 +02:00
loathingKernel
09e4fb9f35
Update readme
2023-12-20 12:25:37 +02:00
Stelios Tsampas
dedb2bf66c
Merge pull request #349 from loathingKernel/next
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Release 1.10.11
2023-12-20 11:25:45 +02:00
loathingKernel
edab90eb4b
Rare: Release 1.10.11
2023-12-20 11:25:29 +02:00
loathingKernel
8e0333f8a7
Update readme
2023-12-20 11:25:29 +02:00
Stelios Tsampas
7af01591da
Merge pull request #348 from loathingKernel/next
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Update README.md
2023-12-19 15:11:19 +02:00
loathingKernel
e23cb61768
Update readme
2023-12-19 12:07:56 +02:00
loathingKernel
b039f9e06c
LaunchDialog: allow legendary to check for updates in its own way
2023-12-19 11:46:13 +02:00
Stelios Tsampas
8575e4001f
Merge pull request #347 from loathingKernel/next
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Rare: re-release 1.10.9 as 1.10.10 for PyPI
2023-12-18 13:32:22 +02:00
loathingKernel
e08169f9d6
Rare: re-release 1.10.9 as 1.10.10 for PyPI
2023-12-18 13:27:36 +02:00
Stelios Tsampas
a50fed7d5a
Merge pull request #345 from loathingKernel/next
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Workflows: inherit secrets for pypi workflow
2023-12-18 13:07:27 +02:00
loathingKernel
981574ab63
Workflows: inherit secrets for pypi workflow
2023-12-18 13:06:44 +02:00
Stelios Tsampas
05471c97e2
Merge pull request #343 from loathingKernel/next
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Rare: update flatpak requirements
2023-12-18 12:05:34 +02:00
loathingKernel
c44ef55a14
Rare: update flatpak requirements
2023-12-18 11:59:57 +02:00
Stelios Tsampas
c068b1f183
Merge pull request #342 from loathingKernel/next
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Paths: Apply the executable rename in `pythonw` too
2023-12-18 10:55:26 +02:00
Stelios Tsampas
b3bff4ef3f
Paths: Apply the executable rename in pythonw
too
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Fixes launching the game launcher when Rare is installed through `pip`
on Windows.
Fixes : #339
2023-12-18 10:44:47 +02:00
Stelios Tsampas
2803319373
Merge pull request #338 from loathingKernel/next
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Prepare for 1.10.9
2023-12-17 19:46:58 +02:00
loathingKernel
85d29372d4
GameSettings: Hide proton settings on macOS
2023-12-17 19:34:37 +02:00
loathingKernel
bc485ed40b
RareCore: Don't delete overlay RareGame at exit
2023-12-17 19:34:08 +02:00
loathingKernel
a990400e34
Rare: Release 1.10.9
2023-12-17 15:22:09 +02:00
loathingKernel
32565b3a9c
HeadBar: Update some strings
2023-12-17 01:28:56 +02:00
loathingKernel
dfa60aa99f
ImportGroup: Add platform selection when importing games.
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If we are importing multiple games, default to importing the native platform
if the game supports it, otherwise fallback to the Windows platform
2023-12-17 01:20:07 +02:00
loathingKernel
c9264c732e
HeadBar: Default to Mac games
fitler on macOS
2023-12-16 21:57:09 +02:00
loathingKernel
1cf53e3b54
Library: Filter unreal engine entries expect for the dedicated option
2023-12-16 20:26:56 +02:00
loathingKernel
b93435d920
Lgndr: Disable legendary's update checks and ignore config file options
2023-12-16 16:23:58 +02:00
loathingKernel
bfa2335551
RareCore: Strengthen config initialization and checks
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* Check if the `default_platform` option exists and it is correct
* Check if `install_dir` and `mac_install_dir` are already set
2023-12-16 15:40:01 +02:00
loathingKernel
54ac89a85a
Lgndr: Validate default platform if it is coming from the config
2023-12-16 15:36:38 +02:00
loathingKernel
5f5e471169
RareGameBase: Add default_platform
property
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This property reports the default platform to use for a game based
on legendary's configuration and if they platform is available in the
game's assets.
Using that property we can make better choices on what platform to operate
on without user intervention. Currently we use it to infer the platform
in when installing, importing, and calculating game versions.
2023-12-16 14:02:53 +02:00
loathingKernel
447d704de3
Lgndr: Log what config location we are using
2023-12-16 13:57:32 +02:00