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21 commits

Author SHA1 Message Date
loathingKernel 5370355e5d Lgndr: Restructure module to follow legendary's file hierarchy
Move overloaded class files into the folders following
legendary's structure. Move Rare's integration classes into
their own subfolder.
2022-10-29 14:50:18 +03:00
loathingKernel 1137d75e79 Lgndr: Update to legendary 0.20.29 2022-09-16 15:26:31 +03:00
loathingKernel b7b96f79b2 Apply fix for "403 Client Error" by applying pending https://github.com/derrod/legendary/pull/477 2022-09-08 20:43:03 +03:00
Dummerle 4e325eb3d8
Ignore some pylint errors 2022-08-30 01:33:08 +02:00
loathingKernel a6d1cae8a8 Lgndr: Temporary fix for DLManager monkeypatching in Windows 2022-08-30 01:22:08 +02:00
loathingKernel 3ee789a695 Update DownloadThread 2022-08-03 02:33:50 +03:00
loathingKernel 785aaf648e GameInfo: Detect repair_and_update requirement
If a game was partially installed and it was imported
through the import functionality, if `repair_and_update`
is specified it will report `0` download size if there
is no real update to be done. Fix it by detecting the
need for an update explicitly.

This will also force games that have failed verification
to also update while repairing them, fixing the
long-standing issue of repairing an older version of a
game and then doing the update in a separate step.
2022-08-02 10:42:38 +03:00
loathingKernel ee5adce18b Implement LgndrIndirectLogger to return the last logged message from LegendaryAPI
The indirect return is stored in a `LgndrIndirectStatus` object that provides checking and unpacking features

Lgndr: `LgndrInstallGameArgs.install_tag` default to None
Lgndr: add default `move` method.
Lgndr: monkeypatch `dlm.status_queue` after preparing a download to reduce `InstallQueueItemModel`
InstallOptionsModel: implement `as_install_kwargs` to pass only relevant arguments to `LgndrInstallGameArgs` in InstallDialog
InstallOptionsModel: rename `sdl_list` to `install_tag` as they were the same thing
LegendaryUtils: Update to use `LgndrIndirectStatus`
UninstallDialog: Add option to keep configuration decoupled from keeping game data
GameUtils: Add messagebox to show error messages from legendary after uninstalling a game
InstallDialog: Update to use `LgndrIndirectStatus`
InstallDialog: Update selectable download handling to match legendary's
DownloadThread: Remove multiple instance variables, instead reference them directly from `InstallQueueItemModel` instance
ImportGroup: Replace `info_label` with an `ElideLabel` for displaying long messages
ImportGroup: Don't translate message strings in the `ImportWorker`
GameInfo: Call `repair()` if needed after verification instead of handling it locally
GamesTab: Fix string matching for capitalized strings and scroll to top on when searching
2022-08-02 10:42:38 +03:00
loathingKernel 28531eec38 Lgndr: Add logger monkey class
The class acts as an intermediate between the logger and the function call
It keeps the last message that was sent to the logger. The instance of the
class can be returned as a return value from the LegendaryCLI methods to
provide return status and the message related to it.

The level at which it considers the logged message as an error is configurable.
By default it considers logging.ERROR and above as faulty return values
2022-08-02 10:42:38 +03:00
loathingKernel bbaff5f42c Lgndr: Add re-implemented uinstall_game
Lgndr: Change the exception level to CRITICAL for core
LegendaryUtils: Use uninstall_game from our Lgndr
UninstallDialog: Update to return a tuple of values
App: Keep files if the install directory was lost
App: Run legendary's exit procedures on exit
2022-08-02 10:42:38 +03:00
loathingKernel 7aded95a1f Lgndr: Monkeypatch modified DLManager into LegendaryCore at module import 2022-08-02 10:42:38 +03:00
loathingKernel 3aae3887f6 Lgndr: Create argument models for consistent function arguments and cleaner implementation.
Lgndr: Prefix files that aren't part of legendary with 'api_'
Lgndr: Return statistics from 'verify_game' instead of parsing the exception
VerifyWorker: Add 'error' signal for exceptions.
2022-08-02 10:42:38 +03:00
loathingKernel 883bd268ff Mirror Legendary classes structure in the shim.
Lgndr: Move code segments copied from `prepare_download` back to their original location in `install_game`
Lgndr: Add the LgndrLogHandler at initialization instead of every function.
Lgndr: Move `verify_game` to its original place in `LegendaryCLI`
Lgndr: Change the way DLManager is patched into LegendaryCore proper
Shared: Add singleton for LegendaryCLI, LegendaryCoreSignleton returns core from LegendaryCLI
VerifyWorker: Update to use `verify_game` from `LegendaryCLI` directly
PreLaunchThread: Initialize LegendaryCLI to get LegendaryCore from it
InstallDialog: Update `prepare_install` argument names
2022-08-02 10:42:38 +03:00
loathingKernel d4bf783018 Update core to the submodule rebase 2022-08-02 10:42:38 +03:00
loathingKernel fd2c094dc2 Add override for prepare_overlay_install() 2022-08-02 10:42:38 +03:00
loathingKernel 9af4e7ead8 Specify correct return type for prepare_download() and disable formatting for copied code segments 2022-08-02 10:42:38 +03:00
loathingKernel 2c2f44c97c Use a loggin handler in stead of monkeypatching for raising LgndrException 2022-08-02 10:42:38 +03:00
loathingKernel 99ab488820 Pass the correct status queue and monkeypatch run_real in prepare_download 2022-08-02 10:42:38 +03:00
loathingKernel d4718f823f Use custom exception to overload log.error and log.fatal in egl_import and egl_export 2022-08-02 10:42:38 +03:00
loathingKernel a9954a98f6 LegendaryCore: Re-use super's prepare_download() instead of copying it. 2022-08-02 10:42:38 +03:00
Stelios Tsampas e58d33ee5d Create shim legendary classes for overloaded functions 2022-08-02 10:42:37 +03:00