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1808 commits

Author SHA1 Message Date
loathingKernel 5ce9a2edfa RareCore: Handle exception when fetching non-asset games
https://discord.com/channels/826881530310819914/884510635642216499/1111321692703305729
There is a tab character in the appId of Fallout New Vegas: Honest Hearts DLC, this breaks metadata storage
on Windows as they can't handle tabs at the end of the filename (?)
Legendary and Heroic are also affected, but it completed breaks Rare, so dodge it for now pending a fix.
2023-05-26 19:11:58 +02:00
loathingKernel 737730583f ImageManager: Check if desktop icons are supported on current plaform
Before creating icons, check if desktop links are supported by Rare
on the current platform.

Fixes Dummerle/Rare#262
2023-05-14 22:13:12 +02:00
lennard ae8cee76ae
Fix crash on launch helper exit 2023-05-08 18:58:49 +02:00
lennard 21a339b394
Finish french translation 2023-05-08 08:46:47 +02:00
Dummerle ea41e85f95
Merge pull request #284 from loathingKernel/develop
Fixes for the next release
2023-05-08 08:44:05 +02:00
loathingKernel 7218f0b696
ImportGroup: Add force import option.
When checked, the check for missing files will be skipped, allowing
for games missing too many files or their executable to be imported.
2023-05-07 16:33:08 +03:00
Stelios Tsampas 23c2f6dc0a RareGame: Return app_title as folder name if FolderName is not in customAttributes
Fortnite specifically doesn't provide `FolderName` in `customAttributes`, meaning we can't create the shortcut. If the attribute is not provided, assume that it is safe to use the application title.

Fixes: #283
2023-05-04 17:45:51 +03:00
Stelios Tsampas 3258c252ba Issues: Update templates to be more informative 2023-05-04 17:06:57 +03:00
lennard 3d0ebf702a
Bump version 1.10.1 2023-05-04 01:03:59 +02:00
Dummerle da92f2cc98
Merge pull request #277 from loathingKernel/develop
Refactor `ImageSize` location and enable "Import Game" button in game information
2023-05-04 01:01:25 +02:00
loathingKernel 3a396d5982
Workflows: Fix tag sorting 2023-05-03 18:47:40 +03:00
loathingKernel e5a56cb0fb
Workflows: Rename "Rare-Windows-<version>.msi" to "Rare-<version>.msi"
Workaround some wildcard abuse
2023-05-03 18:33:06 +03:00
loathingKernel c9df58e3c1
Workflows: Remove set-output and fix cx_freeze_zip checkout 2023-05-03 18:08:06 +03:00
loathingKernel 82128e35ca
RareCore: Use correct typing identifier 2023-05-03 17:27:36 +03:00
loathingKernel 184be66662
ImportGame: Pass app_name through the signal to resolve some information
Not working particularly well, since setting the path tries to auto-detect
the `app_name`, but it doesn't break anything either.
2023-05-03 17:27:36 +03:00
loathingKernel 4a96224dd3
GameInfo: Enable Import Game button, redirects to Import Game tab 2023-05-03 17:27:36 +03:00
loathingKernel 1c6a05c3f1
Refactor: Import ImageSize from widgets or directly from models 2023-05-03 17:27:36 +03:00
loathingKernel 0e4e7420cf
Refactor: Move ImageSize to models
`ImageSize` is a property of `ImageWidget` it is relevant to
`ImageManager` and the store widgets. So move it out of `ImageManager`.
2023-05-03 17:27:35 +03:00
loathingKernel 6986b1eab3
Rare: Apply UTC timezone info on dates 2023-05-03 17:27:35 +03:00
lennard 672bc814ba Fix import game 2023-05-03 12:32:12 +02:00
lennard 62aa78dcae Fix release-tests workflow 2023-05-03 12:32:12 +02:00
lennard 9bb3171a8a Fix release workflow 2023-05-03 12:32:12 +02:00
lennard f8b38e0cb8 Fix desktop shortcuts on windows 2023-05-03 12:32:12 +02:00
lennard ec6f24e3f8 Add tag to hide games from library 2023-05-03 12:32:12 +02:00
lennard 263af75853 Do not set available space text twice in install dialog 2023-05-03 12:32:12 +02:00
lennard 075443261d Show free space in install dialog 2023-05-03 12:32:12 +02:00
lennard b6fc468681 Fix win-zip workflow 2023-05-03 12:32:12 +02:00
lennard fb67c15622
Bump version to 1.10.0 2023-05-01 16:27:26 +02:00
lennard 5cfd3fffe3
Fix offline mode 2023-04-16 19:38:26 +02:00
lennard 30c3dadd4d
Update translations 2023-04-13 01:10:12 +02:00
Dummerle 45595d2143
Fix git url for deb worflow 2023-04-08 01:19:45 +02:00
lennard 42c1a1aaa6 Add a small fix 2023-04-08 01:03:14 +02:00
lennard c876e1fc3a Fix linux and proton settings environment_changed on windows 2023-04-08 01:03:14 +02:00
lennard a06dc7cd0f Use signal.disconnect without parameters 2023-04-08 01:03:14 +02:00
lennard 60da656877 Disconnect all game process signals before stop to prevent exceptions 2023-04-08 01:03:14 +02:00
lennard b48e1603cb Add a signal handler to launch helper 2023-04-08 01:03:14 +02:00
lennard f1fa0ada1a Open cloud save dialog after playing a game, if no action set on start 2023-04-08 01:03:14 +02:00
Dummerle 3f17a69e65
Merge pull request #272 from loathingKernel/fixups
Show environment variables from the "default" section in per-game settings.
2023-04-07 19:37:56 +02:00
loathingKernel 2e1585bda8
EnvVarsModel: Be more lenient when checking for unchanged contents
Previously the unchanged contents check tested both `key` and `value`
at the same time, so the following case was not accepted.

`ENV_VAR=ENV_VAR`

No matter how unlikely it is for the key to be equal to the value, there
is no reason to restrict it.

For the `key` ("0") column, protecting against existing keys also handles
this case. For the `value` ("1") column, a check has been added.
2023-04-07 14:19:20 +03:00
loathingKernel fee96a5f9d
[RareGame] Apply state if the game is found to be running at startup 2023-04-06 23:41:23 +03:00
lennard 9644d45b23
Check if mangohud exists when enabling it 2023-04-05 17:51:36 +02:00
lennard 0186b4f3c4
Add documentation for is_non_asset
{'Windows': GameAsset(app_name='', asset_id='', build_version='', catalog_item_id='', label_name='', namespace='', metadata={})}
2023-04-05 13:32:35 +02:00
lennard b041b47082 Update screenshots 2023-04-05 13:09:34 +02:00
lennard df1731de09 Fix key error for default mango hud settings 2023-04-05 13:09:34 +02:00
lennard ea0f40bb41 Update game state, when saves updated 2023-04-05 13:09:34 +02:00
lennard 9233c28e5b Update loading widget 2023-04-05 13:09:34 +02:00
lennard 37a8a052c8 Add loading widget to cloud saves 2023-04-05 13:09:34 +02:00
lennard 0943d06820 Add class loadingWidget 2023-04-05 13:09:34 +02:00
lennard 3ec6a45cc3 Add double check for game assets and fix error in cloud save dialog 2023-04-05 13:09:34 +02:00
loathingKernel 849c98bee5
ProgressLabel: Use a centering procedure based on events
Previously the `setGeometry()` method was called explicitly. In this
procedure the self-centering widget installs an `eventFilter` on its
parent to react to `Resize` events of the parent.

This breaks centering on the list widgets a bit, pending an investigation
2023-04-04 13:34:33 +03:00