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Author SHA1 Message Date
Stelios Tsampas 557189f41b
Merge pull request #381 from loathingKernel/next
Merge a lot of WIP
2024-02-18 13:00:05 +02:00
loathingKernel 5b217e0b15
Overlay: remove print statements 2024-02-18 12:54:24 +02:00
loathingKernel d16b3d5d68
Runners: rename proton to steam 2024-02-18 12:50:35 +02:00
loathingKernel 68ea7b9ca1
Merge branch 'develop' of github.com:loathingKernel/Rare into develop 2024-02-17 19:00:33 +02:00
Stelios Tsampas db3cf68d19 LaunchSettings: Work around path separator difference on Windows 2024-02-17 18:38:29 +02:00
loathingKernel 5359b73c35
Settings: Use membership instead of double inheritance 2024-02-16 13:03:27 +02:00
loathingKernel 6db35d1f1e
RareApp: Call quit on instance 2024-02-16 12:28:00 +02:00
loathingKernel e776ed457a
WineSettings: Order executable before prefix 2024-02-16 12:27:06 +02:00
loathingKernel 582b83c12b WIP 2024-02-12 21:52:08 +02:00
loathingKernel 3fe02e5026 GameProcess: Reset tried connections after accepting the dialog.
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2024-02-12 21:52:08 +02:00
loathingKernel 6a747ce0f7 Rare: Move sub-commands implementations in the commands subfolder
Right now we have two commands, and with possible third one comming soon.
2024-02-12 21:52:08 +02:00
loathingKernel 2f84a501d5 Launcher: Color output to STDERR as a slight red 2024-02-12 21:52:08 +02:00
loathingKernel b7b1bc6406 RareSettings: Use QDesktopServices to open the file manager for us 2024-02-12 21:52:08 +02:00
loathingKernel 6be9eec3ef Rare: Offline mode kinda works again 2024-02-12 21:52:08 +02:00
loathingKernel b1e537af43 Library: Initialize only one view on each run
Do not create multiple library views and remove the ability to switch
between them on the fly. Add an option in settings to select the preferred
view. The view will be used the next time Rare is started.
2024-02-12 21:52:08 +02:00
loathingKernel 7c3d5dc9e8 Library: Clean up how changing views works
* Pass python IntEnum objects instead ints for LibraryFilter/Order/View
  We only want to store them as integers to avoid QVariant gibberish

*
2024-02-12 21:52:08 +02:00
loathingKernel 4f4689e82b RareSettings: Add global options for style sheets and color schemes
* Add an option to select the library view mode.
  This will allow us to instantiate only one library view at startup,
  reducing time and complexity of the process.
2024-02-12 21:52:08 +02:00
loathingKernel 3313f15c9f WineResolver: Fix proton command invocation 2024-02-12 21:52:08 +02:00
loathingKernel 52d2ca7cc7 Config: Re-arrange arguments to match the rest of the function signatures 2024-02-12 21:52:08 +02:00
loathingKernel b84686aba6 Overlay: Clean old code 2024-02-12 21:52:08 +02:00
loathingKernel 2d3a8deec1 Rare: Update some strings 2024-02-12 21:52:08 +02:00
loathingKernel 8a3bdbdd91 Rare: Improve translation handling
* Remove base Qt translations from repo, load translations from Qt itself
* Prefix translation `qm` files with `rare_`.
* Rename `translation_source.ts` to simply `source.ts`
* If the selected language matches the system local, remove the option from the configuration.
2024-02-12 21:52:08 +02:00
loathingKernel f088fc95b6 RareApp: Fix wrong logging qualifier 2024-02-12 21:52:08 +02:00
loathingKernel 284543a6d9 Rare: Decouple Rare's locale from legendary's
* Instead of using legendary's locale as fallback, use system't locale
as default.
* Do not hardcode language names and countries but use QLocale on
the translation filenames.
2024-02-12 21:52:08 +02:00
loathingKernel c5c581eb6e Workflows: Use a matrix for upload job 2024-02-12 21:52:08 +02:00
loathingKernel 94030055cf Wrappers: Add a combobox with existing wrappers for the user to choose from.
Add a combobox in the "Add wrapper" dialog, populated with existing
user-defined wrappers from other games.
2024-02-12 21:52:08 +02:00
loathingKernel fb91a55f30 Dialogs: Use consistent dialog titles for the launcher's dialogs 2024-02-12 21:52:08 +02:00
loathingKernel e8e4ed739b Remove some unused imports 2024-02-12 21:52:08 +02:00
loathingKernel 8df9b08e7e WrapperDialog: Use subtitle 2024-02-12 21:52:07 +02:00
loathingKernel a104cf4518 Wrappers: Add WrapperDialog based on ButtonDialog for consistent look and feel 2024-02-12 21:52:07 +02:00
loathingKernel 1cfcb783c2 EnvVars: Add MANGOHUD as read-only 2024-02-12 21:52:07 +02:00
loathingKernel a15a2fbbe2 OverlaySettings: Refactor to be more event-driven complaint 2024-02-12 21:52:07 +02:00
loathingKernel f33c89a411 Library: Fix filtering while searching for games 2024-02-12 21:52:07 +02:00
loathingKernel aadf795d21 Overlays: Reorder method assignments 2024-02-12 21:52:07 +02:00
loathingKernel bb5b0f1585 Overlays: Update title strings 2024-02-12 21:52:07 +02:00
loathingKernel 98213d1ce5 HeadBar: Return LibraryFilter/Order object from current_filter/order instead of int 2024-02-12 21:52:07 +02:00
loathingKernel 49ad79e871 Rare: be more explicit when checking for running platform 2024-02-12 21:52:07 +02:00
loathingKernel 17066f9a67 Rare: cherry-pick some of sourcery suggestions 2024-02-12 21:52:07 +02:00
loathingKernel 8bde2c2c6d Rare: Import platform specific modules only on the relevant platforms 2024-02-12 21:52:07 +02:00
loathingKernel 0ea29bc941 HeadBar: Use int as the data type for the combo boxes and improve checks
Also fix an exception when the setting in the config was faulty we were
looking for the wrong data type in the combobox data.
2024-02-12 21:52:07 +02:00
loathingKernel 0ea4b1a824 Dialogs: Re-implement all dialogs on top of a few common super-classes
Also add a dialog to select optional downloads before verifying
and refactor the move widget into a full-fledged dialog.

To keep dialogs in a common format and allow them to share the same
properties, three classes of dialogs have been implemented inheriting from
each other.

The classes are `BaseDialog` -> `ButtonDialog` -> `ActionDialog`

* Basedialog: is the basis of all dialogs and is responsible for
rejecting close requests from the window manager and the keyboard.
It also restricts access to `exec()` and `exec_()` because they are harmful.
It serves as the basis of Launch and Login dialogs

* ButtonDialog: is offering buttons for accepting or rejecting the presented
option. It implements its own buttons and exposes abstract methods to
implement handling in them. It restricts access to `close()` because these
dialogs should always product a result.
It is the basis of Uninstall, Selective dialogs.

* ActionDialog: in addition to the ButtonDialog, it offers an action buttom
with to validate the form or to make the dialog unable to close. It serves
as the basis of Install and Move dialogs.

Accordingly all dialogs in Rare have been updated to use these classes.
2024-02-12 21:52:07 +02:00
loathingKernel cd1743cb92 GameSettings: Re-strucure settings widgets
The default widgets only implement the settings for the `default` "app_name"
The game specific widgets sub-class the default widgets and implement
whatever they additionally need locally.

Remove multiple calls to save config and save when the game settings gets hidden.
2024-02-12 21:52:07 +02:00
loathingKernel af6d7c5055 Various WIP
* Use `vars()` instead of directly accessing `__dict__`
* Remove `auto_update` from RareGame's metadata
* Correct check for updating the Steam App ID (We want to keep any changes from the user)
* Collect both Wine and Proton prefixes when removing overlay registry keys.
* Add few convenience functions in config_helper and paths.
2024-02-12 21:52:07 +02:00
loathingKernel 7a5bb0b732 RareGame: Use None for unset steam appid. 2024-02-12 21:52:07 +02:00
loathingKernel 36ad33b8f3 SteamGrades: Return the Steam game ID with the grade and store it.
This allows compatibility tools that use the SteamAppId environment
variable to make decisions or apply fixes do their job more accurately.

Also use the stored variable to provide a link to protondb through
the grade label in GameInfo.

The steam grades now use the orjson library to load Steam's ~6MB
database faster.
2024-02-12 21:52:07 +02:00
loathingKernel 07b5d381f0 SideTabContainer: Align top by default 2024-02-12 21:51:42 +02:00
loathingKernel b67c391a26 Chore: fix argument name in keyPressEvent 2024-02-12 21:51:42 +02:00
loathingKernel 9eb5f2c51e Dialogs: Align contents on center when the WM doesn't respect the dialog size
Useful for `gamescope`'s `--force-windows-fullscreen` mode
2024-02-12 21:51:42 +02:00
loathingKernel 88b6e91530 BrowserLogin: Add dedicated application mode to Rare for the webview login page
Add a sub-application to Rare to launch the webview for logging into EGS.
The sub-application operates similatly to the `laucher` sub-application and
it is autonomous. After a successful login in returns the exchange code
to the standard output to be parsed and used by the login dialog.

The reason this implementation was chosen is because when pywebview uses
pyqtwebengine as the GUI library, we cannot launch it through Rare as
it tries to spawn a QMainWindow inside an existing event loop, which is
prohibited by Qt.

Despite that, EGS login page doesn't work correctly with QtWebEngine,
so on linux default to the GTK backend for pywebview, and this change
helps keeping applications using different toolkits separate.

At this moment, spawning the sub-application blocks the execution of the
main application.

This change should make it easier to authenticate through Rare inside
a gamescope session, such as the steam deck.
2024-02-12 21:51:42 +02:00
Stelios Tsampas 9181641d70
Merge pull request #378 from loathingKernel/next
General fixes
2024-01-29 16:36:21 +02:00