1
0
Fork 0
mirror of synced 2024-05-19 12:02:54 +12:00
Commit graph

1524 commits

Author SHA1 Message Date
loathingKernel 1c027fc14a
Steam: Fix crash if Steam is not installed 2024-02-22 21:19:05 +02:00
loathingKernel 980bac5c4e
LaunchSettings: Fix browsing the wrong directory if override exe is set
The dialog would default to CWD because the contents of the line edit
where not an absolute path.
2024-02-22 17:26:38 +02:00
loathingKernel d397912247
StyleSheets: Fix padding in QLineEdits used is Table/Tree/ListViews 2024-02-22 17:12:51 +02:00
loathingKernel 243b92248e
MainTabWidget: Remove icon from account tab 2024-02-21 20:55:10 +02:00
loathingKernel 715ac06719
Launcher: Move UI files under commands to mirror project structure 2024-02-21 20:39:10 +02:00
loathingKernel 5bf353ec37
Rare: Replace QToolButton with QPushButton
QToolButton is not really designed to be used in the way we did and since
QPushButton supports having a menu attached to, we can replace tool buttons
in most cases.

* Fix the presentation of the TabButtonWidget by updating RareStyle's css

* Reduce the size of the top tab bar to save vertical space.

* Remove infoLabel property
2024-02-21 20:25:03 +02:00
loathingKernel 8dbce8e9f2
Rare: rename icon function to qta_icon 2024-02-21 13:30:41 +02:00
loathingKernel f542e11b25
HeadBar: better alignment to center 2024-02-20 13:41:47 +02:00
loathingKernel ddbd94354c
UI: Update LegendarySettings UI file 2024-02-20 13:36:06 +02:00
lennard 91d8cb336d
Update languages 2024-02-19 23:54:58 +01:00
lennard f2c63aa3b4
Set desktop file name to fix default icon on wayland 2024-02-19 22:44:12 +01:00
loathingKernel 5b217e0b15
Overlay: remove print statements 2024-02-18 12:54:24 +02:00
loathingKernel d16b3d5d68
Runners: rename proton to steam 2024-02-18 12:50:35 +02:00
loathingKernel 68ea7b9ca1
Merge branch 'develop' of github.com:loathingKernel/Rare into develop 2024-02-17 19:00:33 +02:00
Stelios Tsampas db3cf68d19 LaunchSettings: Work around path separator difference on Windows 2024-02-17 18:38:29 +02:00
loathingKernel 5359b73c35
Settings: Use membership instead of double inheritance 2024-02-16 13:03:27 +02:00
loathingKernel 6db35d1f1e
RareApp: Call quit on instance 2024-02-16 12:28:00 +02:00
loathingKernel e776ed457a
WineSettings: Order executable before prefix 2024-02-16 12:27:06 +02:00
loathingKernel 582b83c12b WIP 2024-02-12 21:52:08 +02:00
loathingKernel 3fe02e5026 GameProcess: Reset tried connections after accepting the dialog.
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2024-02-12 21:52:08 +02:00
loathingKernel 6a747ce0f7 Rare: Move sub-commands implementations in the commands subfolder
Right now we have two commands, and with possible third one comming soon.
2024-02-12 21:52:08 +02:00
loathingKernel 2f84a501d5 Launcher: Color output to STDERR as a slight red 2024-02-12 21:52:08 +02:00
loathingKernel b7b1bc6406 RareSettings: Use QDesktopServices to open the file manager for us 2024-02-12 21:52:08 +02:00
loathingKernel 6be9eec3ef Rare: Offline mode kinda works again 2024-02-12 21:52:08 +02:00
loathingKernel b1e537af43 Library: Initialize only one view on each run
Do not create multiple library views and remove the ability to switch
between them on the fly. Add an option in settings to select the preferred
view. The view will be used the next time Rare is started.
2024-02-12 21:52:08 +02:00
loathingKernel 7c3d5dc9e8 Library: Clean up how changing views works
* Pass python IntEnum objects instead ints for LibraryFilter/Order/View
  We only want to store them as integers to avoid QVariant gibberish

*
2024-02-12 21:52:08 +02:00
loathingKernel 4f4689e82b RareSettings: Add global options for style sheets and color schemes
* Add an option to select the library view mode.
  This will allow us to instantiate only one library view at startup,
  reducing time and complexity of the process.
2024-02-12 21:52:08 +02:00
loathingKernel 3313f15c9f WineResolver: Fix proton command invocation 2024-02-12 21:52:08 +02:00
loathingKernel 52d2ca7cc7 Config: Re-arrange arguments to match the rest of the function signatures 2024-02-12 21:52:08 +02:00
loathingKernel b84686aba6 Overlay: Clean old code 2024-02-12 21:52:08 +02:00
loathingKernel 2d3a8deec1 Rare: Update some strings 2024-02-12 21:52:08 +02:00
loathingKernel 8a3bdbdd91 Rare: Improve translation handling
* Remove base Qt translations from repo, load translations from Qt itself
* Prefix translation `qm` files with `rare_`.
* Rename `translation_source.ts` to simply `source.ts`
* If the selected language matches the system local, remove the option from the configuration.
2024-02-12 21:52:08 +02:00
loathingKernel f088fc95b6 RareApp: Fix wrong logging qualifier 2024-02-12 21:52:08 +02:00
loathingKernel 284543a6d9 Rare: Decouple Rare's locale from legendary's
* Instead of using legendary's locale as fallback, use system't locale
as default.
* Do not hardcode language names and countries but use QLocale on
the translation filenames.
2024-02-12 21:52:08 +02:00
loathingKernel 94030055cf Wrappers: Add a combobox with existing wrappers for the user to choose from.
Add a combobox in the "Add wrapper" dialog, populated with existing
user-defined wrappers from other games.
2024-02-12 21:52:08 +02:00
loathingKernel fb91a55f30 Dialogs: Use consistent dialog titles for the launcher's dialogs 2024-02-12 21:52:08 +02:00
loathingKernel e8e4ed739b Remove some unused imports 2024-02-12 21:52:08 +02:00
loathingKernel 8df9b08e7e WrapperDialog: Use subtitle 2024-02-12 21:52:07 +02:00
loathingKernel a104cf4518 Wrappers: Add WrapperDialog based on ButtonDialog for consistent look and feel 2024-02-12 21:52:07 +02:00
loathingKernel 1cfcb783c2 EnvVars: Add MANGOHUD as read-only 2024-02-12 21:52:07 +02:00
loathingKernel a15a2fbbe2 OverlaySettings: Refactor to be more event-driven complaint 2024-02-12 21:52:07 +02:00
loathingKernel f33c89a411 Library: Fix filtering while searching for games 2024-02-12 21:52:07 +02:00
loathingKernel aadf795d21 Overlays: Reorder method assignments 2024-02-12 21:52:07 +02:00
loathingKernel bb5b0f1585 Overlays: Update title strings 2024-02-12 21:52:07 +02:00
loathingKernel 98213d1ce5 HeadBar: Return LibraryFilter/Order object from current_filter/order instead of int 2024-02-12 21:52:07 +02:00
loathingKernel 49ad79e871 Rare: be more explicit when checking for running platform 2024-02-12 21:52:07 +02:00
loathingKernel 17066f9a67 Rare: cherry-pick some of sourcery suggestions 2024-02-12 21:52:07 +02:00
loathingKernel 8bde2c2c6d Rare: Import platform specific modules only on the relevant platforms 2024-02-12 21:52:07 +02:00
loathingKernel 0ea29bc941 HeadBar: Use int as the data type for the combo boxes and improve checks
Also fix an exception when the setting in the config was faulty we were
looking for the wrong data type in the combobox data.
2024-02-12 21:52:07 +02:00
loathingKernel 0ea4b1a824 Dialogs: Re-implement all dialogs on top of a few common super-classes
Also add a dialog to select optional downloads before verifying
and refactor the move widget into a full-fledged dialog.

To keep dialogs in a common format and allow them to share the same
properties, three classes of dialogs have been implemented inheriting from
each other.

The classes are `BaseDialog` -> `ButtonDialog` -> `ActionDialog`

* Basedialog: is the basis of all dialogs and is responsible for
rejecting close requests from the window manager and the keyboard.
It also restricts access to `exec()` and `exec_()` because they are harmful.
It serves as the basis of Launch and Login dialogs

* ButtonDialog: is offering buttons for accepting or rejecting the presented
option. It implements its own buttons and exposes abstract methods to
implement handling in them. It restricts access to `close()` because these
dialogs should always product a result.
It is the basis of Uninstall, Selective dialogs.

* ActionDialog: in addition to the ButtonDialog, it offers an action buttom
with to validate the form or to make the dialog unable to close. It serves
as the basis of Install and Move dialogs.

Accordingly all dialogs in Rare have been updated to use these classes.
2024-02-12 21:52:07 +02:00
loathingKernel cd1743cb92 GameSettings: Re-strucure settings widgets
The default widgets only implement the settings for the `default` "app_name"
The game specific widgets sub-class the default widgets and implement
whatever they additionally need locally.

Remove multiple calls to save config and save when the game settings gets hidden.
2024-02-12 21:52:07 +02:00
loathingKernel af6d7c5055 Various WIP
* Use `vars()` instead of directly accessing `__dict__`
* Remove `auto_update` from RareGame's metadata
* Correct check for updating the Steam App ID (We want to keep any changes from the user)
* Collect both Wine and Proton prefixes when removing overlay registry keys.
* Add few convenience functions in config_helper and paths.
2024-02-12 21:52:07 +02:00
loathingKernel 7a5bb0b732 RareGame: Use None for unset steam appid. 2024-02-12 21:52:07 +02:00
loathingKernel 36ad33b8f3 SteamGrades: Return the Steam game ID with the grade and store it.
This allows compatibility tools that use the SteamAppId environment
variable to make decisions or apply fixes do their job more accurately.

Also use the stored variable to provide a link to protondb through
the grade label in GameInfo.

The steam grades now use the orjson library to load Steam's ~6MB
database faster.
2024-02-12 21:52:07 +02:00
loathingKernel 07b5d381f0 SideTabContainer: Align top by default 2024-02-12 21:51:42 +02:00
loathingKernel b67c391a26 Chore: fix argument name in keyPressEvent 2024-02-12 21:51:42 +02:00
loathingKernel 9eb5f2c51e Dialogs: Align contents on center when the WM doesn't respect the dialog size
Useful for `gamescope`'s `--force-windows-fullscreen` mode
2024-02-12 21:51:42 +02:00
loathingKernel 88b6e91530 BrowserLogin: Add dedicated application mode to Rare for the webview login page
Add a sub-application to Rare to launch the webview for logging into EGS.
The sub-application operates similatly to the `laucher` sub-application and
it is autonomous. After a successful login in returns the exchange code
to the standard output to be parsed and used by the login dialog.

The reason this implementation was chosen is because when pywebview uses
pyqtwebengine as the GUI library, we cannot launch it through Rare as
it tries to spawn a QMainWindow inside an existing event loop, which is
prohibited by Qt.

Despite that, EGS login page doesn't work correctly with QtWebEngine,
so on linux default to the GTK backend for pywebview, and this change
helps keeping applications using different toolkits separate.

At this moment, spawning the sub-application blocks the execution of the
main application.

This change should make it easier to authenticate through Rare inside
a gamescope session, such as the steam deck.
2024-02-12 21:51:42 +02:00
loathingKernel 03b9e44b13 Ui: Delete unused pathedit ui 2024-01-29 16:21:32 +02:00
loathingKernel f321736dde GameInfo: Show cover image in color despite installation status 2024-01-29 16:21:19 +02:00
loathingKernel 58574c1977 Legendary: Do a smarter split 2024-01-29 16:20:59 +02:00
loathingKernel fe709f5702 Launcher: Add Homeworld Remastered Collection to the do-not-attach list
Fixes: RareDevs/Rare#376
2024-01-29 16:20:30 +02:00
loathingKernel 1269abf1f7 Rare: Remove dead code from main 2024-01-29 16:19:11 +02:00
loathingKernel f089703eb5 ListGameWidget: Make Launch/Install buttons larger and the widget itself smaller 2024-01-29 16:18:21 +02:00
loathingKernel da2e1c0d27 ListGameWidget: Fix progress label relocating randomly 2024-01-29 16:18:16 +02:00
loathingKernel 7ef5172d62 ImageWidget: Fix console spam about QPainter not being active 2024-01-27 01:19:51 +02:00
loathingKernel 631e1b9b3c Runners: disable some pylint checks for vdf 2024-01-22 00:38:09 +02:00
loathingKernel d9bfdb91ce Runners: Import vdf only on Linux and FreeBSD 2024-01-22 00:16:40 +02:00
loathingKernel 69aca3851f InstallDialog: Update widget attribute name 2024-01-21 23:45:38 +02:00
loathingKernel fa9b49c019 SelectiveDialog: Keep the layout of the central widget 2024-01-21 23:45:28 +02:00
loathingKernel 5b36727076 Dialogs: Add subtitle label in ButtonDialog 2024-01-21 23:45:23 +02:00
loathingKernel 7b52dc204c Downloads: Update queue count when adding a download 2024-01-21 23:44:15 +02:00
loathingKernel ce0b9788ee RareGame: Clear pixmap cache before loading a new pixmap 2024-01-21 23:44:11 +02:00
loathingKernel 06e2c9b714 DebugSettings: Add button to test notifications 2024-01-19 17:17:48 +02:00
loathingKernel 4e6008a8f7 TrayIcon: Generic notifications
* Add a notification when starting a download too
2024-01-19 17:17:31 +02:00
loathingKernel 7aa64b385e Downloads: Move auto-update change to Rare's settings instead of the game's metadata
The setting doesn't have a switch in the GUI yet, but the settings
feels like a better place for it.
2024-01-19 15:07:22 +02:00
loathingKernel 3c01cfc0a8 EosOverlay: Fix a few remaining issues
* Don't create path when preparing overlay download, it fails on updates.
* Concatenate the overlay install path in InstallDialog instead of passing it as `base_path`
* Respect RareGame state in in the EOS overlay form
2024-01-19 14:54:09 +02:00
loathingKernel 99d0bca5fc ConfigHelper: Extend with specialized methods for environment variables and wine/proton prefixes 2024-01-19 12:12:33 +02:00
loathingKernel 451017e2e2 Ui: Fix and issue with legendary settings UI file 2024-01-19 12:10:30 +02:00
loathingKernel a605bddffa RareGame: Move sdl_name to RareGameBase
InstallDialog uses that property so RareEosOverlay should have it too.
Also calculate the base_path for the overlay case instead of passing it as
argument
2024-01-19 12:09:57 +02:00
loathingKernel 7ae06ff5d8 RareCore: Move entitlements request into an independent worker
Yes, we are back at this. Entitlements are important to have early
as Ubisoft redemption requires them, and they don't depend on anything
else.

* Move config helper initialization into RareCore to make it available
earlier.
2024-01-19 01:28:10 +02:00
loathingKernel acbe8836cc RareEosOverlay: Protect against invalid prefixes 2024-01-19 00:57:17 +02:00
loathingKernel 889a7cd116 RareGame: Use the callable directly instead of a lambda
to create workers.
2024-01-19 00:57:17 +02:00
loathingKernel 89486f882e EOSGroup: Add the option to select which overlay installation to enable 2024-01-19 00:57:16 +02:00
loathingKernel 3c43da1594 RareCore: Add options to exclude non-asset games and entitlements from startup
* Add options in settings to not request non-asset games and entitlements.

This greatly improves startup time but reduces functionality a bit. Both
options are disabled by default.

* Remove the old options to exclude Win32 and Mac games as they were no longer relevant.

* Add a performance context manager to log execution time when used.

* Fixed an issue with UbisoftGroup where multiple threads would spawn.
2024-01-19 00:57:16 +02:00
loathingKernel a246f4ee16 EosGroup: Remake the UI and integrate with Rare's facilities
* Uninstalling the Overlay now goes through the same procedure as
uninstalling any other game.

* The available prefixes are now listed instead of hiding them inside
a combo box.

* Each listing works indepedently to enable/disable the Overlay for the prefix
2024-01-19 00:57:16 +02:00
loathingKernel 2a0f80a9f0 RareGame: RareEosOverlay now implements its procedures internally.
The new methods are the following
* `has_update`: to check for updates
* `is_enabled`: checks if the overlay is enabled (on wine platform, on prefix)
* `enable`: enables the overlay (on wine platforms, on prefix, for app_name)
* `disable`: disables the overlay (on wine platforms, on prefix, for app_name)
* `install`: Install using Rare's existing facilities
* `uninstall`: Uninstall using Rare's existing facilities
2024-01-19 00:57:16 +02:00
loathingKernel 29bd7b81cb Launcher: Restore compatibility with legendary 0.22.34 2024-01-18 16:44:59 +02:00
loathingKernel 6cbad745df SelectiveWidget: Disabled parent if there aren't any SDLs. 2024-01-18 16:44:53 +02:00
loathingKernel 971c31e8f4 SelectiveWidget: Create specialized widget for selecting optional downloads
Because there are two dialogs for editing optional downloads, refactor
the separate implementations to select them into a common reusable widget
and use it in SelectiveDialog and InstallDialog.
2024-01-18 16:44:47 +02:00
loathingKernel 9d3e9fecea GameProcess: Add more information in the failure message when a timeout occurs 2024-01-18 16:44:27 +02:00
loathingKernel 50276384cc QtRequests: Use QNetworkAccessManager's queue 2024-01-18 16:44:05 +02:00
loathingKernel 4e2ffaae93 ImageSize: Use pixel ratio 1 for image downloads 2024-01-18 16:43:42 +02:00
loathingKernel 446cbd6c67 Lgdnr: Check for old_igame before writing tags 2024-01-18 16:43:06 +02:00
loathingKernel 9b10a48704 ImageManager: Reduce thread count even more 2024-01-18 16:43:03 +02:00
loathingKernel 9ad47ba75b Translations: Update source file 2024-01-06 14:08:27 +02:00
loathingKernel 0fb1526d67 MoveDialog: Refactor MovePopup into a dialog using ActionDialog as base 2024-01-02 23:11:47 +02:00
loathingKernel 17a5562b4c ImportGroup: Update some strings 2024-01-02 23:00:29 +02:00
loathingKernel d3ec79378e UninstallDialog: Refactor to use ButtonDialog as base 2024-01-02 22:31:25 +02:00
loathingKernel 339fec2bca CloudSaves: don't error if the saves directory already exists 2024-01-02 18:04:08 +02:00