Ui: Fix and issue with legendary settings UI file
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parent
a605bddffa
commit
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@ -2,7 +2,7 @@
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# Form implementation generated from reading ui file 'rare/ui/components/tabs/settings/legendary.ui'
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#
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# Created by: PyQt5 UI code generator 5.15.7
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# Created by: PyQt5 UI code generator 5.15.10
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#
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# WARNING: Any manual changes made to this file will be lost when pyuic5 is
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# run again. Do not edit this file unless you know what you are doing.
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@ -14,7 +14,7 @@ from PyQt5 import QtCore, QtGui, QtWidgets
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class Ui_LegendarySettings(object):
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def setupUi(self, LegendarySettings):
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LegendarySettings.setObjectName("LegendarySettings")
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LegendarySettings.resize(681, 456)
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LegendarySettings.resize(608, 420)
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LegendarySettings.setWindowTitle("LegendarySettings")
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self.legendary_layout = QtWidgets.QHBoxLayout(LegendarySettings)
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self.legendary_layout.setObjectName("legendary_layout")
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@ -128,32 +128,32 @@ class Ui_LegendarySettings(object):
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self.right_layout.addWidget(self.cleanup_group)
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self.metadata_group = QtWidgets.QGroupBox(LegendarySettings)
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self.metadata_group.setObjectName("metadata_group")
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self.verticalLayout_2 = QtWidgets.QVBoxLayout(self.metadata_group)
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self.verticalLayout_2.setObjectName("verticalLayout_2")
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self.metadata_layout = QtWidgets.QVBoxLayout(self.metadata_group)
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self.metadata_layout.setObjectName("metadata_layout")
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self.fetch_win32_check = QtWidgets.QCheckBox(self.metadata_group)
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self.fetch_win32_check.setObjectName("fetch_win32_check")
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self.verticalLayout_2.addWidget(self.fetch_win32_check)
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self.metadata_layout.addWidget(self.fetch_win32_check)
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self.fetch_macos_check = QtWidgets.QCheckBox(self.metadata_group)
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self.fetch_macos_check.setObjectName("fetch_macos_check")
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self.verticalLayout_2.addWidget(self.fetch_macos_check)
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self.metadata_layout.addWidget(self.fetch_macos_check)
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self.fetch_unreal_check = QtWidgets.QCheckBox(self.metadata_group)
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self.fetch_unreal_check.setObjectName("fetch_unreal_check")
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self.verticalLayout_2.addWidget(self.fetch_unreal_check)
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self.exclude_non_asset_check = QtWidgets.QCheckBox(self.meta_group)
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self.metadata_layout.addWidget(self.fetch_unreal_check)
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self.exclude_non_asset_check = QtWidgets.QCheckBox(self.metadata_group)
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self.exclude_non_asset_check.setObjectName("exclude_non_asset_check")
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self.verticalLayout_2.addWidget(self.exclude_non_asset_check)
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self.exclude_entitlements_check = QtWidgets.QCheckBox(self.meta_group)
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self.metadata_layout.addWidget(self.exclude_non_asset_check)
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self.exclude_entitlements_check = QtWidgets.QCheckBox(self.metadata_group)
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self.exclude_entitlements_check.setObjectName("exclude_entitlements_check")
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self.verticalLayout_2.addWidget(self.exclude_entitlements_check)
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self.metadata_layout.addWidget(self.exclude_entitlements_check)
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self.metadata_info = QtWidgets.QLabel(self.metadata_group)
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font = QtGui.QFont()
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font.setItalic(True)
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self.metadata_info.setFont(font)
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self.metadata_info.setObjectName("metadata_info")
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self.verticalLayout_2.addWidget(self.metadata_info)
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self.metadata_layout.addWidget(self.metadata_info)
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self.refresh_metadata_button = QtWidgets.QPushButton(self.metadata_group)
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self.refresh_metadata_button.setObjectName("refresh_metadata_button")
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self.verticalLayout_2.addWidget(self.refresh_metadata_button)
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self.metadata_layout.addWidget(self.refresh_metadata_button)
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self.right_layout.addWidget(self.metadata_group)
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spacerItem1 = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding)
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self.right_layout.addItem(spacerItem1)
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@ -182,12 +182,12 @@ class Ui_LegendarySettings(object):
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self.fetch_macos_check.setText(_translate("LegendarySettings", "Include macOS games"))
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self.fetch_unreal_check.setText(_translate("LegendarySettings", "Include Unreal engine"))
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self.exclude_non_asset_check.setToolTip(_translate("LegendarySettings", "Do not load metadata for non-asset games (i.e. Origin games) on start-up.\n"
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"\n"
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"Disabling this greatly improves start-up time, but some games might not be visible in your library."))
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"\n"
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"Disabling this greatly improves start-up time, but some games might not be visible in your library."))
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self.exclude_non_asset_check.setText(_translate("LegendarySettings", "Exclude non-asset games"))
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self.exclude_entitlements_check.setToolTip(_translate("LegendarySettings", "Do not load entitlement data (i.e game\'s date of purchase) on start-up.\n"
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"\n"
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"Disabling this greatly improves start-up time, but some library filters may not work."))
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"\n"
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"Disabling this greatly improves start-up time, but some library filters may not work."))
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self.exclude_entitlements_check.setText(_translate("LegendarySettings", "Exclude entitlements"))
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self.metadata_info.setText(_translate("LegendarySettings", "Restart Rare to apply"))
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self.refresh_metadata_button.setText(_translate("LegendarySettings", "Refresh metadata"))
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>681</width>
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<height>456</height>
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<width>608</width>
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<height>420</height>
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</rect>
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</property>
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<property name="windowTitle">
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