Commit graph

9 commits

Author SHA1 Message Date
Robert Krawczyk e0e756333f New Features:
Viewport fix without patching (1440p+ issues)
Now default to d3d9.dll wrapper, delete old dinput8.dll
Possibility to use DXVK on Windows - rename 32bit DXVK d3d9.dll as dxvk.dll
Disable triple buffering by default for DXVK
Code refactoring
MinHook as git submodule
2021-03-09 18:28:48 +01:00
rebtd7 40c3bf9146
Add missing file (oops [2]) 2020-05-03 19:10:18 -03:00
rebtd7 2e08f145fc
Revert bad replace all (byte->uint8_t) 2020-02-02 17:14:21 -03:00
rebtd7 1c131f5038
Changes for 1.4.2 2020-02-01 17:03:46 -03:00
Robert Krawczyk dbc6ff9390 Proper reference counting
Update to VS2019
Added IDirect3DVertexBuffer9 but not used (strange crash)
2019-08-31 20:58:56 +02:00
Robert Krawczyk 8088b424ef Update to VS2017
New MinHook
Use D3DPOOL_SYSTEMMEM for FFXII AutoFix (for NVIDIA)
Drop Windows XP Compatibility
2018-04-26 21:37:42 +02:00
Robert Krawczyk 6dd120b98d Fix x64. 2016-03-29 19:50:34 +02:00
Robert Krawczyk ca6ccbacd3 Fix my silly code ... 2016-01-28 18:17:43 +01:00
Robert Krawczyk f8c706bc9b Initial commit. 2016-01-26 15:32:24 +01:00