Robert Krawczyk
2001b94945
Fix for https://github.com/rebtd7/FF13Fix/issues/46
2021-03-12 23:31:22 +01:00
Robert Krawczyk
f2c53b9735
Change PresentationInterval (V-Sync) option behavior to force it off:
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-1 = V-Sync forced off
0 = no change
1 = forced on
2021-03-11 07:40:59 +01:00
Robert Krawczyk
e15529e67e
Fix typo in FF13_FixScissorRect and also NOP whole 7 bytes block - old code unprotect 5 bytes and write 7
2021-03-11 07:31:54 +01:00
rebtd7
ab6ac13193
Fix vibration strength
2021-03-09 18:11:22 -03:00
rebtd7
0f979f605e
Increment version number
2021-03-09 15:59:18 -03:00
rebtd7
2527648360
Add setting to control controller vibration strength
2021-03-09 15:43:47 -03:00
Robert Krawczyk
e0e756333f
New Features:
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Viewport fix without patching (1440p+ issues)
Now default to d3d9.dll wrapper, delete old dinput8.dll
Possibility to use DXVK on Windows - rename 32bit DXVK d3d9.dll as dxvk.dll
Disable triple buffering by default for DXVK
Code refactoring
MinHook as git submodule
2021-03-09 18:28:48 +01:00
rebtd7
40c3bf9146
Add missing file (oops [2])
2020-05-03 19:10:18 -03:00
rebtd7
0e23f0ee7b
Fix menus for anamorphic resolutions
2020-05-03 19:00:06 -03:00
rebtd7
1c16a18bd2
Always scale RECT in SetScissorRect
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Fixes #19 and #20
2020-05-03 16:29:06 -03:00
Joona Perasto
efcf77c4b3
Fix 3440x1440 resolution pixelation issue
2020-03-12 02:20:07 +02:00
rebtd7
cadb6d0eed
Workaround the 2560x1440 resolution bug
2020-02-09 21:10:17 -03:00
rebtd7
2ac408687f
Don't rely on DIEmWin window anymore
2020-02-08 17:55:23 -03:00
rebtd7
2e08f145fc
Revert bad replace all (byte->uint8_t)
2020-02-02 17:14:21 -03:00
rebtd7
1c131f5038
Changes for 1.4.2
2020-02-01 17:03:46 -03:00
rebtd7
98ed61b776
Fix enemy scan text on aspect ratios different then 16:9
2020-01-24 23:08:40 -03:00
rebtd7
ee8a7497a6
Remove unused include
2020-01-22 19:36:14 -03:00
rebtd7
bf87990a5f
Add files for version 1.4.0
2020-01-22 19:34:48 -03:00
rebtd7
c470d53a9e
Bump version number
2020-01-12 22:08:47 -03:00
rebtd7
2eaed1ffcd
Change settings to cap frame rate by default
2020-01-12 22:05:50 -03:00
rebtd7
5d19dcc5a6
Print version into to log
2020-01-11 12:23:50 -03:00
rebtd7
b311d46163
Apply the same vertex buffer fix from FF13 to FF13-2
2020-01-11 12:13:04 -03:00
rebtd7
cc4e3f0c34
Initial FF13-2 support
2020-01-05 00:25:35 -03:00
rebtd7
4133d6b03a
Apply FF13 fixes on CreateWindowExA too
2019-12-29 15:28:26 -03:00
rebtd7
68b6d20da6
Add FF13 fixes
2019-12-23 23:01:31 -03:00
Robert Krawczyk
b129645128
Some minor changes and refactoring
2019-09-05 20:52:45 +02:00
Robert Krawczyk
dbc6ff9390
Proper reference counting
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Update to VS2019
Added IDirect3DVertexBuffer9 but not used (strange crash)
2019-08-31 20:58:56 +02:00
Robert Krawczyk
8088b424ef
Update to VS2017
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New MinHook
Use D3DPOOL_SYSTEMMEM for FFXII AutoFix (for NVIDIA)
Drop Windows XP Compatibility
2018-04-26 21:37:42 +02:00
Robert Krawczyk
6dd120b98d
Fix x64.
2016-03-29 19:50:34 +02:00
Robert Krawczyk
eb221b4429
Fix "Force Windowned Mode" crash.
2016-02-01 22:22:54 +01:00
Robert Krawczyk
ca6ccbacd3
Fix my silly code ...
2016-01-28 18:17:43 +01:00
Robert Krawczyk
a72a762a8c
Delete obsolete file.
2016-01-26 15:36:55 +01:00
Robert Krawczyk
f8c706bc9b
Initial commit.
2016-01-26 15:32:24 +01:00