Update README.md
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@ -41,6 +41,10 @@ This considerably improves the frame rate when 2D elements are being disabled on
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## Fix the enemy scan text on resolutions over 720p (FF13 only)
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## Fix the enemy scan text on resolutions over 720p (FF13 only)
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The game calls [SetScissorRect](https://docs.microsoft.com/en-us/windows/win32/api/d3d9helper/nf-d3d9helper-idirect3ddevice9-setscissorrect) using a rectangle hardcoded with the 720p coordenates. This correct the coordenates and rectangle size in order to fix it.
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The game calls [SetScissorRect](https://docs.microsoft.com/en-us/windows/win32/api/d3d9helper/nf-d3d9helper-idirect3ddevice9-setscissorrect) using a rectangle hardcoded with the 720p coordenates. This correct the coordenates and rectangle size in order to fix it.
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## Reporting issues
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* Please specify what game are you talking about, post system specs, and post FF13Fix.log
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* Add a save file and steps to reproduce the issue if possible
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## Other notes
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## Other notes
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* This is currently not compatible with GeDoSaTo.
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* This is currently not compatible with GeDoSaTo.
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* I strongly recommend forcing anisotropic filtering on your GPU driver to improve the quality of the textures.
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* I strongly recommend forcing anisotropic filtering on your GPU driver to improve the quality of the textures.
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