78 lines
1.5 KiB
Markdown
78 lines
1.5 KiB
Markdown
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# Setting Up the Development Environment on MacOSX
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## Necessary Software
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- git
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- brew
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- Xcode
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- cmake
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- Version 3.2.2 confirmed to work.
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- Qt
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- http://download.qt.io/official_releases/qt/5.5/5.5.1/
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- qt-opensource-mac-x64-clang-5.5.1.dmg
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- boost
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- http://www.boost.org/users/history/version_1_55_0.html
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## Building on MacOSX
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### 0. Install Qt
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### 1. Install Dependent Packages
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With homebrew, you can install them with following command.
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```
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$ brew install glew lz4 libjpeg libpng lzo pkg-config libusb
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```
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Or, you should build and install them manually.
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### 2. Clone the Repository
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```
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$ git clone https://github.com/opentoonz/opentoonz
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```
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### (Optional) Create the stuff Directory
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If the directory `/Applications/OpenToonz/OpenToonz_1.0_stuff` does not exist, enter the following command:
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```
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$ sudo cp -r opentoonz/stuff /Applications/OpenToonz/OpenToonz_1.0_stuff
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```
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### 3. Build tiff in thirdparty
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```
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$ cd opentoonz/thirdparty/tiff-4.0.3
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$ ./configure && make
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```
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### 4. Put Boost library into thirdpaty directory
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The following assumes `boost_1_55_0.tar.bz2` was downloaded to `~/Downloads`.
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```
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$ cd ../boost
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$ mv ~/Downloads/boost_1_55_0.tar.bz2 .
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$ tar xjvf boost_1_55_0.tar.bz2
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```
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### 5. Build Everything Together
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```
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$ cd ../../toonz
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$ mkdir build
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$ cd build
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CMAKE_PREFIX_PATH=~/Qt5.5.1/5.5/clang_64 cmake ../sources
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$ make
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```
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Please be patient as the install will take a while.
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### After Building
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```
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$ open ./toonz/OpenToonz_1.0.app
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```
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