mirror of
https://github.com/DualCoder/vgpu_unlock.git
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198 lines
6.3 KiB
Plaintext
198 lines
6.3 KiB
Plaintext
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#!/bin/python3
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#
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# vGPU unlock script for consumer GPUs.
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#
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# Copyright 2021 Jonathan Johansson
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# This file is part of the "vgpu_unlock" project, and is distributed under the MIT License.
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# See the LICENSE file for more details.
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#
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import errno
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import frida
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import os
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import queue
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import subprocess
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import sys
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import time
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script_source = r"""
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// Value of the "request" argument used by nvidia-vgpud and nvidia-vgpu-mgr
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// when calling ioctl to read the PCI device ID and type (and possibly
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// other things) from the GPU.
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var REQ_QUERY_GPU = ptr("0xC020462A");
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// When issuing ioctl with REQ_QUERY_GPU then the "argp" argument is a
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// pointer to a structure something like this:
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//
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// struct arg {
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// uint32_t unknown_1; // Initialized prior to call.
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// uint32_t unknown_2; // Initialized prior to call.
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// uint32_t op_type; // Operation type, see comment below.
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// uint32_t padding_1; // Always set to 0 prior to call.
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// void* result; // Pointer initialized prior to call.
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// // Pointee initialized to 0 prior to call.
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// // Pointee is written by ioctl call.
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// uint32_t unknown_4; // Set to 0x10 for READ_PCI_ID and set to 4 for
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// READ_DEV_TYPE prior to call.
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// uint32_t status; // Written by ioctl call. See comment below.
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// }
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// These are the observed values for the op_type member.
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var OP_READ_DEV_TYPE = 0x800289; // *result type is uint64_t.
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var OP_READ_PCI_ID = 0x20801801; // *result type in uint32_t, the uppper 16
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// bits is the device ID.
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// nvidia-vgpu-mgr expects this value for a vGPU capable GPU.
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var DEV_TYPE_VGPU_CAPABLE = uint64(3);
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// When ioctl returns success (retval >= 0) but sets the status value of
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// the arg structure to 3 then nvidia-vgpud will sleep for a bit (first
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// 0.1s then 1s then 10s) then issue the same ioctl call again until the
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// status differs from 3. It will attempt this for up to 24h before giving
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// up.
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var STATUS_TRY_AGAIN = 3;
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Interceptor.attach(Module.getExportByName(null, "ioctl"), {
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onEnter(args) {
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console.log("ioctl called");
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this.request = args[1];
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this.argp = args[2];
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},
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onLeave(retVal) {
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if(!this.request.equals(REQ_QUERY_GPU)) {
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// Not a call we care about.
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return;
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}
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if(retVal.toInt32() < 0) {
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// Call failed.
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return;
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}
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// Lookup status value according to struct above.
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var status = this.argp.add(0x1C).readU32();
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if(status == STATUS_TRY_AGAIN) {
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// Driver will try again.
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return;
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}
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var op_type = this.argp.add(8).readU32();
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if(op_type == OP_READ_PCI_ID) {
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// Lookup address of the device ID, note that we point directly at
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// the upper 16 bits of the word.
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var devid_ptr = this.argp.add(0x10).readPointer().add(2);
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// Now we replace the device ID with a spoofed value that needs to
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// be determined such that the spoofed value represents a GPU with
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// vGPU support that uses the same GPU chip as our actual GPU.
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var actual_devid = devid_ptr.readU16();
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var spoofed_devid = actual_devid;
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// GP102
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if(actual_devid == 0x1b00 || // TITAN X (Pascal)
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actual_devid == 0x1b02 || // TITAN Xp
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actual_devid == 0x1b06 || // GTX 1080 Ti
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actual_devid == 0x1b30) { // Quadro P6000
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spoofed_devid = 0x1b38; // Tesla P40
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}
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// GP104
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if(actual_devid == 0x1b80 || // GTX 1080
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actual_devid == 0x1b81 || // GTX 1070
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actual_devid == 0x1b82 || // GTX 1070 Ti
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actual_devid == 0x1b83 || // GTX 1060 6GB
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actual_devid == 0x1b84 || // GTX 1060 3GB
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actual_devid == 0x1bb0) { // Quadro P5000
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spoofed_devid = 0x1bb3; // Tesla P4
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}
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// TU102
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if(actual_devid == 0x1e02 || // TITAN RTX
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actual_devid == 0x1e04 || // RTX 2080 Ti
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actual_devid == 0x1e07) { // RTX 2080 Ti
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spoofed_devid = 0x1e30; // Quadro RTX 6000
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}
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devid_ptr.writeU16(spoofed_devid);
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}
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if(op_type == OP_READ_DEV_TYPE) {
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// Set device type to vGPU capable.
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var dev_type_ptr = this.argp.add(0x10).readPointer();
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dev_type_ptr.writeU64(DEV_TYPE_VGPU_CAPABLE);
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}
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}
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});
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"""
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device = frida.get_local_device()
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child_processes = queue.Queue()
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def instrument(pid):
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"""Instrument and resume process.
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:param pid: Process identifier
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"""
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session = device.attach(pid)
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# We need to also instrument the children since nvidia-vgpud forks itself
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# when initially launched.
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session.enable_child_gating()
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script = session.create_script(script_source)
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script.load()
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device.resume(pid)
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def on_child_added(child):
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"""Callback for when a new child process has been created.
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:param child: The newly created child process.
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"""
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child_processes.put(child.pid)
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instrument(child.pid)
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def wait_exit(pid):
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"""Wait for a process to terminate.
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:param pid: Process ID of the target process.
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"""
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while 1:
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time.sleep(.1)
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try:
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os.kill(pid, 0)
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except OSError as e:
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if e.errno == errno.ESRCH:
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break
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def main():
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"""Entrypoint."""
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# Behave at least a little bit like a forking service.
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if sys.argv[1] != "-f":
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subprocess.Popen([sys.argv[0], "-f"] + sys.argv[1:])
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exit()
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device.on("child-added", on_child_added)
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pid = device.spawn(sys.argv[2])
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instrument(pid)
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# Wait for everything to terminate before exiting.
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wait_exit(pid)
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while not child_processes.empty():
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wait_exit(child_processes.get_nowait())
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if __name__ == "__main__":
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main()
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