manuskript/src/models/outlineModel.py
2015-06-02 00:06:17 +02:00

199 lines
5.6 KiB
Python

#!/usr/bin/env python
#--!-- coding: utf8 --!--
from __future__ import print_function
from __future__ import unicode_literals
from PyQt4.QtCore import *
from PyQt4.QtGui import *
from enum import Enum
class Outline(Enum):
title = 0
ID = 1
type = 2
summarySentance = 3
summaryFull = 4
POV = 5
notes = 6
status = 7
compile = 8
class outlineModel(QAbstractItemModel):
def __init__(self):
QAbstractItemModel.__init__(self)
self.rootItem = outlineItem()
def index(self, row, column, parent):
if not self.hasIndex(row, column, parent):
return QModelIndex()
if not parent.isValid():
parentItem = self.rootItem
else:
parentItem = parent.internalPointer()
childItem = parentItem.child(row)
if childItem:
return self.createIndex(row, column, childItem)
else:
return QModelIndex()
def parent(self, index=QModelIndex()):
if not index.isValid():
return QModelIndex()
childItem = index.internalPointer()
parentItem = childItem.parent()
if parentItem == self.rootItem:
return QModelIndex()
return self.createIndex(parentItem.row(), 0, parentItem)
def rowCount(self, parent=QModelIndex()):
if parent.column() > 0:
return 0
if not parent.isValid():
parentItem = self.rootItem
else:
parentItem = parent.internalPointer()
return parentItem.childCount()
def columnCount(self, parent=QModelIndex()):
if parent.isValid():
return parent.internalPointer().columnCount()
else:
return self.rootItem.columnCount()
def data(self, index, role=Qt.DisplayRole):
if not index.isValid():
return QVariant()
item = index.internalPointer()
return item.data(index.column(), role)
def setData(self, index, value, role=Qt.EditRole):
item = index.internalPointer()
item.setData(index.column(), value)
self.dataChanged.emit(index, index)
return True
def flags(self, index):
flags = Qt.ItemIsEnabled | Qt.ItemIsEditable | Qt.ItemIsSelectable | Qt.ItemIsDragEnabled
if index.isValid() and index.internalPointer().isFolder():
flags |= Qt.ItemIsDropEnabled
return flags
def headerData(self, section, orientation, role=Qt.DisplayRole):
if orientation == Qt.Horizontal and role == Qt.DisplayRole:
return [i.name for i in Outline][section]
else:
return QVariant()
#def insertRow(self, row, item, parent=QModelIndex()):
#self.beginInsertRows(parent, row, row)
#if not parent.isValid():
#parentItem = self.rootItem
#else:
#parentItem = parent.internalPointer()
#parentItem.insertChild(row, item)
#self.endInsertRows()
def appendRow(self, item, parent=QModelIndex()):
if not parent.isValid():
parentItem = self.rootItem
else:
parentItem = parent.internalPointer()
if parentItem.isFolder():
self.beginInsertRows(parent, parentItem.childCount(), parentItem.childCount())
parentItem.appendChild(item)
self.endInsertRows()
def removeIndex(self, index):
item = index.internalPointer()
self.removeRow(item.row(), 1, index.parent())
def removeRow(self, row, count, parent=QModelIndex()):
if not parent.isValid():
parentItem = self.rootItem
else:
parentItem = parent.internalPointer()
self.beginRemoveRows(parent, row, row)
parentItem.removeChild(row)
self.endRemoveRows()
return True
class outlineItem():
def __init__(self, title="", type="folder", parent=None):
self._parent = parent
self._data = {}
self.childItems = []
self._data[Outline.title] = title
self._data[Outline.type] = type
def child(self, row):
return self.childItems[row]
def childCount(self):
return len(self.childItems)
def columnCount(self):
return len(Outline)
def data(self, column, role=Qt.DisplayRole):
if role == Qt.DisplayRole or role == Qt.EditRole:
if Outline(column) in self._data:
return self._data[Outline(column)]
else:
return QVariant()
elif role == Qt.DecorationRole and column == Outline.title.value:
if self.isFolder():
return QIcon.fromTheme("folder")
elif self.isScene():
return QIcon.fromTheme("document-new")
def setData(self, column, data):
self._data[Outline(column)] = data
def row(self):
if self.parent:
return self.parent().childItems.index(self)
def appendChild(self, child):
self.childItems.append(child)
child._parent = self
def insertChild(self, row, child):
self.childItems.insert(row, child)
def removeChild(self, row):
self.childItems.pop(row)
def parent(self):
return self._parent
def isFolder(self):
return self._data[Outline.type] == "folder"
def isScene(self):
return self._data[Outline.type] == "scene"