A previous fix (5f9ea3) inadvertently broke the progress bar by
converting to the wrong data type. (See issue #561 / PR #609).
While checking the code I realized the problem occurred primarily
because we weren't checking the validity of the values closer to the
source. Doing so alleviates the need to check elsewhere.
In the hope of inspiring a more systematic approach, a new uiParse()
utility function has been added to curb the further growth of toXxx()
functions that exist solely to validate user input.
There is no doubt room for improvement, both on the end of the new
uiParse() function as well as the spot where it is used. Ideally, the
data that comes out of the model should already be 'safe', but since
this is a bugfix for a bugfix I want to keep waves to a minimum.
This commit fixes issue #652.
Qt has garbage documentation. I dug into Qt 5.0 source code to make sure
the crashing call can be safely left out for older versions, and that is
indeed the case. setSupportedSchemes() appears to be introduced together
with the future to select non-local files in the dialog, but we only
cared about local files to begin with.
According to issue #608 we were silently overwriting files when there
was a suffix being generated for a chosen export filename when one was
missing to begin with. Unfortunately, this helpful feature avoids all
the conveniences offered by QFileDialog in regards to alerting the user
to overwriting an existing file. Worse still, this feature already
exists in QFileDialog and the native APIs it can rely on.
This patch reimplements QFileDialog.getSaveFileName to allow the use of
the default suffix feature as functions.getSaveFileNameWithSuffix and
removes most of the magic involved with the old solution.
See issue #561.
The problem appears to be a due to a combination of factors, such as:
- Python does not automatically convert an empty/blank variable to the
integer zero (0)
- Default goal value is empty/blank for a new Text (scene)
- Asynchronous events can occur such that the change in the Outline
pane of a new Text (scene) goal from empty/blank to a value is not
saved to the data model prior to the update event in the Editor pane
accessing the model value for the word count progress display.
Steps to Reproduce:
1. Start manuskript and create new project (no template).
2. Select **Outline** pane.
3. Click "Text Plus" icon to create a text (default name "New")
4. Select **Editor** pane.
5. Click on **New** to display empty text.
6. Select **Outline** pane.
7. Double-click the empty area on **New** line under title **Goal**,
type in "300", and press **Enter**.
Note that manuskript crashes with a segmentation fault.
Work around the crash by using the already existing manuskript
function toInt() which handles conversion of empty/blank values to
integer value zero (0).
This modifies the Spellchecker abstraction to add a new dictionary support, with
support for pyspellchecker. It also changes the main UI so that multiple libraries
can be supported and dictionaries provided to the user. The custom dictionary of
pyspellchecker has to be handled manually, and the performance and words of this
library isn't on par with PyEnchant, but at least it works with 64 bits.
Fixes#505
This is in preparation for adding support for additional spellchecking libraries
other than PyEnchant which seems to be unmaintained and does not build in
Windows 64 bit.