Commit graph

109 commits

Author SHA1 Message Date
derrod 1598844bc6 [core] Always use default.env
Also fixes minor typo
2020-11-21 06:21:59 +01:00
derrod 3e6e173772 [core] Fix Uplay installer check 2020-11-05 15:25:37 +01:00
derrod 8206283755 [core/cli] Warn/Fail if game requires Uplay
Addresses #69 but does not fix it.
2020-11-02 19:08:06 +01:00
derrod 3310f7e7a7 [core] Fix crash if no old manifest present 2020-11-02 18:35:22 +01:00
derrod e97941327e [core] Return empty asset list if not authenticated
Fixes #106
2020-11-02 15:26:10 +01:00
derrod 83e3af344f [core/lfs] Remove unversioned local manifest saving/loading 2020-11-02 14:58:23 +01:00
derrod effc74b73b [core] Exclude mods from games list 2020-11-01 16:38:43 +01:00
derrod 37083b01de [core] Disable delta manifests if versions identical 2020-11-01 15:38:18 +01:00
derrod 7046b06f14 [api/core/downloader] User-Agent update 2020-11-01 14:34:36 +01:00
derrod ace9ce8b5d [core] Show warning when looking up DLC fails
Might fix #101
2020-10-31 19:48:08 +01:00
derrod d95fd20e76 [core] Use non-POSIX mode for parsing manifest launch arguments
(hopefully) Fixes #128
2020-10-24 19:19:25 +02:00
derrod dcbf8db54d [core] Properly handle Delta manifests (update base manifest)
Also removes the old workaround.
2020-09-09 10:29:46 +02:00
derrod d4f4571f85 [core] Allow "wrapper" and "no_wine" in "default" section
The entire config crap will have to be rewritten to be "nicer"...
2020-09-08 04:56:56 +02:00
derrod 6bae5d3081 [core] Prevent importing unknown games from EGL 2020-09-08 04:38:11 +02:00
derrod 7575b8f3a7 [cli/core] Prevent crash when game asset metadata is missing 2020-09-08 04:25:34 +02:00
derrod 9c9fee8f11 [core] Don't request delta manifest if old == new 2020-09-06 06:18:43 +02:00
derrod a55f75d5e8 [core/downloader] Prevent file deletion when using delta manifest
This is technically not how we should do this. In theory we should
"overlay" the delta manifest over the proper one and simply add/replace
the chunk/file list entries with the one from the delta manifest.
However simply not deleting files also works for the time being since files
are rarely deleted anyways.
2020-09-06 05:57:28 +02:00
derrod bd66d6c5dc [api/core/downloader] Update User-Agents 2020-09-06 03:16:06 +02:00
derrod 0430204f59 [core] Add debug message for delta manifest unavailability 2020-09-05 05:27:44 +02:00
derrod fb9e8d4138 [core] Fix disk space check for initial install and add override 2020-09-05 05:18:15 +02:00
derrod d1b8412b27 [core] Add options for delta manifests and update-when-repairing 2020-09-05 05:16:05 +02:00
derrod 4b4483c580 [core] Implement delta manifests 2020-09-05 05:05:21 +02:00
derrod f4a1e4610b [core] Skip savegame download if manifest empty 2020-08-06 09:28:35 +02:00
derrod 0a5b53ab6f [cli/core/utils] Only remove files in manifest during uninstall
Some games are using the installation directory to store savegames.
To avoid deleting those, only remove files that are actually in the
manifest and only delete the directory if it is empty.
2020-06-10 18:21:47 +02:00
derrod 2647fa4915 [core] Do not sync DLC to EGL 2020-06-10 17:59:04 +02:00
derrod 4720b59d99 [core/cli] Fix typos in function names 2020-06-05 15:01:02 +02:00
derrod 8d46d7ad2e [core] Fix save path when downloading multiple saves 2020-06-04 15:55:16 +02:00
derrod 6d84307134 [core] Fix crash if EGL installation has been removed 2020-06-02 11:35:54 +02:00
derrod f8f134dd4b [core] Resolve WINE dos device mappings 2020-06-01 12:51:12 +02:00
derrod c216341467 [core] Add wine_prefix config option 2020-06-01 08:36:06 +02:00
derrod 211f65c4c6 [core/downloader/api] Update User-Agents 2020-05-31 02:37:37 +02:00
derrod 3063f02db3 [cli/core] Implement newer Epic authentication scheme
Fixes #52
2020-05-31 02:01:50 +02:00
derrod fb2af2b17a [core] Add more debug logging 2020-05-30 02:40:58 +02:00
derrod 3b5fc04829 [core] Keep EGL GUID when updating 2020-05-30 02:40:48 +02:00
derrod a488d32502 [core] Fix game path on linux (\ vs /) 2020-05-30 00:49:48 +02:00
derrod 9dbc57ece7 [core] Abort export if manifest cannot be loaded 2020-05-30 00:49:30 +02:00
derrod 3380671b74 [core] Avoid recursion in egs_sync 2020-05-30 00:49:10 +02:00
derrod 0610b07bf3 [core] Do not attempt to fetch metadata if update_assets is not set 2020-05-30 00:48:54 +02:00
derrod d3c2769014 [core] Adjust game path when importing from EGL in WINE 2020-05-30 00:25:54 +02:00
derrod 9b545a82a8 [core] Fix egl_uninstall missing exception handling 2020-05-30 00:17:06 +02:00
derrod 867a661c9d [core] Also remove egl programdata path from config if invalid 2020-05-30 00:10:50 +02:00
derrod 99485da7d8 [core] Reset EGL path if it is invalid 2020-05-29 23:53:07 +02:00
derrod 0b220cd19a [core] Add Epic Games Launcher import/export functionality
May contain bugs, right now it works but there are a few
hacks in there to deal with synchronization that may come
to bite me in the ass later.
2020-05-29 23:07:58 +02:00
derrod 1d7d0eaa38 [core/cli] Import games installed via EGL w/o verification 2020-05-29 00:20:31 +02:00
derrod 2e2bb3ad41 [cli/core/models] Add install size to installed games 2020-05-28 23:05:36 +02:00
derrod 5d4d46f7ea [core] Remove unused parameter 2020-05-28 22:58:14 +02:00
derrod da757ac18e [core] Also initialize Epic LFS on Linux 2020-05-28 22:45:08 +02:00
derrod e3ad2d8de9 [core] Fix crash when game config section is missing 2020-05-28 22:41:31 +02:00
derrod e083b6f9b5 [core] Show error if game installation could not be deleted
Kinda fixes #44
2020-05-25 13:01:12 +02:00
derrod dad1c7f2c2 [core] Move getting manifest urls into separate function 2020-05-23 23:20:13 +02:00