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Merge branch 'preloader' of github.com:appwrite/appwrite into swoole

This commit is contained in:
Eldad Fux 2020-07-03 21:33:51 +03:00
commit a9b823c720
9 changed files with 365 additions and 18 deletions

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@ -153,6 +153,12 @@ bash ./build.sh 1.0.0
Before running the command, make sure you have proper write permissions to the Appwrite docker hub team.
**Build for multicore**
```bash
docker buildx build --platform linux/amd64,linux/arm64,linux/arm/v7 -t appwrite/multicore:0.0.0 --push
```
## Tests
To run tests manually, run phpunit from your command line:
@ -161,6 +167,27 @@ To run tests manually, run phpunit from your command line:
docker exec appwrite test
```
## Benchmarking
You can use WRK Docker image to benchmark the server performance. Benchmarking is extremely useful when you want to compare how the server behaves before and after a change has been applied. Replace [APPWRITE_HOSTNAME_OR_IP] with your Appwrite server hostname or IP. Note that localhost is not accessible from inside the WRK container.
```
Options:
-c, --connections <N> Connections to keep open
-d, --duration <T> Duration of test
-t, --threads <N> Number of threads to use
-s, --script <S> Load Lua script file
-H, --header <H> Add header to request
--latency Print latency statistics
--timeout <T> Socket/request timeout
-v, --version Print version details
```
```bash
docker run --rm skandyla/wrk -t5 -c10 -d30 https://[APPWRITE_HOSTNAME_OR_IP]
```
## Code Maintenance
We use some automation tools to help us keep a healthy code base.

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@ -130,4 +130,4 @@ RUN echo extension=redis.so >> /usr/local/etc/php/conf.d/redis.ini
EXPOSE 80
CMD [ "php" , "app/server.php" ]
CMD [ "php" , "app/server.php" ]

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@ -8,7 +8,7 @@ return [
APP_PLATFORM_CLIENT => [
'key' => APP_PLATFORM_CLIENT,
'name' => 'Client',
'description' => 'Client libraries for integrating with '.APP_NAME.' to build client-based applications and websites. Read the [getting started for web](/docs/getting-started-for-web) or [getting started for Flutter](/docs/getting-started-for-flutter) tutorials to start building your first application.',
'description' => 'Client libraries for integrating with Appwrite to build client-based applications and websites. Read the [getting started for web](/docs/getting-started-for-web) or [getting started for Flutter](/docs/getting-started-for-flutter) tutorials to start building your first application.',
'enabled' => true,
'beta' => false,
'languages' => [ // TODO change key to 'sdks'
@ -121,7 +121,7 @@ return [
APP_PLATFORM_SERVER => [
'key' => APP_PLATFORM_SERVER,
'name' => 'Server',
'description' => 'Libraries for integrating with '.APP_NAME.' to build server side integrations. Read the [getting started for server](/docs/getting-started-for-server) tutorial to start building your first server integration.',
'description' => 'Libraries for integrating with Appwrite to build server side integrations. Read the [getting started for server](/docs/getting-started-for-server) tutorial to start building your first server integration.',
'enabled' => true,
'beta' => false,
'languages' => [ // TODO change key to 'sdks'

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@ -156,7 +156,6 @@ App::get('/v1/locale/continents')
$response->json($list);
}, ['response', 'locale']);
App::get('/v1/locale/currencies')
->desc('List Currencies')
->groups(['api', 'locale'])

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@ -12,7 +12,7 @@ App::init(function ($utopia, $request, $response, $layout) {
if (!empty($request->getQuery('version', ''))) {
$layout->setPath(__DIR__.'/../../views/layouts/empty.phtml');
}
$layout
->setParam('title', APP_NAME)
->setParam('protocol', $request->getProtocol())

34
app/preload.php Normal file
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@ -0,0 +1,34 @@
<?php
/**
* Init
*
* Inializes both Appwrite API entry point, queue workers, and CLI tasks.
* Set configuration, framework resources, app constants
*
*/
// ini_set('display_errors', 1);
// ini_set('display_startup_errors', 1);
// error_reporting(E_ALL);
if (file_exists(__DIR__.'/../vendor/autoload.php')) {
require __DIR__.'/../vendor/autoload.php';
}
use Appwrite\Preloader\Preloader;
include 'init.php';
include 'app.php';
(new Preloader())
->paths(realpath(__DIR__ . '/../app/config'))
->paths(realpath(__DIR__ . '/../app/controllers'))
->paths(realpath(__DIR__ . '/../src'))
->ignore(realpath(__DIR__ . '/../vendor/twig/twig'))
->ignore(realpath(__DIR__ . '/../vendor/guzzlehttp/guzzle'))
->ignore(realpath(__DIR__ . '/../vendor/geoip2'))
->ignore(realpath(__DIR__ . '/../vendor/maxmind'))
->ignore(realpath(__DIR__ . '/../vendor/maxmind-db'))
->ignore(realpath(__DIR__ . '/../vendor/piwik'))
->load();

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@ -2,7 +2,7 @@ version: '3'
services:
traefik:
image: traefik:v2.1.4
image: traefik:2.2
container_name: appwrite_traefik
command:
- --log.level=DEBUG

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@ -0,0 +1,139 @@
<?php
namespace Appwrite\Preloader;
class Preloader
{
/**
* @var array
*/
protected $ignores = [];
private static $count = 0;
private $paths;
public function __construct(string ...$paths)
{
$this->paths = $paths;
// We'll use composer's classmap
// to easily find which classes to autoload,
// based on their filename
$classMap = require __DIR__ . '/../../../vendor/composer/autoload_classmap.php';
$this->paths = array_merge(
$this->paths,
array_values($classMap)
);
}
public function paths(string ...$paths): Preloader
{
$this->paths = array_merge(
$this->paths,
$paths
);
return $this;
}
public function ignore(string ...$names): Preloader
{
$this->ignores = array_merge(
$this->ignores,
$names
);
return $this;
}
public function load(): void
{
// We'll loop over all registered paths
// and load them one by one
foreach ($this->paths as $path) {
$this->loadPath(rtrim($path, '/'));
}
$count = self::$count;
echo "[Preloader] Preloaded {$count} classes" . PHP_EOL;
}
private function loadPath(string $path): void
{
// If the current path is a directory,
// we'll load all files in it
if (is_dir($path)) {
$this->loadDir($path);
return;
}
// Otherwise we'll just load this one file
$this->loadFile($path);
}
private function loadDir(string $path): void
{
$handle = opendir($path);
// We'll loop over all files and directories
// in the current path,
// and load them one by one
while ($file = readdir($handle)) {
if (in_array($file, ['.', '..'])) {
continue;
}
$this->loadPath("{$path}/{$file}");
}
closedir($handle);
}
private function loadFile(string $path): void
{
// And use it to make sure the class shouldn't be ignored
if ($this->shouldIgnore($path)) {
return;
}
echo "[Preloader] Preloaded `{$path}`" . PHP_EOL;
// Finally we require the path,
// causing all its dependencies to be loaded as well
try {
ob_start(); //Start of build
require_once $path;
$output = mb_strlen(ob_get_contents());
ob_end_clean(); //End of build
} catch (\Throwable $th) {
echo "[Preloader] Failed to load `{$path}`" . PHP_EOL;
return;
}
self::$count++;
}
private function shouldIgnore(?string $path): bool
{
if($path === null) {
return true;
}
if(!in_array(pathinfo($path, PATHINFO_EXTENSION), ['php'])) {
return true;
}
foreach ($this->ignores as $ignore) {
if (strpos($path, $ignore) === 0) {
return true;
}
}
return false;
}
}

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@ -9,7 +9,7 @@ class S3 extends Device
/**
* @return string
*/
public function getName()
public function getName():string
{
return 'S3 Storage';
}
@ -17,7 +17,7 @@ class S3 extends Device
/**
* @return string
*/
public function getDescription()
public function getDescription():string
{
return 'S3 Bucket Storage drive for AWS or on premise solution';
}
@ -25,7 +25,7 @@ class S3 extends Device
/**
* @return string
*/
public function getRoot()
public function getRoot():string
{
return '';
}
@ -35,14 +35,162 @@ class S3 extends Device
*
* @return string
*/
public function getPath($filename)
public function getPath($filename):string
{
$path = '';
for ($i = 0; $i < 4; ++$i) {
$path = ($i < \strlen($filename)) ? $path.DIRECTORY_SEPARATOR.$filename[$i] : $path.DIRECTORY_SEPARATOR.'x';
}
return $this->getRoot().$path.DIRECTORY_SEPARATOR.$filename;
return '';
}
}
/**
* Upload.
*
* Upload a file to desired destination in the selected disk.
*
* @param string $target
* @param string $filename
*
* @throws \Exception
*
* @return string|bool saved destination on success or false on failures
*/
public function upload($source, $path):bool
{
return false;
}
/**
* Read file by given path.
*
* @param string $path
*
* @return string
*/
public function read(string $path):string
{
return '';
}
/**
* Write file by given path.
*
* @param string $path
* @param string $data
*
* @return bool
*/
public function write(string $path, string $data):bool
{
return false;
}
/**
* Move file from given source to given path, Return true on success and false on failure.
*
* @see http://php.net/manual/en/function.filesize.php
*
* @param string $source
* @param string $target
*
* @return bool
*/
public function move(string $source, string $target):bool
{
return false;
}
/**
* Delete file in given path, Return true on success and false on failure.
*
* @see http://php.net/manual/en/function.filesize.php
*
* @param string $path
*
* @return bool
*/
public function delete(string $path, bool $recursive = false):bool
{
return false;
}
/**
* Returns given file path its size.
*
* @see http://php.net/manual/en/function.filesize.php
*
* @param $path
*
* @return int
*/
public function getFileSize(string $path):int
{
return 0;
}
/**
* Returns given file path its mime type.
*
* @see http://php.net/manual/en/function.mime-content-type.php
*
* @param $path
*
* @return string
*/
public function getFileMimeType(string $path):string
{
return '';
}
/**
* Returns given file path its MD5 hash value.
*
* @see http://php.net/manual/en/function.md5-file.php
*
* @param $path
*
* @return string
*/
public function getFileHash(string $path):string
{
return '';
}
/**
* Get directory size in bytes.
*
* Return -1 on error
*
* Based on http://www.jonasjohn.de/snippets/php/dir-size.htm
*
* @param $path
*
* @return int
*/
public function getDirectorySize(string $path):int
{
return 0;
}
/**
* Get Partition Free Space.
*
* disk_free_space Returns available space on filesystem or disk partition
*
* @return float
*/
public function getPartitionFreeSpace():float
{
return 0.0;
}
/**
* Get Partition Total Space.
*
* disk_total_space Returns the total size of a filesystem or disk partition
*
* @return float
*/
public function getPartitionTotalSpace():float
{
return 0.0;
}
}