VRCMelonAssistant/ModAssistant/Classes/External Interfaces/BeatSaver.cs
2020-05-05 13:43:50 -06:00

172 lines
6.5 KiB
C#

using System;
using System.IO;
using System.IO.Compression;
using System.Threading.Tasks;
using System.Windows;
using static ModAssistant.Http;
namespace ModAssistant.API
{
public class BeatSaver
{
private const string BeatSaverURLPrefix = "https://beatsaver.com";
private static readonly string CustomSongsFolder = Path.Combine("Beat Saber_Data", "CustomLevels");
private const bool BypassDownloadCounter = false;
public static async Task GetFromKey(string Key)
{
BeatSaverApiResponse Map = await GetResponse(BeatSaverURLPrefix + "/api/maps/detail/" + Key);
await InstallMap(Map);
}
public static async Task GetFromHash(string Hash)
{
BeatSaverApiResponse Map = await GetResponse(BeatSaverURLPrefix + "/api/maps/by-hash/" + Hash);
await InstallMap(Map);
}
private static async Task<BeatSaverApiResponse> GetResponse(string url)
{
try
{
var resp = await HttpClient.GetAsync(url);
var body = await resp.Content.ReadAsStringAsync();
return JsonSerializer.Deserialize<BeatSaverApiResponse>(body);
}
catch (Exception e)
{
MessageBox.Show($"{Application.Current.FindResource("OneClick:MapDownloadFailed")}\n\n" + e);
return null;
}
}
public static async Task InstallMap(BeatSaverApiResponse Map)
{
string zip = Path.Combine(Utils.BeatSaberPath, CustomSongsFolder, Map.hash) + ".zip";
string mapName = string.Concat(($"{Map.key} ({Map.metadata.songName} - {Map.metadata.levelAuthorName})")
.Split(ModAssistant.Utils.Constants.IllegalCharacters));
string directory = Path.Combine(Utils.BeatSaberPath, CustomSongsFolder, mapName);
if (BypassDownloadCounter)
{
await Utils.DownloadAsset(BeatSaverURLPrefix + Map.directDownload, CustomSongsFolder, Map.hash + ".zip", mapName);
}
else
{
await Utils.DownloadAsset(BeatSaverURLPrefix + Map.downloadURL, CustomSongsFolder, Map.hash + ".zip", mapName);
}
if (File.Exists(zip))
{
using (FileStream stream = new FileStream(zip, FileMode.Open))
using (ZipArchive archive = new ZipArchive(stream))
{
foreach (ZipArchiveEntry file in archive.Entries)
{
string fileDirectory = Path.GetDirectoryName(Path.Combine(directory, file.FullName));
if (!Directory.Exists(fileDirectory))
{
Directory.CreateDirectory(fileDirectory);
}
if (!string.IsNullOrEmpty(file.Name))
{
file.ExtractToFile(Path.Combine(directory, file.FullName), true);
}
}
}
File.Delete(zip);
}
else
{
string line1 = (string)Application.Current.FindResource("OneClick:SongDownload:Failed");
string line2 = (string)Application.Current.FindResource("OneClick:SongDownload:NetworkIssues");
string title = (string)Application.Current.FindResource("OneClick:SongDownload:FailedTitle");
MessageBox.Show($"{line1}\n{line2}", title);
}
}
public class BeatSaverApiResponse
{
public Metadata metadata { get; set; }
public Stats stats { get; set; }
public string description { get; set; }
public DateTime? deletedAt { get; set; }
public string _id { get; set; }
public string key { get; set; }
public string name { get; set; }
public Uploader uploader { get; set; }
public DateTime uploaded { get; set; }
public string hash { get; set; }
public string directDownload { get; set; }
public string downloadURL { get; set; }
public string coverURL { get; set; }
public class Difficulties
{
public bool easy { get; set; }
public bool normal { get; set; }
public bool hard { get; set; }
public bool expert { get; set; }
public bool expertPlus { get; set; }
}
public class Metadata
{
public Difficulties difficulties { get; set; }
public Characteristic[] characteristics { get; set; }
public double duration { get; set; }
public string songName { get; set; }
public string songSubName { get; set; }
public string songAuthorName { get; set; }
public string levelAuthorName { get; set; }
public double bpm { get; set; }
}
public class Characteristic
{
public string name { get; set; }
public CharacteristicDifficulties difficulties { get; set; }
}
public class CharacteristicDifficulties
{
public Difficulty easy { get; set; }
public Difficulty normal { get; set; }
public Difficulty hard { get; set; }
public Difficulty expert { get; set; }
public Difficulty expertPlus { get; set; }
}
public class Difficulty
{
public double? duration { get; set; }
public double? length { get; set; }
public double bombs { get; set; }
public double notes { get; set; }
public double obstacles { get; set; }
public double njs { get; set; }
public double njsOffset { get; set; }
}
public class Stats
{
public int downloads { get; set; }
public int plays { get; set; }
public int downVotes { get; set; }
public int upVotes { get; set; }
public double heat { get; set; }
public double rating { get; set; }
}
public class Uploader
{
public string _id { get; set; }
public string username { get; set; }
}
}
}
}