2022-02-17 04:04:43 +13:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SystemTrayMenu.Resources.Languages {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class lang {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal lang ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "SystemTrayMenu.Resources.Languages.lang" , typeof ( lang ) . Assembly ) ;
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
internal static string About {
get {
return ResourceManager . GetString ( "About" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Activated.
/// </summary>
internal static string Activated {
get {
return ResourceManager . GetString ( "Activated" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Add content of folders to main menu.
/// </summary>
internal static string Add_content_of_folders_to_main_menu {
get {
return ResourceManager . GetString ( "Add content of folders to main menu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Add folder.
/// </summary>
internal static string Add_folder {
get {
return ResourceManager . GetString ( "Add folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Add sample 'Start Menu' folder.
/// </summary>
internal static string Add_sample__Start_Menu__folder {
get {
return ResourceManager . GetString ( "Add sample \'Start Menu\' folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Advanced.
/// </summary>
internal static string Advanced {
get {
return ResourceManager . GetString ( "Advanced" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Always Show hidden files, folders or drives.
/// </summary>
internal static string Always_Show_hidden_files__folders_or_drives {
get {
return ResourceManager . GetString ( "Always Show hidden files, folders or drives" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Appearance.
/// </summary>
internal static string Appearance {
get {
return ResourceManager . GetString ( "Appearance" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Arrow.
/// </summary>
internal static string Arrow {
get {
return ResourceManager . GetString ( "Arrow" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Arrow when clicking.
/// </summary>
internal static string Arrow_when_clicking {
get {
return ResourceManager . GetString ( "Arrow when clicking" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Arrow while mouse hovers.
/// </summary>
internal static string Arrow_while_mouse_hovers {
get {
return ResourceManager . GetString ( "Arrow while mouse hovers" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Autostart.
/// </summary>
internal static string Autostart {
get {
return ResourceManager . GetString ( "Autostart" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Background.
/// </summary>
internal static string Background {
get {
return ResourceManager . GetString ( "Background" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Background of arrow when clicking.
/// </summary>
internal static string Background_of_arrow_when_clicking {
get {
return ResourceManager . GetString ( "Background of arrow when clicking" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Background of arrow while mouse hovers.
/// </summary>
internal static string Background_of_arrow_while_mouse_hovers {
get {
return ResourceManager . GetString ( "Background of arrow while mouse hovers" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Border of menu.
/// </summary>
internal static string Border_of_menu {
get {
return ResourceManager . GetString ( "Border of menu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Border of opened folder.
/// </summary>
internal static string Border_of_opened_folder {
get {
return ResourceManager . GetString ( "Border of opened folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Border of selected item.
/// </summary>
internal static string Border_of_selected_item {
get {
return ResourceManager . GetString ( "Border of selected item" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Bottom left.
/// </summary>
internal static string Bottom_left {
get {
return ResourceManager . GetString ( "Bottom left" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Bottom right.
/// </summary>
internal static string Bottom_right {
get {
return ResourceManager . GetString ( "Bottom right" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string buttonCancel {
get {
return ResourceManager . GetString ( "buttonCancel" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Cache.
/// </summary>
internal static string Cache {
get {
return ResourceManager . GetString ( "Cache" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Cache main menu.
/// </summary>
internal static string Cache_main_menu {
get {
return ResourceManager . GetString ( "Cache main menu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Change folder.
/// </summary>
internal static string Change_folder {
get {
return ResourceManager . GetString ( "Change folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Change to relative folder.
/// </summary>
internal static string Change_to_relative_folder {
get {
return ResourceManager . GetString ( "Change to relative folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Clear cache if more than this number of items.
/// </summary>
internal static string Clear_cache_if_more_than_this_number_of_items {
get {
return ResourceManager . GetString ( "Clear cache if more than this number of items" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Click.
/// </summary>
internal static string Click {
get {
return ResourceManager . GetString ( "Click" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Colors Dark Mode.
/// </summary>
internal static string Colors_Dark_Mode {
get {
return ResourceManager . GetString ( "Colors Dark Mode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Colors Light Mode.
/// </summary>
internal static string Colors_Light_Mode {
get {
return ResourceManager . GetString ( "Colors Light Mode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Couldn’ t register the hot key..
/// </summary>
internal static string Could_not_register_the_hot_key_ {
get {
return ResourceManager . GetString ( "Could not register the hot key." , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Custom (drag it to the appropriate place).
/// </summary>
internal static string Custom__drag_it_to_the_appropriate_place_ {
get {
return ResourceManager . GetString ( "Custom (drag it to the appropriate place)" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Customize.
/// </summary>
internal static string Customize {
get {
return ResourceManager . GetString ( "Customize" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Dark Mode always active.
/// </summary>
internal static string Dark_Mode_always_active {
get {
return ResourceManager . GetString ( "Dark Mode always active" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Deactivated.
/// </summary>
internal static string Deactivated {
get {
return ResourceManager . GetString ( "Deactivated" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>
internal static string Default {
get {
return ResourceManager . GetString ( "Default" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Details.
/// </summary>
internal static string Details {
get {
return ResourceManager . GetString ( "Details" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to item.
/// </summary>
internal static string element {
get {
return ResourceManager . GetString ( "element" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to items.
/// </summary>
internal static string elements {
get {
return ResourceManager . GetString ( "elements" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
internal static string Exit {
get {
return ResourceManager . GetString ( "Exit" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Expert.
/// </summary>
internal static string Expert {
get {
return ResourceManager . GetString ( "Expert" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Fading.
/// </summary>
internal static string Fading {
get {
return ResourceManager . GetString ( "Fading" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Folder.
/// </summary>
internal static string Folder {
get {
return ResourceManager . GetString ( "Folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Folder empty.
/// </summary>
internal static string Folder_empty {
get {
return ResourceManager . GetString ( "Folder empty" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Folder inaccessible.
/// </summary>
internal static string Folder_inaccessible {
get {
return ResourceManager . GetString ( "Folder inaccessible" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Folder paths.
/// </summary>
internal static string Folder_paths {
get {
return ResourceManager . GetString ( "Folder paths" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Folders.
/// </summary>
internal static string Folders {
get {
return ResourceManager . GetString ( "Folders" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to General.
/// </summary>
internal static string General {
get {
return ResourceManager . GetString ( "General" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Generate shortcuts to drives.
/// </summary>
internal static string Generate_shortcuts_to_drives {
get {
return ResourceManager . GetString ( "Generate shortcuts to drives" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Help / FAQ.
/// </summary>
internal static string HelpFAQ {
get {
return ResourceManager . GetString ( "HelpFAQ" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Hidden files and folders.
/// </summary>
internal static string Hidden_files_and_folders {
get {
return ResourceManager . GetString ( "Hidden files and folders" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Hotkey.
/// </summary>
internal static string Hotkey {
get {
return ResourceManager . GetString ( "Hotkey" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Icons.
/// </summary>
internal static string Icons {
get {
return ResourceManager . GetString ( "Icons" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to If an item was clicked.
/// </summary>
internal static string If_an_item_was_clicked {
get {
return ResourceManager . GetString ( "If an item was clicked" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to If the focus is lost and if the mouse is still on the menu.
/// </summary>
internal static string If_the_focus_is_lost_and_if_the_mouse_is_still_on_the_menu {
get {
return ResourceManager . GetString ( "If the focus is lost and if the mouse is still on the menu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to If the focus is lost and the Enter key was pressed.
/// </summary>
internal static string If_the_focus_is_lost_and_the_Enter_key_was_pressed {
get {
return ResourceManager . GetString ( "If the focus is lost and the Enter key was pressed" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Language.
/// </summary>
internal static string Language {
get {
return ResourceManager . GetString ( "Language" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Launch on startup.
/// </summary>
internal static string Launch_on_startup {
get {
return ResourceManager . GetString ( "Launch on startup" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to loading.
/// </summary>
internal static string loading {
get {
return ResourceManager . GetString ( "loading" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Log File.
/// </summary>
internal static string Log_File {
get {
return ResourceManager . GetString ( "Log File" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Main menu appears at.
/// </summary>
internal static string Main_menu_appears_at {
get {
return ResourceManager . GetString ( "Main menu appears at" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Menu.
/// </summary>
internal static string Menu {
get {
return ResourceManager . GetString ( "Menu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Your root folder for the SystemTrayMenu does not exist or is empty! Put some files, folders or shortcuts into the folder or change the root folder..
/// </summary>
internal static string MessageRootFolderEmpty {
get {
return ResourceManager . GetString ( "MessageRootFolderEmpty" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to You have no access to the root folder for the SystemTrayMenu. Grant access to the folder or change the root folder..
/// </summary>
internal static string MessageRootFolderNoAccess {
get {
return ResourceManager . GetString ( "MessageRootFolderNoAccess" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds until a menu opens when the mouse is on it.
/// </summary>
internal static string Milliseconds_until_a_menu_opens_when_the_mouse_is_on_it {
get {
return ResourceManager . GetString ( "Milliseconds until a menu opens when the mouse is on it" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds until the menu closes if in this case the menu is not reactivated.
/// </summary>
internal static string Milliseconds_until_the_menu_closes_if_in_this_case_the_menu_is_not_reactivated {
get {
return ResourceManager . GetString ( "Milliseconds until the menu closes if in this case the menu is not reactivated" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds until the menu closes if in this case the mouse then leaves the menu.
/// </summary>
internal static string Milliseconds_until_the_menu_closes_if_in_this_case_the_mouse_then_leaves_the_menu {
get {
return ResourceManager . GetString ( "Milliseconds until the menu closes if in this case the mouse then leaves the menu" +
"" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Mouse location.
/// </summary>
internal static string Mouse_location {
get {
return ResourceManager . GetString ( "Mouse location" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Mouse location (Above Taskbar icon).
/// </summary>
internal static string Mouse_location__Above_Taskbar_icon_ {
get {
return ResourceManager . GetString ( "Mouse location (Above Taskbar icon)" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Never show hidden files, folders or drives.
/// </summary>
internal static string Never_show_hidden_files__folders_or_drives {
get {
return ResourceManager . GetString ( "Never show hidden files, folders or drives" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Next to the previous one.
/// </summary>
internal static string Next_to_the_previous_one {
get {
return ResourceManager . GetString ( "Next to the previous one" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Offset by pixels.
/// </summary>
internal static string Offset_by_pixels {
get {
return ResourceManager . GetString ( "Offset by pixels" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OK {
get {
return ResourceManager . GetString ( "OK" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Only Files.
/// </summary>
internal static string Only_Files {
get {
return ResourceManager . GetString ( "Only Files" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Open Folder.
/// </summary>
internal static string Open_Folder {
get {
return ResourceManager . GetString ( "Open Folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Open the assembly location.
/// </summary>
internal static string Open_the_assembly_location {
get {
return ResourceManager . GetString ( "Open the assembly location" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Opened folder.
/// </summary>
internal static string Opened_folder {
get {
return ResourceManager . GetString ( "Opened folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Overlapping.
/// </summary>
internal static string Overlapping {
get {
return ResourceManager . GetString ( "Overlapping" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Pixels maximum menu height.
/// </summary>
internal static string Pixels_maximum_menu_height {
get {
return ResourceManager . GetString ( "Pixels maximum menu height" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Pixels maximum menu width.
/// </summary>
internal static string Pixels_maximum_menu_width {
get {
return ResourceManager . GetString ( "Pixels maximum menu width" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Problem with Shortcut.
/// </summary>
internal static string Problem_with_Shortcut {
get {
return ResourceManager . GetString ( "Problem with Shortcut" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Recursive.
/// </summary>
internal static string Recursive {
get {
return ResourceManager . GetString ( "Recursive" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Remove folder.
/// </summary>
internal static string Remove_folder {
get {
return ResourceManager . GetString ( "Remove folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Restart.
/// </summary>
internal static string Restart {
get {
return ResourceManager . GetString ( "Restart" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Round corners.
/// </summary>
internal static string Round_corners {
get {
return ResourceManager . GetString ( "Round corners" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Row height in percent.
/// </summary>
internal static string Row_height_in_percent {
get {
return ResourceManager . GetString ( "Row height in percent" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Scrollbar.
/// </summary>
internal static string Scrollbar {
get {
return ResourceManager . GetString ( "Scrollbar" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Search field.
/// </summary>
internal static string Search_field {
get {
return ResourceManager . GetString ( "Search field" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Select Folder.
/// </summary>
internal static string Select_Folder {
get {
return ResourceManager . GetString ( "Select Folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Selected item.
/// </summary>
internal static string Selected_item {
get {
return ResourceManager . GetString ( "Selected item" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Send hotkey to other instance.
/// </summary>
internal static string Send_hotkey_to_other_instance {
get {
return ResourceManager . GetString ( "Send hotkey to other instance" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Set as SystemTrayMenu folder.
/// </summary>
internal static string Set_as_SystemTrayMenu_folder {
get {
return ResourceManager . GetString ( "Set as SystemTrayMenu folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Set by context menu .
/// </summary>
internal static string Set_by_context_menu_ {
get {
return ResourceManager . GetString ( "Set by context menu " , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string Settings {
get {
return ResourceManager . GetString ( "Settings" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Show in Taskbar.
/// </summary>
internal static string Show_in_Taskbar {
get {
return ResourceManager . GetString ( "Show in Taskbar" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Show only as search result.
/// </summary>
internal static string Show_only_as_search_result {
get {
return ResourceManager . GetString ( "Show only as search result" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Single click to open a directory instead of double click.
/// </summary>
internal static string Single_click_to_open_a_directory_instead_of_double_click {
get {
return ResourceManager . GetString ( "Single click to open a directory instead of double click" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Single click to open an item instead of double click.
/// </summary>
internal static string Single_click_to_open_an_item_instead_of_double_click {
get {
return ResourceManager . GetString ( "Single click to open an item instead of double click" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Size.
/// </summary>
internal static string Size {
get {
return ResourceManager . GetString ( "Size" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Size and location.
/// </summary>
internal static string Size_and_location {
get {
return ResourceManager . GetString ( "Size and location" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Size of the icons in percent.
/// </summary>
internal static string Size_of_the_icons_in_percent {
get {
return ResourceManager . GetString ( "Size of the icons in percent" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Slider.
/// </summary>
internal static string Slider {
get {
return ResourceManager . GetString ( "Slider" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Slider while dragging.
/// </summary>
internal static string Slider_while_dragging {
get {
return ResourceManager . GetString ( "Slider while dragging" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Slider while mouse hovers 1.
/// </summary>
internal static string Slider_while_mouse_hovers_1 {
get {
return ResourceManager . GetString ( "Slider while mouse hovers 1" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Slider while mouse hovers 2.
/// </summary>
internal static string Slider_while_mouse_hovers_2 {
get {
return ResourceManager . GetString ( "Slider while mouse hovers 2" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Stays open.
/// </summary>
internal static string Stays_open {
get {
return ResourceManager . GetString ( "Stays open" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Store config at the assembly location.
/// </summary>
internal static string Store_config_at_the_assembly_location {
get {
return ResourceManager . GetString ( "Store config at the assembly location" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Sub menu appears at.
/// </summary>
internal static string Sub_menu_appears_at {
get {
return ResourceManager . GetString ( "Sub menu appears at" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Support SystemTrayMenu.
/// </summary>
internal static string Support_SystemTrayMenu {
get {
return ResourceManager . GetString ( "Support SystemTrayMenu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to System Info.
/// </summary>
internal static string System_Info {
get {
return ResourceManager . GetString ( "System Info" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to SystemTrayMenu.
/// </summary>
internal static string SystemTrayMenu {
get {
return ResourceManager . GetString ( "SystemTrayMenu" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to "Task Manager".
/// </summary>
internal static string Task_Manager {
get {
return ResourceManager . GetString ( "Task Manager" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Read the FAQ and then choose a root directory for the SystemTrayMenu..
/// </summary>
internal static string TextFirstStart {
get {
return ResourceManager . GetString ( "TextFirstStart" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to The item that this shortcut refers to has been changed or moved, so this shortcut will no longer work properly..
/// </summary>
internal static string The_item_that_this_shortcut_refers_to_has_been_changed_or_moved__so_this_shortcut_will_no_longer_work_properly_ {
get {
return ResourceManager . GetString ( "The item that this shortcut refers to has been changed or moved, so this shortcut" +
" will no longer work properly." , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Time until a menu opens.
/// </summary>
internal static string Time_until_a_menu_opens {
get {
return ResourceManager . GetString ( "Time until a menu opens" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to USB.
/// </summary>
internal static string USB {
get {
return ResourceManager . GetString ( "USB" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Use icon from folder.
/// </summary>
internal static string Use_icon_from_folder {
get {
return ResourceManager . GetString ( "Use icon from folder" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Use operating system settings.
/// </summary>
internal static string Use_operating_system_settings {
get {
return ResourceManager . GetString ( "Use operating system settings" , resourceCulture ) ;
}
}
}
}