2015-10-02 05:16:56 +13:00
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<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblTrimLeft.Text" xml:space="preserve">
<value>Sol:</value>
</data>
<data name="lblTrimRight.Text" xml:space="preserve">
<value>Sağ:</value>
</data>
<data name="lblTrimBottom.Text" xml:space="preserve">
<value>Alt:</value>
</data>
<data name="lblTrimTop.Text" xml:space="preserve">
<value>Üst:</value>
</data>
<data name="btnStartTask.Text" xml:space="preserve">
<value>Yükle/kaydet yakalama sonrası ayarları na göre</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Kaydı rarak yakalama</value>
</data>
<data name="btnCapture.Text" xml:space="preserve">
<value>Yakalamayı başlat</value>
</data>
<data name="gbImages.Text" xml:space="preserve">
<value>Resimler</value>
</data>
<data name="lblCombineVertical.Text" xml:space="preserve">
<value>Dikey:</value>
</data>
<data name="lblCombineLastVertical.Text" xml:space="preserve">
<value>Son dikey:</value>
</data>
<data name="lblImageCount.Text" xml:space="preserve">
<value>Resim sayı sı :</value>
</data>
<data name="tpOutput.Text" xml:space="preserve">
<value>Çı ktı </value>
</data>
<data name="tpCapture.Text" xml:space="preserve">
<value>Yakala</value>
</data>
<data name="lblStartDelay.Text" xml:space="preserve">
<value>Başlangı ç gecikmesi:</value>
</data>
<data name="lblScrollDelay.Text" xml:space="preserve">
<value>Kaydı rma gecikmesi:</value>
</data>
<data name="lblScrollMethod.Text" xml:space="preserve">
<value>Kaydı rma yöntemi:</value>
</data>
<data name="lblProcessing.Text" xml:space="preserve">
<value>İşleniyor...</value>
</data>
<data name="lblMaximumScrollCount.Text" xml:space="preserve">
<value>En fazla kaydı rma sayı sı :</value>
</data>
<data name="lblIgnoreLast.Text" xml:space="preserve">
<value>Sonuncuları sil:</value>
</data>
<data name="gbTrimEdges.Text" xml:space="preserve">
<value>Kenarları kı rp</value>
</data>
<data name="gbCombineAdjustments.Text" xml:space="preserve">
<value>Birleştirme ayarları </value>
</data>
<data name="btnGuessCombineAdjustments.Text" xml:space="preserve">
<value>Birleştirme ayarları nı tahmin et ve birleştir</value>
</data>
<data name="btnGuessEdges.Text" xml:space="preserve">
<value>Kenar kı rpma değerlerini tahmin et</value>
</data>
<data name="btnResetCombine.Text" xml:space="preserve">
<value>Çı ktı ayarları nı sı fı rla</value>
</data>
<data name="btnSelectHandle.Text" xml:space="preserve">
<value>Pencere veya kontrol seçin kaydı rmak için...</value>
</data>
<data name="btnSelectRectangle.Text" xml:space="preserve">
<value>(Opsiyonel) Özel alan seçin pencere içinde...</value>
</data>
<data name="cbAutoDetectScrollEnd.Text" xml:space="preserve">
<value>Kaydı rma sonuna geldiğini otomatik tespit et</value>
</data>
<data name="cbRemoveDuplicates.Text" xml:space="preserve">
<value>Aynı olan resimleri sil</value>
</data>
<data name="cbAutoCombine.Text" xml:space="preserve">
<value>Yakaladı ktan sonra birleştirme ayarları nı tespit et ve birleştir</value>
</data>
<data name="cbStartCaptureAutomatically.Text" xml:space="preserve">
<value>Alan seçtikten sonra kaydı rarak yakalamayı başlat</value>
</data>
<data name="cbStartSelectionAutomatically.Text" xml:space="preserve">
<value>Bu pencere açı lmadan önce alan seçimini başlat</value>
</data>
<data name="lblNote.Text" xml:space="preserve">
<value>Lütfen dikkat, ShareX düzgün bir şekilde kaydı rarak yakalama için elinden geleni yapsada her durumda kusursuz kaydı rarak yakalama yapmak mümkün değildir. Ana nedenlerinden biri kaydı rma esnası nda ekranda hareket olması dı r, mesela web sayfası yakalarken ekranda hareketli bir GIF resmi varsa birleştirme esnası nda sorun yaratcaktı r. Bir diğer nedende ekranda olan sabit objelerdir, mesela web sayfası kaydı rı rken ekranda hareket etmiyen bir menu veya tuş olması nereden birleştirilceğini hesaplamada zorluk çı karı caktı r.</value>
</data>
2015-11-15 23:10:46 +13:00
<data name="cbAutoClose.Text" xml:space="preserve">
<value>İşlemlerden sonra bu pencereyi kapat</value>
</data>
<data name="chkAutoUpload.Text" xml:space="preserve">
<value>Yükle/kaydet yakalama sonrası ayarları na göre</value>
</data>
<data name="gbAfterCapture.Text" xml:space="preserve">
<value>Yakalamadan sonra</value>
</data>
<data name="gbBeforeCapture.Text" xml:space="preserve">
<value>Yakalamadan önce</value>
</data>
<data name="gbWhileCapturing.Text" xml:space="preserve">
<value>Yakalama esnası nda</value>
</data>
<data name="lblScrollTopMethodBeforeCapture.Text" xml:space="preserve">
<value>Yukarı kaydı rma yöntemi yakalamadan önce:</value>
</data>
2015-10-02 05:16:56 +13:00
</root>