f49cc413dd
* Make exception handling more general in InstallDialog. * Fix the title of PathEdit file selection dialog.
260 lines
10 KiB
Python
260 lines
10 KiB
Python
import os
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from multiprocessing import Queue as MPQueue
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from PyQt5.QtCore import Qt, QObject, QRunnable, QThreadPool, pyqtSignal, pyqtSlot
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from PyQt5.QtGui import QCloseEvent
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from PyQt5.QtWidgets import QDialog, QFileDialog, QCheckBox, QMessageBox
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from custom_legendary.core import LegendaryCore
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from custom_legendary.utils.selective_dl import games
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from rare.ui.components.dialogs.install_dialog import Ui_InstallDialog
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from rare.utils.extra_widgets import PathEdit
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from rare.utils.models import InstallDownloadModel, InstallQueueItemModel
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from rare.utils.utils import get_size
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class InstallDialog(QDialog, Ui_InstallDialog):
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result_ready = pyqtSignal(InstallQueueItemModel)
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def __init__(self, core: LegendaryCore, dl_item: InstallQueueItemModel, update=False, silent=False, parent=None):
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super(InstallDialog, self).__init__(parent)
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self.setupUi(self)
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self.setAttribute(Qt.WA_DeleteOnClose, True)
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self.setWindowFlags(Qt.Dialog | Qt.CustomizeWindowHint | Qt.WindowTitleHint)
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self.core = core
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self.dl_item = dl_item
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self.dl_item.status_q = MPQueue()
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self.app_name = self.dl_item.options.app_name
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self.game = self.core.get_game(self.app_name)
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self.update = update
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self.silent = silent
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self.threadpool = QThreadPool(self)
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self.threadpool.setMaxThreadCount(1)
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header = self.tr("Update") if update else self.tr("Install")
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self.install_dialog_label.setText(f"<h3>{header} \"{self.game.app_title}\"</h3>")
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self.setWindowTitle(f"{self.windowTitle()} - {header} \"{self.game.app_title}\"")
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if self.core.lgd.config.has_option("Legendary", "install_dir"):
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default_path = self.core.lgd.config.get("Legendary", "install_dir")
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else:
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default_path = os.path.expanduser("~/legendary")
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if not default_path:
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default_path = os.path.expanduser("~/legendary")
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self.install_dir_edit = PathEdit(text=default_path,
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file_type=QFileDialog.DirectoryOnly,
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edit_func=self.option_changed)
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self.install_dir_layout.addWidget(self.install_dir_edit)
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if self.update:
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self.install_dir_label.setVisible(False)
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self.install_dir_edit.setVisible(False)
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if self.core.lgd.config.has_option("Legendary", "max_workers"):
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max_workers = self.core.lgd.config.get("Legendary", "max_workers")
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else:
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max_workers = 0
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self.max_workers_spin.setValue(int(max_workers))
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self.max_workers_spin.valueChanged.connect(self.option_changed)
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self.force_download_check.stateChanged.connect(self.option_changed)
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self.ignore_space_check.stateChanged.connect(self.option_changed)
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self.download_only_check.stateChanged.connect(self.option_changed)
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self.sdl_list_checks = list()
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try:
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for key, info in games[self.app_name].items():
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cb = QDataCheckBox(info['name'], info['tags'])
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if key == '__required':
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self.dl_item.options.sdl_list.extend(info['tags'])
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cb.setChecked(True)
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cb.setDisabled(True)
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self.sdl_list_layout.addWidget(cb)
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self.sdl_list_checks.append(cb)
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self.sdl_list_frame.resize(self.sdl_list_frame.minimumSize())
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for cb in self.sdl_list_checks:
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cb.stateChanged.connect(self.option_changed)
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except KeyError:
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self.sdl_list_frame.setVisible(False)
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self.sdl_list_label.setVisible(False)
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self.install_button.setEnabled(False)
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self.cancel_button.clicked.connect(self.cancel_clicked)
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self.verify_button.clicked.connect(self.verify_clicked)
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self.install_button.clicked.connect(self.install_clicked)
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self.options_changed = False
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self.worker_running = False
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self.reject_close = True
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self.resize(self.minimumSize())
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self.setFixedSize(self.size())
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def execute(self):
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if self.silent:
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self.reject_close = False
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self.get_download_info()
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else:
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self.show()
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def get_options(self):
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self.dl_item.options.base_path = self.install_dir_edit.text() if not self.update else None
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self.dl_item.options.max_workers = self.max_workers_spin.value()
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self.dl_item.options.force = self.force_download_check.isChecked()
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self.dl_item.options.ignore_space_req = self.ignore_space_check.isChecked()
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self.dl_item.options.no_install = self.download_only_check.isChecked()
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self.dl_item.options.sdl_list = ['']
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for cb in self.sdl_list_checks:
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if data := cb.isChecked():
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self.dl_item.options.sdl_list.extend(data)
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def get_download_info(self):
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self.dl_item.download = None
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info_worker = InstallInfoWorker(self.core, self.dl_item)
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info_worker.setAutoDelete(True)
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info_worker.signals.result.connect(self.on_worker_result)
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info_worker.signals.failed.connect(self.on_worker_failed)
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info_worker.signals.finished.connect(self.on_worker_finished)
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self.worker_running = True
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self.threadpool.start(info_worker)
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def verify_clicked(self):
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message = self.tr("Updating...")
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self.download_size_info_label.setText(message)
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self.download_size_info_label.setStyleSheet("font-style: italic; font-weight: normal")
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self.install_size_info_label.setText(message)
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self.install_size_info_label.setStyleSheet("font-style: italic; font-weight: normal")
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self.cancel_button.setEnabled(False)
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self.verify_button.setEnabled(False)
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self.install_button.setEnabled(False)
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self.options_changed = False
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self.get_options()
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self.get_download_info()
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def option_changed(self):
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self.options_changed = True
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self.install_button.setEnabled(False)
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self.verify_button.setEnabled(not self.worker_running)
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def cancel_clicked(self):
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self.dl_item.download = None
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self.reject_close = False
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self.close()
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def install_clicked(self):
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self.reject_close = False
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self.close()
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def on_worker_result(self, dl_item: InstallDownloadModel):
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self.dl_item.download = dl_item
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# TODO: Check available size and act accordingly
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# TODO: (show message in label | color it | disable install unless ignore)
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# TODO: Find a way to get the installation size delta and show it
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download_size = self.dl_item.download.analysis.dl_size
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install_size = self.dl_item.download.analysis.install_size
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if download_size:
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self.download_size_info_label.setText("{}".format(get_size(download_size)))
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self.download_size_info_label.setStyleSheet("font-style: normal; font-weight: bold")
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self.install_button.setEnabled(not self.options_changed)
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else:
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self.install_size_info_label.setText(self.tr("Game already installed"))
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self.install_size_info_label.setStyleSheet("font-style: italics; font-weight: normal")
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self.install_size_info_label.setText("{}".format(get_size(install_size)))
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self.install_size_info_label.setStyleSheet("font-style: normal; font-weight: bold")
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self.verify_button.setEnabled(self.options_changed)
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self.cancel_button.setEnabled(True)
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if self.silent:
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self.close()
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def on_worker_failed(self, message: str):
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error_text = self.tr("Error")
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self.download_size_info_label.setText(error_text)
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self.install_size_info_label.setText(error_text)
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QMessageBox.critical(self, self.windowTitle(), message)
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self.verify_button.setEnabled(self.options_changed)
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self.cancel_button.setEnabled(True)
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if self.silent:
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self.close()
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def on_worker_finished(self):
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self.worker_running = False
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# lk: happens when close() is called, also when top right 'X' is pressed.
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# lk: reject any events not coming from the buttons in case the WM
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# lk: doesn't honor the window hints
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def closeEvent(self, a0: QCloseEvent) -> None:
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if self.reject_close:
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a0.ignore()
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else:
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self.threadpool.clear()
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self.threadpool.waitForDone()
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self.result_ready.emit(self.dl_item)
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a0.accept()
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class InstallInfoWorkerSignals(QObject):
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result = pyqtSignal(InstallDownloadModel)
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failed = pyqtSignal(str)
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finished = pyqtSignal()
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class InstallInfoWorker(QRunnable):
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def __init__(self, core: LegendaryCore, dl_item: InstallQueueItemModel):
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super(InstallInfoWorker, self).__init__()
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self.signals = InstallInfoWorkerSignals()
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self.core = core
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self.dl_item = dl_item
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@pyqtSlot()
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def run(self):
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try:
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download = InstallDownloadModel(*self.core.prepare_download(
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app_name=self.dl_item.options.app_name,
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base_path=self.dl_item.options.base_path,
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force=self.dl_item.options.force,
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no_install=self.dl_item.options.no_install,
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status_q=self.dl_item.status_q,
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# max_shm=,
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max_workers=self.dl_item.options.max_workers,
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# game_folder=,
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# disable_patching=,
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# override_manifest=,
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# override_old_manifest=,
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# override_base_url=,
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# platform_override=,
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# file_prefix_filter=,
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# file_exclude_filter=,
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# file_install_tag=,
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# dl_optimizations=,
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# dl_timeout=,
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repair=self.dl_item.options.repair,
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# repair_use_latest=,
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ignore_space_req=self.dl_item.options.ignore_space_req,
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# disable_delta=,
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# override_delta_manifest=,
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# reset_sdl=,
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sdl_prompt=lambda app_name, title: self.dl_item.options.sdl_list
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))
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self.signals.result.emit(download)
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except Exception as e:
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self.signals.failed.emit(str(e))
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self.signals.finished.emit()
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class QDataCheckBox(QCheckBox):
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def __init__(self, text, data=None, parent=None):
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super(QDataCheckBox, self).__init__(parent)
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self.setText(text)
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self.data = data
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def isChecked(self):
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if super(QDataCheckBox, self).isChecked():
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return self.data
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else:
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return False
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