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Rare/rare/utils
loathingKernel 6c0663771c GameInfo: Make widgets react to changes from RareGame's widget.update signal
Note: the `__update_widget()` method, while it doesn't have any visible delay
has the potential for improvement. I didn't do it because it felt like
premature optimization.

MoveGamePopUp: update it to use RareGame and it's signals

RareGame: Add `install_path` attribute and change `needs_verification` setter
Now both setters will update the local `igame` attribute and save it too.

MoveWorker: Update it to use RareGame.
Other changes include moving "same-drive" moving into the worker and using
`os.path` methods instead of `PathLib`

SteamGrades: Remove worker, it is implemented in RareGame now.
2023-02-15 16:59:33 +02:00
..
__init__.py lowercase snake case 2021-04-07 22:39:23 +02:00
config_helper.py Fix wrong import from migration 2022-10-26 21:57:04 +02:00
extra_widgets.py GameInfo: Fix list to boolean conversion 2023-02-04 17:38:07 +02:00
json_formatter.py Rare: pass through Black formatter 2021-12-27 00:37:13 +01:00
misc.py GameWidget: Implement reactive and interactive labels 2023-02-07 13:41:59 +02:00
paths.py Paths: Use common dictionary for suffixes 2023-02-08 16:47:46 +02:00
qt_requests.py Rare: pass through Black formatter 2021-12-27 00:37:13 +01:00
rpc.py GlobalSignals: Reorganize signals into groups 2023-02-04 17:38:06 +02:00
singleton.py Unify strings formatting (#158) 2022-02-01 22:29:34 +01:00
steam_grades.py GameInfo: Make widgets react to changes from RareGame's widget.update signal 2023-02-15 16:59:33 +02:00