140 lines
4.2 KiB
Python
140 lines
4.2 KiB
Python
import os
|
|
from dataclasses import field, dataclass
|
|
from multiprocessing import Queue
|
|
from typing import Union, List
|
|
|
|
from PyQt5.QtCore import QObject, pyqtSignal
|
|
|
|
from legendary.core import LegendaryCore
|
|
from legendary.downloader.mp.manager import DLManager
|
|
from legendary.models.downloading import AnalysisResult, ConditionCheckResult
|
|
from legendary.models.game import Game, InstalledGame
|
|
|
|
|
|
@dataclass
|
|
class InstallOptionsModel:
|
|
app_name: str
|
|
base_path: str = os.path.expanduser("~/legendary")
|
|
max_workers: int = os.cpu_count() * 2
|
|
repair: bool = False
|
|
no_install: bool = False
|
|
ignore_space_req: bool = False
|
|
force: bool = False
|
|
sdl_list: list = field(default_factory=lambda: [""])
|
|
update: bool = False
|
|
silent: bool = False
|
|
platform: str = ""
|
|
|
|
def set_no_install(self, enabled: bool) -> None:
|
|
self.no_install = enabled
|
|
|
|
|
|
@dataclass
|
|
class InstallDownloadModel:
|
|
dlmanager: DLManager
|
|
analysis: AnalysisResult
|
|
game: Game
|
|
igame: InstalledGame
|
|
repair: bool
|
|
repair_file: str
|
|
res: ConditionCheckResult
|
|
|
|
|
|
@dataclass
|
|
class InstallQueueItemModel:
|
|
status_q: Queue = None
|
|
download: InstallDownloadModel = None
|
|
options: InstallOptionsModel = None
|
|
|
|
def __bool__(self):
|
|
return (
|
|
(self.status_q is not None)
|
|
and (self.download is not None)
|
|
and (self.options is not None)
|
|
)
|
|
|
|
|
|
class PathSpec:
|
|
__egl_path_vars = {
|
|
"{appdata}": os.path.expandvars("%LOCALAPPDATA%"),
|
|
"{userdir}": os.path.expandvars("%USERPROFILE%/Documents"),
|
|
# '{userprofile}': os.path.expandvars('%userprofile%'), # possibly wrong
|
|
"{usersavedgames}": os.path.expandvars("%USERPROFILE%/Saved Games"),
|
|
}
|
|
egl_appdata: str = r"%LOCALAPPDATA%\EpicGamesLauncher\Saved\Config\Windows"
|
|
egl_programdata: str = r"%PROGRAMDATA%\Epic\EpicGamesLauncher\Data\Manifests"
|
|
wine_programdata: str = r"dosdevices/c:/ProgramData"
|
|
|
|
def __init__(self, core: LegendaryCore = None, app_name: str = "default"):
|
|
if core is not None:
|
|
self.__egl_path_vars.update({"{epicid}": core.lgd.userdata["account_id"]})
|
|
self.app_name = app_name
|
|
|
|
def cook(self, path: str) -> str:
|
|
cooked_path = [self.__egl_path_vars.get(p.lower(), p) for p in path.split("/")]
|
|
return os.path.join(*cooked_path)
|
|
|
|
@property
|
|
def wine_egl_programdata(self):
|
|
return self.egl_programdata.replace("\\", "/").replace(
|
|
"%PROGRAMDATA%", self.wine_programdata
|
|
)
|
|
|
|
def wine_egl_prefixes(self, results: int = 0) -> Union[List[str], str]:
|
|
possible_prefixes = [
|
|
os.path.expanduser("~/.wine"),
|
|
os.path.expanduser("~/Games/epic-games-store"),
|
|
]
|
|
prefixes = []
|
|
for prefix in possible_prefixes:
|
|
if os.path.exists(os.path.join(prefix, self.wine_egl_programdata)):
|
|
prefixes.append(prefix)
|
|
if not prefixes:
|
|
return str()
|
|
if not results:
|
|
return prefixes
|
|
elif results == 1:
|
|
return prefixes[0]
|
|
else:
|
|
return prefixes[:results]
|
|
|
|
|
|
@dataclass
|
|
class ApiResults:
|
|
game_list: list = None
|
|
dlcs: dict = None
|
|
bit32_games: list = None
|
|
mac_games: list = None
|
|
no_asset_games: list = None
|
|
saves: list = None
|
|
|
|
def __bool__(self):
|
|
return (
|
|
self.game_list is not None
|
|
and self.dlcs is not None
|
|
and self.bit32_games is not None
|
|
and self.mac_games is not None
|
|
and self.no_asset_games is not None
|
|
and self.saves is not None
|
|
)
|
|
|
|
|
|
class Signals(QObject):
|
|
exit_app = pyqtSignal(int) # exit code
|
|
send_notification = pyqtSignal(str) # app_title
|
|
|
|
set_main_tab_index = pyqtSignal(int) # tab index
|
|
update_download_tab_text = pyqtSignal()
|
|
|
|
dl_progress = pyqtSignal(int) # 0-100
|
|
# set visibility of installing widget in games tab
|
|
installation_started = pyqtSignal(str) # app_name
|
|
add_download = pyqtSignal(str)
|
|
|
|
install_game = pyqtSignal(InstallOptionsModel)
|
|
installation_finished = pyqtSignal(bool, str)
|
|
|
|
update_gamelist = pyqtSignal(list)
|
|
game_uninstalled = pyqtSignal(str)
|
|
|
|
set_discord_rpc = pyqtSignal(str) # app_name of running game
|