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Rare/rare/app.py

287 lines
11 KiB
Python

import configparser
import logging
import os
import platform
import sys
import time
import traceback
from PyQt5.QtCore import QThreadPool, QSettings, QTranslator
from PyQt5.QtGui import QIcon
from PyQt5.QtWidgets import QApplication, QSystemTrayIcon, QMessageBox
from requests import HTTPError
import legendary
# noinspection PyUnresolvedReferences
import rare.resources.resources
import rare.shared as shared
from rare import cache_dir, resources_path
from rare.components.dialogs.launch_dialog import LaunchDialog
from rare.components.main_window import MainWindow
from rare.components.tray_icon import TrayIcon
from rare.utils import legendary_utils, config_helper
from rare.utils.utils import set_color_pallete, set_style_sheet
start_time = time.strftime("%y-%m-%d--%H-%M") # year-month-day-hour-minute
file_name = os.path.join(cache_dir, "logs", f"Rare_{start_time}.log")
if not os.path.exists(os.path.dirname(file_name)):
os.makedirs(os.path.dirname(file_name))
logger = logging.getLogger("Rare")
def excepthook(exc_type, exc_value, exc_tb):
tb = "".join(traceback.format_exception(exc_type, exc_value, exc_tb))
print("Error")
if exc_tb == HTTPError:
try:
if shared.core.login():
return
else:
raise ValueError
except Exception as e:
logger.fatal(str(e))
QMessageBox.warning(None, "Error", QApplication.tr("Failed to login"))
QApplication.exit(1)
return
logger.fatal(tb)
QMessageBox.warning(None, "Error", tb)
QApplication.exit(1)
class App(QApplication):
mainwindow: MainWindow = None
tray_icon: QSystemTrayIcon = None
def __init__(self):
super(App, self).__init__(sys.argv)
self.args = shared.args # add some options
self.window_launched = False
self.setQuitOnLastWindowClosed(False)
# init Legendary
try:
self.core = shared.init_legendary()
except configparser.MissingSectionHeaderError as e:
logger.warning(f"Config is corrupt: {e}")
if config_path := os.environ.get("XDG_CONFIG_HOME"):
path = os.path.join(config_path, "legendary")
else:
path = os.path.expanduser("~/.config/legendary")
with open(os.path.join(path, "config.ini"), "w") as config_file:
config_file.write("[Legendary]")
self.core = shared.init_legendary()
if "Legendary" not in self.core.lgd.config.sections():
self.core.lgd.config.add_section("Legendary")
self.core.lgd.save_config()
config_helper.init_config_handler(self.core)
# workaround if egl sync enabled, but no programdata_path
# programdata_path might be unset if logging in through the browser
if self.core.egl_sync_enabled:
if self.core.egl.programdata_path is None:
self.core.lgd.config.remove_option("Legendary", "egl_sync")
self.core.lgd.save_config()
else:
if not os.path.exists(self.core.egl.programdata_path):
self.core.lgd.config.remove_option("Legendary", "egl_sync")
self.core.lgd.save_config()
# set Application name for settings
self.launch_dialog = None
self.setApplicationName("Rare")
self.setOrganizationName("Rare")
self.settings = QSettings()
self.signals = shared.init_signals()
self.signals.exit_app.connect(self.exit_app)
self.signals.send_notification.connect(
lambda title: self.tray_icon.showMessage(
self.tr("Download finished"),
self.tr("Download finished. {} is playable now").format(title),
QSystemTrayIcon.Information,
4000,
)
if self.settings.value("notification", True, bool)
else None
)
# Translator
self.translator = QTranslator()
lang = self.settings.value("language", self.core.language_code, type=str)
if os.path.isfile(f := os.path.join(resources_path, "languages", f"{lang}.qm")):
self.translator.load(f)
logger.info(f"Your language is supported: {lang}")
elif not lang == "en":
logger.info("Your language is not supported")
self.installTranslator(self.translator)
# translator for qt stuff
if os.path.isfile(f := os.path.join(resources_path, f"qt_{lang}.qm")):
self.qt_translator = QTranslator()
self.qt_translator.load(f)
self.installTranslator(self.qt_translator)
# Style
# lk: this is a bit silly but serves well until we have a class
# lk: store the default qt style name from the system on startup as a property for later reference
self.setProperty("rareDefaultQtStyle", self.style().objectName())
if (
self.settings.value("color_scheme", None) is None
and self.settings.value("style_sheet", None) is None
):
self.settings.setValue("color_scheme", "")
self.settings.setValue("style_sheet", "RareStyle")
if color_scheme := self.settings.value("color_scheme", False):
self.settings.setValue("style_sheet", "")
set_color_pallete(color_scheme)
elif style_sheet := self.settings.value("style_sheet", False):
self.settings.setValue("color_scheme", "")
set_style_sheet(style_sheet)
self.setWindowIcon(QIcon(":/images/Rare.png"))
# launch app
self.launch_dialog = LaunchDialog()
self.launch_dialog.quit_app.connect(self.launch_dialog.close)
self.launch_dialog.quit_app.connect(lambda ec: exit(ec))
self.launch_dialog.start_app.connect(self.start_app)
self.launch_dialog.start_app.connect(self.launch_dialog.close)
self.launch_dialog.login()
def show_mainwindow(self):
if self.window_launched:
self.mainwindow.show()
else:
self.mainwindow.show_window_centralized()
def start_app(self):
for igame in self.core.get_installed_list():
if not os.path.exists(igame.install_path):
legendary_utils.uninstall(igame.app_name, self.core)
logger.info(f"Uninstalled {igame.title}, because no game files exist")
continue
if not os.path.exists(os.path.join(igame.install_path, igame.executable.replace("\\", "/").lstrip("/"))):
igame.needs_verification = True
self.core.lgd.set_installed_game(igame.app_name, igame)
logger.info(f"{igame.title} needs verification")
self.mainwindow = MainWindow()
self.launch_dialog.close()
self.tray_icon = TrayIcon(self)
self.tray_icon.exit_action.triggered.connect(self.exit_app)
self.tray_icon.start_rare.triggered.connect(self.show_mainwindow)
self.tray_icon.activated.connect(
lambda r: self.show_mainwindow()
if r == QSystemTrayIcon.DoubleClick
else None
)
if not self.args.silent:
self.mainwindow.show_window_centralized()
self.window_launched = True
if shared.args.subparser == "launch":
if shared.args.app_name in [
i.app_name for i in self.core.get_installed_list()
]:
logger.info(
f"Launching {self.core.get_installed_game(shared.args.app_name).title}"
)
self.mainwindow.tab_widget.games_tab.game_utils.prepare_launch(
shared.args.app_name
)
else:
logger.error(
f"Could not find {shared.args.app_name} in Games or it is not installed"
)
QMessageBox.warning(
self.mainwindow,
"Warning",
self.tr(
"Could not find {} in installed games. Did you modify the shortcut? "
).format(shared.args.app_name),
)
if shared.args.test_start:
self.exit_app(0)
def tray(self, reason):
if reason == QSystemTrayIcon.DoubleClick:
self.mainwindow.show()
logger.info("Show App")
def exit_app(self, exit_code=0):
# FIXME: Fix this with the downlaod tab redesign
if self.mainwindow is not None:
if not shared.args.offline and self.mainwindow.tab_widget.downloadTab.is_download_active:
question = QMessageBox.question(
self.mainwindow,
self.tr("Close"),
self.tr(
"There is a download active. Do you really want to exit app?"
),
QMessageBox.Yes,
QMessageBox.No,
)
if question == QMessageBox.No:
return
else:
# clear queue
self.mainwindow.tab_widget.downloadTab.queue_widget.update_queue([])
self.mainwindow.tab_widget.downloadTab.stop_download()
# FIXME: End of FIXME
self.mainwindow.timer.stop()
self.mainwindow.hide()
threadpool = QThreadPool.globalInstance()
threadpool.waitForDone()
if self.mainwindow is not None:
self.mainwindow.close()
if self.tray_icon is not None:
self.tray_icon.deleteLater()
self.processEvents()
self.exit(exit_code)
def start(args):
# set excepthook to show dialog with exception
sys.excepthook = excepthook
shared.init_args(args)
# configure logging
if args.debug:
logging.basicConfig(
format="[%(name)s] %(levelname)s: %(message)s", level=logging.DEBUG
)
logging.getLogger().setLevel(level=logging.DEBUG)
# keep requests, asyncio and pillow quiet
logging.getLogger("requests").setLevel(logging.WARNING)
logging.getLogger("urllib3").setLevel(logging.WARNING)
logging.getLogger("asyncio").setLevel(logging.WARNING)
logger.info(
f"Launching Rare version {rare.__version__} Codename: {rare.code_name}\n"
f"Using Legendary {legendary.__version__} Codename: {legendary.__codename__} as backend\n"
f"Operating System: {platform.system()}, Python version: {platform.python_version()}\n"
f"Running {sys.executable} {' '.join(sys.argv)}"
)
else:
logging.basicConfig(
format="[%(name)s] %(levelname)s: %(message)s",
level=logging.INFO,
filename=file_name,
)
while True:
app = App()
exit_code = app.exec_()
# if not restart
# restart app
del app
if exit_code != -133742:
break