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Rare/rare/components/tabs/downloads/__init__.py
2023-03-06 00:39:23 +02:00

335 lines
14 KiB
Python

import datetime
import platform
from ctypes import c_uint64
from logging import getLogger
from typing import Union, Optional
from PyQt5.QtCore import pyqtSignal, QSettings, pyqtSlot, QThreadPool, Qt
from PyQt5.QtGui import QPixmap
from PyQt5.QtWidgets import (
QWidget,
QMessageBox, QScrollArea, QVBoxLayout, QSizePolicy,
)
from rare.components.dialogs.install_dialog import InstallDialog
from rare.components.dialogs.uninstall_dialog import UninstallDialog
from rare.lgndr.models.downloading import UIUpdate
from rare.models.game import RareGame
from rare.models.install import InstallOptionsModel, InstallQueueItemModel, UninstallOptionsModel
from rare.shared import RareCore
from rare.shared.workers.install_info import InstallInfoWorker
from rare.shared.workers.uninstall import UninstallWorker
from rare.utils.misc import format_size
from rare.utils.paths import create_desktop_link, desktop_links_supported
from .download import DownloadWidget
from .groups import UpdateGroup, QueueGroup
from .thread import DlThread, DlResultModel, DlResultCode
from .widgets import UpdateWidget, QueueWidget
logger = getLogger("Download")
def get_time(seconds: Union[int, float]) -> str:
return str(datetime.timedelta(seconds=seconds))
class DownloadsTab(QWidget):
# int: number of updates
update_title = pyqtSignal(int)
def __init__(self, parent=None):
super(DownloadsTab, self).__init__(parent=parent)
self.rcore = RareCore.instance()
self.core = RareCore.instance().core()
self.signals = RareCore.instance().signals()
self.args = RareCore.instance().args()
self.__thread: Optional[DlThread] = None
layout = QVBoxLayout(self)
self.download_widget = DownloadWidget(self)
self.download_widget.ui.kill_button.clicked.connect(self.stop_download)
layout.addWidget(self.download_widget)
self.queue_scrollarea = QScrollArea(self)
self.queue_scrollarea.setWidgetResizable(True)
self.queue_scrollarea.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.queue_scrollarea.setFrameStyle(QScrollArea.Plain | QScrollArea.NoFrame)
layout.addWidget(self.queue_scrollarea)
queue_contents = QWidget(self.queue_scrollarea)
queue_contents.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Fixed)
self.queue_scrollarea.setWidget(queue_contents)
queue_contents_layout = QVBoxLayout(queue_contents)
queue_contents_layout.setContentsMargins(0, 0, 3, 0)
self.queue_group = QueueGroup(self)
self.queue_group.update_count.connect(self.update_queues_count)
self.queue_group.removed.connect(self.__on_queue_removed)
self.queue_group.force.connect(self.__on_queue_force)
queue_contents_layout.addWidget(self.queue_group)
self.updates_group = UpdateGroup(self)
self.updates_group.update_count.connect(self.update_queues_count)
self.updates_group.enqueue.connect(self.__get_install_options)
queue_contents_layout.addWidget(self.updates_group)
self.__check_updates()
self.__reset_download()
self.signals.game.install.connect(self.__get_install_options)
self.signals.game.uninstall.connect(self.__get_uninstall_options)
self.signals.download.enqueue.connect(self.__add_update)
self.signals.download.dequeue.connect(self.__remove_update)
self.__forced_item: Optional[InstallQueueItemModel] = None
self.__omit_requeue = False
@pyqtSlot()
@pyqtSlot(int)
def update_queues_count(self):
count = self.updates_group.count() + self.queue_group.count()
self.update_title.emit(count)
@property
def is_download_active(self):
return self.__thread is not None
def __check_updates(self):
for rgame in self.rcore.updates:
self.__add_update(rgame)
@pyqtSlot(str)
@pyqtSlot(RareGame)
def __add_update(self, update: Union[str,RareGame]):
if isinstance(update, str):
update = self.rcore.get_game(update)
if update.metadata.auto_update or QSettings().value("auto_update", False, bool):
self.__get_install_options(
InstallOptionsModel(app_name=update.app_name, update=True, silent=True)
)
else:
self.updates_group.append(update.game, update.igame)
self.update_queues_count()
@pyqtSlot(str)
def __remove_update(self, app_name):
if self.__thread and self.__thread.item.options.app_name == app_name:
self.stop_download(omit_queue=True)
if self.queue_group.contains(app_name):
self.queue_group.remove(app_name)
if self.updates_group.contains(app_name):
self.updates_group.remove(app_name)
@pyqtSlot(str)
def __on_queue_removed(self, app_name: str):
"""
Handle removing a queued item.
If the item exists in the updates (it means a repair was removed), re-enable the buttons.
If it doesn't exist in the updates, recreate the widget.
:param app_name:
:return:
"""
if self.updates_group.contains(app_name):
self.updates_group.set_widget_enabled(app_name, True)
else:
rgame = self.rcore.get_game(app_name)
if rgame.is_installed and rgame.has_update:
self.__add_update(app_name)
@pyqtSlot(InstallQueueItemModel)
def __on_queue_force(self, item: InstallQueueItemModel):
if self.__thread:
self.stop_download()
self.__forced_item = item
else:
self.__start_download(item)
def stop_download(self, omit_queue=False):
"""
Stops the active download, by optionally skipping the queue
:param omit_queue: bool
If `True`, the stopped download won't be added back to the queue.
Defaults to `False`
:return:
"""
self.__thread.kill()
self.download_widget.ui.kill_button.setEnabled(False)
# lk: if we are exiting Rare, wait for thread to finish
# `self.on_exit` control whether we try to add the download
# back in the queue. If we are on exit we wait for the thread
# to finish, we do not care about handling the result really
self.__omit_requeue = omit_queue
if omit_queue:
self.__thread.wait()
def __refresh_download(self, item: InstallQueueItemModel):
worker = InstallInfoWorker(self.core, item.options)
worker.signals.result.connect(
lambda d: self.__start_download(InstallQueueItemModel(options=item.options, download=d))
)
worker.signals.failed.connect(
lambda m: logger.error(f"Failed to refresh download for {item.options.app_name} with error: {m}")
)
worker.signals.finished.connect(
lambda: logger.info(f"Download refresh worker finished for {item.options.app_name}")
)
QThreadPool.globalInstance().start(worker)
def __start_download(self, item: InstallQueueItemModel):
rgame = self.rcore.get_game(item.options.app_name)
if not rgame.is_idle:
logger.error(f"Can't start download {item.options.app_name} due to non-idle state {rgame.state}")
# lk: invalidate the queue item in case the game was uninstalled
self.__requeue_download(InstallQueueItemModel(options=item.options))
return
if item.expired:
self.__refresh_download(item)
return
rgame.state = RareGame.State.DOWNLOADING
thread = DlThread(item, self.rcore.get_game(item.options.app_name), self.core, self.args.debug)
thread.result.connect(self.__on_download_result)
thread.progress.connect(self.__on_download_progress)
thread.finished.connect(thread.deleteLater)
thread.start()
self.__thread = thread
self.download_widget.ui.kill_button.setDisabled(False)
self.download_widget.ui.dl_name.setText(item.download.game.app_title)
self.download_widget.setPixmap(
RareCore.instance().image_manager().get_pixmap(rgame.app_name, True)
)
@pyqtSlot(UIUpdate, c_uint64)
def __on_download_progress(self, ui_update: UIUpdate, dl_size: c_uint64):
self.download_widget.ui.progress_bar.setValue(int(ui_update.progress))
self.download_widget.ui.dl_speed.setText(f"{format_size(ui_update.download_compressed_speed)}/s")
self.download_widget.ui.cache_used.setText(
f"{format_size(ui_update.cache_usage) if ui_update.cache_usage > 1023 else '0KB'}"
)
self.download_widget.ui.downloaded.setText(
f"{format_size(ui_update.total_downloaded)} / {format_size(dl_size.value)}"
)
self.download_widget.ui.time_left.setText(get_time(ui_update.estimated_time_left))
def __requeue_download(self, item: InstallQueueItemModel):
rgame = self.rcore.get_game(item.options.app_name)
self.queue_group.push_front(item, rgame.igame)
logger.info(f"Re-queued download for {rgame.app_name} ({rgame.app_title})")
@pyqtSlot(DlResultModel)
def __on_download_result(self, result: DlResultModel):
if result.code == DlResultCode.FINISHED:
logger.info(f"Download finished: {result.options.app_name}")
if result.shortcut and desktop_links_supported():
if not create_desktop_link(
app_name=result.options.app_name,
app_title=result.shortcut_title,
link_name=result.shortcut_name,
link_type="desktop",
):
# maybe add it to download summary, to show in finished downloads
logger.error(f"Failed to create desktop link on {platform.system()}")
else:
logger.info(f"Created desktop link {result.shortcut_name} for {result.options.app_name}")
if result.options.overlay:
self.signals.application.overlay_installed.emit()
else:
self.signals.application.notify.emit(result.options.app_name)
if self.updates_group.contains(result.options.app_name):
self.updates_group.set_widget_enabled(result.options.app_name, True)
elif result.code == DlResultCode.ERROR:
logger.error(f"Download error: {result.options.app_name} ({result.message})")
QMessageBox.warning(self, self.tr("Error"), self.tr("Download error: {}").format(result.message))
elif result.code == DlResultCode.STOPPED:
logger.info(f"Download stopped: {result.options.app_name}")
if not self.__omit_requeue:
self.__requeue_download(InstallQueueItemModel(options=result.options))
else:
return
# lk: if we finished a repair, and we have a disabled update, re-enable it
if self.updates_group.contains(result.options.app_name):
self.updates_group.set_widget_enabled(result.options.app_name, True)
if result.code == DlResultCode.FINISHED and self.queue_group.count():
self.__start_download(self.queue_group.pop_front())
elif result.code == DlResultCode.STOPPED and self.__forced_item:
self.__start_download(self.__forced_item)
self.__forced_item = None
else:
self.__reset_download()
def __reset_download(self):
self.download_widget.setPixmap(QPixmap())
self.download_widget.ui.kill_button.setDisabled(True)
self.download_widget.ui.dl_name.setText(self.tr("No active download"))
self.download_widget.ui.progress_bar.setValue(0)
self.download_widget.ui.dl_speed.setText("...")
self.download_widget.ui.time_left.setText("...")
self.download_widget.ui.cache_used.setText("...")
self.download_widget.ui.downloaded.setText("...")
self.__thread = None
@pyqtSlot(InstallOptionsModel)
def __get_install_options(self, options: InstallOptionsModel):
install_dialog = InstallDialog(
self.rcore.get_game(options.app_name),
options=options,
parent=self,
)
install_dialog.result_ready.connect(self.__on_install_dialog_closed)
install_dialog.execute()
@pyqtSlot(InstallQueueItemModel)
def __on_install_dialog_closed(self, item: InstallQueueItemModel):
if item:
# lk: start update only if there is no other active thread and there is no queue
if self.__thread is None and not self.queue_group.count():
self.__start_download(item)
else:
rgame = self.rcore.get_game(item.options.app_name)
self.queue_group.push_back(item, rgame.igame)
# lk: Handle repairing into the current version
# When we add something to the queue from repair, we might select to update or not
# if we do select to update with repair, we can remove the widget from the updates groups
# otherwise we disable it and keep it in the updates
if self.updates_group.contains(item.options.app_name):
if item.download.igame.version == self.updates_group.get_widget_version(item.options.app_name):
self.updates_group.remove(item.options.app_name)
else:
self.updates_group.set_widget_enabled(item.options.app_name, False)
else:
if self.updates_group.contains(item.options.app_name):
self.updates_group.set_widget_enabled(item.options.app_name, True)
@pyqtSlot(UninstallOptionsModel)
def __get_uninstall_options(self, options: UninstallOptionsModel):
uninstall_dialog = UninstallDialog(
self.rcore.get_game(options.app_name),
options=options,
parent=self,
)
uninstall_dialog.result_ready.connect(self.__on_uninstall_dialog_closed)
uninstall_dialog.exec()
@pyqtSlot(UninstallOptionsModel)
def __on_uninstall_dialog_closed(self, options: UninstallOptionsModel):
if options and options.accepted:
rgame = self.rcore.get_game(options.app_name)
rgame.set_installed(False)
worker = UninstallWorker(self.core, rgame, options)
worker.signals.result.connect(self.__on_uninstall_worker_result)
QThreadPool.globalInstance().start(worker)
@pyqtSlot(RareGame, bool, str)
def __on_uninstall_worker_result(self, rgame: RareGame, success: bool, message: str):
if not success:
QMessageBox.warning(None, self.tr("Uninstall - {}").format(rgame.title), message, QMessageBox.Close)