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Rare/rare/components/tabs/games/game_widgets/base_installed_widget.py
2021-04-10 11:27:40 +02:00

52 lines
2 KiB
Python

from logging import getLogger
from PyQt5.QtCore import pyqtSignal, QProcess, QSettings
from PyQt5.QtWidgets import QGroupBox, QMessageBox
from custom_legendary.core import LegendaryCore
from custom_legendary.models.game import InstalledGame
from rare.utils import legendary_utils
logger = getLogger("Game")
class BaseInstalledWidget(QGroupBox):
launch_signal = pyqtSignal(str)
show_info = pyqtSignal(str)
finish_signal = pyqtSignal(str)
proc: QProcess()
def __init__(self, igame: InstalledGame, core: LegendaryCore, pixmap):
super(BaseInstalledWidget, self).__init__()
self.igame = igame
self.core = core
self.game = self.core.get_game(self.igame.app_name)
self.pixmap = pixmap
self.game_running = False
self.update_available = self.core.get_asset(self.game.app_name, True).build_version != igame.version
self.setContentsMargins(0, 0, 0, 0)
def launch(self, offline=False, skip_version_check=False):
if QSettings().value("confirm_start", False, bool):
if not QMessageBox.question(self, "Launch", self.tr("Do you want to launch {}").format(self.game.app_title),
QMessageBox.Yes | QMessageBox.No) == QMessageBox.Yes:
logger.info("Cancel Startup")
return 1
logger.info("Launching " + self.igame.title)
self.proc, params = legendary_utils.launch_game(self.core, self.igame.app_name, offline,
skip_version_check=skip_version_check)
if not self.proc:
logger.error("Could not start process")
return 1
self.proc.finished.connect(self.finished)
self.proc.start(params[0], params[1:])
self.launch_signal.emit(self.igame.app_name)
self.game_running = True
return 0
def finished(self, exit_code):
logger.info("Game exited with exit code: " + str(exit_code))
self.finish_signal.emit(self.game.app_name)
self.game_running = False