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Rare/rare/components/tabs/games/__init__.py
loathingKernel cd1743cb92 GameSettings: Re-strucure settings widgets
The default widgets only implement the settings for the `default` "app_name"
The game specific widgets sub-class the default widgets and implement
whatever they additionally need locally.

Remove multiple calls to save config and save when the game settings gets hidden.
2024-02-12 21:52:07 +02:00

201 lines
8 KiB
Python

from logging import getLogger
from PyQt5.QtCore import QSettings, Qt, pyqtSlot
from PyQt5.QtGui import QShowEvent
from PyQt5.QtWidgets import QStackedWidget, QVBoxLayout, QWidget, QScrollArea, QFrame
from rare.models.game import RareGame
from rare.shared import (
LegendaryCoreSingleton,
GlobalSignalsSingleton,
ArgumentsSingleton,
ImageManagerSingleton,
)
from rare.shared import RareCore
from rare.widgets.library_layout import LibraryLayout
from rare.widgets.sliding_stack import SlidingStackedWidget
from .game_info import GameInfoTabs
from .game_widgets import LibraryWidgetController, LibraryFilter, LibraryOrder
from .game_widgets.icon_game_widget import IconGameWidget
from .game_widgets.list_game_widget import ListGameWidget
from .head_bar import GameListHeadBar
from .integrations import IntegrationsTabs
logger = getLogger("GamesTab")
class GamesTab(QStackedWidget):
def __init__(self, parent=None):
super(GamesTab, self).__init__(parent=parent)
self.rcore = RareCore.instance()
self.core = LegendaryCoreSingleton()
self.signals = GlobalSignalsSingleton()
self.args = ArgumentsSingleton()
self.image_manager = ImageManagerSingleton()
self.settings = QSettings()
self.games_page = QWidget(parent=self)
games_page_layout = QVBoxLayout(self.games_page)
self.addWidget(self.games_page)
self.head_bar = GameListHeadBar(parent=self.games_page)
self.head_bar.goto_import.connect(self.show_import)
self.head_bar.goto_egl_sync.connect(self.show_egl_sync)
self.head_bar.goto_eos_ubisoft.connect(self.show_eos_ubisoft)
games_page_layout.addWidget(self.head_bar)
self.game_info_page = GameInfoTabs(self)
self.game_info_page.back_clicked.connect(lambda: self.setCurrentWidget(self.games_page))
self.game_info_page.import_clicked.connect(self.show_import)
self.addWidget(self.game_info_page)
self.integrations_page = IntegrationsTabs(self)
self.integrations_page.back_clicked.connect(lambda: self.setCurrentWidget(self.games_page))
self.addWidget(self.integrations_page)
self.view_stack = SlidingStackedWidget(self.games_page)
self.view_stack.setFrameStyle(QFrame.NoFrame)
self.icon_view_scroll = QScrollArea(self.view_stack)
self.icon_view_scroll.setWidgetResizable(True)
self.icon_view_scroll.setFrameShape(QFrame.StyledPanel)
self.icon_view_scroll.horizontalScrollBar().setDisabled(True)
self.list_view_scroll = QScrollArea(self.view_stack)
self.list_view_scroll.setWidgetResizable(True)
self.list_view_scroll.setFrameShape(QFrame.StyledPanel)
self.list_view_scroll.horizontalScrollBar().setDisabled(True)
self.icon_view = QWidget(self.icon_view_scroll)
icon_view_layout = LibraryLayout(self.icon_view)
icon_view_layout.setSpacing(9)
icon_view_layout.setContentsMargins(0, 13, 0, 13)
icon_view_layout.setAlignment(Qt.AlignTop)
self.list_view = QWidget(self.list_view_scroll)
list_view_layout = QVBoxLayout(self.list_view)
list_view_layout.setContentsMargins(3, 3, 9, 3)
list_view_layout.setAlignment(Qt.AlignTop)
self.library_controller = LibraryWidgetController(self.icon_view, self.list_view, self)
self.icon_view_scroll.setWidget(self.icon_view)
self.list_view_scroll.setWidget(self.list_view)
self.view_stack.addWidget(self.icon_view_scroll)
self.view_stack.addWidget(self.list_view_scroll)
games_page_layout.addWidget(self.view_stack)
if not self.settings.value("icon_view", True, bool):
self.view_stack.setCurrentWidget(self.list_view_scroll)
self.head_bar.view.list()
else:
self.view_stack.setCurrentWidget(self.icon_view_scroll)
self.head_bar.search_bar.textChanged.connect(lambda x: self.filter_games("", x))
self.head_bar.search_bar.textChanged.connect(self.scroll_to_top)
self.head_bar.filterChanged.connect(self.filter_games)
self.head_bar.filterChanged.connect(self.scroll_to_top)
self.head_bar.orderChanged.connect(self.order_games)
self.head_bar.orderChanged.connect(self.scroll_to_top)
self.head_bar.refresh_list.clicked.connect(self.library_controller.update_game_views)
self.head_bar.view.toggled.connect(self.toggle_view)
# signals
self.signals.game.installed.connect(self.update_count_games_label)
self.signals.game.uninstalled.connect(self.update_count_games_label)
self.init = True
def showEvent(self, a0: QShowEvent):
if a0.spontaneous() or not self.init:
return super().showEvent(a0)
self.setup_game_list()
self.init = False
return super().showEvent(a0)
@pyqtSlot()
def scroll_to_top(self):
self.icon_view_scroll.verticalScrollBar().setSliderPosition(
self.icon_view_scroll.verticalScrollBar().minimum()
)
self.list_view_scroll.verticalScrollBar().setSliderPosition(
self.list_view_scroll.verticalScrollBar().minimum()
)
@pyqtSlot()
@pyqtSlot(str)
def show_import(self, app_name: str = None):
self.setCurrentWidget(self.integrations_page)
self.integrations_page.show_import(app_name)
@pyqtSlot()
def show_egl_sync(self):
self.setCurrentWidget(self.integrations_page)
self.integrations_page.show_egl_sync()
@pyqtSlot()
def show_eos_ubisoft(self):
self.setCurrentWidget(self.integrations_page)
self.integrations_page.show_eos_ubisoft()
@pyqtSlot(RareGame)
def show_game_info(self, rgame):
self.game_info_page.update_game(rgame)
self.setCurrentWidget(self.game_info_page)
@pyqtSlot()
def update_count_games_label(self):
self.head_bar.set_games_count(
len([game for game in self.rcore.games if game.is_installed]),
len(list(self.rcore.games)),
)
def setup_game_list(self):
for rgame in self.rcore.games:
icon_widget, list_widget = self.add_library_widget(rgame)
if not icon_widget or not list_widget:
logger.warning("Excluding %s from the game list", rgame.app_title)
continue
self.icon_view.layout().addWidget(icon_widget)
self.list_view.layout().addWidget(list_widget)
self.filter_games(self.head_bar.current_filter())
self.update_count_games_label()
def add_library_widget(self, rgame: RareGame):
try:
icon_widget, list_widget = self.library_controller.add_game(rgame)
except Exception as e:
logger.error("Could not add widget for %s to library: %s", rgame.app_name, e)
return None, None
icon_widget.show_info.connect(self.show_game_info)
list_widget.show_info.connect(self.show_game_info)
return icon_widget, list_widget
@pyqtSlot(int)
@pyqtSlot(int, str)
def filter_games(self, library_filter: LibraryFilter = LibraryFilter.ALL, search_text: str = ""):
if not search_text and (t := self.head_bar.search_bar.text()):
search_text = t
# if library_filter:
# self.active_filter = filter_type
# if not library_filter and (t := self.active_filter):
# library_filter = t
self.library_controller.filter_game_views(library_filter, search_text.lower())
@pyqtSlot(int)
@pyqtSlot(int, str)
def order_games(self, library_order: LibraryOrder = LibraryFilter.ALL, search_text: str = ""):
if not search_text and (t := self.head_bar.search_bar.text()):
search_text = t
self.library_controller.order_game_views(library_order, search_text.lower())
def toggle_view(self):
self.settings.setValue("icon_view", not self.head_bar.view.isChecked())
if not self.head_bar.view.isChecked():
self.view_stack.slideInWidget(self.icon_view_scroll)
else:
self.view_stack.slideInWidget(self.list_view_scroll)