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Rare/rare/components/tabs/settings/game.py
loathingKernel af6d7c5055 Various WIP
* Use `vars()` instead of directly accessing `__dict__`
* Remove `auto_update` from RareGame's metadata
* Correct check for updating the Steam App ID (We want to keep any changes from the user)
* Collect both Wine and Proton prefixes when removing overlay registry keys.
* Add few convenience functions in config_helper and paths.
2024-02-12 21:52:07 +02:00

96 lines
3.8 KiB
Python

import platform as pf
from logging import getLogger
from PyQt5.QtCore import QSettings, Qt
from PyQt5.QtGui import QShowEvent
from PyQt5.QtWidgets import (
QWidget,
QLabel, QFormLayout
)
from components.tabs.settings.widgets.dxvk import DxvkSettings
from components.tabs.settings.widgets.mangohud import MangoHudSettings
from rare.components.tabs.settings.widgets.env_vars import EnvVars
from rare.components.tabs.settings.widgets.wine import LinuxSettings
from rare.components.tabs.settings.widgets.proton import ProtonSettings
from rare.components.tabs.settings.widgets.wrapper import WrapperSettings
from rare.shared import LegendaryCoreSingleton
from rare.ui.components.tabs.settings.game import Ui_GameSettings
logger = getLogger("GameSettings")
class DefaultGameSettings(QWidget):
# variable to no update when changing game
change = False
app_name: str
def __init__(self, is_default, parent=None):
super(DefaultGameSettings, self).__init__(parent=parent)
self.ui = Ui_GameSettings()
self.ui.setupUi(self)
self.core = LegendaryCoreSingleton()
self.settings = QSettings(self)
self.wrapper_settings = WrapperSettings(self)
self.ui.launch_layout.setWidget(
self.ui.launch_layout.getWidgetPosition(self.ui.wrapper_label)[0],
QFormLayout.FieldRole,
self.wrapper_settings
)
self.env_vars = EnvVars(self)
# dxvk
self.dxvk = DxvkSettings(self)
self.dxvk.environ_changed.connect(self.env_vars.reset_model)
self.dxvk.load_settings(self.app_name)
self.mangohud = MangoHudSettings(self)
self.mangohud.environ_changed.connect(self.environ_changed)
self.mangohud.load_settings(self.name)
if pf.system() != "Windows":
self.linux_settings = LinuxAppSettings(self)
self.ui.game_settings_layout.addWidget(self.linux_settings)
self.linux_settings.mangohud.set_wrapper_activated.connect(
lambda active: self.wrapper_settings.add_wrapper("mangohud")
if active else self.wrapper_settings.delete_wrapper("mangohud"))
self.linux_settings.environ_changed.connect(self.env_vars.reset_model)
if pf.system() != "Darwin":
self.proton_settings = ProtonSettings(self.linux_settings, self.wrapper_settings)
self.linux_settings.ui.linux_settings_layout.insertWidget(0, self.proton_settings)
self.proton_settings.environ_changed.connect(self.env_vars.reset_model)
self.ui.game_settings_layout.setAlignment(Qt.AlignTop)
self.ui.main_layout.addWidget(self.dxvk)
self.ui.main_layout.addWidget(self.mangohud)
self.ui.main_layout.addWidget(self.env_vars)
if is_default:
self.ui.launch_layout.removeRow(self.ui.skip_update_label)
self.ui.launch_layout.removeRow(self.ui.offline_label)
self.ui.launch_layout.removeRow(self.ui.launch_params_label)
self.ui.launch_layout.removeRow(self.ui.override_exe_label)
self.ui.launch_layout.removeRow(self.ui.pre_launch_label)
self.load_settings("default")
def load_settings(self, app_name):
self.app_name = app_name
self.wrapper_settings.load_settings(app_name)
if pf.system() != "Windows":
self.linux_settings.update_game(app_name)
if pf.system() != "Darwin":
proton = self.wrapper_settings.wrappers.get("proton", "")
if proton:
proton = proton.text
self.proton_settings.load_settings(app_name, proton)
else:
proton = ""
self.linux_settings.ui.wine_groupbox.setDisabled(bool(proton))
self.env_vars.update_game(app_name)