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Rare/rare/widgets
loathingKernel ef07243677
IndicatorEdit: Set contents before connecting signals
Previously a lot of things would start running concurrently at
startup as we were setting up the UI. This removes a considerable
amount of perceived delay.

Note: there are better ways to make sure forms are populated when they
are viewed, such as each widget's `showEvent()`
2023-11-29 12:47:56 +02:00
..
__init__.py Implement image manager 2022-06-19 17:12:59 +03:00
collapsible_widget.py Code cleanup: Use pass instead of ellipsis (...) for abstractmethods 2023-02-20 15:31:04 +02:00
elide_label.py ElideLabel: Improve tooltip handling 2023-03-13 00:54:25 +02:00
flow_layout.py SideTabContents: Add implements_scrollarea option 2023-04-01 21:29:30 +03:00
image_widget.py Refactor: Move ImageSize to models 2023-05-03 17:27:35 +03:00
indicator_edit.py IndicatorEdit: Set contents before connecting signals 2023-11-29 12:47:56 +02:00
library_layout.py SideTabContents: Add implements_scrollarea option 2023-04-01 21:29:30 +03:00
loading_widget.py Ubisoft: Update Ubisoft redemption widget to use RareCore 2023-11-28 17:15:45 +02:00
path_input_dialog.py Widgets: Move PathInputDialog to rare/widget as a generic option 2023-11-29 12:39:27 +02:00
rare_app.py About: Update page 2023-11-28 15:12:56 +02:00
side_tab.py SideTabContents: Add implements_scrollarea option 2023-04-01 21:29:30 +03:00
sliding_stack.py Add SlidingStackedWidget from #196 2022-06-22 16:53:26 +03:00