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mirror of synced 2024-06-28 11:11:15 +12:00
Rare/rare
loathingKernel a7b85500f2
RareGame: Clean and export .egstore after updating igame
When importing a game, the first thing being checked for import information
is `<install_dir>/.egstore`. Due to erroneous handling, that directory can
contain multiples of `.mancpn` and `.manifest` files. This could lead to
importing an older version as legendary expects only one pair of these
files to exist in that directory.

The `.egstore` folder is normally updated/created as part of synchronizing
with EGL. To aid with importing games in the future, we always export this
data for Rare to be able to import games between different OSes
2023-03-13 12:29:04 +02:00
..
components RareGame: Clean and export .egstore after updating igame 2023-03-13 12:29:04 +02:00
game_launch_helper Only auto sync in launch helper if enabled 2023-03-08 22:29:53 +02:00
lgndr InstallDialog: Allow downloading 0 size DLCs 2023-02-17 10:37:44 +02:00
models RareGame: Clean and export .egstore after updating igame 2023-03-13 12:29:04 +02:00
resources StaticStylesheet: Share common properties by setting common object names 2023-03-03 16:51:26 +02:00
shared RareCore: Show progress while preparing RareGames 2023-03-13 00:04:11 +02:00
ui CloudSaves: Better handling of changing between games and some UI cleanup 2023-03-11 02:05:41 +02:00
utils Main: Trust shebangs. Fixes launching games on NixOS 2023-03-12 15:38:18 +02:00
widgets ElideLabel: Improve tooltip handling 2023-03-13 00:54:25 +02:00
__init__.py Bump version 2023-01-22 21:14:18 +01:00
__main__.py Main: Trust shebangs. Fixes launching games on NixOS 2023-03-12 15:38:18 +02:00
app.py RareCore: Manage initialization in RareCore instead of LaunchDialog 2023-03-07 17:11:21 +02:00