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Rare/rare
loathingKernel 84694a68a8 UpdateGroup/QueueGroup: Use the QObject's destroyed signal to toggle visibility of labels and containers
The widgets are not destroyed immediately so toggling based on
counting children in containers didn't work while in the same function.
Using the `destroyed` signal makes it clear when the change should happen.
2023-02-04 17:38:07 +02:00
..
components UpdateGroup/QueueGroup: Use the QObject's destroyed signal to toggle visibility of labels and containers 2023-02-04 17:38:07 +02:00
game_launch_helper GameLaunchHelper: Enumerate valid actions and states from 1 instead of 0 2023-02-04 17:38:07 +02:00
lgndr fix ValueError: 'mutable default X for field indirect_status is not allowed: use default_factory' 2022-12-05 20:09:17 +01:00
models InstallDialog: Make as modal when not silent to block input 2023-02-04 17:38:07 +02:00
resources Fix a few issues around refactoring the stylesheets. 2023-02-04 17:38:07 +02:00
shared GameWidget: Toggle buttons on widget update 2023-02-04 17:38:07 +02:00
ui Fix a few issues around refactoring the stylesheets. 2023-02-04 17:38:07 +02:00
utils Add name inference based on type in widget_object_name 2023-02-04 17:38:07 +02:00
widgets GameWidget: Toggle buttons on widget update 2023-02-04 17:38:07 +02:00
__init__.py Bump version 2023-01-22 21:14:18 +01:00
__main__.py GameProcess: Make it a persistent member of RareGame 2023-02-04 17:38:06 +02:00
app.py Application: set HiDPi scaling attribute 2022-10-29 14:50:18 +03:00