100 lines
3.4 KiB
Python
100 lines
3.4 KiB
Python
import json
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import os
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import platform
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from PyQt5.QtCore import Qt, pyqtSignal
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from PyQt5.QtGui import QKeyEvent
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from PyQt5.QtWidgets import QWidget, QTabWidget, QTreeView
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from qtawesome import icon
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from custom_legendary.core import LegendaryCore
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from custom_legendary.models.game import Game
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from rare.ui.components.tabs.games.game_info.game_info import Ui_GameInfo
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from rare.utils.extra_widgets import SideTabBar
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from rare.utils.json_formatter import QJsonModel
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from rare.utils.steam_grades import SteamWorker
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from rare.utils.utils import get_pixmap
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class UninstalledTabInfo(QTabWidget):
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def __init__(self, core, parent):
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super(UninstalledTabInfo, self).__init__(parent=parent)
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self.app_name = ""
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self.core = core
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self.setTabBar(SideTabBar())
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self.setTabPosition(QTabWidget.West)
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self.addTab(QWidget(), icon("mdi.keyboard-backspace", color="white"), self.tr("Back"))
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self.tabBarClicked.connect(lambda x: self.parent().layout.setCurrentIndex(0) if x == 0 else None)
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self.info = UninstalledInfo(core, self)
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self.addTab(self.info, self.tr("Game Info"))
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self.view = QTreeView()
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self.view.setColumnWidth(0, 300)
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self.view.setWordWrap(True)
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self.model = QJsonModel()
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self.view.setModel(self.model)
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self.addTab(self.view, self.tr("Metadata"))
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# self.setTabEnabled(1, False)
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self.setCurrentIndex(1)
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def update_game(self, app_name):
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self.info.update_game(app_name)
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self.model.clear()
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self.model.load(json.load(open(os.path.expanduser(f"~/.config/legendary/metadata/{app_name}.json"), "r")))
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def keyPressEvent(self, e: QKeyEvent):
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if e.key() == Qt.Key_Escape:
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self.parent().layout.setCurrentIndex(0)
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class UninstalledInfo(QWidget, Ui_GameInfo):
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game: Game
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install_game = pyqtSignal(str)
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def __init__(self, core: LegendaryCore, parent=None):
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super(UninstalledInfo, self).__init__(parent=parent)
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self.setupUi(self)
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self.core = core
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if platform.system() != "Windows":
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self.steam_worker = SteamWorker(self.core)
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self.steam_worker.rating_signal.connect(self.grade.setText)
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if platform.system() == "Windows":
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self.lbl_grade.setVisible(False)
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self.grade.setVisible(False)
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self.install_size.setEnabled(False)
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self.lbl_install_size.setEnabled(False)
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self.install_path.setEnabled(False)
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self.lbl_install_path.setEnabled(False)
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self.game_actions_stack.setCurrentIndex(1)
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self.game_actions_stack.resize(self.game_actions_stack.minimumSize())
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self.install_button.clicked.connect(lambda: self.install_game.emit(self.game.app_name))
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def update_game(self, app_name):
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self.game = self.core.get_game(app_name)
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self.game_title.setText(f"<h2>{self.game.app_title}</h2>")
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pixmap = get_pixmap(app_name)
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w = 200
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pixmap = pixmap.scaled(w, int(w * 4 / 3))
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self.image.setPixmap(pixmap)
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self.app_name.setText(self.game.app_name)
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self.version.setText(self.game.app_version)
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self.dev.setText(self.game.metadata["developer"])
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self.install_size.setText("N/A")
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self.install_path.setText("N/A")
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if platform.system() != "Windows":
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self.grade.setText(self.tr("Loading"))
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self.steam_worker.set_app_name(app_name)
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self.steam_worker.start()
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