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Rare/rare/models/install.py
loathingKernel 5370355e5d Lgndr: Restructure module to follow legendary's file hierarchy
Move overloaded class files into the folders following
legendary's structure. Move Rare's integration classes into
their own subfolder.
2022-10-29 14:50:18 +03:00

66 lines
1.8 KiB
Python

import os
import platform as pf
from dataclasses import dataclass
from typing import List, Optional, Callable, Dict
from legendary.models.downloading import AnalysisResult, ConditionCheckResult
from legendary.models.game import Game, InstalledGame
from rare.lgndr.downloader.mp.manager import DLManager
@dataclass
class InstallOptionsModel:
app_name: str
base_path: str = ""
shared_memory: int = 1024
max_workers: int = os.cpu_count() * 2
force: bool = False
platform: str = "Windows"
install_tag: Optional[List[str]] = None
order_opt: bool = False
repair_mode: bool = False
repair_and_update: bool = False
no_install: bool = False
ignore_space: bool = False
skip_dlcs: bool = False
with_dlcs: bool = False
# Rare's internal arguments
# FIXME: Do we really need all of these?
create_shortcut: bool = True
overlay: bool = False
update: bool = False
silent: bool = False
install_prereqs: bool = pf.system() == "Windows"
def __post_init__(self):
self.sdl_prompt: Callable[[str, str], list] = \
lambda app_name, title: self.install_tag if self.install_tag is not None else [""]
def as_install_kwargs(self) -> Dict:
return {
k: getattr(self, k)
for k in self.__dict__
if k not in ["update", "silent", "create_shortcut", "overlay", "install_prereqs"]
}
@dataclass
class InstallDownloadModel:
dlm: DLManager
analysis: AnalysisResult
igame: InstalledGame
game: Game
repair: bool
repair_file: str
res: ConditionCheckResult
@dataclass
class InstallQueueItemModel:
download: Optional[InstallDownloadModel] = None
options: Optional[InstallOptionsModel] = None
def __bool__(self):
return (self.download is not None) and (self.options is not None)