1
0
Fork 0
mirror of synced 2024-07-03 05:31:23 +12:00
Rare/rare/components/tabs/games/game_info/__init__.py
2021-04-22 14:34:06 +02:00

233 lines
9.5 KiB
Python

import os
from PyQt5.QtCore import Qt, pyqtSignal
from PyQt5.QtGui import QPixmap, QKeyEvent
from PyQt5.QtWidgets import QWidget, QPushButton, QVBoxLayout, QLabel, QHBoxLayout, QTabWidget, QMessageBox, \
QProgressBar, QStackedWidget, QGroupBox, QScrollArea
from qtawesome import icon
from custom_legendary.core import LegendaryCore
from custom_legendary.models.game import InstalledGame, Game
from rare.components.dialogs.uninstall_dialog import UninstallDialog
from rare.components.tabs.games.game_info.dlcs import DlcTab
from rare.components.tabs.games.game_info.game_settings import GameSettings
from rare.utils import legendary_utils
from rare.utils.extra_widgets import SideTabBar
from rare.utils.legendary_utils import VerifyThread
from rare.utils.utils import IMAGE_DIR, get_size
class InfoTabs(QTabWidget):
def __init__(self, core, parent):
super(InfoTabs, self).__init__(parent=parent)
self.app_name = ""
self.core = core
self.setTabBar(SideTabBar())
self.setTabPosition(QTabWidget.West)
self.addTab(QWidget(), icon("mdi.keyboard-backspace", color="white"), self.tr("Back"))
self.tabBarClicked.connect(lambda x: self.parent().layout.setCurrentIndex(0) if x == 0 else None)
self.info = GameInfo(core, self)
self.addTab(self.info, self.tr("Game Info"))
self.settings = GameSettings(core, self)
self.addTab(self.settings, self.tr("Settings"))
self.tabBar().setCurrentIndex(1)
self.dlc_tab = DlcTab(core, self)
self.addTab(self.dlc_tab, self.tr("DLCs"))
def update_game(self, app_name, dlcs: list):
self.info.update_game(app_name)
self.settings.update_game(app_name)
# DLC Tab: Disable if no dlcs available
if len(dlcs[self.core.get_game(app_name).asset_info.catalog_item_id]) == 0:
self.setTabEnabled(3, False)
else:
self.setTabEnabled(3, True)
self.dlc_tab.update_dlcs(app_name, dlcs)
def keyPressEvent(self, e: QKeyEvent):
if e.key() == Qt.Key_Escape:
self.parent().layout.setCurrentIndex(0)
class GameInfo(QScrollArea):
igame: InstalledGame
game: Game
update_list = pyqtSignal()
verify_game = pyqtSignal(str)
verify_threads = {}
def __init__(self, core: LegendaryCore, parent):
super(GameInfo, self).__init__(parent=parent)
self.widget = QWidget()
self.core = core
self.layout = QVBoxLayout()
self.setWidgetResizable(True)
top_layout = QHBoxLayout()
# No Game at start. Game is set when clicked info
self.image = QLabel()
top_layout.addWidget(self.image)
right_layout = QVBoxLayout()
self.game_title = QLabel("Error")
self.game_title.setTextInteractionFlags(Qt.TextSelectableByMouse)
right_layout.addWidget(self.game_title)
self.dev = QLabel("Error")
self.dev.setTextInteractionFlags(Qt.TextSelectableByMouse)
right_layout.addWidget(self.dev)
self.app_name = QLabel("Error")
self.app_name.setTextInteractionFlags(Qt.TextSelectableByMouse)
right_layout.addWidget(self.app_name)
self.version = QLabel("Error")
self.version.setTextInteractionFlags(Qt.TextSelectableByMouse)
right_layout.addWidget(self.version)
self.install_size = QLabel("Error")
right_layout.addWidget(self.install_size)
self.install_path = QLabel("Error")
self.install_path.setTextInteractionFlags(Qt.TextSelectableByMouse)
self.install_path.setWordWrap(True)
right_layout.addWidget(self.install_path)
top_layout.addLayout(right_layout)
top_layout.addStretch()
self.game_actions = GameActions()
self.game_actions.uninstall_button.clicked.connect(self.uninstall)
self.game_actions.verify_button.clicked.connect(self.verify)
self.game_actions.repair_button.clicked.connect(self.repair)
self.layout.addLayout(top_layout)
self.layout.addWidget(self.game_actions)
self.layout.addStretch()
self.widget.setLayout(self.layout)
self.setWidget(self.widget)
def uninstall(self):
infos = UninstallDialog(self.game).get_information()
if infos == 0:
print("Cancel Uninstall")
return
legendary_utils.uninstall(self.game.app_name, self.core, infos)
self.update_list.emit()
def repair(self):
repair_file = os.path.join(self.core.lgd.get_tmp_path(), f'{self.game.app_name}.repair')
if not os.path.exists(repair_file):
QMessageBox.warning(self, "Warning", self.tr(
"Repair file does not exist or game does not need a repair. Please verify game first"))
return
self.verify_game.emit(self.game.app_name)
def verify(self):
self.game_actions.verify_widget.setCurrentIndex(1)
verify_thread = VerifyThread(self.core, self.game.app_name)
verify_thread.status.connect(self.verify_satistics)
verify_thread.summary.connect(self.finish_verify)
verify_thread.start()
self.game_actions.verify_progress_bar.setValue(0)
self.verify_threads[self.game.app_name] = verify_thread
def verify_satistics(self, progress):
# checked, max, app_name
if progress[2] == self.game.app_name:
self.game_actions.verify_progress_bar.setValue(progress[0] * 100 / progress[1])
def finish_verify(self, failed):
failed, missing, app_name = failed
if failed == 0 and missing == 0:
QMessageBox.information(self, "Summary",
"Game was verified successfully. No missing or corrupt files found")
else:
ans = QMessageBox.question(self, "Summary", self.tr(
'Verification failed, {} file(s) corrupted, {} file(s) are missing. Do you want to repair them?').format(
failed, missing), QMessageBox.Yes | QMessageBox.No, QMessageBox.Yes)
if ans == QMessageBox.Yes:
self.verify_game.emit(self.game.app_name)
self.game_actions.verify_widget.setCurrentIndex(0)
self.verify_threads.pop(app_name)
def update_game(self, app_name):
self.game = self.core.get_game(app_name)
self.igame = self.core.get_installed_game(app_name)
self.game_title.setText(f"<h2>{self.game.app_title}</h2>")
if os.path.exists(f"{IMAGE_DIR}/{self.game.app_name}/FinalArt.png"):
pixmap = QPixmap(f"{IMAGE_DIR}/{self.game.app_name}/FinalArt.png")
elif os.path.exists(f"{IMAGE_DIR}/{self.game.app_name}/DieselGameBoxTall.png"):
pixmap = QPixmap(f"{IMAGE_DIR}/{self.game.app_name}/DieselGameBoxTall.png")
elif os.path.exists(f"{IMAGE_DIR}/{self.game.app_name}/DieselGameBoxLogo.png"):
pixmap = QPixmap(f"{IMAGE_DIR}/{self.game.app_name}/DieselGameBoxLogo.png")
else:
# logger.warning(f"No Image found: {self.game.title}")
pixmap = None
if pixmap:
w = 200
pixmap = pixmap.scaled(w, int(w * 4 / 3))
self.image.setPixmap(pixmap)
self.app_name.setText("App name: " + self.game.app_name)
self.version.setText("Version: " + self.game.app_version)
self.dev.setText(self.tr("Developer: ") + self.game.metadata["developer"])
self.install_size.setText(
self.tr("Install size: ") + get_size(self.igame.install_size))
self.install_path.setText(self.tr("Install path: ") + self.igame.install_path)
if len(self.verify_threads.keys()) == 0 or not self.verify_threads.get(app_name):
self.game_actions.verify_widget.setCurrentIndex(0)
elif self.verify_threads.get(app_name):
self.game_actions.verify_widget.setCurrentIndex(1)
self.game_actions.verify_progress_bar.setValue(
self.verify_threads[app_name].num / self.verify_threads[app_name].total * 100)
class GameActions(QGroupBox):
def __init__(self):
super(GameActions, self).__init__()
self.setTitle(f"{self.tr('Game actions')}")
self.setStyleSheet("QGroupBox{font-size: 20px}")
self.layout = QVBoxLayout()
uninstall_layout = QHBoxLayout()
self.uninstall_game = QLabel(self.tr("Uninstall game"))
uninstall_layout.addWidget(self.uninstall_game)
self.uninstall_button = QPushButton(self.tr("Uninstall"))
self.uninstall_button.setFixedWidth(250)
uninstall_layout.addWidget(self.uninstall_button)
self.layout.addLayout(uninstall_layout)
verify_layout = QHBoxLayout()
self.verify_game = QLabel(self.tr("Verify Game"))
verify_layout.addWidget(self.verify_game)
self.verify_widget = QStackedWidget()
self.verify_widget.setMaximumHeight(20)
self.verify_widget.setFixedWidth(250)
self.verify_button = QPushButton(self.tr("Verify"))
self.verify_widget.addWidget(self.verify_button)
self.verify_progress_bar = QProgressBar()
self.verify_progress_bar.setMaximum(100)
self.verify_widget.addWidget(self.verify_progress_bar)
verify_layout.addWidget(self.verify_widget)
self.layout.addLayout(verify_layout)
repair_layout = QHBoxLayout()
repair_info = QLabel(self.tr("Repair Game"))
repair_layout.addWidget(repair_info)
self.repair_button = QPushButton(self.tr("Repair"))
self.repair_button.setFixedWidth(250)
repair_layout.addWidget(self.repair_button)
self.layout.addLayout(repair_layout)
self.setLayout(self.layout)