97 lines
4.6 KiB
Python
97 lines
4.6 KiB
Python
from multiprocessing import Queue
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from legendary.core import LegendaryCore as LegendaryCoreReal
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from legendary.models.downloading import AnalysisResult
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from legendary.models.game import Game, InstalledGame
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from legendary.models.manifest import ManifestMeta
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from .api_exception import LgndrException, LgndrCoreLogHandler
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from .manager import DLManager
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# import legendary.core
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# legendary.core.DLManager = DLManager
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# fmt: off
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class LegendaryCore(LegendaryCoreReal):
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def __init__(self, override_config=None, timeout=10.0):
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super(LegendaryCore, self).__init__(override_config=override_config, timeout=timeout)
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self.handler = LgndrCoreLogHandler()
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self.log.addHandler(self.handler)
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# skip_sync defaults to false but since Rare is persistent, skip by default
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# def get_installed_game(self, app_name, skip_sync=True) -> InstalledGame:
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# return super(LegendaryCore, self).get_installed_game(app_name, skip_sync)
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def prepare_download(self, game: Game, base_game: Game = None, base_path: str = '',
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status_q: Queue = None, max_shm: int = 0, max_workers: int = 0,
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force: bool = False, disable_patching: bool = False,
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game_folder: str = '', override_manifest: str = '',
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override_old_manifest: str = '', override_base_url: str = '',
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platform: str = 'Windows', file_prefix_filter: list = None,
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file_exclude_filter: list = None, file_install_tag: list = None,
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dl_optimizations: bool = False, dl_timeout: int = 10,
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repair: bool = False, repair_use_latest: bool = False,
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disable_delta: bool = False, override_delta_manifest: str = '',
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egl_guid: str = '', preferred_cdn: str = None,
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disable_https: bool = False) -> (DLManager, AnalysisResult, ManifestMeta):
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dlm, analysis, igame = super(LegendaryCore, self).prepare_download(
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game=game, base_game=base_game, base_path=base_path,
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status_q=status_q, max_shm=max_shm, max_workers=max_workers,
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force=force, disable_patching=disable_patching,
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game_folder=game_folder, override_manifest=override_manifest,
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override_old_manifest=override_old_manifest, override_base_url=override_base_url,
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platform=platform, file_prefix_filter=file_prefix_filter,
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file_exclude_filter=file_exclude_filter, file_install_tag=file_install_tag,
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dl_optimizations=dl_optimizations, dl_timeout=dl_timeout,
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repair=repair, repair_use_latest=repair_use_latest,
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disable_delta=disable_delta, override_delta_manifest=override_delta_manifest,
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egl_guid=egl_guid, preferred_cdn=preferred_cdn,
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disable_https=disable_https
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)
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# lk: monkeypatch run_real (the method that emits the stats) into DLManager
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dlm.run_real = DLManager.run_real.__get__(dlm, DLManager)
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# lk: set the queue for reporting statistics back the UI
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dlm.status_queue = Queue()
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# lk: set the queue to send control signals to the DLManager
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# lk: this doesn't exist in the original class, but it is monkeypatched in
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dlm.signals_queue = Queue()
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return dlm, analysis, igame
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def uninstall_game(self, installed_game: InstalledGame, delete_files=True, delete_root_directory=False):
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try:
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super(LegendaryCore, self).uninstall_game(installed_game, delete_files, delete_root_directory)
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except Exception as e:
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raise e
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finally:
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pass
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def egl_import(self, app_name):
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try:
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super(LegendaryCore, self).egl_import(app_name)
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except LgndrException as ret:
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raise ret
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finally:
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pass
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def egl_export(self, app_name):
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try:
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super(LegendaryCore, self).egl_export(app_name)
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except LgndrException as ret:
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raise ret
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finally:
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pass
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def prepare_overlay_install(self, path=None):
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dlm, analysis_result, igame = super(LegendaryCore, self).prepare_overlay_install(path)
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# lk: monkeypatch status_q (the queue for download stats)
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dlm.run_real = DLManager.run_real.__get__(dlm, DLManager)
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# lk: set the queue for reporting statistics back the UI
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dlm.status_queue = Queue()
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# lk: set the queue to send control signals to the DLManager
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# lk: this doesn't exist in the original class, but it is monkeypatched in
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dlm.signals_queue = Queue()
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return dlm, analysis_result, igame
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# fmt: on
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