c40fef0595
DownloadThread: Refactor names to match Lgndr
136 lines
3.8 KiB
Python
136 lines
3.8 KiB
Python
from dataclasses import dataclass
|
|
from enum import IntEnum
|
|
from typing import Callable, List, Optional, Dict
|
|
|
|
from .api_monkeys import (
|
|
LgndrIndirectStatus,
|
|
GetBooleanChoiceProtocol,
|
|
get_boolean_choice,
|
|
verify_stdout,
|
|
DLManagerSignals
|
|
)
|
|
from .downloading import UIUpdate
|
|
|
|
"""
|
|
@dataclass(kw_only=True)
|
|
class LgndrCommonArgs:
|
|
# keep this here for future reference
|
|
# when we move to 3.10 we can use 'kw_only' to do dataclass inheritance
|
|
app_name: str
|
|
platform: str = "Windows"
|
|
yes: bool = False
|
|
"""
|
|
|
|
|
|
@dataclass
|
|
class LgndrImportGameArgs:
|
|
app_path: str
|
|
app_name: str
|
|
platform: str = "Windows"
|
|
disable_check: bool = False
|
|
skip_dlcs: bool = False
|
|
with_dlcs: bool = False
|
|
yes: bool = False
|
|
# Rare: Extra arguments
|
|
indirect_status: LgndrIndirectStatus = LgndrIndirectStatus()
|
|
get_boolean_choice: GetBooleanChoiceProtocol = get_boolean_choice
|
|
|
|
|
|
@dataclass
|
|
class LgndrUninstallGameArgs:
|
|
app_name: str
|
|
keep_files: bool = False
|
|
yes: bool = False
|
|
# Rare: Extra arguments
|
|
indirect_status: LgndrIndirectStatus = LgndrIndirectStatus()
|
|
get_boolean_choice: GetBooleanChoiceProtocol = get_boolean_choice
|
|
|
|
|
|
@dataclass
|
|
class LgndrVerifyGameArgs:
|
|
app_name: str
|
|
# Rare: Extra arguments
|
|
indirect_status: LgndrIndirectStatus = LgndrIndirectStatus()
|
|
verify_stdout: Callable[[int, int, float, float], None] = verify_stdout
|
|
|
|
|
|
@dataclass
|
|
class LgndrInstallGameArgs:
|
|
app_name: str
|
|
base_path: str = ""
|
|
shared_memory: int = 0
|
|
max_workers: int = 0
|
|
force: bool = False
|
|
disable_patching: bool = False
|
|
game_folder: str = ""
|
|
override_manifest: str = ""
|
|
override_old_manifest: str = ""
|
|
override_base_url: str = ""
|
|
platform: str = "Windows"
|
|
file_prefix: List = None
|
|
file_exclude_prefix: List = None
|
|
install_tag: Optional[List[str]] = None
|
|
order_opt: bool = False
|
|
dl_timeout: int = 10
|
|
repair_mode: bool = False
|
|
repair_and_update: bool = False
|
|
disable_delta: bool = False
|
|
override_delta_manifest: str = ""
|
|
egl_guid: str = ""
|
|
preferred_cdn: str = None
|
|
no_install: bool = False
|
|
ignore_space: bool = False
|
|
disable_sdl: bool = False
|
|
reset_sdl: bool = False
|
|
skip_sdl: bool = False
|
|
disable_https: bool = False
|
|
# FIXME: move to LgndrInstallGameRealArgs
|
|
skip_dlcs: bool = False
|
|
with_dlcs: bool = False
|
|
# end of FIXME
|
|
yes: bool = True
|
|
# Rare: Extra arguments
|
|
indirect_status: LgndrIndirectStatus = LgndrIndirectStatus()
|
|
get_boolean_choice: GetBooleanChoiceProtocol = get_boolean_choice
|
|
sdl_prompt: Callable[[str, str], List[str]] = lambda app_name, title: [""]
|
|
verify_stdout: Callable[[int, int, float, float], None] = verify_stdout
|
|
|
|
# def __post_init__(self):
|
|
# if self.sdl_prompt is None:
|
|
# self.sdl_prompt: Callable[[str, str], list] = \
|
|
# lambda app_name, title: self.install_tag if self.install_tag is not None else [""]
|
|
|
|
|
|
@dataclass
|
|
class LgndrInstallGameRealArgs:
|
|
app_name: str
|
|
platform: str = "Windows"
|
|
repair_mode: bool = False
|
|
repair_file: str = ""
|
|
no_install: bool = False
|
|
save_path: str = ""
|
|
skip_dlcs: bool = False
|
|
with_dlcs: bool = False
|
|
dlm_debug: bool = False
|
|
yes: bool = False
|
|
# Rare: Extra arguments
|
|
install_preqs: bool = False
|
|
indirect_status: LgndrIndirectStatus = LgndrIndirectStatus()
|
|
ui_update: Callable[[UIUpdate], None] = lambda ui: None
|
|
dlm_signals: DLManagerSignals = DLManagerSignals()
|
|
|
|
|
|
@dataclass
|
|
class LgndrInstallGameRealRet:
|
|
class ReturnCode(IntEnum):
|
|
ERROR = 1
|
|
STOPPED = 2
|
|
FINISHED = 3
|
|
|
|
app_name: str
|
|
ret_code: ReturnCode = ReturnCode.ERROR
|
|
message: str = ""
|
|
dlcs: Optional[List[Dict]] = None
|
|
sync_saves: bool = False
|
|
tip_url: str = ""
|
|
shortcuts: bool = False
|