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Rare/rare/components/tabs/games/game_info/game_settings.py
2021-04-22 14:34:06 +02:00

254 lines
13 KiB
Python

import os
from PyQt5.QtCore import QSettings
from PyQt5.QtWidgets import QWidget, QLabel, QVBoxLayout, QComboBox, QFileDialog, QPushButton, QMessageBox, QLineEdit, \
QScrollArea, QCheckBox
from custom_legendary.core import LegendaryCore
from custom_legendary.models.game import InstalledGame, Game
from rare.components.tabs.settings.linux import LinuxSettings
from rare.components.tabs.settings.settings_widget import SettingsWidget
from rare.utils.extra_widgets import PathEdit
class GameSettings(QScrollArea):
game: Game
igame: InstalledGame
# variable to no update when changing game
change = False
def __init__(self, core: LegendaryCore, parent):
super(GameSettings, self).__init__(parent=parent)
self.core = core
self.widget = QWidget()
self.settings = QSettings()
self.setWidgetResizable(True)
self.layout = QVBoxLayout()
self.title = QLabel("Error")
self.layout.addWidget(self.title)
self.offline = QComboBox()
self.offline.addItems(["unset", "true", "false"])
self.offline_widget = SettingsWidget(self.tr("Launch Game offline"), self.offline)
self.offline.currentIndexChanged.connect(lambda x: self.update_combobox(x, "offline"))
self.skip_update = QComboBox()
self.skip_update.addItems(["unset", "true", "false"])
self.skip_update_widget = SettingsWidget(self.tr("Skip update check before launching"), self.skip_update)
self.layout.addWidget(self.skip_update_widget)
self.skip_update.currentIndexChanged.connect(lambda x: self.update_combobox(x, "skip_update_check"))
self.launch_params = QLineEdit("")
self.launch_params.setPlaceholderText(self.tr("Start parameter"))
self.launch_params_accept_button = QPushButton(self.tr("Save"))
self.launch_params_widget = SettingsWidget(self.tr("Launch parameters"), self.launch_params,
self.launch_params_accept_button)
self.layout.addWidget(self.launch_params_widget)
self.launch_params_accept_button.clicked.connect(
lambda: self.save_line_edit("start_params", self.launch_params.text()))
self.cloud_sync = QCheckBox("Sync with cloud")
self.cloud_sync_widget = SettingsWidget(self.tr("Auto sync with cloud"), self.cloud_sync)
self.layout.addWidget(self.cloud_sync_widget)
self.cloud_sync.stateChanged.connect(lambda: self.settings.setValue(f"{self.game.app_name}/auto_sync_cloud",
self.cloud_sync.isChecked()))
self.layout.addWidget(self.offline_widget)
self.wrapper = QLineEdit("")
self.wrapper.setPlaceholderText("Wrapper")
self.wrapper_save_button = QPushButton(self.tr("Save"))
self.wrapper_save_button.clicked.connect(lambda: self.save_line_edit("wrapper", self.wrapper.text()))
self.wrapper_widget = SettingsWidget(self.tr("Wrapper (e.g. optirun)"), self.wrapper, self.wrapper_save_button)
self.layout.addWidget(self.wrapper_widget)
if os.name != "nt":
self.linux_settings = LinuxAppSettings(core)
self.layout.addWidget(self.linux_settings)
self.possible_proton_wrappers = []
try:
for i in os.listdir(os.path.expanduser("~/.steam/steam/steamapps/common")):
if i.startswith("Proton"):
wrapper = '"' + os.path.join(os.path.expanduser("~/.steam/steam/steamapps/common"), i,
"proton") + '" run'
self.possible_proton_wrappers.append(wrapper)
except FileNotFoundError as e:
print("Unable to find any Proton version")
self.select_proton = QComboBox()
self.select_proton.addItems(["Don't use Proton"] + self.possible_proton_wrappers)
self.select_proton.currentIndexChanged.connect(self.change_proton)
self.select_proton_widget = SettingsWidget(self.tr("Proton Wrapper"), self.select_proton)
self.linux_settings.layout.addWidget(self.select_proton_widget)
self.proton_prefix = PathEdit("x", QFileDialog.DirectoryOnly)
self.proton_prefix_accept_button = QPushButton(self.tr("Save"))
self.proton_prefix_accept_button.clicked.connect(self.update_prefix)
self.proton_prefix_widget = SettingsWidget(self.tr("Proton prefix"), self.proton_prefix,
self.proton_prefix_accept_button)
self.linux_settings.layout.addWidget(self.proton_prefix_widget)
# startparams, skip_update_check
self.layout.addStretch(1)
self.widget.setLayout(self.layout)
self.setWidget(self.widget)
def save_line_edit(self, option, value):
if value != "":
if not self.game.app_name in self.core.lgd.config.sections():
self.core.lgd.config.add_section(self.game.app_name)
self.core.lgd.config.set(self.game.app_name, option, value)
else:
if self.game.app_name in self.core.lgd.config.sections() and self.core.lgd.config.get(
f"{self.game.app_name}", option, fallback="") != "":
self.core.lgd.config.remove_option(self.game.app_name, option)
if not self.core.lgd.config.get(self.game.app_name):
self.core.lgd.config.remove_section(self.game.app_name)
self.core.lgd.save_config()
def update_combobox(self, i, option):
if self.change:
# remove section
if i == 0:
if self.game.app_name in self.core.lgd.config.sections():
if self.core.lgd.config.get(f"{self.game.app_name}", option, fallback="") != "":
self.core.lgd.config.remove_option(self.game.app_name, option)
if self.core.lgd.config[self.game.app_name] == {}:
self.core.lgd.config.remove_section(self.game.app_name)
elif i == 1:
self.core.lgd.config.add_section(self.game.app_name)
self.core.lgd.config.set(self.game.app_name, option, "true")
elif i == 2:
self.core.lgd.config.add_section(self.game.app_name)
self.core.lgd.config.set(self.game.app_name, option, "false")
self.core.lgd.save_config()
def change_proton(self, i):
if self.change:
# Dont use Proton
if i == 0:
self.proton_prefix_widget.setVisible(False)
self.wrapper_widget.setVisible(True)
if f"{self.game.app_name}" in self.core.lgd.config.sections():
if self.core.lgd.config.get(f"{self.game.app_name}", "wrapper", fallback="") != "":
self.core.lgd.config.remove_option(self.game.app_name, "wrapper")
if self.core.lgd.config.get(f"{self.game.app_name}", "no_wine", fallback="") != "":
self.core.lgd.config.remove_option(self.game.app_name, "no_wine")
if self.core.lgd.config[self.game.app_name] == {}:
self.core.lgd.config.remove_section(self.game.app_name)
if f"{self.game.app_name}.env" in self.core.lgd.config.sections():
if self.core.lgd.config.get(f"{self.game.app_name}.env", "STEAM_COMPAT_DATA_PATH",
fallback="") != "":
self.core.lgd.config.remove_option(f"{self.game.app_name}.env", "STEAM_COMPAT_DATA_PATH")
if self.core.lgd.config[self.game.app_name + ".env"] == {}:
self.core.lgd.config.remove_section(self.game.app_name + ".env")
else:
self.proton_prefix_widget.setVisible(True)
self.wrapper_widget.setVisible(False)
wrapper = self.possible_proton_wrappers[i - 1]
if not self.game.app_name in self.core.lgd.config.sections():
self.core.lgd.config[self.game.app_name] = {}
if not self.game.app_name + ".env" in self.core.lgd.config.sections():
self.core.lgd.config[self.game.app_name + ".env"] = {}
self.core.lgd.config.set(self.game.app_name, "wrapper", wrapper)
self.core.lgd.config.set(self.game.app_name, "no_wine", "true")
self.core.lgd.config.set(self.game.app_name + ".env", "STEAM_COMPAT_DATA_PATH",
os.path.expanduser("~/.proton"))
self.proton_prefix.text_edit.setText(os.path.expanduser("~/.proton"))
# Dont use Wine
self.linux_settings.select_wine_exec.setText("")
self.linux_settings.save_setting(self.linux_settings.select_wine_exec, "wine_exec")
self.linux_settings.select_path.text_edit.setText("")
self.linux_settings.save_setting(self.linux_settings.select_path, "wine_prefix")
self.core.lgd.save_config()
def update_prefix(self):
text = self.proton_prefix.text()
if text == "":
text = os.path.expanduser("~/.proton")
self.proton_prefix.text_edit.setText(text)
if not os.path.exists(text):
try:
os.makedirs(text)
except PermissionError:
QMessageBox.warning(self, "Warning", self.tr("No permission to create folder"))
text = os.path.expanduser("~/.proton")
self.proton_prefix.text_edit.setText(text)
self.core.lgd.config.set(self.game.app_name + ".env", "STEAM_COMPAT_DATA_PATH", text)
self.core.lgd.save_config()
def update_game(self, app_name):
self.change = False
self.game = self.core.get_game(app_name)
self.igame = self.core.get_installed_game(app_name)
if self.igame.can_run_offline:
offline = self.core.lgd.config.get(self.game.app_name, "offline", fallback="unset")
if offline == "true":
self.offline.setCurrentIndex(1)
elif offline == "false":
self.offline.setCurrentIndex(2)
else:
self.offline.setCurrentIndex(0)
self.offline_widget.setVisible(True)
else:
self.offline_widget.setVisible(False)
skip_update = self.core.lgd.config.get(self.game.app_name, "skip_update_check", fallback="unset")
if skip_update == "true":
self.skip_update.setCurrentIndex(1)
elif skip_update == "false":
self.skip_update.setCurrentIndex(2)
else:
self.skip_update.setCurrentIndex(0)
wrapper = self.core.lgd.config.get(self.game.app_name, "wrapper", fallback="")
self.wrapper.setText(wrapper)
self.title.setText(f"<h2>{self.game.app_title}</h2>")
if os.name != "nt":
self.linux_settings.update_game(app_name)
self.linux_settings.dxvk_widget.update_settings(app_name)
proton = self.core.lgd.config.get(f"{app_name}", "wrapper", fallback="").replace('"', "")
if proton != "":
self.proton_prefix_widget.setVisible(True)
self.select_proton.setCurrentText(f'"{proton.replace(" run", "")}" run')
proton_prefix = self.core.lgd.config.get(f"{app_name}.env", "STEAM_COMPAT_DATA_PATH",
fallback=self.tr(
"Please select path for proton prefix"))
self.proton_prefix.text_edit.setText(proton_prefix)
self.wrapper_widget.setVisible(False)
else:
self.select_proton.setCurrentIndex(0)
self.proton_prefix_widget.setVisible(False)
self.wrapper_widget.setVisible(True)
if not self.game.supports_cloud_saves:
self.cloud_sync_widget.setVisible(False)
else:
self.cloud_sync_widget.setVisible(True)
sync_cloud = self.settings.value(f"{self.game.app_name}/auto_sync_cloud", True, bool)
self.cloud_sync.setChecked(sync_cloud)
self.launch_params.setText(self.core.lgd.config.get(self.game.app_name, "start_params", fallback=""))
self.change = True
class LinuxAppSettings(LinuxSettings):
def __init__(self, core):
super(LinuxAppSettings, self).__init__(core, "app")
def update_game(self, app_name):
self.name = app_name
self.select_path.text_edit.setText(self.core.lgd.config.get(self.name, "wine_prefix", fallback=""))
self.select_wine_exec.setText(self.core.lgd.config.get(self.name, "wine_executable", fallback=""))
self.dxvk_widget.name = app_name
self.dxvk_widget.more_settings_widget.name = app_name