5bf353ec37
QToolButton is not really designed to be used in the way we did and since QPushButton supports having a menu attached to, we can replace tool buttons in most cases. * Fix the presentation of the TabButtonWidget by updating RareStyle's css * Reduce the size of the top tab bar to save vertical space. * Remove infoLabel property
70 lines
1.8 KiB
XML
70 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>EGLSyncGroup</class>
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<widget class="QGroupBox" name="EGLSyncGroup">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>424</width>
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<height>106</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string notr="true">EGLSyncGroup</string>
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</property>
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<property name="title">
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<string>Sync with Epic Games Launcher</string>
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</property>
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<property name="checkable">
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<bool>false</bool>
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</property>
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<property name="checked">
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<bool>false</bool>
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</property>
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<layout class="QFormLayout" name="egl_sync_layout">
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<property name="labelAlignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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<item row="0" column="0">
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<widget class="QLabel" name="egl_path_edit_label">
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<property name="text">
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<string>Manifest path</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="egl_sync_check_label">
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<property name="text">
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<string>Enable automatic sync</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="egl_sync_check">
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<property name="font">
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<font>
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<italic>true</italic>
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</font>
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</property>
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<property name="text">
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<string>This will immediately synchronize with EGL</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0" colspan="2">
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<layout class="QVBoxLayout" name="import_export_layout"/>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="egl_path_info_label">
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<property name="text">
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<string>Estimated path</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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