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Rare/rare/ui/components/tabs/downloads/download_widget.ui
loathingKernel 4063195b4d DownloadsTab: Refactor downloads tab
When updates are queued, they are removed from the update's list. An exceptions is made
when the queued item comes from repairing (without updating), in which case the update is
disabled for the runtime.

A queued item can be either removed (if it is an update it will be added back to the
updates groups) or forced to be updated now. If a queued item is forced, the currently
running item will be added to the front of the queue. Downloads will be queued if
there is no active download but there is a queue already.

The download thread is now responsible for emitting the progress to `RareGame`

InstallDialog: Pass `RareGame` and `InstallOptionsModel` only as arguments.
The `update`, `repair` and `silent` arguments are already part of `InstallOptionsModel`
`RareGame` is used to query information about the game.

InstallInfoWorker: Pass only `InstallOptionsModel` as argument
Emit `InstallQueueItemModel` as result, to re-use the worker when queuing stopped games

RareGame: Query and store metadata property about entitlement grant date
RareGame: Add `RareEosOverlay` class that imitates `RareGame` to handle the overlay

LibraryWidgetController: Remove dead signal routing code, these signals are handled by `RareGame`
Directly parent library widgets instead of reparenting them

GameWidgets: Remove unused signals

EOSGroup: Set install location based on preferences and use EOSOverlayApp from legendary

GamesTab: Connect the `progress` signals of dlcs to the base game's signals
GamesTab: Remove dead code

GlobalSignals: Remove `ProgresSignals`

RareCore: Mangle internal signleton's names

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00

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4.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DownloadWidget</class>
<widget class="QFrame" name="DownloadWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>332</width>
<height>70</height>
</rect>
</property>
<property name="windowTitle">
<string notr="true">DownloadWidget</string>
</property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<layout class="QHBoxLayout" name="download_widget_layout" stretch="0,1,0,0">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QWidget" name="move_buttons" native="true">
<layout class="QVBoxLayout" name="move_buttons_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item alignment="Qt::AlignLeft|Qt::AlignTop">
<widget class="QPushButton" name="move_up_button">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string notr="true"/>
</property>
<property name="isSquare" stdset="0">
<number>1</number>
</property>
</widget>
</item>
<item alignment="Qt::AlignLeft|Qt::AlignBottom">
<widget class="QPushButton" name="move_down_button">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string notr="true"/>
</property>
<property name="isSquare" stdset="0">
<number>1</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="info_layout"/>
</item>
<item>
<widget class="QWidget" name="queue_buttons" native="true">
<layout class="QVBoxLayout" name="queue_buttons_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QPushButton" name="force_button">
<property name="text">
<string>Update now</string>
</property>
</widget>
</item>
<item alignment="Qt::AlignTop">
<widget class="QPushButton" name="remove_button">
<property name="text">
<string>Remove from queue</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="update_buttons" native="true">
<layout class="QVBoxLayout" name="update_buttons_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item alignment="Qt::AlignTop">
<widget class="QPushButton" name="update_button">
<property name="text">
<string>Update game</string>
</property>
</widget>
</item>
<item alignment="Qt::AlignTop">
<widget class="QPushButton" name="settings_button">
<property name="text">
<string>Update with settings</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>