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Rare/rare/components/dialogs/install_dialog.py
loathingKernel 4063195b4d DownloadsTab: Refactor downloads tab
When updates are queued, they are removed from the update's list. An exceptions is made
when the queued item comes from repairing (without updating), in which case the update is
disabled for the runtime.

A queued item can be either removed (if it is an update it will be added back to the
updates groups) or forced to be updated now. If a queued item is forced, the currently
running item will be added to the front of the queue. Downloads will be queued if
there is no active download but there is a queue already.

The download thread is now responsible for emitting the progress to `RareGame`

InstallDialog: Pass `RareGame` and `InstallOptionsModel` only as arguments.
The `update`, `repair` and `silent` arguments are already part of `InstallOptionsModel`
`RareGame` is used to query information about the game.

InstallInfoWorker: Pass only `InstallOptionsModel` as argument
Emit `InstallQueueItemModel` as result, to re-use the worker when queuing stopped games

RareGame: Query and store metadata property about entitlement grant date
RareGame: Add `RareEosOverlay` class that imitates `RareGame` to handle the overlay

LibraryWidgetController: Remove dead signal routing code, these signals are handled by `RareGame`
Directly parent library widgets instead of reparenting them

GameWidgets: Remove unused signals

EOSGroup: Set install location based on preferences and use EOSOverlayApp from legendary

GamesTab: Connect the `progress` signals of dlcs to the base game's signals
GamesTab: Remove dead code

GlobalSignals: Remove `ProgresSignals`

RareCore: Mangle internal signleton's names

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00

425 lines
18 KiB
Python

import os
import platform as pf
import sys
from typing import Tuple, List, Union, Optional
from PyQt5.QtCore import QObject, QRunnable, pyqtSignal, pyqtSlot
from PyQt5.QtCore import Qt, QThreadPool, QSettings
from PyQt5.QtGui import QCloseEvent, QKeyEvent
from PyQt5.QtWidgets import QDialog, QFileDialog, QCheckBox, QLayout, QWidget, QVBoxLayout, QApplication
from legendary.lfs.eos import EOSOverlayApp
from legendary.models.downloading import ConditionCheckResult
from legendary.utils.selective_dl import get_sdl_appname
from rare.lgndr.cli import LegendaryCLI
from rare.lgndr.core import LegendaryCore
from rare.lgndr.glue.arguments import LgndrInstallGameArgs
from rare.lgndr.glue.exception import LgndrException
from rare.lgndr.glue.monkeys import LgndrIndirectStatus
from rare.models.game import RareGame
from rare.models.install import InstallDownloadModel, InstallQueueItemModel, InstallOptionsModel
from rare.shared import LegendaryCoreSingleton, ArgumentsSingleton
from rare.ui.components.dialogs.install_dialog import Ui_InstallDialog
from rare.ui.components.dialogs.install_dialog_advanced import Ui_InstallDialogAdvanced
from rare.utils import config_helper
from rare.utils.extra_widgets import PathEdit
from rare.utils.misc import get_size
from rare.widgets.collapsible_widget import CollapsibleFrame
class InstallDialogAdvanced(CollapsibleFrame):
def __init__(self, parent=None):
widget = QWidget()
title = widget.tr("Advanced options")
self.ui = Ui_InstallDialogAdvanced()
self.ui.setupUi(widget)
super(InstallDialogAdvanced, self).__init__(widget=widget, title=title, parent=parent)
class InstallDialog(QDialog):
result_ready = pyqtSignal(InstallQueueItemModel)
def __init__(self, rgame: RareGame, options: InstallOptionsModel, parent=None,):
super(InstallDialog, self).__init__(parent)
self.setAttribute(Qt.WA_DeleteOnClose, True)
self.setWindowFlags(Qt.Dialog | Qt.CustomizeWindowHint | Qt.WindowTitleHint)
self.ui = Ui_InstallDialog()
self.ui.setupUi(self)
self.core = LegendaryCoreSingleton()
self.rgame = rgame
self.options = options
self.__download: Optional[InstallDownloadModel] = None
self.advanced = InstallDialogAdvanced(parent=self)
self.ui.advanced_layout.addWidget(self.advanced)
self.selectable = CollapsibleFrame(widget=None, title=self.tr("Optional downloads"), parent=self)
self.ui.selectable_layout.addWidget(self.selectable)
self.options_changed = False
self.worker_running = False
self.reject_close = True
self.threadpool = QThreadPool(self)
self.threadpool.setMaxThreadCount(1)
if options.repair_mode:
header = self.tr("Repair")
if options.repair_and_update:
header = self.tr("Repair and update")
elif options.update:
header = self.tr("Update")
else:
header = self.tr("Install")
self.ui.install_dialog_label.setText(f'<h3>{header} "{self.rgame.app_title}"</h3>')
self.setWindowTitle(f'{QApplication.instance().applicationName()} - {header} "{self.rgame.app_title}"')
if not self.options.base_path:
self.options.base_path = self.core.lgd.config.get(
"Legendary", "install_dir", fallback=os.path.expanduser("~/legendary")
)
self.install_dir_edit = PathEdit(
path=self.options.base_path,
file_type=QFileDialog.DirectoryOnly,
edit_func=self.option_changed,
parent=self,
)
self.ui.install_dir_layout.addWidget(self.install_dir_edit)
if self.options.update:
self.ui.install_dir_label.setEnabled(False)
self.install_dir_edit.setEnabled(False)
self.ui.shortcut_label.setEnabled(False)
self.ui.shortcut_check.setEnabled(False)
else:
self.ui.shortcut_check.setChecked(QSettings().value("create_shortcut", True, bool))
self.error_box()
platforms = ["Windows"]
if self.rgame.is_win32:
platforms.append("Win32")
if self.rgame.is_mac:
platforms.append("Mac")
self.ui.platform_combo.addItems(platforms)
self.ui.platform_combo.currentIndexChanged.connect(lambda: self.option_changed(None))
self.ui.platform_combo.currentIndexChanged.connect(lambda: self.error_box())
self.ui.platform_combo.currentIndexChanged.connect(
lambda i: self.error_box(
self.tr("Warning"),
self.tr("You will not be able to run the game if you select <b>{}</b> as platform").format(
self.ui.platform_combo.itemText(i)
),
)
if (self.ui.platform_combo.currentText() == "Mac" and pf.system() != "Darwin")
else None
)
if pf.system() == "Darwin" and "Mac" in platforms:
self.ui.platform_combo.setCurrentIndex(platforms.index("Mac"))
self.ui.platform_combo.currentTextChanged.connect(self.setup_sdl_list)
self.advanced.ui.max_workers_spin.setValue(self.core.lgd.config.getint("Legendary", "max_workers", fallback=0))
self.advanced.ui.max_workers_spin.valueChanged.connect(self.option_changed)
self.advanced.ui.max_memory_spin.setValue(self.core.lgd.config.getint("Legendary", "max_memory", fallback=0))
self.advanced.ui.max_memory_spin.valueChanged.connect(self.option_changed)
self.advanced.ui.dl_optimizations_check.stateChanged.connect(self.option_changed)
self.advanced.ui.force_download_check.stateChanged.connect(self.option_changed)
self.advanced.ui.ignore_space_check.stateChanged.connect(self.option_changed)
self.advanced.ui.download_only_check.stateChanged.connect(
lambda: self.non_reload_option_changed("download_only")
)
self.ui.shortcut_check.stateChanged.connect(
lambda: self.non_reload_option_changed("shortcut")
)
self.selectable_checks: List[TagCheckBox] = []
self.config_tags: Optional[List[str]] = None
self.setup_sdl_list("Mac" if pf.system() == "Darwin" and "Mac" in platforms else "Windows")
self.ui.install_button.setEnabled(False)
if self.options.overlay:
self.ui.platform_label.setEnabled(False)
self.ui.platform_combo.setEnabled(False)
self.advanced.ui.ignore_space_label.setEnabled(False)
self.advanced.ui.ignore_space_check.setEnabled(False)
self.advanced.ui.download_only_label.setEnabled(False)
self.advanced.ui.download_only_check.setEnabled(False)
self.ui.shortcut_label.setEnabled(False)
self.ui.shortcut_check.setEnabled(False)
self.selectable.setEnabled(False)
if pf.system() == "Darwin":
self.ui.shortcut_check.setDisabled(True)
self.ui.shortcut_check.setChecked(False)
self.ui.shortcut_check.setToolTip(self.tr("Creating a shortcut is not supported on MacOS"))
self.advanced.ui.install_prereqs_label.setEnabled(False)
self.advanced.ui.install_prereqs_check.setEnabled(False)
self.advanced.ui.install_prereqs_check.stateChanged.connect(
lambda: self.non_reload_option_changed("install_prereqs")
)
self.non_reload_option_changed("shortcut")
self.ui.cancel_button.clicked.connect(self.cancel_clicked)
self.ui.verify_button.clicked.connect(self.verify_clicked)
self.ui.install_button.clicked.connect(self.install_clicked)
self.advanced.ui.install_prereqs_check.setChecked(self.options.install_prereqs)
self.ui.install_dialog_layout.setSizeConstraint(QLayout.SetFixedSize)
def execute(self):
if self.options.silent:
self.reject_close = False
self.get_download_info()
else:
self.verify_clicked()
self.show()
@pyqtSlot(str)
def setup_sdl_list(self, platform="Windows"):
for cb in self.selectable_checks:
cb.disconnect()
cb.deleteLater()
self.selectable_checks.clear()
if config_tags := self.core.lgd.config.get(self.rgame.app_name, 'install_tags', fallback=None):
self.config_tags = config_tags.split(",")
config_disable_sdl = self.core.lgd.config.getboolean(self.rgame.app_name, 'disable_sdl', fallback=False)
sdl_name = get_sdl_appname(self.rgame.app_name)
if not config_disable_sdl and sdl_name is not None:
# FIXME: this should be updated whenever platform changes
sdl_data = self.core.get_sdl_data(sdl_name, platform=platform)
if sdl_data:
widget = QWidget(self.selectable)
layout = QVBoxLayout(widget)
layout.setSpacing(0)
for tag, info in sdl_data.items():
cb = TagCheckBox(info["name"], info["tags"])
if tag == "__required":
cb.setChecked(True)
cb.setDisabled(True)
if self.config_tags is not None:
if all(elem in self.config_tags for elem in info["tags"]):
cb.setChecked(True)
layout.addWidget(cb)
self.selectable_checks.append(cb)
for cb in self.selectable_checks:
cb.stateChanged.connect(self.option_changed)
self.selectable.setWidget(widget)
else:
self.selectable.setDisabled(True)
def get_options(self):
self.options.base_path = self.install_dir_edit.text() if not self.options.update else None
self.options.max_workers = self.advanced.ui.max_workers_spin.value()
self.options.shared_memory = self.advanced.ui.max_memory_spin.value()
self.options.order_opt = self.advanced.ui.dl_optimizations_check.isChecked()
self.options.force = self.advanced.ui.force_download_check.isChecked()
self.options.ignore_space = self.advanced.ui.ignore_space_check.isChecked()
self.options.no_install = self.advanced.ui.download_only_check.isChecked()
self.options.platform = self.ui.platform_combo.currentText()
self.options.install_prereqs = self.advanced.ui.install_prereqs_check.isChecked()
self.options.create_shortcut = self.ui.shortcut_check.isChecked()
if self.selectable_checks:
self.options.install_tag = [""]
for cb in self.selectable_checks:
if data := cb.isChecked():
# noinspection PyTypeChecker
self.options.install_tag.extend(data)
def get_download_info(self):
self.__download = None
info_worker = InstallInfoWorker(self.core, self.options)
info_worker.signals.result.connect(self.on_worker_result)
info_worker.signals.failed.connect(self.on_worker_failed)
info_worker.signals.finished.connect(self.on_worker_finished)
self.worker_running = True
self.threadpool.start(info_worker)
def verify_clicked(self):
self.error_box()
message = self.tr("Updating...")
self.ui.download_size_text.setText(message)
self.ui.download_size_text.setStyleSheet("font-style: italic; font-weight: normal")
self.ui.install_size_text.setText(message)
self.ui.install_size_text.setStyleSheet("font-style: italic; font-weight: normal")
self.ui.cancel_button.setEnabled(False)
self.ui.verify_button.setEnabled(False)
self.ui.install_button.setEnabled(False)
self.options_changed = False
self.get_options()
self.get_download_info()
def option_changed(self, path) -> Tuple[bool, str, str]:
self.options_changed = True
self.ui.install_button.setEnabled(False)
self.ui.verify_button.setEnabled(not self.worker_running)
return True, path, ""
def non_reload_option_changed(self, option: str):
if option == "download_only":
self.options.no_install = self.advanced.ui.download_only_check.isChecked()
elif option == "shortcut":
QSettings().setValue("create_shortcut", self.ui.shortcut_check.isChecked())
self.options.create_shortcut = self.ui.shortcut_check.isChecked()
elif option == "install_prereqs":
self.options.install_prereqs = self.advanced.ui.install_prereqs_check.isChecked()
def cancel_clicked(self):
if self.config_tags:
config_helper.add_option(self.rgame.app_name, 'install_tags', ','.join(self.config_tags))
else:
# lk: this is purely for cleaning any install tags we might have added erroneously to the config
config_helper.remove_option(self.rgame.app_name, 'install_tags')
self.__download = None
self.reject_close = False
self.close()
def install_clicked(self):
self.reject_close = False
self.close()
@pyqtSlot(InstallQueueItemModel)
def on_worker_result(self, dl_item: InstallQueueItemModel):
self.__download = dl_item.download
download_size = dl_item.download.analysis.dl_size
install_size = dl_item.download.analysis.install_size
# install_size = self.dl_item.download.analysis.disk_space_delta
if download_size:
self.ui.download_size_text.setText(get_size(download_size))
self.ui.download_size_text.setStyleSheet("font-style: normal; font-weight: bold")
self.ui.install_button.setEnabled(not self.options_changed)
else:
self.ui.install_size_text.setText(self.tr("Game already installed"))
self.ui.install_size_text.setStyleSheet("font-style: italics; font-weight: normal")
self.ui.install_size_text.setText(get_size(install_size))
self.ui.install_size_text.setStyleSheet("font-style: normal; font-weight: bold")
self.ui.verify_button.setEnabled(self.options_changed)
self.ui.cancel_button.setEnabled(True)
if pf.system() == "Windows" or ArgumentsSingleton().debug:
if dl_item.download.igame.prereq_info and not dl_item.download.igame.prereq_info.get("installed", False):
self.advanced.ui.install_prereqs_check.setEnabled(True)
self.advanced.ui.install_prereqs_label.setEnabled(True)
self.advanced.ui.install_prereqs_check.setChecked(True)
prereq_name = dl_item.download.igame.prereq_info.get("name", "")
prereq_path = os.path.split(dl_item.download.igame.prereq_info.get("path", ""))[-1]
prereq_desc = prereq_name if prereq_name else prereq_path
self.advanced.ui.install_prereqs_check.setText(
self.tr("Also install: {}").format(prereq_desc)
)
if self.options.silent:
self.close()
def on_worker_failed(self, message: str):
error_text = self.tr("Error")
self.ui.download_size_text.setText(error_text)
self.ui.install_size_text.setText(error_text)
self.error_box(error_text, message)
self.ui.verify_button.setEnabled(self.options_changed)
self.ui.cancel_button.setEnabled(True)
if self.options.silent:
self.show()
def error_box(self, label: str = "", message: str = ""):
self.ui.warning_label.setVisible(bool(label))
self.ui.warning_label.setText(label)
self.ui.warning_text.setVisible(bool(message))
self.ui.warning_text.setText(message)
def on_worker_finished(self):
self.worker_running = False
# lk: happens when close() is called, also when top right 'X' is pressed.
# lk: reject any events not coming from the buttons in case the WM
# lk: doesn't honor the window hints
def closeEvent(self, a0: QCloseEvent) -> None:
if self.reject_close:
a0.ignore()
else:
self.threadpool.clear()
self.threadpool.waitForDone()
self.result_ready.emit(InstallQueueItemModel(options=self.options, download=self.__download))
super(InstallDialog, self).closeEvent(a0)
def keyPressEvent(self, e: QKeyEvent) -> None:
if e.key() == Qt.Key_Escape:
self.cancel_clicked()
class InstallInfoWorker(QRunnable):
class Signals(QObject):
result = pyqtSignal(InstallQueueItemModel)
failed = pyqtSignal(str)
finished = pyqtSignal()
def __init__(self, core: LegendaryCore, options: InstallOptionsModel):
sys.excepthook = sys.__excepthook__
super(InstallInfoWorker, self).__init__()
self.setAutoDelete(True)
self.signals = InstallInfoWorker.Signals()
self.core = core
self.options = options
@pyqtSlot()
def run(self):
try:
if not self.options.overlay:
cli = LegendaryCLI(self.core)
status = LgndrIndirectStatus()
result = cli.install_game(
LgndrInstallGameArgs(**self.options.as_install_kwargs(), indirect_status=status)
)
if result:
download = InstallDownloadModel(*result)
else:
raise LgndrException(status.message)
else:
if not os.path.exists(path := self.options.base_path):
os.makedirs(path)
dlm, analysis, igame = self.core.prepare_overlay_install(
path=self.options.base_path
)
download = InstallDownloadModel(
dlm=dlm,
analysis=analysis,
igame=igame,
game=EOSOverlayApp,
repair=False,
repair_file="",
res=ConditionCheckResult(), # empty
)
if not download.res or not download.res.failures:
self.signals.result.emit(InstallQueueItemModel(options=self.options, download=download))
else:
self.signals.failed.emit("\n".join(str(i) for i in download.res.failures))
except LgndrException as ret:
self.signals.failed.emit(ret.message)
except Exception as e:
self.signals.failed.emit(str(e))
self.signals.finished.emit()
class TagCheckBox(QCheckBox):
def __init__(self, text, tags: List[str], parent=None):
super(TagCheckBox, self).__init__(parent)
self.setText(text)
self.tags = tags
def isChecked(self) -> Union[bool, List[str]]:
return self.tags if super(TagCheckBox, self).isChecked() else False