336 lines
15 KiB
Python
336 lines
15 KiB
Python
import datetime
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import platform
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from logging import getLogger
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from typing import Union, Optional
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from PyQt5.QtCore import pyqtSignal, QSettings, pyqtSlot, QThreadPool, Qt
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from PyQt5.QtGui import QPixmap
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from PyQt5.QtWidgets import (
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QWidget,
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QMessageBox, QScrollArea, QVBoxLayout, QSizePolicy,
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)
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from rare.components.dialogs.install_dialog import InstallDialog
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from rare.components.dialogs.uninstall_dialog import UninstallDialog
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from rare.lgndr.models.downloading import UIUpdate
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from rare.models.game import RareGame
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from rare.models.install import InstallOptionsModel, InstallQueueItemModel, UninstallOptionsModel
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from rare.shared import RareCore
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from rare.shared.workers.install_info import InstallInfoWorker
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from rare.shared.workers.uninstall import UninstallWorker
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from rare.utils.misc import format_size
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from rare.utils.paths import create_desktop_link, desktop_links_supported
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from .download import DownloadWidget
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from .groups import UpdateGroup, QueueGroup
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from .thread import DlThread, DlResultModel, DlResultCode
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from .widgets import UpdateWidget, QueueWidget
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logger = getLogger("Download")
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def get_time(seconds: Union[int, float]) -> str:
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return str(datetime.timedelta(seconds=seconds))
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class DownloadsTab(QWidget):
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# int: number of updates
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update_title = pyqtSignal(int)
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def __init__(self, parent=None):
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super(DownloadsTab, self).__init__(parent=parent)
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self.rcore = RareCore.instance()
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self.core = RareCore.instance().core()
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self.signals = RareCore.instance().signals()
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self.args = RareCore.instance().args()
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self.__thread: Optional[DlThread] = None
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layout = QVBoxLayout(self)
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self.download_widget = DownloadWidget(self)
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self.download_widget.ui.kill_button.clicked.connect(self.stop_download)
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layout.addWidget(self.download_widget)
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self.queue_scrollarea = QScrollArea(self)
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self.queue_scrollarea.setWidgetResizable(True)
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self.queue_scrollarea.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
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self.queue_scrollarea.setFrameStyle(QScrollArea.Plain | QScrollArea.NoFrame)
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layout.addWidget(self.queue_scrollarea)
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queue_contents = QWidget(self.queue_scrollarea)
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queue_contents.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Fixed)
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self.queue_scrollarea.setWidget(queue_contents)
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queue_contents_layout = QVBoxLayout(queue_contents)
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queue_contents_layout.setContentsMargins(0, 0, 3, 0)
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self.queue_group = QueueGroup(self)
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self.queue_group.update_count.connect(self.update_queues_count)
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self.queue_group.removed.connect(self.__on_queue_removed)
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self.queue_group.force.connect(self.__on_queue_force)
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queue_contents_layout.addWidget(self.queue_group)
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self.updates_group = UpdateGroup(self)
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self.updates_group.update_count.connect(self.update_queues_count)
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self.updates_group.enqueue.connect(self.__get_install_options)
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queue_contents_layout.addWidget(self.updates_group)
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self.__check_updates()
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self.__reset_download()
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self.signals.game.install.connect(self.__get_install_options)
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self.signals.game.uninstall.connect(self.__get_uninstall_options)
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self.signals.download.enqueue.connect(self.__add_update)
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self.signals.download.dequeue.connect(self.__remove_update)
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self.__forced_item: Optional[InstallQueueItemModel] = None
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self.__omit_requeue = False
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@pyqtSlot()
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@pyqtSlot(int)
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def update_queues_count(self):
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count = self.updates_group.count() + self.queue_group.count() + (1 if self.is_download_active else 0)
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self.update_title.emit(count)
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@property
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def is_download_active(self):
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return self.__thread is not None
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def __check_updates(self):
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for rgame in self.rcore.updates:
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self.__add_update(rgame)
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@pyqtSlot(str)
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@pyqtSlot(RareGame)
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def __add_update(self, update: Union[str,RareGame]):
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if isinstance(update, str):
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update = self.rcore.get_game(update)
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if update.metadata.auto_update or QSettings().value("auto_update", False, bool):
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self.__get_install_options(
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InstallOptionsModel(app_name=update.app_name, update=True, silent=True)
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)
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else:
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self.updates_group.append(update.game, update.igame)
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self.update_queues_count()
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@pyqtSlot(str)
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def __remove_update(self, app_name):
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if self.__thread and self.__thread.item.options.app_name == app_name:
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self.stop_download(omit_queue=True)
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if self.queue_group.contains(app_name):
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self.queue_group.remove(app_name)
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if self.updates_group.contains(app_name):
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self.updates_group.remove(app_name)
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@pyqtSlot(str)
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def __on_queue_removed(self, app_name: str):
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"""
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Handle removing a queued item.
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If the item exists in the updates (it means a repair was removed), re-enable the buttons.
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If it doesn't exist in the updates, recreate the widget.
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:param app_name:
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:return:
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"""
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if self.updates_group.contains(app_name):
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self.updates_group.set_widget_enabled(app_name, True)
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else:
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rgame = self.rcore.get_game(app_name)
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if rgame.is_installed and rgame.has_update:
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self.__add_update(app_name)
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@pyqtSlot(InstallQueueItemModel)
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def __on_queue_force(self, item: InstallQueueItemModel):
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if self.__thread:
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self.stop_download()
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self.__forced_item = item
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else:
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self.__start_download(item)
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def stop_download(self, omit_queue=False):
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"""
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Stops the active download, by optionally skipping the queue
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:param omit_queue: bool
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If `True`, the stopped download won't be added back to the queue.
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Defaults to `False`
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:return:
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"""
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self.__thread.kill()
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self.download_widget.ui.kill_button.setEnabled(False)
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# lk: if we are exiting Rare, wait for thread to finish
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# `self.on_exit` control whether we try to add the download
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# back in the queue. If we are on exit we wait for the thread
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# to finish, we do not care about handling the result really
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self.__omit_requeue = omit_queue
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if omit_queue:
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self.__thread.wait()
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def __refresh_download(self, item: InstallQueueItemModel):
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worker = InstallInfoWorker(self.core, item.options)
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worker.signals.result.connect(
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lambda d: self.__start_download(InstallQueueItemModel(options=item.options, download=d))
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)
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worker.signals.failed.connect(
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lambda m: logger.error(f"Failed to refresh download for {item.options.app_name} with error: {m}")
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)
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worker.signals.finished.connect(
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lambda: logger.info(f"Download refresh worker finished for {item.options.app_name}")
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)
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QThreadPool.globalInstance().start(worker)
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def __start_download(self, item: InstallQueueItemModel):
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rgame = self.rcore.get_game(item.options.app_name)
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if not rgame.is_idle:
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logger.error(f"Can't start download {item.options.app_name} due to non-idle state {rgame.state}")
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# lk: invalidate the queue item in case the game was uninstalled
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self.__requeue_download(InstallQueueItemModel(options=item.options))
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return
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if item.expired:
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self.__refresh_download(item)
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return
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rgame.state = RareGame.State.DOWNLOADING
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thread = DlThread(item, self.rcore.get_game(item.options.app_name), self.core, self.args.debug)
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thread.result.connect(self.__on_download_result)
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thread.progress.connect(self.__on_download_progress)
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thread.finished.connect(thread.deleteLater)
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thread.start()
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self.__thread = thread
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self.download_widget.ui.kill_button.setDisabled(False)
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self.download_widget.ui.dl_name.setText(item.download.game.app_title)
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self.download_widget.setPixmap(
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RareCore.instance().image_manager().get_pixmap(rgame.app_name, True)
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)
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@pyqtSlot(UIUpdate, object)
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def __on_download_progress(self, ui_update: UIUpdate, dl_size: int):
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self.download_widget.ui.progress_bar.setValue(int(ui_update.progress))
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self.download_widget.ui.dl_speed.setText(f"{format_size(ui_update.download_compressed_speed)}/s")
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self.download_widget.ui.cache_used.setText(
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f"{format_size(ui_update.cache_usage) if ui_update.cache_usage > 1023 else '0KB'}"
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)
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self.download_widget.ui.downloaded.setText(
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f"{format_size(ui_update.total_downloaded)} / {format_size(dl_size)}"
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)
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self.download_widget.ui.time_left.setText(get_time(ui_update.estimated_time_left))
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def __requeue_download(self, item: InstallQueueItemModel):
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rgame = self.rcore.get_game(item.options.app_name)
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self.queue_group.push_front(item, rgame.igame)
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logger.info(f"Re-queued download for {rgame.app_name} ({rgame.app_title})")
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@pyqtSlot(DlResultModel)
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def __on_download_result(self, result: DlResultModel):
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if result.code == DlResultCode.FINISHED:
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logger.info(f"Download finished: {result.options.app_name}")
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if result.shortcut and desktop_links_supported():
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if not create_desktop_link(
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app_name=result.options.app_name,
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app_title=result.shortcut_title,
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link_name=result.shortcut_name,
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link_type="desktop",
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):
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# maybe add it to download summary, to show in finished downloads
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logger.error(f"Failed to create desktop link on {platform.system()}")
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else:
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logger.info(f"Created desktop link {result.shortcut_name} for {result.options.app_name}")
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if result.options.overlay:
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self.signals.application.overlay_installed.emit()
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else:
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self.signals.application.notify.emit(result.options.app_name)
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if self.updates_group.contains(result.options.app_name):
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self.updates_group.set_widget_enabled(result.options.app_name, True)
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elif result.code == DlResultCode.ERROR:
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logger.error(f"Download error: {result.options.app_name} ({result.message})")
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QMessageBox.warning(self, self.tr("Error"), self.tr("Download error: {}").format(result.message))
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elif result.code == DlResultCode.STOPPED:
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logger.info(f"Download stopped: {result.options.app_name}")
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if not self.__omit_requeue:
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self.__requeue_download(InstallQueueItemModel(options=result.options))
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else:
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return
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# lk: if we finished a repair, and we have a disabled update, re-enable it
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if self.updates_group.contains(result.options.app_name):
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self.updates_group.set_widget_enabled(result.options.app_name, True)
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if result.code == DlResultCode.FINISHED and self.queue_group.count():
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self.__start_download(self.queue_group.pop_front())
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elif result.code == DlResultCode.STOPPED and self.__forced_item:
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self.__start_download(self.__forced_item)
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self.__forced_item = None
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else:
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self.__reset_download()
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def __reset_download(self):
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self.download_widget.setPixmap(QPixmap())
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self.download_widget.ui.kill_button.setDisabled(True)
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self.download_widget.ui.dl_name.setText(self.tr("No active download"))
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self.download_widget.ui.progress_bar.setValue(0)
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self.download_widget.ui.dl_speed.setText("...")
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self.download_widget.ui.time_left.setText("...")
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self.download_widget.ui.cache_used.setText("...")
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self.download_widget.ui.downloaded.setText("...")
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self.__thread = None
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@pyqtSlot(InstallOptionsModel)
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def __get_install_options(self, options: InstallOptionsModel):
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install_dialog = InstallDialog(
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self.rcore.get_game(options.app_name),
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options=options,
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parent=self,
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)
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install_dialog.result_ready.connect(self.__on_install_dialog_closed)
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install_dialog.execute()
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@pyqtSlot(InstallQueueItemModel)
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def __on_install_dialog_closed(self, item: InstallQueueItemModel):
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if item and not item.download.game.is_dlc and not item.download.analysis.dl_size:
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self.rcore.get_game(item.download.game.app_name).set_installed(True)
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return
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if item:
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# lk: start update only if there is no other active thread and there is no queue
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if self.__thread is None and not self.queue_group.count():
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self.__start_download(item)
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else:
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rgame = self.rcore.get_game(item.options.app_name)
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self.queue_group.push_back(item, rgame.igame)
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# lk: Handle repairing into the current version
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# When we add something to the queue from repair, we might select to update or not
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# if we do select to update with repair, we can remove the widget from the updates groups
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# otherwise we disable it and keep it in the updates
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if self.updates_group.contains(item.options.app_name):
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if item.download.igame.version == self.updates_group.get_widget_version(item.options.app_name):
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self.updates_group.remove(item.options.app_name)
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else:
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self.updates_group.set_widget_enabled(item.options.app_name, False)
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else:
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if self.updates_group.contains(item.options.app_name):
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self.updates_group.set_widget_enabled(item.options.app_name, True)
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@pyqtSlot(UninstallOptionsModel)
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def __get_uninstall_options(self, options: UninstallOptionsModel):
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uninstall_dialog = UninstallDialog(
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self.rcore.get_game(options.app_name),
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options=options,
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parent=self,
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)
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uninstall_dialog.result_ready.connect(self.__on_uninstall_dialog_closed)
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uninstall_dialog.exec()
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@pyqtSlot(UninstallOptionsModel)
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def __on_uninstall_dialog_closed(self, options: UninstallOptionsModel):
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if options and options.accepted:
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rgame = self.rcore.get_game(options.app_name)
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rgame.set_installed(False)
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worker = UninstallWorker(self.core, rgame, options)
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worker.signals.result.connect(self.__on_uninstall_worker_result)
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QThreadPool.globalInstance().start(worker)
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@pyqtSlot(RareGame, bool, str)
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def __on_uninstall_worker_result(self, rgame: RareGame, success: bool, message: str):
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if not success:
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QMessageBox.warning(None, self.tr("Uninstall - {}").format(rgame.title), message, QMessageBox.Close)
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