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Rare/rare/components/tabs/settings/widgets/launch.py
loathingKernel 0ea4b1a824 Dialogs: Re-implement all dialogs on top of a few common super-classes
Also add a dialog to select optional downloads before verifying
and refactor the move widget into a full-fledged dialog.

To keep dialogs in a common format and allow them to share the same
properties, three classes of dialogs have been implemented inheriting from
each other.

The classes are `BaseDialog` -> `ButtonDialog` -> `ActionDialog`

* Basedialog: is the basis of all dialogs and is responsible for
rejecting close requests from the window manager and the keyboard.
It also restricts access to `exec()` and `exec_()` because they are harmful.
It serves as the basis of Launch and Login dialogs

* ButtonDialog: is offering buttons for accepting or rejecting the presented
option. It implements its own buttons and exposes abstract methods to
implement handling in them. It restricts access to `close()` because these
dialogs should always product a result.
It is the basis of Uninstall, Selective dialogs.

* ActionDialog: in addition to the ButtonDialog, it offers an action buttom
with to validate the form or to make the dialog unable to close. It serves
as the basis of Install and Move dialogs.

Accordingly all dialogs in Rare have been updated to use these classes.
2024-02-12 21:52:07 +02:00

92 lines
3.4 KiB
Python

import os
import shutil
from typing import Tuple, Type, TypeVar
from PyQt5.QtCore import Qt, pyqtSlot
from PyQt5.QtGui import QShowEvent
from PyQt5.QtWidgets import QCheckBox, QFileDialog, QFormLayout, QVBoxLayout, QGroupBox
from rare.shared import LegendaryCoreSingleton
import rare.utils.config_helper as config
from rare.widgets.indicator_edit import PathEdit, IndicatorReasonsCommon
from .wrappers import WrapperSettings
class LaunchSettingsBase(QGroupBox):
def __init__(
self,
wrapper_widget: Type[WrapperSettings],
parent=None
):
super(LaunchSettingsBase, self).__init__(parent=parent)
self.setTitle(self.tr("Launch Settings"))
self.core = LegendaryCoreSingleton()
self.app_name: str = "default"
self.prelaunch_edit = PathEdit(
path="",
placeholder=self.tr("Path to script or program to run before the game launches"),
file_mode=QFileDialog.ExistingFile,
edit_func=self.__prelaunch_edit_callback,
save_func=self.__prelaunch_save_callback,
)
self.wrappers_widget = wrapper_widget(self)
self.prelaunch_check = QCheckBox(self.tr("Wait for command to finish before starting the game"))
font = self.font()
font.setItalic(True)
self.prelaunch_check.setFont(font)
self.prelaunch_check.stateChanged.connect(self.__prelauch_check_changed)
prelaunch_layout = QVBoxLayout()
prelaunch_layout.addWidget(self.prelaunch_edit)
prelaunch_layout.addWidget(self.prelaunch_check)
self.main_layout = QFormLayout(self)
self.main_layout.setFieldGrowthPolicy(QFormLayout.ExpandingFieldsGrow)
self.main_layout.setLabelAlignment(Qt.AlignRight | Qt.AlignVCenter)
self.main_layout.setFormAlignment(Qt.AlignLeading | Qt.AlignTop)
self.main_layout.addRow(self.tr("Wrappers"), self.wrappers_widget)
self.main_layout.addRow(self.tr("Prelaunch"), prelaunch_layout)
def showEvent(self, a0: QShowEvent):
if a0.spontaneous():
return super().showEvent(a0)
command = config.get_option(self.app_name, "pre_launch_command", fallback="")
wait = config.get_boolean(self.app_name, "pre_launch_wait", fallback=False)
self.prelaunch_edit.setText(command)
self.prelaunch_check.setChecked(wait)
self.prelaunch_check.setEnabled(bool(command))
return super().showEvent(a0)
@pyqtSlot()
def tool_enabled(self):
self.wrappers_widget.update_state()
@staticmethod
def __prelaunch_edit_callback(text: str) -> Tuple[bool, str, int]:
if not text.strip():
return True, text, IndicatorReasonsCommon.VALID
if not os.path.isfile(text.split()[0]) and not shutil.which(text.split()[0]):
return False, text, IndicatorReasonsCommon.FILE_NOT_EXISTS
else:
return True, text, IndicatorReasonsCommon.VALID
def __prelaunch_save_callback(self, text):
config.save_option(self.app_name, "pre_launch_command", text)
self.prelaunch_check.setEnabled(bool(text))
if not text:
config.remove_option(self.app_name, "pre_launch_wait")
def __prelauch_check_changed(self):
config.set_boolean(self.app_name, "pre_launch_wait", self.prelaunch_check.isChecked())
LaunchSettingsType = TypeVar("LaunchSettingsType", bound=LaunchSettingsBase)