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Author SHA1 Message Date
Stelios Tsampas 94c2f765f3
Merge pull request #407 from loathingKernel/develop
RareLauncher: Fix console window wrapping and skip DLC check for launchable addons
2024-05-19 15:29:36 +03:00
loathingKernel 71348dbf23 RareLauncher: Refactor signal name 2024-05-19 15:19:38 +03:00
loathingKernel 2396f0fb83 RareLauncher: Allow running launchable addons 2024-05-19 15:15:13 +03:00
loathingKernel 6dd5d2f546 GameDetails: Fix form growth policy 2024-05-19 14:52:34 +03:00
loathingKernel a4db64082f RareLauncher: Fix word wrapping in console window 2024-05-19 13:11:56 +03:00
Stelios Tsampas 50ff2ae4fd
Merge pull request #405 from loathingKernel/develop
Support paths with spaces in pre launch command field
2024-05-18 18:22:20 +03:00
loathingKernel 0ac4cf5a7c LaunchSettingsBase: Use shlex.split validate the pre-launch command 2024-05-18 18:16:51 +03:00
loathingKernel 259bc98eb9 PreLaunch: Quote the selected file path if it contains spaces. 2024-05-18 18:15:25 +03:00
loathingKernel 6594d65be1 RareGame: Improve launch message 2024-05-17 23:50:02 +03:00
Stelios Tsampas 42341d5c81
Merge pull request #404 from RareDevs/loathingKernel-patch-1
Create codeql.yml
2024-05-17 23:42:43 +03:00
Stelios Tsampas 4dea963154
Merge pull request #403 from loathingKernel/develop
RareLauncher: Fix wrong arguments in pre-launch command `QProcess.start()`
2024-05-17 23:40:24 +03:00
Stelios Tsampas 87b0ae0540
Create codeql.yml 2024-05-17 23:36:22 +03:00
loathingKernel 9b476afe8c RareLauncher: Fix wrong arguments in pre-launch command QProcess.start() 2024-05-17 23:29:35 +03:00
loathingKernel 95e760791b DetailsWidget: Rename to StoreDetailsWidget
In continuation of the previous change, prepend `Store` to the name to
specify the difference.

The goal is to add `StoreDetailsWidget` as a second view in `GameDetails`
with information sourced from the Epic Games Store.
2024-05-17 13:34:24 +03:00
loathingKernel fec4e3c0e1 GameDetails: Refactor file structure
`GameInfo` has been renamed to `GameDetails` to align it with
the similar `StoreDetails` page while making the difference clearer.

Remove the `game_` prefix from the file names to reduce noise. The path
should be enough to provide scope.
2024-05-17 13:31:48 +03:00
Stelios Tsampas fb736fa47b
Merge pull request #401 from loathingKernel/develop
Address pylint errors
2024-05-16 19:32:44 +03:00
loathingKernel 3b721fdd13 WinePathResolver: Disable pylint check (possibly-used-before-assignment) 2024-05-16 19:29:14 +03:00
loathingKernel f9cc1b48f1 GameSettings: Fix pylint errors (possibly-used-before-assignment) 2024-05-16 19:27:59 +03:00
loathingKernel 9017826b16 StoreAPI: Log exception 2024-05-16 13:58:59 +03:00
loathingKernel 4bb1fb10ee SteamGrades: Print an error message instead of the exception 2024-05-16 13:58:10 +03:00
loathingKernel beb4f6c310 Workflows: Update Windows packages to python 3.12
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2024-05-16 13:57:30 +03:00
loathingKernel 337d753d0c Workflows: Disable fail-fast for pylint checks 2024-05-16 13:38:16 +03:00
loathingKernel 4497a1c712 Project: Use vdf package on all platforms
Useful on Windows too, to export games to Steam as "Non-Steam Game"
2024-05-16 13:32:00 +03:00
loathingKernel 07fa7890cf RareGame: Update protondb grade every 3 days even if it already exists. 2024-05-16 13:18:05 +03:00
loathingKernel 1d8ae15ea9 SteamGrades: Fix exception when trying to get file timestamp
if the file does not exist.

At the same time fix some pylint warnings.
2024-05-16 13:15:48 +03:00
loathingKernel b9d034eef7 Project: Add pylint configuration file 2024-05-16 11:42:32 +03:00
Stelios Tsampas 9f67f930a9
Merge pull request #400 from loathingKernel/develop
LoadingWidget: Start playing movie once the widget is visible if `autostart` is enabled
2024-05-15 22:50:02 +03:00
loathingKernel 8ebcc3a700 LoadingWidget: Start playing movie once the widget is visible if autostart is enabled
Fixes a subtle bug that would cause increased CPU usage due to spawning
multiple singleshot times with very short timeouts (15ms) until the Store
tab was loaded.
2024-05-15 22:48:52 +03:00
Stelios Tsampas 0ddd5a0674
Merge pull request #399 from loathingKernel/develop
WineResolver: Do not unset 'DISPLAY' when running silently
2024-05-15 15:18:14 +03:00
loathingKernel 0c848c41b0 WineResolver: Do not unset 'DISPLAY' when running silently
When unsetting DISPLAY, Wine hangs after executing a command, and doesn't
allow for other instances of wine to start, i.e. games do not launch, with
a cryptic error. This also fixes the previously observed issues with
`winepath.exe` and `reg.exe` never exiting.

This is likely due to the newly introduced Wayland driver. This behavior
can be observed when Wayland support is compiled into Wine and the wayland
driver is enabled in the prefix's registry. In this case, if running under
X11 and DISPLAY is not set, Wine will hang, and the process never returns.
2024-05-15 15:13:51 +03:00
Stelios Tsampas 8f018cb162
Merge pull request #396 from ARez2/main
Fix typo in README
2024-04-13 06:40:38 +03:00
ARez 34abca2a4e
Fix typo in README 2024-04-13 01:34:09 +02:00
42 changed files with 1166 additions and 357 deletions

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@ -23,6 +23,7 @@ on:
jobs:
pylint:
strategy:
fail-fast: false
matrix:
os: ['macos-latest', 'windows-latest', 'ubuntu-latest']
version: ['3.9', '3.10', '3.11', '3.12']
@ -47,4 +48,4 @@ jobs:
pip3 install qstylizer
- name: Analysis with pylint
run: |
python3 -m pylint -E rare --jobs=3 --disable=E0611,E1123,E1120 --ignore=ui,singleton.py --extension-pkg-whitelist=PyQt5 --generated-members=PyQt5.*,orjson.*
python3 -m pylint rare

93
.github/workflows/codeql.yml vendored Normal file
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@ -0,0 +1,93 @@
# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
schedule:
- cron: '37 11 * * 3'
jobs:
analyze:
name: Analyze (${{ matrix.language }})
# Runner size impacts CodeQL analysis time. To learn more, please see:
# - https://gh.io/recommended-hardware-resources-for-running-codeql
# - https://gh.io/supported-runners-and-hardware-resources
# - https://gh.io/using-larger-runners (GitHub.com only)
# Consider using larger runners or machines with greater resources for possible analysis time improvements.
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
timeout-minutes: ${{ (matrix.language == 'swift' && 120) || 360 }}
permissions:
# required for all workflows
security-events: write
# required to fetch internal or private CodeQL packs
packages: read
# only required for workflows in private repositories
actions: read
contents: read
strategy:
fail-fast: false
matrix:
include:
- language: python
build-mode: none
# CodeQL supports the following values keywords for 'language': 'c-cpp', 'csharp', 'go', 'java-kotlin', 'javascript-typescript', 'python', 'ruby', 'swift'
# Use `c-cpp` to analyze code written in C, C++ or both
# Use 'java-kotlin' to analyze code written in Java, Kotlin or both
# Use 'javascript-typescript' to analyze code written in JavaScript, TypeScript or both
# To learn more about changing the languages that are analyzed or customizing the build mode for your analysis,
# see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/customizing-your-advanced-setup-for-code-scanning.
# If you are analyzing a compiled language, you can modify the 'build-mode' for that language to customize how
# your codebase is analyzed, see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/codeql-code-scanning-for-compiled-languages
steps:
- name: Checkout repository
uses: actions/checkout@v4
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
with:
languages: ${{ matrix.language }}
build-mode: ${{ matrix.build-mode }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
# queries: security-extended,security-and-quality
# If the analyze step fails for one of the languages you are analyzing with
# "We were unable to automatically build your code", modify the matrix above
# to set the build mode to "manual" for that language. Then modify this step
# to build your code.
# Command-line programs to run using the OS shell.
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
- if: matrix.build-mode == 'manual'
shell: bash
run: |
echo 'If you are using a "manual" build mode for one or more of the' \
'languages you are analyzing, replace this with the commands to build' \
'your code, for example:'
echo ' make bootstrap'
echo ' make release'
exit 1
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3
with:
category: "/language:${{matrix.language}}"

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@ -16,7 +16,7 @@ jobs:
- uses: actions/setup-python@v4
with:
cache: pip
python-version: '3.11'
python-version: '3.12'
check-latest: true
architecture: x64
- name: Install Build Dependencies

View file

@ -16,7 +16,7 @@ jobs:
- uses: actions/setup-python@v4
with:
cache: pip
python-version: '3.11'
python-version: '3.12'
check-latest: true
architecture: x64
- name: Install build dependencies

View file

@ -4,9 +4,9 @@ on:
workflow_call:
outputs:
version:
value: ${{ jobs.version.outputs.tag_abbrev }}.${{ jobs.version.outputs.tag_offset }}
value: "${{ jobs.version.outputs.tag_abbrev }}.${{ jobs.version.outputs.tag_offset }}"
branch:
value: ${{ jobs.version.outputs.branch }}
value: "${{ jobs.version.outputs.branch }}"
jobs:

View file

@ -23,7 +23,7 @@ Rare is a graphical interface for Legendary, a command line alternative to Epic
- Packages, packages everywhere
## Reporing issues
## Reporting issues
If you run into any issues, you can report them by creating an issue on GitHub: https://github.com/RareDevs/Rare/issues/new/choose

643
pylintrc Normal file
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@ -0,0 +1,643 @@
[MAIN]
# Analyse import fallback blocks. This can be used to support both Python 2 and
# 3 compatible code, which means that the block might have code that exists
# only in one or another interpreter, leading to false positives when analysed.
analyse-fallback-blocks=no
# Clear in-memory caches upon conclusion of linting. Useful if running pylint
# in a server-like mode.
clear-cache-post-run=no
# Load and enable all available extensions. Use --list-extensions to see a list
# all available extensions.
#enable-all-extensions=
# In error mode, messages with a category besides ERROR or FATAL are
# suppressed, and no reports are done by default. Error mode is compatible with
# disabling specific errors.
errors-only=yes
# Always return a 0 (non-error) status code, even if lint errors are found.
# This is primarily useful in continuous integration scripts.
#exit-zero=
# A comma-separated list of package or module names from where C extensions may
# be loaded. Extensions are loading into the active Python interpreter and may
# run arbitrary code.
extension-pkg-allow-list=
# A comma-separated list of package or module names from where C extensions may
# be loaded. Extensions are loading into the active Python interpreter and may
# run arbitrary code. (This is an alternative name to extension-pkg-allow-list
# for backward compatibility.)
extension-pkg-whitelist=PyQt5
# Return non-zero exit code if any of these messages/categories are detected,
# even if score is above --fail-under value. Syntax same as enable. Messages
# specified are enabled, while categories only check already-enabled messages.
fail-on=
# Specify a score threshold under which the program will exit with error.
fail-under=10
# Interpret the stdin as a python script, whose filename needs to be passed as
# the module_or_package argument.
#from-stdin=
# Files or directories to be skipped. They should be base names, not paths.
ignore=ui,singleton.py
# Add files or directories matching the regular expressions patterns to the
# ignore-list. The regex matches against paths and can be in Posix or Windows
# format. Because '\\' represents the directory delimiter on Windows systems,
# it can't be used as an escape character.
ignore-paths=
# Files or directories matching the regular expression patterns are skipped.
# The regex matches against base names, not paths. The default value ignores
# Emacs file locks
ignore-patterns=^\.#
# List of module names for which member attributes should not be checked and
# will not be imported (useful for modules/projects where namespaces are
# manipulated during runtime and thus existing member attributes cannot be
# deduced by static analysis). It supports qualified module names, as well as
# Unix pattern matching.
ignored-modules=
# Python code to execute, usually for sys.path manipulation such as
# pygtk.require().
#init-hook=
# Use multiple processes to speed up Pylint. Specifying 0 will auto-detect the
# number of processors available to use, and will cap the count on Windows to
# avoid hangs.
jobs=3
# Control the amount of potential inferred values when inferring a single
# object. This can help the performance when dealing with large functions or
# complex, nested conditions.
limit-inference-results=100
# List of plugins (as comma separated values of python module names) to load,
# usually to register additional checkers.
load-plugins=
# Pickle collected data for later comparisons.
persistent=yes
# Minimum Python version to use for version dependent checks. Will default to
# the version used to run pylint.
py-version=3.9
# Discover python modules and packages in the file system subtree.
recursive=yes
# Add paths to the list of the source roots. Supports globbing patterns. The
# source root is an absolute path or a path relative to the current working
# directory used to determine a package namespace for modules located under the
# source root.
source-roots=
# When enabled, pylint would attempt to guess common misconfiguration and emit
# user-friendly hints instead of false-positive error messages.
suggestion-mode=yes
# Allow loading of arbitrary C extensions. Extensions are imported into the
# active Python interpreter and may run arbitrary code.
unsafe-load-any-extension=no
# In verbose mode, extra non-checker-related info will be displayed.
#verbose=
[BASIC]
# Naming style matching correct argument names.
argument-naming-style=snake_case
# Regular expression matching correct argument names. Overrides argument-
# naming-style. If left empty, argument names will be checked with the set
# naming style.
#argument-rgx=
# Naming style matching correct attribute names.
attr-naming-style=snake_case
# Regular expression matching correct attribute names. Overrides attr-naming-
# style. If left empty, attribute names will be checked with the set naming
# style.
#attr-rgx=
# Bad variable names which should always be refused, separated by a comma.
bad-names=foo,
bar,
baz,
toto,
tutu,
tata
# Bad variable names regexes, separated by a comma. If names match any regex,
# they will always be refused
bad-names-rgxs=
# Naming style matching correct class attribute names.
class-attribute-naming-style=any
# Regular expression matching correct class attribute names. Overrides class-
# attribute-naming-style. If left empty, class attribute names will be checked
# with the set naming style.
#class-attribute-rgx=
# Naming style matching correct class constant names.
class-const-naming-style=UPPER_CASE
# Regular expression matching correct class constant names. Overrides class-
# const-naming-style. If left empty, class constant names will be checked with
# the set naming style.
#class-const-rgx=
# Naming style matching correct class names.
class-naming-style=PascalCase
# Regular expression matching correct class names. Overrides class-naming-
# style. If left empty, class names will be checked with the set naming style.
#class-rgx=
# Naming style matching correct constant names.
const-naming-style=UPPER_CASE
# Regular expression matching correct constant names. Overrides const-naming-
# style. If left empty, constant names will be checked with the set naming
# style.
#const-rgx=
# Minimum line length for functions/classes that require docstrings, shorter
# ones are exempt.
docstring-min-length=-1
# Naming style matching correct function names.
function-naming-style=snake_case
# Regular expression matching correct function names. Overrides function-
# naming-style. If left empty, function names will be checked with the set
# naming style.
#function-rgx=
# Good variable names which should always be accepted, separated by a comma.
good-names=i,
j,
k,
ex,
Run,
_
# Good variable names regexes, separated by a comma. If names match any regex,
# they will always be accepted
good-names-rgxs=
# Include a hint for the correct naming format with invalid-name.
include-naming-hint=no
# Naming style matching correct inline iteration names.
inlinevar-naming-style=any
# Regular expression matching correct inline iteration names. Overrides
# inlinevar-naming-style. If left empty, inline iteration names will be checked
# with the set naming style.
#inlinevar-rgx=
# Naming style matching correct method names.
method-naming-style=snake_case
# Regular expression matching correct method names. Overrides method-naming-
# style. If left empty, method names will be checked with the set naming style.
#method-rgx=
# Naming style matching correct module names.
module-naming-style=snake_case
# Regular expression matching correct module names. Overrides module-naming-
# style. If left empty, module names will be checked with the set naming style.
#module-rgx=
# Colon-delimited sets of names that determine each other's naming style when
# the name regexes allow several styles.
name-group=
# Regular expression which should only match function or class names that do
# not require a docstring.
no-docstring-rgx=^_
# List of decorators that produce properties, such as abc.abstractproperty. Add
# to this list to register other decorators that produce valid properties.
# These decorators are taken in consideration only for invalid-name.
property-classes=abc.abstractproperty
# Regular expression matching correct type alias names. If left empty, type
# alias names will be checked with the set naming style.
#typealias-rgx=
# Regular expression matching correct type variable names. If left empty, type
# variable names will be checked with the set naming style.
#typevar-rgx=
# Naming style matching correct variable names.
variable-naming-style=snake_case
# Regular expression matching correct variable names. Overrides variable-
# naming-style. If left empty, variable names will be checked with the set
# naming style.
#variable-rgx=
[CLASSES]
# Warn about protected attribute access inside special methods
check-protected-access-in-special-methods=no
# List of method names used to declare (i.e. assign) instance attributes.
defining-attr-methods=__init__,
__new__,
setUp,
asyncSetUp,
__post_init__
# List of member names, which should be excluded from the protected access
# warning.
exclude-protected=_asdict,_fields,_replace,_source,_make,os._exit
# List of valid names for the first argument in a class method.
valid-classmethod-first-arg=cls
# List of valid names for the first argument in a metaclass class method.
valid-metaclass-classmethod-first-arg=mcs
[DESIGN]
# List of regular expressions of class ancestor names to ignore when counting
# public methods (see R0903)
exclude-too-few-public-methods=
# List of qualified class names to ignore when counting class parents (see
# R0901)
ignored-parents=
# Maximum number of arguments for function / method.
max-args=5
# Maximum number of attributes for a class (see R0902).
max-attributes=7
# Maximum number of boolean expressions in an if statement (see R0916).
max-bool-expr=5
# Maximum number of branch for function / method body.
max-branches=12
# Maximum number of locals for function / method body.
max-locals=15
# Maximum number of parents for a class (see R0901).
max-parents=7
# Maximum number of public methods for a class (see R0904).
max-public-methods=20
# Maximum number of return / yield for function / method body.
max-returns=6
# Maximum number of statements in function / method body.
max-statements=50
# Minimum number of public methods for a class (see R0903).
min-public-methods=2
[EXCEPTIONS]
# Exceptions that will emit a warning when caught.
overgeneral-exceptions=builtins.BaseException,builtins.Exception
[FORMAT]
# Expected format of line ending, e.g. empty (any line ending), LF or CRLF.
expected-line-ending-format=
# Regexp for a line that is allowed to be longer than the limit.
ignore-long-lines=^\s*(# )?<?https?://\S+>?$
# Number of spaces of indent required inside a hanging or continued line.
indent-after-paren=4
# String used as indentation unit. This is usually " " (4 spaces) or "\t" (1
# tab).
indent-string=' '
# Maximum number of characters on a single line.
max-line-length=100
# Maximum number of lines in a module.
max-module-lines=1000
# Allow the body of a class to be on the same line as the declaration if body
# contains single statement.
single-line-class-stmt=no
# Allow the body of an if to be on the same line as the test if there is no
# else.
single-line-if-stmt=no
[IMPORTS]
# List of modules that can be imported at any level, not just the top level
# one.
allow-any-import-level=
# Allow explicit reexports by alias from a package __init__.
allow-reexport-from-package=no
# Allow wildcard imports from modules that define __all__.
allow-wildcard-with-all=no
# Deprecated modules which should not be used, separated by a comma.
deprecated-modules=
# Output a graph (.gv or any supported image format) of external dependencies
# to the given file (report RP0402 must not be disabled).
ext-import-graph=
# Output a graph (.gv or any supported image format) of all (i.e. internal and
# external) dependencies to the given file (report RP0402 must not be
# disabled).
import-graph=
# Output a graph (.gv or any supported image format) of internal dependencies
# to the given file (report RP0402 must not be disabled).
int-import-graph=
# Force import order to recognize a module as part of the standard
# compatibility libraries.
known-standard-library=
# Force import order to recognize a module as part of a third party library.
known-third-party=enchant
# Couples of modules and preferred modules, separated by a comma.
preferred-modules=
[LOGGING]
# The type of string formatting that logging methods do. `old` means using %
# formatting, `new` is for `{}` formatting.
logging-format-style=old
# Logging modules to check that the string format arguments are in logging
# function parameter format.
logging-modules=logging
[MESSAGES CONTROL]
# Only show warnings with the listed confidence levels. Leave empty to show
# all. Valid levels: HIGH, CONTROL_FLOW, INFERENCE, INFERENCE_FAILURE,
# UNDEFINED.
confidence=HIGH,
CONTROL_FLOW,
INFERENCE,
INFERENCE_FAILURE,
UNDEFINED
# Disable the message, report, category or checker with the given id(s). You
# can either give multiple identifiers separated by comma (,) or put this
# option multiple times (only on the command line, not in the configuration
# file where it should appear only once). You can also use "--disable=all" to
# disable everything first and then re-enable specific checks. For example, if
# you want to run only the similarities checker, you can use "--disable=all
# --enable=similarities". If you want to run only the classes checker, but have
# no Warning level messages displayed, use "--disable=all --enable=classes
# --disable=W".
disable=raw-checker-failed,
bad-inline-option,
locally-disabled,
file-ignored,
suppressed-message,
useless-suppression,
deprecated-pragma,
use-symbolic-message-instead,
use-implicit-booleaness-not-comparison-to-string,
use-implicit-booleaness-not-comparison-to-zero,
no-name-in-module,
unexpected-keyword-arg,
no-value-for-parameter
# Enable the message, report, category or checker with the given id(s). You can
# either give multiple identifier separated by comma (,) or put this option
# multiple time (only on the command line, not in the configuration file where
# it should appear only once). See also the "--disable" option for examples.
enable=
[METHOD_ARGS]
# List of qualified names (i.e., library.method) which require a timeout
# parameter e.g. 'requests.api.get,requests.api.post'
timeout-methods=requests.api.delete,requests.api.get,requests.api.head,requests.api.options,requests.api.patch,requests.api.post,requests.api.put,requests.api.request
[MISCELLANEOUS]
# List of note tags to take in consideration, separated by a comma.
notes=FIXME,
XXX,
TODO
# Regular expression of note tags to take in consideration.
notes-rgx=
[REFACTORING]
# Maximum number of nested blocks for function / method body
max-nested-blocks=5
# Complete name of functions that never returns. When checking for
# inconsistent-return-statements if a never returning function is called then
# it will be considered as an explicit return statement and no message will be
# printed.
never-returning-functions=sys.exit,argparse.parse_error
# Let 'consider-using-join' be raised when the separator to join on would be
# non-empty (resulting in expected fixes of the type: ``"- " + " -
# ".join(items)``)
suggest-join-with-non-empty-separator=yes
[REPORTS]
# Python expression which should return a score less than or equal to 10. You
# have access to the variables 'fatal', 'error', 'warning', 'refactor',
# 'convention', and 'info' which contain the number of messages in each
# category, as well as 'statement' which is the total number of statements
# analyzed. This score is used by the global evaluation report (RP0004).
evaluation=max(0, 0 if fatal else 10.0 - ((float(5 * error + warning + refactor + convention) / statement) * 10))
# Template used to display messages. This is a python new-style format string
# used to format the message information. See doc for all details.
msg-template=
# Set the output format. Available formats are: text, parseable, colorized,
# json2 (improved json format), json (old json format) and msvs (visual
# studio). You can also give a reporter class, e.g.
# mypackage.mymodule.MyReporterClass.
#output-format=
# Tells whether to display a full report or only the messages.
reports=no
# Activate the evaluation score.
score=yes
[SIMILARITIES]
# Comments are removed from the similarity computation
ignore-comments=yes
# Docstrings are removed from the similarity computation
ignore-docstrings=yes
# Imports are removed from the similarity computation
ignore-imports=yes
# Signatures are removed from the similarity computation
ignore-signatures=yes
# Minimum lines number of a similarity.
min-similarity-lines=4
[SPELLING]
# Limits count of emitted suggestions for spelling mistakes.
max-spelling-suggestions=4
# Spelling dictionary name. No available dictionaries : You need to install
# both the python package and the system dependency for enchant to work.
spelling-dict=
# List of comma separated words that should be considered directives if they
# appear at the beginning of a comment and should not be checked.
spelling-ignore-comment-directives=fmt: on,fmt: off,noqa:,noqa,nosec,isort:skip,mypy:
# List of comma separated words that should not be checked.
spelling-ignore-words=
# A path to a file that contains the private dictionary; one word per line.
spelling-private-dict-file=
# Tells whether to store unknown words to the private dictionary (see the
# --spelling-private-dict-file option) instead of raising a message.
spelling-store-unknown-words=no
[STRING]
# This flag controls whether inconsistent-quotes generates a warning when the
# character used as a quote delimiter is used inconsistently within a module.
check-quote-consistency=no
# This flag controls whether the implicit-str-concat should generate a warning
# on implicit string concatenation in sequences defined over several lines.
check-str-concat-over-line-jumps=no
[TYPECHECK]
# List of decorators that produce context managers, such as
# contextlib.contextmanager. Add to this list to register other decorators that
# produce valid context managers.
contextmanager-decorators=contextlib.contextmanager
# List of members which are set dynamically and missed by pylint inference
# system, and so shouldn't trigger E1101 when accessed. Python regular
# expressions are accepted.
generated-members=PyQt5.*,orjson.*
# Tells whether to warn about missing members when the owner of the attribute
# is inferred to be None.
ignore-none=yes
# This flag controls whether pylint should warn about no-member and similar
# checks whenever an opaque object is returned when inferring. The inference
# can return multiple potential results while evaluating a Python object, but
# some branches might not be evaluated, which results in partial inference. In
# that case, it might be useful to still emit no-member and other checks for
# the rest of the inferred objects.
ignore-on-opaque-inference=yes
# List of symbolic message names to ignore for Mixin members.
ignored-checks-for-mixins=no-member,
not-async-context-manager,
not-context-manager,
attribute-defined-outside-init
# List of class names for which member attributes should not be checked (useful
# for classes with dynamically set attributes). This supports the use of
# qualified names.
ignored-classes=optparse.Values,thread._local,_thread._local,argparse.Namespace
# Show a hint with possible names when a member name was not found. The aspect
# of finding the hint is based on edit distance.
missing-member-hint=yes
# The minimum edit distance a name should have in order to be considered a
# similar match for a missing member name.
missing-member-hint-distance=1
# The total number of similar names that should be taken in consideration when
# showing a hint for a missing member.
missing-member-max-choices=1
# Regex pattern to define which classes are considered mixins.
mixin-class-rgx=.*[Mm]ixin
# List of decorators that change the signature of a decorated function.
signature-mutators=
[VARIABLES]
# List of additional names supposed to be defined in builtins. Remember that
# you should avoid defining new builtins when possible.
additional-builtins=
# Tells whether unused global variables should be treated as a violation.
allow-global-unused-variables=yes
# List of names allowed to shadow builtins
allowed-redefined-builtins=
# List of strings which can identify a callback function by name. A callback
# name must start or end with one of those strings.
callbacks=cb_,
_cb
# A regular expression matching the name of dummy variables (i.e. expected to
# not be used).
dummy-variables-rgx=_+$|(_[a-zA-Z0-9_]*[a-zA-Z0-9]+?$)|dummy|^ignored_|^unused_
# Argument names that match this expression will be ignored.
ignored-argument-names=_.*|^ignored_|^unused_
# Tells whether we should check for unused import in __init__ files.
init-import=no
# List of qualified module names which can have objects that can redefine
# builtins.
redefining-builtins-modules=six.moves,past.builtins,future.builtins,builtins,io

View file

@ -1,5 +1,6 @@
import json
import platform
import shlex
import subprocess
import time
import traceback
@ -34,15 +35,15 @@ DETACHED_APP_NAMES = {
}
class PreLaunchThread(QRunnable):
class PreLaunch(QRunnable):
class Signals(QObject):
ready_to_launch = pyqtSignal(LaunchArgs)
started_pre_launch_command = pyqtSignal()
pre_launch_command_started = pyqtSignal()
pre_launch_command_finished = pyqtSignal(int) # exit_code
error_occurred = pyqtSignal(str)
def __init__(self, args: InitArgs, rgame: RareGameSlim, sync_action=None):
super(PreLaunchThread, self).__init__()
super(PreLaunch, self).__init__()
self.signals = self.Signals()
self.logger = getLogger(type(self).__name__)
self.args = args
@ -75,8 +76,10 @@ class PreLaunchThread(QRunnable):
if launch_args.pre_launch_command:
proc = get_configured_process()
proc.setProcessEnvironment(launch_args.environment)
self.signals.started_pre_launch_command.emit()
proc.start(launch_args.pre_launch_command[0], launch_args.pre_launch_command[1:])
self.signals.pre_launch_command_started.emit()
pre_launch_command = shlex.split(launch_args.pre_launch_command)
# self.logger.debug("Executing prelaunch command %s, %s", pre_launch_command[0], pre_launch_command[1:])
proc.start(pre_launch_command[0], pre_launch_command[1:])
if launch_args.pre_launch_wait:
proc.waitForFinished(-1)
return launch_args
@ -171,13 +174,13 @@ class RareLauncher(RareApp):
@pyqtSlot()
def __proc_log_stdout(self):
self.console.log(
self.console.log_stdout(
self.game_process.readAllStandardOutput().data().decode("utf-8", "ignore")
)
@pyqtSlot()
def __proc_log_stderr(self):
self.console.error(
self.console.log_stderr(
self.game_process.readAllStandardError().data().decode("utf-8", "ignore")
)
@ -310,6 +313,7 @@ class RareLauncher(RareApp):
print(args.executable, " ".join(args.arguments))
self.stop()
return
# self.logger.debug("Executing prelaunch command %s, %s", args.executable, args.arguments)
self.game_process.start(args.executable, args.arguments)
def error_occurred(self, error_str: str):
@ -323,7 +327,7 @@ class RareLauncher(RareApp):
self.stop()
def start_prepare(self, sync_action=None):
worker = PreLaunchThread(self.args, self.rgame, sync_action)
worker = PreLaunch(self.args, self.rgame, sync_action)
worker.signals.ready_to_launch.connect(self.launch_game)
worker.signals.error_occurred.connect(self.error_occurred)
# worker.signals.started_pre_launch_command(None)

View file

@ -1,3 +1,4 @@
import os
from typing import Union
from PyQt5.QtCore import QProcessEnvironment, pyqtSignal, QSize, Qt
@ -31,8 +32,8 @@ class ConsoleDialog(QDialog):
self.setGeometry(0, 0, 640, 480)
layout = QVBoxLayout()
self.console = ConsoleEdit(self)
layout.addWidget(self.console)
self.console_edit = ConsoleEdit(self)
layout.addWidget(self.console_edit)
button_layout = QHBoxLayout()
@ -46,7 +47,7 @@ class ConsoleDialog(QDialog):
self.clear_button = QPushButton(self.tr("Clear console"))
button_layout.addWidget(self.clear_button)
self.clear_button.clicked.connect(self.console.clear)
self.clear_button.clicked.connect(self.console_edit.clear)
button_layout.addItem(QSpacerItem(0, 0, QSizePolicy.Expanding, QSizePolicy.Fixed))
@ -102,7 +103,7 @@ class ConsoleDialog(QDialog):
if "." not in file:
file += ".log"
with open(file, "w") as f:
f.write(self.console.toPlainText())
f.write(self.console_edit.toPlainText())
f.close()
self.save_button.setText(self.tr("Saved"))
@ -113,15 +114,21 @@ class ConsoleDialog(QDialog):
self.env_variables.setTable(self.env)
self.env_variables.show()
def log(self, text: str, end: str = "\n"):
self.console.log(text + end)
def log(self, text: str):
self.console_edit.log(f"Rare: {text}")
def error(self, text, end: str = "\n"):
self.console.error(text + end)
def log_stdout(self, text: str):
self.console_edit.log(text)
def error(self, text):
self.console_edit.error(f"Rare: {text}")
def log_stderr(self, text):
self.console_edit.error(text)
def on_process_exit(self, app_title: str, status: Union[int, str]):
self.error(
self.tr("Application \"{}\" finished with \"{}\"\n").format(app_title, status)
self.tr("Application finished with exit code \"{}\"").format(status)
)
self.accept_close = True
@ -170,17 +177,6 @@ class ConsoleEdit(QPlainTextEdit):
font = QFont("Monospace")
font.setStyleHint(QFont.Monospace)
self.setFont(font)
self._cursor_output = self.textCursor()
def log(self, text):
html = f"<p style=\"color:#aaa;white-space:pre\">{text}</p>"
self._cursor_output.insertHtml(html)
self.scroll_to_last_line()
def error(self, text):
html = f"<p style=\"color:#a33;white-space:pre\">{text}</p>"
self._cursor_output.insertHtml(html)
self.scroll_to_last_line()
def scroll_to_last_line(self):
cursor = self.textCursor()
@ -189,3 +185,14 @@ class ConsoleEdit(QPlainTextEdit):
QTextCursor.Up if cursor.atBlockStart() else QTextCursor.StartOfLine
)
self.setTextCursor(cursor)
def print_to_console(self, text: str, color: str):
html = f"<p style=\"color:{color};white-space:pre\">{text}</p>"
self.appendHtml(html)
self.scroll_to_last_line()
def log(self, text):
self.print_to_console(text, "#aaa")
def error(self, text):
self.print_to_console(text, "#a33")

View file

@ -11,7 +11,7 @@ from legendary.models.game import LaunchParameters
from rare.models.base_game import RareGameSlim
logger = getLogger("Helper")
logger = getLogger("RareLauncherHelper")
class GameArgsError(Exception):
@ -156,7 +156,7 @@ def get_launch_args(rgame: RareGameSlim, init_args: InitArgs = None) -> LaunchAr
if not rgame.is_installed:
raise GameArgsError("Game is not installed or has unsupported format")
if rgame.is_dlc:
if rgame.is_dlc and not rgame.is_launchable_addon:
raise GameArgsError("Game is a DLC")
if not os.path.exists(rgame.install_path):
raise GameArgsError("Game path does not exist")

View file

@ -2,7 +2,7 @@ import os
from logging import getLogger
from PyQt5.QtCore import Qt, QSettings, QTimer, QSize, pyqtSignal, pyqtSlot
from PyQt5.QtGui import QCloseEvent, QCursor, QShowEvent
from PyQt5.QtGui import QCloseEvent, QCursor
from PyQt5.QtWidgets import (
QMainWindow,
QApplication,

View file

@ -8,9 +8,9 @@ from rare.models.game import RareGame
from rare.shared import LegendaryCoreSingleton, GlobalSignalsSingleton, ArgumentsSingleton
from rare.utils.json_formatter import QJsonModel
from rare.widgets.side_tab import SideTabWidget, SideTabContents
from .game_dlc import GameDlc
from .game_info import GameInfo
from .game_settings import GameSettings
from .dlcs import GameDlcs
from .details import GameDetails
from .settings import GameSettings
from .cloud_saves import CloudSaves
@ -24,9 +24,9 @@ class GameInfoTabs(SideTabWidget):
self.signals = GlobalSignalsSingleton()
self.args = ArgumentsSingleton()
self.info_tab = GameInfo(self)
self.info_tab.import_clicked.connect(self.import_clicked)
self.info_index = self.addTab(self.info_tab, self.tr("Information"))
self.details_tab = GameDetails(self)
self.details_tab.import_clicked.connect(self.import_clicked)
self.details_index = self.addTab(self.details_tab, self.tr("Information"))
self.settings_tab = GameSettings(self)
self.settings_index = self.addTab(self.settings_tab, self.tr("Settings"))
@ -34,8 +34,8 @@ class GameInfoTabs(SideTabWidget):
self.cloud_saves_tab = CloudSaves(self)
self.cloud_saves_index = self.addTab(self.cloud_saves_tab, self.tr("Cloud Saves"))
self.dlc_tab = GameDlc(self)
self.dlc_index = self.addTab(self.dlc_tab, self.tr("Downloadable Content"))
self.dlcs_tab = GameDlcs(self)
self.dlcs_index = self.addTab(self.dlcs_tab, self.tr("Downloadable Content"))
# FIXME: Hiding didn't work, so don't add these tabs in normal mode. Fix this properly later
if self.args.debug:
@ -43,17 +43,19 @@ class GameInfoTabs(SideTabWidget):
self.game_meta_index = self.addTab(self.game_meta_view, self.tr("Game Metadata"))
self.igame_meta_view = GameMetadataView(self)
self.igame_meta_index = self.addTab(self.igame_meta_view, self.tr("InstalledGame Metadata"))
self.rgame_meta_view = GameMetadataView(self)
self.rgame_meta_index = self.addTab(self.rgame_meta_view, self.tr("RareGame Metadata"))
self.setCurrentIndex(self.info_index)
self.setCurrentIndex(self.details_index)
def update_game(self, rgame: RareGame):
self.info_tab.update_game(rgame)
self.details_tab.update_game(rgame)
self.settings_tab.load_settings(rgame)
self.settings_tab.setEnabled(rgame.is_installed or rgame.is_origin)
self.dlc_tab.update_dlcs(rgame)
self.dlc_tab.setEnabled(rgame.is_installed and bool(rgame.owned_dlcs))
self.dlcs_tab.update_dlcs(rgame)
self.dlcs_tab.setEnabled(rgame.is_installed and bool(rgame.owned_dlcs))
self.cloud_saves_tab.update_game(rgame)
# self.cloud_saves_tab.setEnabled(rgame.game.supports_cloud_saves or rgame.game.supports_mac_cloud_saves)
@ -61,8 +63,9 @@ class GameInfoTabs(SideTabWidget):
if self.args.debug:
self.game_meta_view.update_game(rgame, rgame.game)
self.igame_meta_view.update_game(rgame, rgame.igame)
self.rgame_meta_view.update_game(rgame, rgame.metadata)
self.setCurrentIndex(self.info_index)
self.setCurrentIndex(self.details_index)
def keyPressEvent(self, a0: QKeyEvent):
if a0.key() == Qt.Key_Escape:
@ -75,6 +78,7 @@ class GameMetadataView(QTreeView, SideTabContents):
self.implements_scrollarea = True
self.setColumnWidth(0, 300)
self.setWordWrap(True)
self.setEditTriggers(QTreeView.NoEditTriggers)
self.model = QJsonModel()
self.setModel(self.model)
self.rgame: Optional[RareGame] = None

View file

@ -19,7 +19,7 @@ from rare.components.dialogs.selective_dialog import SelectiveDialog
from rare.models.game import RareGame
from rare.shared import RareCore
from rare.shared.workers import VerifyWorker, MoveWorker
from rare.ui.components.tabs.games.game_info.game_info import Ui_GameInfo
from rare.ui.components.tabs.games.game_info.details import Ui_GameDetails
from rare.utils.misc import format_size, qta_icon, style_hyperlink
from rare.widgets.image_widget import ImageWidget, ImageSize
from rare.widgets.side_tab import SideTabContents
@ -28,13 +28,13 @@ from rare.components.dialogs.move_dialog import MoveDialog, is_game_dir
logger = getLogger("GameInfo")
class GameInfo(QWidget, SideTabContents):
class GameDetails(QWidget, SideTabContents):
# str: app_name
import_clicked = pyqtSignal(str)
def __init__(self, parent=None):
super(GameInfo, self).__init__(parent=parent)
self.ui = Ui_GameInfo()
super(GameDetails, self).__init__(parent=parent)
self.ui = Ui_GameDetails()
self.ui.setupUi(self)
# lk: set object names for CSS properties
self.ui.install_button.setObjectName("InstallButton")

View file

@ -6,8 +6,8 @@ from PyQt5.QtWidgets import QFrame, QMessageBox, QToolBox
from rare.models.game import RareGame
from rare.shared import LegendaryCoreSingleton, GlobalSignalsSingleton
from rare.ui.components.tabs.games.game_info.game_dlc import Ui_GameDlc
from rare.ui.components.tabs.games.game_info.game_dlc_widget import Ui_GameDlcWidget
from rare.ui.components.tabs.games.game_info.dlcs import Ui_GameDlcs
from rare.ui.components.tabs.games.game_info.dlc_widget import Ui_GameDlcWidget
from rare.widgets.image_widget import ImageWidget, ImageSize
from rare.widgets.side_tab import SideTabContents
from rare.utils.misc import widget_object_name, qta_icon
@ -98,12 +98,12 @@ class AvailableGameDlcWidget(GameDlcWidget):
self.rdlc.install()
class GameDlc(QToolBox, SideTabContents):
class GameDlcs(QToolBox, SideTabContents):
def __init__(self, parent=None):
super(GameDlc, self).__init__(parent=parent)
super(GameDlcs, self).__init__(parent=parent)
self.implements_scrollarea = True
self.ui = Ui_GameDlc()
self.ui = Ui_GameDlcs()
self.ui.setupUi(self)
self.core = LegendaryCoreSingleton()
self.signals = GlobalSignalsSingleton()

View file

@ -19,10 +19,9 @@ from rare.widgets.indicator_edit import PathEdit, IndicatorReasonsCommon
if pf.system() != "Windows":
from rare.components.tabs.settings.widgets.wine import WineSettings
if pf.system() in {"Linux", "FreeBSD"}:
from rare.components.tabs.settings.widgets.proton import ProtonSettings
from rare.components.tabs.settings.widgets.overlay import MangoHudSettings
if pf.system() in {"Linux", "FreeBSD"}:
from rare.components.tabs.settings.widgets.proton import ProtonSettings
from rare.components.tabs.settings.widgets.overlay import MangoHudSettings
logger = getLogger("GameSettings")
@ -140,21 +139,18 @@ class GameLaunchSettings(LaunchSettingsBase):
if pf.system() != "Windows":
class GameWineSettings(WineSettings):
def load_settings(self, app_name):
self.app_name = app_name
if pf.system() in {"Linux", "FreeBSD"}:
class GameProtonSettings(ProtonSettings):
def load_settings(self, app_name: str):
self.app_name = app_name
if pf.system() in {"Linux", "FreeBSD"}:
class GameProtonSettings(ProtonSettings):
def load_settings(self, app_name: str):
self.app_name = app_name
class GameMangoHudSettings(MangoHudSettings):
def load_settings(self, app_name: str):
self.app_name = app_name
class GameMangoHudSettings(MangoHudSettings):
def load_settings(self, app_name: str):
self.app_name = app_name
class GameDxvkSettings(DxvkSettings):
@ -169,18 +165,19 @@ class GameEnvVars(EnvVars):
class GameSettings(GameSettingsBase):
def __init__(self, parent=None):
if pf.system() in {"Linux", "FreeBSD"}:
super(GameSettings, self).__init__(
GameLaunchSettings, GameDxvkSettings, GameEnvVars,
GameWineSettings, GameProtonSettings, GameMangoHudSettings,
parent=parent
)
elif pf.system() != "Windows":
super(GameSettings, self).__init__(
GameLaunchSettings, GameDxvkSettings, GameEnvVars,
GameWineSettings,
parent=parent
)
if pf.system() != "Windows":
if pf.system() in {"Linux", "FreeBSD"}:
super(GameSettings, self).__init__(
GameLaunchSettings, GameDxvkSettings, GameEnvVars,
GameWineSettings, GameProtonSettings, GameMangoHudSettings,
parent=parent
)
else:
super(GameSettings, self).__init__(
GameLaunchSettings, GameDxvkSettings, GameEnvVars,
GameWineSettings,
parent=parent
)
else:
super(GameSettings, self).__init__(
GameLaunchSettings, GameDxvkSettings, GameEnvVars,
@ -193,8 +190,8 @@ class GameSettings(GameSettingsBase):
self.launch.load_settings(rgame)
if pf.system() != "Windows":
self.wine.load_settings(rgame.app_name)
if pf.system() in {"Linux", "FreeBSD"}:
self.proton_tool.load_settings(rgame.app_name)
self.mangohud.load_settings(rgame.app_name)
if pf.system() in {"Linux", "FreeBSD"}:
self.proton_tool.load_settings(rgame.app_name)
self.mangohud.load_settings(rgame.app_name)
self.dxvk.load_settings(rgame.app_name)
self.env_vars.load_settings(rgame.app_name)

View file

@ -111,7 +111,6 @@ class GameWidget(LibraryWidget):
self.startTimer(random.randrange(42, 2361, 129), Qt.CoarseTimer)
# self.startTimer(random.randrange(42, 2361, 363), Qt.VeryCoarseTimer)
# self.rgame.load_pixmap()
# QTimer.singleShot(random.randrange(42, 2361, 7), Qt.VeryCoarseTimer, self.rgame.load_pixmap)
super().paintEvent(a0)
def timerEvent(self, a0):

View file

@ -9,10 +9,9 @@ from .widgets.wrappers import WrapperSettings
if pf.system() != "Windows":
from .widgets.wine import WineSettings
if pf.system() in {"Linux", "FreeBSD"}:
from .widgets.proton import ProtonSettings
from .widgets.overlay import MangoHudSettings
if pf.system() in {"Linux", "FreeBSD"}:
from .widgets.proton import ProtonSettings
from .widgets.overlay import MangoHudSettings
logger = getLogger("GameSettings")
@ -24,18 +23,19 @@ class LaunchSettings(LaunchSettingsBase):
class GameSettings(GameSettingsBase):
def __init__(self, parent=None):
if pf.system() in {"Linux", "FreeBSD"}:
super(GameSettings, self).__init__(
LaunchSettings, DxvkSettings, EnvVars,
WineSettings, ProtonSettings, MangoHudSettings,
parent=parent
)
elif pf.system() != "Windows":
super(GameSettings, self).__init__(
LaunchSettings, DxvkSettings, EnvVars,
WineSettings,
parent=parent
)
if pf.system() != "Windows":
if pf.system() in {"Linux", "FreeBSD"}:
super(GameSettings, self).__init__(
LaunchSettings, DxvkSettings, EnvVars,
WineSettings, ProtonSettings, MangoHudSettings,
parent=parent
)
else:
super(GameSettings, self).__init__(
LaunchSettings, DxvkSettings, EnvVars,
WineSettings,
parent=parent
)
else:
super(GameSettings, self).__init__(
LaunchSettings, DxvkSettings, EnvVars,

View file

@ -1,4 +1,5 @@
import os
import shlex
import shutil
from typing import Tuple, Type, TypeVar
@ -73,7 +74,11 @@ class LaunchSettingsBase(QGroupBox):
def __prelaunch_edit_callback(text: str) -> Tuple[bool, str, int]:
if not text.strip():
return True, text, IndicatorReasonsCommon.VALID
if not os.path.isfile(text.split()[0]) and not shutil.which(text.split()[0]):
try:
command = shlex.split(text)[0]
except ValueError:
return False, text, IndicatorReasonsCommon.WRONG_FORMAT
if not os.path.isfile(command) and not shutil.which(command):
return False, text, IndicatorReasonsCommon.FILE_NOT_EXISTS
else:
return True, text, IndicatorReasonsCommon.VALID

View file

@ -6,7 +6,6 @@ from .api.models.response import CatalogOfferModel
from .landing import LandingWidget, LandingPage
from .search import SearchPage
from .store_api import StoreAPI
from .widgets.details import DetailsWidget
from .wishlist import WishlistPage

View file

@ -19,7 +19,7 @@ from rare.widgets.flow_layout import FlowLayout
from rare.widgets.side_tab import SideTabContents
from rare.widgets.sliding_stack import SlidingStackedWidget
from .store_api import StoreAPI
from .widgets.details import DetailsWidget
from .widgets.details import StoreDetailsWidget
from .widgets.groups import StoreGroup
from .widgets.items import StoreItemWidget
@ -44,7 +44,7 @@ class LandingPage(SlidingStackedWidget, SideTabContents):
self.landing_scroll.widget().setAutoFillBackground(False)
self.landing_scroll.viewport().setAutoFillBackground(False)
self.details_widget = DetailsWidget([], store_api, parent=self)
self.details_widget = StoreDetailsWidget([], store_api, parent=self)
self.details_widget.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
self.details_widget.set_title.connect(self.set_title)
self.details_widget.back_clicked.connect(self.show_main)

View file

@ -20,7 +20,7 @@ from .api.models.response import CatalogOfferModel
from .constants import Constants
from .results import ResultsWidget
from .store_api import StoreAPI
from .widgets.details import DetailsWidget
from .widgets.details import StoreDetailsWidget
logger = logging.getLogger("Shop")
@ -35,7 +35,7 @@ class SearchPage(SlidingStackedWidget, SideTabContents):
self.search_widget.set_title.connect(self.set_title)
self.search_widget.show_details.connect(self.show_details)
self.details_widget = DetailsWidget([], store_api, parent=self)
self.details_widget = StoreDetailsWidget([], store_api, parent=self)
self.details_widget.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Fixed)
self.details_widget.set_title.connect(self.set_title)
self.details_widget.back_clicked.connect(self.show_main)

View file

@ -97,13 +97,13 @@ class StoreAPI(QObject):
except KeyError as e:
if DEBUG():
raise e
logger.error("Free games Api request failed")
logger.exception("Free games API request failed")
handle_func(["error", "Key error"])
return
except Exception as e:
if DEBUG():
raise e
logger.error(f"Free games Api request failed: {e}")
logger.exception(f"Free games API request failed")
handle_func(["error", e])
return

View file

@ -15,7 +15,7 @@ from rare.components.tabs.store.api.models.diesel import DieselProduct, DieselPr
from rare.components.tabs.store.api.models.response import CatalogOfferModel
from rare.components.tabs.store.store_api import StoreAPI
from rare.models.image import ImageSize
from rare.ui.components.tabs.store.details import Ui_DetailsWidget
from rare.ui.components.tabs.store.details import Ui_StoreDetailsWidget
from rare.utils.misc import qta_icon
from rare.widgets.elide_label import ElideLabel
from rare.widgets.side_tab import SideTabWidget, SideTabContents
@ -24,15 +24,15 @@ from .image import LoadingImageWidget
logger = logging.getLogger("StoreDetails")
class DetailsWidget(QWidget, SideTabContents):
class StoreDetailsWidget(QWidget, SideTabContents):
back_clicked: pyqtSignal = pyqtSignal()
# TODO Design
def __init__(self, installed: List, store_api: StoreAPI, parent=None):
super(DetailsWidget, self).__init__(parent=parent)
super(StoreDetailsWidget, self).__init__(parent=parent)
self.implements_scrollarea = True
self.ui = Ui_DetailsWidget()
self.ui = Ui_StoreDetailsWidget()
self.ui.setupUi(self)
self.ui.main_layout.setContentsMargins(0, 0, 3, 0)

View file

@ -12,7 +12,7 @@ from rare.widgets.side_tab import SideTabContents
from rare.widgets.sliding_stack import SlidingStackedWidget
from .api.models.response import WishlistItemModel, CatalogOfferModel
from .store_api import StoreAPI
from .widgets.details import DetailsWidget
from .widgets.details import StoreDetailsWidget
from .widgets.items import WishlistItemWidget
@ -26,7 +26,7 @@ class WishlistPage(SlidingStackedWidget, SideTabContents):
self.wishlist_widget.set_title.connect(self.set_title)
self.wishlist_widget.show_details.connect(self.show_details)
self.details_widget = DetailsWidget([], api, parent=self)
self.details_widget = StoreDetailsWidget([], api, parent=self)
self.details_widget.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Fixed)
self.details_widget.set_title.connect(self.set_title)
self.details_widget.back_clicked.connect(self.show_main)

View file

@ -41,11 +41,11 @@ class RareGame(RareGameSlim):
return cls(
queued=data.get("queued", False),
queue_pos=data.get("queue_pos", None),
last_played=datetime.fromisoformat(x) if (x := data.get("last_played", None)) else datetime.min,
grant_date=datetime.fromisoformat(x) if (x := data.get("grant_date", None)) else datetime.min,
last_played=datetime.fromisoformat(x) if (x := data.get("last_played", "")) else datetime.min,
grant_date=datetime.fromisoformat(x) if (x := data.get("grant_date", "")) else datetime.min,
steam_appid=data.get("steam_appid", None),
steam_grade=data.get("steam_grade", None),
steam_date=datetime.fromisoformat(x) if (x := data.get("steam_date", None)) else datetime.min,
steam_date=datetime.fromisoformat(x) if (x := data.get("steam_date", "")) else datetime.min,
tags=data.get("tags", []),
)
@ -432,10 +432,13 @@ class RareGame(RareGameSlim):
if self.metadata.steam_grade != "pending":
elapsed_time = abs(datetime.utcnow() - self.metadata.steam_date)
if elapsed_time.days > 3 and (self.metadata.steam_grade is None or self.metadata.steam_appid is None):
if elapsed_time.days > 3:
logger.info("Refreshing ProtonDB grade for %s", self.app_title)
def _set_steam_grade():
appid, rating = get_rating(self.core, self.app_name)
self.set_steam_grade(appid, rating)
worker = QRunnable.create(_set_steam_grade)
QThreadPool.globalInstance().start(worker)
self.metadata.steam_grade = "pending"
@ -445,12 +448,15 @@ class RareGame(RareGameSlim):
def steam_appid(self) -> Optional[int]:
return self.metadata.steam_appid
def set_steam_appid(self, appid: int):
set_envvar(self.app_name, "SteamAppId", str(appid))
set_envvar(self.app_name, "SteamGameId", str(appid))
set_envvar(self.app_name, "STEAM_COMPAT_APP_ID", str(appid))
self.metadata.steam_appid = appid
def set_steam_grade(self, appid: int, grade: str) -> None:
if appid and self.steam_appid is None:
set_envvar(self.app_name, "SteamAppId", str(appid))
set_envvar(self.app_name, "SteamGameId", str(appid))
set_envvar(self.app_name, "STEAM_COMPAT_APP_ID", str(appid))
self.metadata.steam_appid = appid
self.set_steam_appid(appid)
self.metadata.steam_grade = grade
self.metadata.steam_date = datetime.utcnow()
self.__save_metadata()
@ -565,8 +571,8 @@ class RareGame(RareGameSlim):
if wine_pfx:
args.extend(["--wine-prefix", wine_pfx])
logger.info(f"Starting game process: ({executable} {' '.join(args)})")
QProcess.startDetached(executable, args)
logger.info(f"Start new Process: ({executable} {' '.join(args)})")
self.game_process.connect_to_server(on_startup=False)
return True

View file

@ -55,6 +55,7 @@ class WinePathResolver(Worker):
disable_wine=config.get_boolean(app_name, "no_wine")
)
env = core.get_app_environment(app_name, disable_wine=config.get_boolean(app_name, "no_wine"))
# pylint: disable=E0606
env = compat_utils.get_host_environment(env, silent=True)
return cmd, env

View file

@ -1,6 +1,6 @@
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/game_info.ui'
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/details.ui'
#
# Created by: PyQt5 UI code generator 5.15.10
#
@ -11,15 +11,16 @@
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_GameInfo(object):
def setupUi(self, GameInfo):
GameInfo.setObjectName("GameInfo")
GameInfo.resize(600, 404)
self.main_layout = QtWidgets.QHBoxLayout(GameInfo)
class Ui_GameDetails(object):
def setupUi(self, GameDetails):
GameDetails.setObjectName("GameDetails")
GameDetails.resize(814, 470)
GameDetails.setWindowTitle("GameDetails")
self.main_layout = QtWidgets.QHBoxLayout(GameDetails)
self.main_layout.setObjectName("main_layout")
self.left_layout = QtWidgets.QVBoxLayout()
self.left_layout.setObjectName("left_layout")
self.tags_group = QtWidgets.QGroupBox(GameInfo)
self.tags_group = QtWidgets.QGroupBox(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -59,12 +60,14 @@ class Ui_GameInfo(object):
self.main_layout.addLayout(self.left_layout)
self.right_layout = QtWidgets.QVBoxLayout()
self.right_layout.setObjectName("right_layout")
self.info_layout = QtWidgets.QFormLayout()
self.info_layout.setLabelAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.info_layout.setContentsMargins(6, 6, 6, 6)
self.info_layout.setSpacing(12)
self.info_layout.setObjectName("info_layout")
self.lbl_dev = QtWidgets.QLabel(GameInfo)
self.details_layout = QtWidgets.QFormLayout()
self.details_layout.setSizeConstraint(QtWidgets.QLayout.SetFixedSize)
self.details_layout.setFieldGrowthPolicy(QtWidgets.QFormLayout.AllNonFixedFieldsGrow)
self.details_layout.setLabelAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.details_layout.setContentsMargins(6, 6, 6, 6)
self.details_layout.setSpacing(12)
self.details_layout.setObjectName("details_layout")
self.lbl_dev = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -76,13 +79,13 @@ class Ui_GameInfo(object):
self.lbl_dev.setFont(font)
self.lbl_dev.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_dev.setObjectName("lbl_dev")
self.info_layout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.lbl_dev)
self.dev = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.lbl_dev)
self.dev = QtWidgets.QLabel(GameDetails)
self.dev.setText("error")
self.dev.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.dev.setObjectName("dev")
self.info_layout.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.dev)
self.lbl_app_name = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.dev)
self.lbl_app_name = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -94,13 +97,13 @@ class Ui_GameInfo(object):
self.lbl_app_name.setFont(font)
self.lbl_app_name.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_app_name.setObjectName("lbl_app_name")
self.info_layout.setWidget(1, QtWidgets.QFormLayout.LabelRole, self.lbl_app_name)
self.app_name = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(1, QtWidgets.QFormLayout.LabelRole, self.lbl_app_name)
self.app_name = QtWidgets.QLabel(GameDetails)
self.app_name.setText("error")
self.app_name.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.app_name.setObjectName("app_name")
self.info_layout.setWidget(1, QtWidgets.QFormLayout.FieldRole, self.app_name)
self.lbl_version = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(1, QtWidgets.QFormLayout.FieldRole, self.app_name)
self.lbl_version = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -112,13 +115,13 @@ class Ui_GameInfo(object):
self.lbl_version.setFont(font)
self.lbl_version.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_version.setObjectName("lbl_version")
self.info_layout.setWidget(2, QtWidgets.QFormLayout.LabelRole, self.lbl_version)
self.version = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(2, QtWidgets.QFormLayout.LabelRole, self.lbl_version)
self.version = QtWidgets.QLabel(GameDetails)
self.version.setText("error")
self.version.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.version.setObjectName("version")
self.info_layout.setWidget(2, QtWidgets.QFormLayout.FieldRole, self.version)
self.lbl_grade = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(2, QtWidgets.QFormLayout.FieldRole, self.version)
self.lbl_grade = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -130,14 +133,14 @@ class Ui_GameInfo(object):
self.lbl_grade.setFont(font)
self.lbl_grade.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_grade.setObjectName("lbl_grade")
self.info_layout.setWidget(3, QtWidgets.QFormLayout.LabelRole, self.lbl_grade)
self.grade = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(3, QtWidgets.QFormLayout.LabelRole, self.lbl_grade)
self.grade = QtWidgets.QLabel(GameDetails)
self.grade.setText("error")
self.grade.setOpenExternalLinks(True)
self.grade.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.grade.setObjectName("grade")
self.info_layout.setWidget(3, QtWidgets.QFormLayout.FieldRole, self.grade)
self.lbl_install_size = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(3, QtWidgets.QFormLayout.FieldRole, self.grade)
self.lbl_install_size = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -149,13 +152,13 @@ class Ui_GameInfo(object):
self.lbl_install_size.setFont(font)
self.lbl_install_size.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_install_size.setObjectName("lbl_install_size")
self.info_layout.setWidget(4, QtWidgets.QFormLayout.LabelRole, self.lbl_install_size)
self.install_size = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(4, QtWidgets.QFormLayout.LabelRole, self.lbl_install_size)
self.install_size = QtWidgets.QLabel(GameDetails)
self.install_size.setText("error")
self.install_size.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.install_size.setObjectName("install_size")
self.info_layout.setWidget(4, QtWidgets.QFormLayout.FieldRole, self.install_size)
self.lbl_install_path = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(4, QtWidgets.QFormLayout.FieldRole, self.install_size)
self.lbl_install_path = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -167,14 +170,14 @@ class Ui_GameInfo(object):
self.lbl_install_path.setFont(font)
self.lbl_install_path.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_install_path.setObjectName("lbl_install_path")
self.info_layout.setWidget(5, QtWidgets.QFormLayout.LabelRole, self.lbl_install_path)
self.install_path = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(5, QtWidgets.QFormLayout.LabelRole, self.lbl_install_path)
self.install_path = QtWidgets.QLabel(GameDetails)
self.install_path.setText("error")
self.install_path.setWordWrap(True)
self.install_path.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.install_path.setObjectName("install_path")
self.info_layout.setWidget(5, QtWidgets.QFormLayout.FieldRole, self.install_path)
self.lbl_platform = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(5, QtWidgets.QFormLayout.FieldRole, self.install_path)
self.lbl_platform = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -186,12 +189,12 @@ class Ui_GameInfo(object):
self.lbl_platform.setFont(font)
self.lbl_platform.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_platform.setObjectName("lbl_platform")
self.info_layout.setWidget(6, QtWidgets.QFormLayout.LabelRole, self.lbl_platform)
self.platform = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(6, QtWidgets.QFormLayout.LabelRole, self.lbl_platform)
self.platform = QtWidgets.QLabel(GameDetails)
self.platform.setText("error")
self.platform.setObjectName("platform")
self.info_layout.setWidget(6, QtWidgets.QFormLayout.FieldRole, self.platform)
self.lbl_game_actions = QtWidgets.QLabel(GameInfo)
self.details_layout.setWidget(6, QtWidgets.QFormLayout.FieldRole, self.platform)
self.lbl_game_actions = QtWidgets.QLabel(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -203,8 +206,8 @@ class Ui_GameInfo(object):
self.lbl_game_actions.setFont(font)
self.lbl_game_actions.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.lbl_game_actions.setObjectName("lbl_game_actions")
self.info_layout.setWidget(7, QtWidgets.QFormLayout.LabelRole, self.lbl_game_actions)
self.game_actions_stack = QtWidgets.QStackedWidget(GameInfo)
self.details_layout.setWidget(7, QtWidgets.QFormLayout.LabelRole, self.lbl_game_actions)
self.game_actions_stack = QtWidgets.QStackedWidget(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -295,9 +298,9 @@ class Ui_GameInfo(object):
spacerItem = QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding)
self.uninstalled_layout.addItem(spacerItem)
self.game_actions_stack.addWidget(self.uninstalled_page)
self.info_layout.setWidget(7, QtWidgets.QFormLayout.FieldRole, self.game_actions_stack)
self.right_layout.addLayout(self.info_layout)
self.requirements_group = QtWidgets.QFrame(GameInfo)
self.details_layout.setWidget(7, QtWidgets.QFormLayout.FieldRole, self.game_actions_stack)
self.right_layout.addLayout(self.details_layout)
self.requirements_group = QtWidgets.QFrame(GameDetails)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -313,41 +316,40 @@ class Ui_GameInfo(object):
self.main_layout.addLayout(self.right_layout)
self.main_layout.setStretch(1, 1)
self.retranslateUi(GameInfo)
self.retranslateUi(GameDetails)
self.game_actions_stack.setCurrentIndex(0)
self.verify_stack.setCurrentIndex(0)
self.move_stack.setCurrentIndex(0)
def retranslateUi(self, GameInfo):
def retranslateUi(self, GameDetails):
_translate = QtCore.QCoreApplication.translate
GameInfo.setWindowTitle(_translate("GameInfo", "Game Info"))
self.tags_group.setTitle(_translate("GameInfo", "Tags"))
self.completed_check.setText(_translate("GameInfo", "Completed"))
self.hidden_check.setText(_translate("GameInfo", "Hidden"))
self.favorites_check.setText(_translate("GameInfo", "Favorites"))
self.backlog_check.setText(_translate("GameInfo", "Backlog"))
self.lbl_dev.setText(_translate("GameInfo", "Developer"))
self.lbl_app_name.setText(_translate("GameInfo", "Application Name"))
self.lbl_version.setText(_translate("GameInfo", "Version"))
self.lbl_grade.setText(_translate("GameInfo", "ProtonDB Grade"))
self.lbl_install_size.setText(_translate("GameInfo", "Installation Size"))
self.lbl_install_path.setText(_translate("GameInfo", "Installation Path"))
self.lbl_platform.setText(_translate("GameInfo", "Platform"))
self.lbl_game_actions.setText(_translate("GameInfo", "Actions"))
self.modify_button.setText(_translate("GameInfo", "Modify"))
self.verify_button.setText(_translate("GameInfo", "Verify"))
self.repair_button.setText(_translate("GameInfo", "Repair"))
self.move_button.setText(_translate("GameInfo", "Move"))
self.uninstall_button.setText(_translate("GameInfo", "Uninstall"))
self.install_button.setText(_translate("GameInfo", "Install"))
self.import_button.setText(_translate("GameInfo", "Import"))
self.tags_group.setTitle(_translate("GameDetails", "Tags"))
self.completed_check.setText(_translate("GameDetails", "Completed"))
self.hidden_check.setText(_translate("GameDetails", "Hidden"))
self.favorites_check.setText(_translate("GameDetails", "Favorites"))
self.backlog_check.setText(_translate("GameDetails", "Backlog"))
self.lbl_dev.setText(_translate("GameDetails", "Developer"))
self.lbl_app_name.setText(_translate("GameDetails", "Application name"))
self.lbl_version.setText(_translate("GameDetails", "Version"))
self.lbl_grade.setText(_translate("GameDetails", "ProtonDB grade"))
self.lbl_install_size.setText(_translate("GameDetails", "Installation size"))
self.lbl_install_path.setText(_translate("GameDetails", "Installation path"))
self.lbl_platform.setText(_translate("GameDetails", "Platform"))
self.lbl_game_actions.setText(_translate("GameDetails", "Actions"))
self.modify_button.setText(_translate("GameDetails", "Modify"))
self.verify_button.setText(_translate("GameDetails", "Verify"))
self.repair_button.setText(_translate("GameDetails", "Repair"))
self.move_button.setText(_translate("GameDetails", "Move"))
self.uninstall_button.setText(_translate("GameDetails", "Uninstall"))
self.install_button.setText(_translate("GameDetails", "Install"))
self.import_button.setText(_translate("GameDetails", "Import"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
GameInfo = QtWidgets.QWidget()
ui = Ui_GameInfo()
ui.setupUi(GameInfo)
GameInfo.show()
GameDetails = QtWidgets.QWidget()
ui = Ui_GameDetails()
ui.setupUi(GameDetails)
GameDetails.show()
sys.exit(app.exec_())

View file

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>GameInfo</class>
<widget class="QWidget" name="GameInfo">
<class>GameDetails</class>
<widget class="QWidget" name="GameDetails">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>404</height>
<width>814</width>
<height>470</height>
</rect>
</property>
<property name="windowTitle">
<string>Game Info</string>
<string notr="true">GameDetails</string>
</property>
<layout class="QHBoxLayout" name="main_layout" stretch="0,1">
<item>
@ -87,7 +87,13 @@
<item>
<layout class="QVBoxLayout" name="right_layout">
<item>
<layout class="QFormLayout" name="info_layout">
<layout class="QFormLayout" name="details_layout">
<property name="sizeConstraint">
<enum>QLayout::SetFixedSize</enum>
</property>
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<property name="labelAlignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
@ -156,7 +162,7 @@
</font>
</property>
<property name="text">
<string>Application Name</string>
<string>Application name</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@ -220,7 +226,7 @@
</font>
</property>
<property name="text">
<string>ProtonDB Grade</string>
<string>ProtonDB grade</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@ -255,7 +261,7 @@
</font>
</property>
<property name="text">
<string>Installation Size</string>
<string>Installation size</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@ -287,7 +293,7 @@
</font>
</property>
<property name="text">
<string>Installation Path</string>
<string>Installation path</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>

View file

@ -1,8 +1,8 @@
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/game_dlc_widget.ui'
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/dlc_widget.ui'
#
# Created by: PyQt5 UI code generator 5.15.9
# Created by: PyQt5 UI code generator 5.15.10
#
# WARNING: Any manual changes made to this file will be lost when pyuic5 is
# run again. Do not edit this file unless you know what you are doing.

View file

@ -1,8 +1,8 @@
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/game_dlc.ui'
# Form implementation generated from reading ui file 'rare/ui/components/tabs/games/game_info/dlcs.ui'
#
# Created by: PyQt5 UI code generator 5.15.7
# Created by: PyQt5 UI code generator 5.15.10
#
# WARNING: Any manual changes made to this file will be lost when pyuic5 is
# run again. Do not edit this file unless you know what you are doing.
@ -11,16 +11,16 @@
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_GameDlc(object):
def setupUi(self, GameDlc):
GameDlc.setObjectName("GameDlc")
GameDlc.resize(271, 139)
GameDlc.setWindowTitle("GameDlc")
GameDlc.setFrameShape(QtWidgets.QFrame.StyledPanel)
GameDlc.setFrameShadow(QtWidgets.QFrame.Sunken)
GameDlc.setLineWidth(0)
class Ui_GameDlcs(object):
def setupUi(self, GameDlcs):
GameDlcs.setObjectName("GameDlcs")
GameDlcs.resize(271, 141)
GameDlcs.setWindowTitle("GameDlcs")
GameDlcs.setFrameShape(QtWidgets.QFrame.StyledPanel)
GameDlcs.setFrameShadow(QtWidgets.QFrame.Sunken)
GameDlcs.setLineWidth(0)
self.installed_dlc_page = QtWidgets.QWidget()
self.installed_dlc_page.setGeometry(QtCore.QRect(0, 0, 267, 79))
self.installed_dlc_page.setGeometry(QtCore.QRect(0, 0, 287, 62))
self.installed_dlc_page.setObjectName("installed_dlc_page")
self.installed_dlc_page_layout = QtWidgets.QVBoxLayout(self.installed_dlc_page)
self.installed_dlc_page_layout.setContentsMargins(0, 0, 0, 0)
@ -35,9 +35,9 @@ class Ui_GameDlc(object):
self.installed_dlc_container_layout.setObjectName("installed_dlc_container_layout")
self.installed_dlc_page_layout.addWidget(self.installed_dlc_container, 0, QtCore.Qt.AlignTop)
self.installed_dlc_page_layout.setStretch(1, 1)
GameDlc.addItem(self.installed_dlc_page, "")
GameDlcs.addItem(self.installed_dlc_page, "")
self.available_dlc_page = QtWidgets.QWidget()
self.available_dlc_page.setGeometry(QtCore.QRect(0, 0, 267, 79))
self.available_dlc_page.setGeometry(QtCore.QRect(0, 0, 271, 83))
self.available_dlc_page.setObjectName("available_dlc_page")
self.available_dlc_page_layou = QtWidgets.QVBoxLayout(self.available_dlc_page)
self.available_dlc_page_layou.setContentsMargins(0, 0, 0, 0)
@ -52,23 +52,23 @@ class Ui_GameDlc(object):
self.available_dlc_container_layout.setObjectName("available_dlc_container_layout")
self.available_dlc_page_layou.addWidget(self.available_dlc_container, 0, QtCore.Qt.AlignTop)
self.available_dlc_page_layou.setStretch(1, 1)
GameDlc.addItem(self.available_dlc_page, "")
GameDlcs.addItem(self.available_dlc_page, "")
self.retranslateUi(GameDlc)
self.retranslateUi(GameDlcs)
def retranslateUi(self, GameDlc):
def retranslateUi(self, GameDlcs):
_translate = QtCore.QCoreApplication.translate
self.installed_dlc_label.setText(_translate("GameDlc", "No Downloadable Content has been installed."))
GameDlc.setItemText(GameDlc.indexOf(self.installed_dlc_page), _translate("GameDlc", "Installed DLCs"))
self.available_dlc_label.setText(_translate("GameDlc", "No Downloadable Content is available"))
GameDlc.setItemText(GameDlc.indexOf(self.available_dlc_page), _translate("GameDlc", "Available DLCs"))
self.installed_dlc_label.setText(_translate("GameDlcs", "No Downloadable Content has been installed."))
GameDlcs.setItemText(GameDlcs.indexOf(self.installed_dlc_page), _translate("GameDlcs", "Installed DLCs"))
self.available_dlc_label.setText(_translate("GameDlcs", "No Downloadable Content is available"))
GameDlcs.setItemText(GameDlcs.indexOf(self.available_dlc_page), _translate("GameDlcs", "Available DLCs"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
GameDlc = QtWidgets.QToolBox()
ui = Ui_GameDlc()
ui.setupUi(GameDlc)
GameDlc.show()
GameDlcs = QtWidgets.QToolBox()
ui = Ui_GameDlcs()
ui.setupUi(GameDlcs)
GameDlcs.show()
sys.exit(app.exec_())

View file

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>GameDlc</class>
<widget class="QToolBox" name="GameDlc">
<class>GameDlcs</class>
<widget class="QToolBox" name="GameDlcs">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>271</width>
<height>139</height>
<height>141</height>
</rect>
</property>
<property name="windowTitle">
<string notr="true">GameDlc</string>
<string notr="true">GameDlcs</string>
</property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
@ -27,8 +27,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>267</width>
<height>79</height>
<width>287</width>
<height>62</height>
</rect>
</property>
<attribute name="label">
@ -79,8 +79,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>267</width>
<height>79</height>
<width>271</width>
<height>83</height>
</rect>
</property>
<attribute name="label">

View file

@ -11,16 +11,16 @@
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_DetailsWidget(object):
def setupUi(self, DetailsWidget):
DetailsWidget.setObjectName("DetailsWidget")
DetailsWidget.resize(630, 371)
DetailsWidget.setWindowTitle("DetailsWidget")
self.main_layout = QtWidgets.QHBoxLayout(DetailsWidget)
class Ui_StoreDetailsWidget(object):
def setupUi(self, StoreDetailsWidget):
StoreDetailsWidget.setObjectName("StoreDetailsWidget")
StoreDetailsWidget.resize(630, 382)
StoreDetailsWidget.setWindowTitle("StoreDetailsWidget")
self.main_layout = QtWidgets.QHBoxLayout(StoreDetailsWidget)
self.main_layout.setObjectName("main_layout")
self.left_layout = QtWidgets.QVBoxLayout()
self.left_layout.setObjectName("left_layout")
self.back_button = QtWidgets.QPushButton(DetailsWidget)
self.back_button = QtWidgets.QPushButton(StoreDetailsWidget)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -36,12 +36,12 @@ class Ui_DetailsWidget(object):
self.right_layout.setObjectName("right_layout")
self.details_layout = QtWidgets.QFormLayout()
self.details_layout.setSizeConstraint(QtWidgets.QLayout.SetFixedSize)
self.details_layout.setFieldGrowthPolicy(QtWidgets.QFormLayout.FieldsStayAtSizeHint)
self.details_layout.setFieldGrowthPolicy(QtWidgets.QFormLayout.AllNonFixedFieldsGrow)
self.details_layout.setLabelAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.details_layout.setContentsMargins(6, 6, 6, 6)
self.details_layout.setSpacing(12)
self.details_layout.setObjectName("details_layout")
self.title_label = QtWidgets.QLabel(DetailsWidget)
self.title_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -49,12 +49,12 @@ class Ui_DetailsWidget(object):
self.title_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.title_label.setObjectName("title_label")
self.details_layout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.title_label)
self.title = QtWidgets.QLabel(DetailsWidget)
self.title = QtWidgets.QLabel(StoreDetailsWidget)
self.title.setText("title")
self.title.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.title.setObjectName("title")
self.details_layout.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.title)
self.developer_label = QtWidgets.QLabel(DetailsWidget)
self.developer_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -62,12 +62,12 @@ class Ui_DetailsWidget(object):
self.developer_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.developer_label.setObjectName("developer_label")
self.details_layout.setWidget(1, QtWidgets.QFormLayout.LabelRole, self.developer_label)
self.developer = QtWidgets.QLabel(DetailsWidget)
self.developer = QtWidgets.QLabel(StoreDetailsWidget)
self.developer.setText("developer")
self.developer.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.developer.setObjectName("developer")
self.details_layout.setWidget(1, QtWidgets.QFormLayout.FieldRole, self.developer)
self.publisher_label = QtWidgets.QLabel(DetailsWidget)
self.publisher_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -75,12 +75,12 @@ class Ui_DetailsWidget(object):
self.publisher_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.publisher_label.setObjectName("publisher_label")
self.details_layout.setWidget(2, QtWidgets.QFormLayout.LabelRole, self.publisher_label)
self.publisher = QtWidgets.QLabel(DetailsWidget)
self.publisher = QtWidgets.QLabel(StoreDetailsWidget)
self.publisher.setText("publisher")
self.publisher.setTextInteractionFlags(QtCore.Qt.LinksAccessibleByMouse|QtCore.Qt.TextSelectableByMouse)
self.publisher.setObjectName("publisher")
self.details_layout.setWidget(2, QtWidgets.QFormLayout.FieldRole, self.publisher)
self.status_label = QtWidgets.QLabel(DetailsWidget)
self.status_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -88,10 +88,10 @@ class Ui_DetailsWidget(object):
self.status_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.status_label.setObjectName("status_label")
self.details_layout.setWidget(3, QtWidgets.QFormLayout.LabelRole, self.status_label)
self.status = QtWidgets.QLabel(DetailsWidget)
self.status = QtWidgets.QLabel(StoreDetailsWidget)
self.status.setObjectName("status")
self.details_layout.setWidget(3, QtWidgets.QFormLayout.FieldRole, self.status)
self.price_label = QtWidgets.QLabel(DetailsWidget)
self.price_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -99,7 +99,7 @@ class Ui_DetailsWidget(object):
self.price_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.price_label.setObjectName("price_label")
self.details_layout.setWidget(4, QtWidgets.QFormLayout.LabelRole, self.price_label)
self.tags_label = QtWidgets.QLabel(DetailsWidget)
self.tags_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -107,11 +107,11 @@ class Ui_DetailsWidget(object):
self.tags_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.tags_label.setObjectName("tags_label")
self.details_layout.setWidget(5, QtWidgets.QFormLayout.LabelRole, self.tags_label)
self.tags = QtWidgets.QLabel(DetailsWidget)
self.tags = QtWidgets.QLabel(StoreDetailsWidget)
self.tags.setText("tags")
self.tags.setObjectName("tags")
self.details_layout.setWidget(5, QtWidgets.QFormLayout.FieldRole, self.tags)
self.social_links_label = QtWidgets.QLabel(DetailsWidget)
self.social_links_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -119,7 +119,7 @@ class Ui_DetailsWidget(object):
self.social_links_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.social_links_label.setObjectName("social_links_label")
self.details_layout.setWidget(6, QtWidgets.QFormLayout.LabelRole, self.social_links_label)
self.actions_label = QtWidgets.QLabel(DetailsWidget)
self.actions_label = QtWidgets.QLabel(StoreDetailsWidget)
font = QtGui.QFont()
font.setBold(True)
font.setWeight(75)
@ -127,14 +127,14 @@ class Ui_DetailsWidget(object):
self.actions_label.setAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
self.actions_label.setObjectName("actions_label")
self.details_layout.setWidget(7, QtWidgets.QFormLayout.LabelRole, self.actions_label)
self.social_links = QtWidgets.QWidget(DetailsWidget)
self.social_links = QtWidgets.QWidget(StoreDetailsWidget)
self.social_links.setObjectName("social_links")
self.social_links_layout = QtWidgets.QHBoxLayout(self.social_links)
self.social_links_layout.setSizeConstraint(QtWidgets.QLayout.SetFixedSize)
self.social_links_layout.setContentsMargins(0, 0, 0, 0)
self.social_links_layout.setObjectName("social_links_layout")
self.details_layout.setWidget(6, QtWidgets.QFormLayout.FieldRole, self.social_links)
self.actions = QtWidgets.QWidget(DetailsWidget)
self.actions = QtWidgets.QWidget(StoreDetailsWidget)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -152,7 +152,12 @@ class Ui_DetailsWidget(object):
self.wishlist_button.setObjectName("wishlist_button")
self.actions_layout.addWidget(self.wishlist_button)
self.details_layout.setWidget(7, QtWidgets.QFormLayout.FieldRole, self.actions)
self.price = QtWidgets.QWidget(DetailsWidget)
self.price = QtWidgets.QWidget(StoreDetailsWidget)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
sizePolicy.setHeightForWidth(self.price.sizePolicy().hasHeightForWidth())
self.price.setSizePolicy(sizePolicy)
self.price.setObjectName("price")
self.price_layout = QtWidgets.QHBoxLayout(self.price)
self.price_layout.setSizeConstraint(QtWidgets.QLayout.SetFixedSize)
@ -169,7 +174,7 @@ class Ui_DetailsWidget(object):
self.price_layout.addWidget(self.discount_price)
self.details_layout.setWidget(4, QtWidgets.QFormLayout.FieldRole, self.price)
self.right_layout.addLayout(self.details_layout)
self.requirements_frame = QtWidgets.QFrame(DetailsWidget)
self.requirements_frame = QtWidgets.QFrame(StoreDetailsWidget)
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@ -182,35 +187,35 @@ class Ui_DetailsWidget(object):
self.requirements_layout.setContentsMargins(0, 0, 0, 0)
self.requirements_layout.setObjectName("requirements_layout")
self.right_layout.addWidget(self.requirements_frame)
self.description_label = QtWidgets.QTextBrowser(DetailsWidget)
self.description_label = QtWidgets.QTextBrowser(StoreDetailsWidget)
self.description_label.setOpenExternalLinks(True)
self.description_label.setObjectName("description_label")
self.right_layout.addWidget(self.description_label)
self.main_layout.addLayout(self.right_layout)
self.main_layout.setStretch(1, 1)
self.retranslateUi(DetailsWidget)
self.retranslateUi(StoreDetailsWidget)
def retranslateUi(self, DetailsWidget):
def retranslateUi(self, StoreDetailsWidget):
_translate = QtCore.QCoreApplication.translate
self.title_label.setText(_translate("DetailsWidget", "Title"))
self.developer_label.setText(_translate("DetailsWidget", "Developer"))
self.publisher_label.setText(_translate("DetailsWidget", "Publisher"))
self.status_label.setText(_translate("DetailsWidget", "Status"))
self.status.setText(_translate("DetailsWidget", "You already own this game"))
self.price_label.setText(_translate("DetailsWidget", "Price"))
self.tags_label.setText(_translate("DetailsWidget", "Tags"))
self.social_links_label.setText(_translate("DetailsWidget", "Links"))
self.actions_label.setText(_translate("DetailsWidget", "Actions"))
self.store_button.setText(_translate("DetailsWidget", "Buy in Epic Games Store"))
self.wishlist_button.setText(_translate("DetailsWidget", "Add to wishlist"))
self.title_label.setText(_translate("StoreDetailsWidget", "Title"))
self.developer_label.setText(_translate("StoreDetailsWidget", "Developer"))
self.publisher_label.setText(_translate("StoreDetailsWidget", "Publisher"))
self.status_label.setText(_translate("StoreDetailsWidget", "Status"))
self.status.setText(_translate("StoreDetailsWidget", "You already own this game"))
self.price_label.setText(_translate("StoreDetailsWidget", "Price"))
self.tags_label.setText(_translate("StoreDetailsWidget", "Tags"))
self.social_links_label.setText(_translate("StoreDetailsWidget", "Links"))
self.actions_label.setText(_translate("StoreDetailsWidget", "Actions"))
self.store_button.setText(_translate("StoreDetailsWidget", "Buy in Epic Games Store"))
self.wishlist_button.setText(_translate("StoreDetailsWidget", "Add to wishlist"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
DetailsWidget = QtWidgets.QWidget()
ui = Ui_DetailsWidget()
ui.setupUi(DetailsWidget)
DetailsWidget.show()
StoreDetailsWidget = QtWidgets.QWidget()
ui = Ui_StoreDetailsWidget()
ui.setupUi(StoreDetailsWidget)
StoreDetailsWidget.show()
sys.exit(app.exec_())

View file

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DetailsWidget</class>
<widget class="QWidget" name="DetailsWidget">
<class>StoreDetailsWidget</class>
<widget class="QWidget" name="StoreDetailsWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>630</width>
<height>371</height>
<height>382</height>
</rect>
</property>
<property name="windowTitle">
<string notr="true">DetailsWidget</string>
<string notr="true">StoreDetailsWidget</string>
</property>
<layout class="QHBoxLayout" name="main_layout" stretch="0,1">
<item>
@ -48,7 +48,7 @@
<enum>QLayout::SetFixedSize</enum>
</property>
<property name="fieldGrowthPolicy">
<enum>QFormLayout::FieldsStayAtSizeHint</enum>
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<property name="labelAlignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@ -310,6 +310,12 @@
</item>
<item row="4" column="1">
<widget class="QWidget" name="price" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="price_layout">
<property name="sizeConstraint">
<enum>QLayout::SetFixedSize</enum>

View file

@ -1,4 +1,3 @@
import platform as pf
import os
import shlex
from dataclasses import dataclass
@ -7,11 +6,9 @@ from hashlib import md5
from logging import getLogger
from typing import Optional, Union, List, Dict, Set
if pf.system() in {"Linux", "FreeBSD"}:
# noinspection PyUnresolvedReferences
import vdf # pylint: disable=E0401
import vdf
logger = getLogger("Proton")
logger = getLogger("SteamTools")
steam_compat_client_install_paths = [os.path.expanduser("~/.local/share/Steam")]
@ -149,6 +146,32 @@ def find_appmanifests(library: str) -> List[dict]:
return appmanifests
def find_runtimes(steam_path: str, library: str) -> Dict[str, SteamRuntime]:
runtimes = {}
appmanifests = find_appmanifests(library)
common = os.path.join(library, "common")
for appmanifest in appmanifests:
folder = appmanifest["AppState"]["installdir"]
tool_path = os.path.join(common, folder)
if os.path.isfile(vdf_file := os.path.join(tool_path, "toolmanifest.vdf")):
with open(vdf_file, "r") as f:
toolmanifest = vdf.load(f)
if toolmanifest["manifest"]["compatmanager_layer_name"] == "container-runtime":
print(toolmanifest["manifest"])
runtimes.update(
{
appmanifest["AppState"]["appid"]: SteamRuntime(
steam_path=steam_path,
steam_library=library,
appmanifest=appmanifest,
tool_path=tool_path,
toolmanifest=toolmanifest["manifest"],
)
}
)
return runtimes
def find_protons(steam_path: str, library: str) -> List[ProtonTool]:
protons = []
appmanifests = find_appmanifests(library)
@ -225,33 +248,7 @@ def find_compatibility_tools(steam_path: str) -> List[CompatibilityTool]:
return tools
def find_runtimes(steam_path: str, library: str) -> Dict[str, SteamRuntime]:
runtimes = {}
appmanifests = find_appmanifests(library)
common = os.path.join(library, "common")
for appmanifest in appmanifests:
folder = appmanifest["AppState"]["installdir"]
tool_path = os.path.join(common, folder)
if os.path.isfile(vdf_file := os.path.join(tool_path, "toolmanifest.vdf")):
with open(vdf_file, "r") as f:
toolmanifest = vdf.load(f)
if toolmanifest["manifest"]["compatmanager_layer_name"] == "container-runtime":
print(toolmanifest["manifest"])
runtimes.update(
{
appmanifest["AppState"]["appid"]: SteamRuntime(
steam_path=steam_path,
steam_library=library,
appmanifest=appmanifest,
tool_path=tool_path,
toolmanifest=toolmanifest["manifest"],
)
}
)
return runtimes
def find_runtime(
def get_runtime(
tool: Union[ProtonTool, CompatibilityTool], runtimes: Dict[str, SteamRuntime]
) -> Optional[SteamRuntime]:
required_tool = tool.required_tool
@ -305,7 +302,7 @@ def get_steam_environment(
return environ
def find_tools() -> List[Union[ProtonTool, CompatibilityTool]]:
def _find_tools() -> List[Union[ProtonTool, CompatibilityTool]]:
steam_path = find_steam()
if steam_path is None:
logger.info("Steam could not be found")
@ -326,7 +323,7 @@ def find_tools() -> List[Union[ProtonTool, CompatibilityTool]]:
tools.extend(find_compatibility_tools(steam_path))
for tool in tools:
runtime = find_runtime(tool, runtimes)
runtime = get_runtime(tool, runtimes)
tool.runtime = runtime
tools = list(filter(lambda t: bool(t), tools))
@ -334,14 +331,34 @@ def find_tools() -> List[Union[ProtonTool, CompatibilityTool]]:
return tools
_tools: Optional[List[Union[ProtonTool, CompatibilityTool]]] = None
def find_tools() -> List[Union[ProtonTool, CompatibilityTool]]:
global _tools
if _tools is None:
_tools = _find_tools()
return list(filter(lambda t: t.layer != "umu-launcher", _tools))
def find_umu_launcher() -> Optional[CompatibilityTool]:
global _tools
if _tools is None:
_tools = _find_tools()
_umu = list(filter(lambda t: t.layer == "umu-launcher", _tools))
return _umu[0] if _umu else None
if __name__ == "__main__":
from pprint import pprint
_tools = find_tools()
pprint(_tools)
tools = find_tools()
pprint(tools)
umu = find_umu_launcher()
pprint(umu)
for _tool in _tools:
print(get_steam_environment(_tool))
print(_tool.name)
print(_tool.command(SteamVerb.RUN))
print(" ".join(_tool.command(SteamVerb.RUN_IN_PREFIX)))
for tool in tools:
print(get_steam_environment(tool))
print(tool.name)
print(tool.command(SteamVerb.RUN))
print(" ".join(tool.command(SteamVerb.RUN_IN_PREFIX)))

View file

@ -61,7 +61,7 @@ def execute_subprocess(command: List[str], arguments: List[str], environment: Ma
out, err = out.decode("utf-8", "ignore") if out else "", err.decode("utf-8", "ignore") if err else ""
# lk: the following is a work-around for wineserver sometimes hanging around after
proc = get_configured_subprocess(command + ["wineboot", "-k"], environment)
proc = get_configured_subprocess(command + ["wineboot", "-e"], environment)
_, _ = proc.communicate()
return out, err
@ -77,7 +77,7 @@ def execute_qprocess(command: List[str], arguments: List[str], environment: Mapp
proc.deleteLater()
# lk: the following is a work-around for wineserver sometimes hanging around after
proc = get_configured_qprocess(command + ["wineboot", "-k"], environment)
proc = get_configured_qprocess(command + ["wineboot", "-e"], environment)
proc.start()
proc.waitForFinished(-1)
proc.deleteLater()
@ -166,5 +166,5 @@ def get_host_environment(app_environment: Dict, silent: bool = True) -> Dict:
_environ["WINEDEBUG"] = "-all"
_environ["WINEDLLOVERRIDES"] = "winemenubuilder=d;mscoree=d;mshtml=d;"
# lk: pressure-vessel complains about this but it doesn't fail due to it
_environ["DISPLAY"] = ""
#_environ["DISPLAY"] = ""
return _environ

View file

@ -1,7 +1,8 @@
import difflib
import os
from datetime import datetime
from enum import StrEnum, Enum
from enum import Enum
from logging import getLogger
from typing import Tuple
import orjson
@ -10,6 +11,8 @@ import requests
from rare.lgndr.core import LegendaryCore
from rare.utils.paths import cache_dir
logger = getLogger("SteamGrades")
replace_chars = ",;.:-_ "
steamapi_url = "https://api.steampowered.com/ISteamApps/GetAppList/v2/"
protondb_url = "https://www.protondb.com/api/v1/reports/summaries/"
@ -51,7 +54,8 @@ def get_rating(core: LegendaryCore, app_name: str) -> Tuple[int, str]:
if not steam_id:
raise Exception
grade = get_grade(steam_id)
except Exception as e:
except Exception:
logger.error("Failed to get ProtonDB rating for %s", game.app_title)
return 0, "fail"
else:
return steam_id, grade
@ -64,28 +68,31 @@ def get_grade(steam_code):
steam_code = str(steam_code)
res = requests.get(f"{protondb_url}{steam_code}.json")
try:
lista = orjson.loads(res.text)
except orjson.JSONDecodeError:
app = orjson.loads(res.text)
except orjson.JSONDecodeError as e:
logger.error("Failed to get ProtonDB response for %s", steam_code)
return "fail"
return lista["tier"]
return app.get("tier", "fail")
def load_json() -> dict:
file = os.path.join(cache_dir(), "game_list.json")
mod_time = datetime.fromtimestamp(os.path.getmtime(file))
elapsed_time = abs(datetime.now() - mod_time)
global __active_download
if __active_download:
return {}
if not os.path.exists(file) or elapsed_time.days > 7:
file = os.path.join(cache_dir(), "steam_appids.json")
elapsed_days = 0
if os.path.exists(file):
mod_time = datetime.fromtimestamp(os.path.getmtime(file))
elapsed_days = abs(datetime.now() - mod_time).days
if not os.path.exists(file) or elapsed_days > 7:
__active_download = True
response = requests.get(steamapi_url)
__active_download = False
steam_ids = orjson.loads(response.text)["applist"]["apps"]
apps = orjson.loads(response.text).get("applist", {}).get("apps", {})
ids = {}
for game in steam_ids:
ids[game["name"]] = game["appid"]
for app in apps:
ids[app["name"]] = app["appid"]
with open(file, "w") as f:
f.write(orjson.dumps(ids).decode("utf-8"))
return ids

View file

@ -1,6 +1,7 @@
import os
from enum import IntEnum
from logging import getLogger
import shlex
from typing import Callable, Tuple, Optional, Dict, List
from PyQt5.QtCore import (
@ -336,6 +337,8 @@ class PathEdit(IndicatorLineEdit):
if self.__name_filter:
dlg.setNameFilter(" ".join(self.__name_filter))
if dlg.exec_():
names = dlg.selectedFiles()
self.line_edit.setText(names[0])
self.__completer_model.setRootPath(names[0])
name = dlg.selectedFiles()[0]
if " " in name:
name = shlex.quote(name)
self.line_edit.setText(name)
self.__completer_model.setRootPath(name)

View file

@ -14,8 +14,7 @@ class LoadingWidget(QLabel):
self.setMovie(self.movie)
if self.parent() is not None:
self.parent().installEventFilter(self)
if autostart:
self.movie.start()
self.autostart = autostart
def __center_on_parent(self):
rect = self.rect()
@ -34,6 +33,9 @@ class LoadingWidget(QLabel):
def showEvent(self, a0: QShowEvent) -> None:
if a0.spontaneous():
return super().showEvent(a0)
if self.autostart:
self.movie.start()
self.autostart = False
self.__center_on_parent()
super().showEvent(a0)
@ -45,7 +47,8 @@ class LoadingWidget(QLabel):
def start(self):
self.setVisible(True)
self.movie.start()
if not self.autostart:
self.movie.start()
def stop(self):
self.setVisible(False)

View file

@ -3,4 +3,5 @@ QtAwesome
setuptools
legendary-gl>=0.20.34
# orjson # needs the binary release, use req2flatpak
vdf
pypresence

View file

@ -5,7 +5,7 @@ setuptools
legendary-gl>=0.20.34; platform_system != "Windows" or platform_system != "Darwin"
legendary-gl @ git+https://github.com/derrod/legendary@96e07ff ; platform_system == "Windows" or platform_system == "Darwin"
orjson
vdf; platform_system != "Windows"
vdf
pywin32; platform_system == "Windows"
pywebview[qt]; platform_system == "Linux"
pywebview[qt]; platform_system == "FreeBSD"

View file

@ -5,6 +5,6 @@ setuptools
legendary-gl>=0.20.34; platform_system != "Windows" or platform_system != "Darwin"
legendary-gl @ git+https://github.com/derrod/legendary@96e07ff ; platform_system == "Windows" or platform_system == "Darwin"
orjson
vdf; platform_system == "Linux" or platform_system == "FreeBSD"
vdf
pywin32; platform_system == "Windows"