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7 commits

Author SHA1 Message Date
Stelios Tsampas
fc8b8bad37 Move .ui and the corresponding .py files into the rare directory under ui for clarity 2021-05-18 01:57:20 +03:00
Stelios Tsampas
2061afefb0 Use widget alignment instead of label alignment 2021-05-18 01:57:20 +03:00
Stelios Tsampas
b66bb716ad Align the labels, not the widgets 2021-05-18 01:57:20 +03:00
Stelios Tsampas
b1a7a1fb26 Align the labels with the the text widget of PathEdit 2021-05-18 01:57:20 +03:00
Stelios Tsampas
1f92beb285 Remove proton layout from global linux settings. 2021-05-18 01:57:20 +03:00
Stelios Tsampas
d05f02d5f4 Add UI for DXVK
It is used only in global settings for now. The old `DxvkWidget` was
left in the code intact for use in the per game settings. Due to how
interconnected the code is, it will require a more in-depth redesign
and it is outside the scope of the current PR.
2021-05-18 01:57:20 +03:00
Stelios Tsampas
b138766f1d Updated the settings UI to use widgets generated through Qt Designer
Since many lines were changed due to components being reused, the more
important are listed below per file. Static strings were moved to the UI files for
translation purposes and some messages have been re-worded.

`extra_widgets.py`: PathEdit now contains the save button and the dialog can also filter by name, all forms using it have been updated
`rare.py`: Updated the look and fixed a bug where the Image Directory wouldn't change if `img_dir` wasn't specified in the settings file
`legendary.py`: Update the look, changed the Max Workers option into a SpinBox
`linux.py`: Update the look, changed Wine Executable option in to a PathEdit that filters for `wine` and `wine64`.
`game_settings.py`: Updated to reflect the changes in `linux.py` settings widget.  Added the system `compatibilitytools.d` to be search for potential proton versions
2021-05-18 01:57:20 +03:00