1
0
Fork 0
mirror of synced 2024-06-29 11:40:37 +12:00
Commit graph

8 commits

Author SHA1 Message Date
Stelios Tsampas af2cacca90
EGLSync: Handle return codes from import/export.
EGLSync: Re-enable list if it still have items after automatic sync.
2021-11-13 00:34:34 +01:00
Stelios Tsampas 21eb49aee8
EGLSync: Disable the file watcher because it can fail if EGL is running at the same time 2021-11-13 00:34:34 +01:00
Stelios Tsampas 96144d9da5
Use the tree view for the AppNameCompleter
* IndicatorLineEdit: Add hint label
* EGLSync: Send a list of app_names to update the game list.
* EGLSync: Show message with WINEPREFIX is unset in settings.
* WineResolver: Return empty string when WINEPREFIX is unset.
2021-11-13 00:34:33 +01:00
Stelios Tsampas 4c3d9925e7
Do implicit sync with EGL when automatic sync is checked.
Update game list only on import.
Make WineResolver a QRunnable.
Add some prefix discovery to PathSpec.

Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2021-11-13 00:34:33 +01:00
Stelios Tsampas 7cbcfe09a3
Enable/Disable export/import buttons based on selection
Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2021-11-13 00:34:33 +01:00
Stelios Tsampas f2401af6de
Remove mistargeted connection to update_gamelist 2021-11-13 00:34:33 +01:00
Stelios Tsampas 1312be94f5
Fix missed function signature
Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2021-11-13 00:34:32 +01:00
Stelios Tsampas 458e233327
Rename ImportSync files to indicate what the underlying widget is.
Split Import/Export lists to separate widgets to reduce code duplication.

Signed-off-by: Stelios Tsampas <loathingkernel@gmail.com>
2021-11-13 00:34:32 +01:00
Renamed from rare/components/tabs/games/import_sync/egl_sync_widget.py (Browse further)