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4 commits

Author SHA1 Message Date
loathingKernel ecc1bd8d5c IndicatorLineEdit: Run edit callback function asynchronously
Execute the edit callback function in a thread. By executing it in a thread
we don't have to wait for longer validation procedures to finish to
continue updating the UI. This is most notable in the MoveGamePopUp
which is heavy on disk IO.

Because we cannot use special text formatting in a thread, the
indicator messages have been reworked while also becoming extensible.

A dictionary of extended reasons can be specified through the
`IndicatorLineEdit.extend_reasons()` method.

The dictionary has to follow the following format
```
python
{
	MyIndicatorReasons.REASON: self.tr("Reason message")
	MyIndicatorReasons.OTHER_REASON: self.tr("Other reason message")
}
```

In the above example `MyIndicatorReasons` is a subclass of `IndicatorReasons`
which should be specified as follows

```
python
MyIndicatorReasons(IndicatorReasons):
	REASON = auto()
	OTHER_REASON = auto()
```
2023-02-18 14:37:37 +02:00
loathingKernel 9ca39d94ab GlobalSignals: Reorganize signals into groups
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
Dummerle b996aac3f7
Fix Wine Resolver, mangohud, pre launch, 2022-03-21 23:01:55 +01:00
Dummerle 81da5faec9
Change Linux settings to default game settings 2022-03-21 23:01:53 +01:00
Renamed from rare/components/tabs/settings/linux.py (Browse further)